View Issue Details
|ID||Project||Category||Date Submitted||Last Update|
|0023049||AI War 2||[All Projects] Gameplay Issue||Mar 21, 2020 12:30 pm||Mar 21, 2020 4:24 pm|
|Reporter||Lord Of Nothing||Assigned To|
|Product Version||2.009 Plenty Of Tuning|
|Fixed in Version|
|Summary||0023049: Oddly bad performance.|
|Description||I should start by saying that one of the things in place in this save is not a normal game: Specifically, Scourge 10 allied to the player. (I was larking around.)|
Having said that, the performance if you watch the battle that's about to take place on Barberton seems anomalously bad for the size of the battle - reported targeting cycle times of over 10 seconds, simspeed down to 50% or below, despite fairly low system utilisation - something is absolutely hammering one or two processors while the rest are much lower usage, whereas in most previous battle's that have caused performance issues I've noticed very balanced high all-round usage. The battle itself is also fairly small- only a few thousand ships/strength.
This is probably not a significant concern since it still runs through relatively quickly and the circumstances are unusual, but I thought it was odd enough to warrant a report.
|Tags||No tags attached.|
|Mar 21, 2020 12:30 pm||Lord Of Nothing||New Issue|
|Mar 21, 2020 12:30 pm||Lord Of Nothing||File Added: Barberton Performance.save|
|Mar 21, 2020 12:30 pm||Lord Of Nothing||File Added: Barberton Performance.savemet|
|Mar 21, 2020 4:24 pm||BadgerBadger||Note Added: 0056595|
|Mar 21, 2020 4:24 pm||BadgerBadger||Relationship added||related to 0022965|