View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0023076 | AI War 2 | Bug - Gameplay | Mar 28, 2020 11:53 am | Dec 21, 2020 12:29 pm | |
Reporter | GreatYng | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 2.012 Populous | ||||
Fixed in Version | 2.708 Mapgen For Multiplayer | ||||
Summary | 0023076: Artillery Golem moves forward to fire | ||||
Description | I noticed that when ordering it to fire on a specific target it will move a small but significant distance towards the target enemy in spite of its ludicrous range. I do not want this thing actively moving towards an enemy unless I tell it to move somewhere. It has the default 'Stay Put Unless Direct Order' option enabled. As an example I have attached a save (Artillery Golem) where if you target the guardians coming through the wormhole it starts moving forward. It's not too bad in this specific situation, but when trying to target several specific guard posts (using consecutive attack orders) on a heavily defended planet I have seen it move forward significant distances and into the firing range of the enemy (unfortunately, I forgot to make a save of that situation). | ||||
Tags | No tags attached. | ||||
related to | 0023998 | resolved | Chris_McElligottPark | Artillery and golem and Lone Railgun Spire Frigate |
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Seconded, just noticed this behavior as well. It *seems* the golem acts as if it had around 10k range. It tries to move closer if too far, or further away if too close. |
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Thanks! * We had some old logic in the game for not having sniper-range-style ships chase targets, but it was set at a value of 120k or so range, and so did not handle some lower-ranged ships that still have no reason to do this sort of movement. Artillery Golems have a range of 99,200, for instance. ** We have now set up a new external constant, balance_distance_after_which_ships_will_not_chase_targets, rather than having this hardcoded. And this is now set to 50k, which is just slightly less than the diameter of the gravity well. Any ship with that level of range should not be chasing its targets. |
Date Modified | Username | Field | Change |
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Mar 28, 2020 11:53 am | GreatYng | New Issue | |
Mar 28, 2020 11:53 am | GreatYng | File Added: Artillery Golem.save | |
Dec 21, 2020 7:30 am | Arides | Note Added: 0060104 | |
Dec 21, 2020 9:11 am | RocketAssistedPuffin | Relationship added | related to 0023998 |
Dec 21, 2020 12:29 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Dec 21, 2020 12:29 pm | Chris_McElligottPark | Status | new => resolved |
Dec 21, 2020 12:29 pm | Chris_McElligottPark | Resolution | open => fixed |
Dec 21, 2020 12:29 pm | Chris_McElligottPark | Fixed in Version | => 2.708 Mapgen For Multiplayer |
Dec 21, 2020 12:29 pm | Chris_McElligottPark | Note Added: 0060113 |