View Issue Details

IDProjectCategoryLast Update
0002233AI War 1 / ClassicCrash/ExceptionJan 6, 2011 10:55 am
ReporterMaster Cylinder Pants Assigned ToChris_McElligottPark  
Status closedResolutionduplicate 
Product Version4.058 
Summary0002233: Possibly new error type with more info - same game
DescriptionNew crash message - caught the pop up - it's in screen.jpg - I'm guessing a message from the unity engine.
The folder it suggests sending (with crash data) is zipped up and attached along with a save from the crash point.

Acted like yet another memory issue.
oddly, despite having adv logging on no new crash log files were generated. of course the usual wave calc, etc stuff is there.
TagsNo tags attached.
Internal Weight

Relationships

related to 0002220 resolvedkeith.lamothe Reproducible, recurrent gc heap error 
related to 0002221 closedChris_McElligottPark Crash 
child of 0002228 closedChris_McElligottPark Possibly new error type - same game 

Activities

Master Cylinder Pants

Jan 3, 2011 12:44 am

reporter  

screen.JPG (43,013 bytes)   
screen.JPG (43,013 bytes)   

Master Cylinder Pants

Jan 3, 2011 12:44 am

reporter  

20110103_second_Strike.sav (1,962,878 bytes)

Master Cylinder Pants

Jan 3, 2011 12:45 am

reporter  

Master Cylinder Pants

Jan 3, 2011 12:46 am

reporter   ~0007342

As usual this is another crash in a continuing game.. I've linked as related some of the original posts about it (apart from the ones about too many AI MRS etc).
This time I appear to have caught Unity crash info - I'm guessing that's what produced the pop up and crash folder anyhow...

Master Cylinder Pants

Jan 3, 2011 12:49 am

reporter   ~0007344

Added the log files just for reference but I dont think anything triggered on 1/3

Master Cylinder Pants

Jan 3, 2011 12:50 am

reporter  

logs.zip (63,482 bytes)

Master Cylinder Pants

Jan 3, 2011 1:14 am

reporter   ~0007345

Okay, got a crash a few minutes later but this time no pop up.
However the adv logging seems to have caught something.
I zipped up the logs, another save at crash time (the blue player can get'm) and a screen shot of memory use - quite high.
It's all in (for this extra error) "new error.zip"

Master Cylinder Pants

Jan 3, 2011 1:15 am

reporter  

new error.zip (1,485,343 bytes)

Chris_McElligottPark

Jan 6, 2011 10:55 am

administrator   ~0007593

I think it's the same thing; at any rate, the Unity crash logs aren't something that are any use to use, I don't know why they put that popup like that as it's all internal gibberish, heh.

Issue History

Date Modified Username Field Change
Jan 3, 2011 12:43 am Master Cylinder Pants New Issue
Jan 3, 2011 12:43 am Master Cylinder Pants Issue generated from: 0002228
Jan 3, 2011 12:43 am Master Cylinder Pants Relationship added child of 0002228
Jan 3, 2011 12:43 am Master Cylinder Pants Summary Possibly new error type - same game => Possibly new error type with more info - same game
Jan 3, 2011 12:44 am Master Cylinder Pants File Added: screen.JPG
Jan 3, 2011 12:44 am Master Cylinder Pants File Added: 20110103_second_Strike.sav
Jan 3, 2011 12:45 am Master Cylinder Pants File Added: Crash_2011-01-03_000952.zip
Jan 3, 2011 12:45 am Master Cylinder Pants Relationship added related to 0002220
Jan 3, 2011 12:45 am Master Cylinder Pants Relationship added related to 0002221
Jan 3, 2011 12:46 am Master Cylinder Pants Note Added: 0007342
Jan 3, 2011 12:49 am Master Cylinder Pants Note Added: 0007344
Jan 3, 2011 12:50 am Master Cylinder Pants File Added: logs.zip
Jan 3, 2011 1:14 am Master Cylinder Pants Note Added: 0007345
Jan 3, 2011 1:15 am Master Cylinder Pants File Added: new error.zip
Jan 6, 2011 10:55 am Chris_McElligottPark Note Added: 0007593
Jan 6, 2011 10:55 am Chris_McElligottPark Status new => closed
Jan 6, 2011 10:55 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Jan 6, 2011 10:55 am Chris_McElligottPark Resolution open => duplicate
Apr 14, 2014 9:27 am Chris_McElligottPark Category Bug - Crash or Exception => Crash/Exception