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IDProjectCategoryLast Update
0023049AI War 2[All Projects] Gameplay IssueMar 21, 2020 4:24 pm
ReporterLord Of NothingAssigned To 
Status newResolutionopen 
Product Version2.009 Plenty Of Tuning 
Fixed in Version 
Summary0023049: Oddly bad performance.
DescriptionI should start by saying that one of the things in place in this save is not a normal game: Specifically, Scourge 10 allied to the player. (I was larking around.)

Having said that, the performance if you watch the battle that's about to take place on Barberton seems anomalously bad for the size of the battle - reported targeting cycle times of over 10 seconds, simspeed down to 50% or below, despite fairly low system utilisation - something is absolutely hammering one or two processors while the rest are much lower usage, whereas in most previous battle's that have caused performance issues I've noticed very balanced high all-round usage. The battle itself is also fairly small- only a few thousand ships/strength.

This is probably not a significant concern since it still runs through relatively quickly and the circumstances are unusual, but I thought it was odd enough to warrant a report.
TagsNo tags attached.


related to 0022965 assignedx4000Bughunter Extremely severe targeting delays with Spire Fleet 


Lord Of Nothing

Mar 21, 2020 12:30 pm


Barberton (3,941,743 bytes)
Barberton Performance.savemet (94 bytes)


Mar 21, 2020 4:24 pm

manager   ~0056595

May be related to 0022965

Issue History

Date Modified Username Field Change
Mar 21, 2020 12:30 pm Lord Of Nothing New Issue
Mar 21, 2020 12:30 pm Lord Of Nothing File Added: Barberton
Mar 21, 2020 12:30 pm Lord Of Nothing File Added: Barberton Performance.savemet
Mar 21, 2020 4:24 pm BadgerBadger Note Added: 0056595
Mar 21, 2020 4:24 pm BadgerBadger Relationship added related to 0022965