View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0025293 | AI War 2 | Bug - Other | Jun 18, 2021 7:24 pm | Jun 23, 2021 6:08 pm | |
Reporter | Alivaril | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 3.203 More Bugfixing | ||||
Fixed in Version | 3.304 Coilbeams No Longer Tickle | ||||
Summary | 0025293: Praetorian Error On Startup | ||||
Description | I'm not even sure what went wrong here. I tried starting a game with two difficulty 7 AI + an intensity 5 Spire, and it threw up an error message the moment I entered the game. That seems like the sort of thing you'd want to know about, so here we are. | ||||
Tags | No tags attached. | ||||
related to | 0025249 | resolved | Chris_McElligottPark | AI Praetorian Guard Error Faction shut down |
related to | 0025322 | resolved | Chris_McElligottPark | Faction shut down right after starting a new game |
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Oh, almost forgot. Here's a screenshot. |
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I got this bug a bunch and reported it a couple days ago. A work around that I think works most of the time is to: Restart the game when you get the bug Go into the edit setup > Factions Disable Universal Difficulty change praetorian guard difficulty to something then change it again to what you want it to be |
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Thanks! * Fixed a variety of "blank data" exceptions that could happen when setting up the game from an old save or a quickstart, among other circumstances. ** First of all, the way that missing factions are added is more careful now, although that turned out not to be the problem. ** Secondly, CPALogic and RelentlessWave subfactions are added in a better way for each AI in multi-AI games, to lead to less confusion with them. ** And lastly, if there was explicitly blank (or otherwise old) data, it was not previously reading in the current-game default. This has been corrected so that it now chooses default values. *** This was the reason why often certain quickstarts had errors with the Praetorian Guard immediately after starting, and things of that nature. |
Date Modified | Username | Field | Change |
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Jun 18, 2021 7:24 pm | Alivaril | New Issue | |
Jun 18, 2021 7:24 pm | Alivaril | File Added: ArcenDebugLog Praerror.txt | |
Jun 18, 2021 7:24 pm | Alivaril | File Added: bugged save.save | |
Jun 18, 2021 7:26 pm | Alivaril | Note Added: 0062148 | |
Jun 18, 2021 7:26 pm | Alivaril | File Added: image.png | |
Jun 18, 2021 7:31 pm | Chuito12 | Relationship added | related to 0025249 |
Jun 18, 2021 7:34 pm | Chuito12 | Note Added: 0062149 | |
Jun 18, 2021 7:54 pm | BadgerBadger | Assigned To | => Chris_McElligottPark |
Jun 18, 2021 7:54 pm | BadgerBadger | Status | new => assigned |
Jun 22, 2021 11:06 am | BadgerBadger | Relationship added | related to 0025322 |
Jun 23, 2021 6:08 pm | Chris_McElligottPark | Status | assigned => resolved |
Jun 23, 2021 6:08 pm | Chris_McElligottPark | Resolution | open => fixed |
Jun 23, 2021 6:08 pm | Chris_McElligottPark | Fixed in Version | => 3.304 Coilbeams No Longer Tickle |
Jun 23, 2021 6:08 pm | Chris_McElligottPark | Note Added: 0062255 |