View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0021498 | AI War 2 | Bug - Gameplay | Aug 10, 2019 7:58 pm | Aug 11, 2019 11:16 pm | |
Reporter | Zoreiss | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | no change required | ||
Product Version | 0.880 Belatedly Finding Friends... And Enemies | ||||
Summary | 0021498: Alerted garrison for no reasons | ||||
Description | It's the first time i see this behavior from garrissoned units. The guardposts took no damage, my units are nowhere near the guardposts and there is a stealth outpost as well that I possibly could not have alerted, yet the ships all came out, The "all ok" save is right before they come out and "why are they alerted" is right after. Also a screenshot after they are alerted. | ||||
Tags | No tags attached. | ||||
related to | 0021496 | resolved | Chris_McElligottPark | Snipers are dumb |
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This is working as designed. Your snipers are shooting at the guardians all over the gravity well, which is provoking the various nearby guard posts. This is correct behaviour from the AI, and one of the costs of using snipers. If snipers were allowed to sit across the planet and destroy the AI guardians at range without provoking the nearby guard posts that would be a pretty easily beaten AI.... |
Date Modified | Username | Field | Change |
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Aug 10, 2019 7:58 pm | Zoreiss | New Issue | |
Aug 10, 2019 7:58 pm | Zoreiss | File Added: Alerted for no reason (even stealth guardpost in bottom that I still can't see).png | |
Aug 10, 2019 7:58 pm | Zoreiss | File Added: All Ok.save | |
Aug 10, 2019 7:58 pm | Zoreiss | File Added: All Ok.savemet | |
Aug 10, 2019 7:58 pm | Zoreiss | File Added: Why are they alerted.savemet | |
Aug 10, 2019 7:58 pm | Zoreiss | File Added: Why are they alerted.save | |
Aug 11, 2019 1:13 pm | BadgerBadger | Relationship added | related to 0021496 |
Aug 11, 2019 1:22 pm | BadgerBadger | Note Added: 0052533 | |
Aug 11, 2019 1:24 pm | BadgerBadger | Assigned To | => BadgerBadger |
Aug 11, 2019 1:24 pm | BadgerBadger | Status | new => resolved |
Aug 11, 2019 1:24 pm | BadgerBadger | Resolution | open => no change required |
Aug 11, 2019 11:16 pm | BadgerBadger | Note Edited: 0052533 |