View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0020771 | AI War 2 | Bug - Gameplay | Nov 11, 2018 11:53 am | Apr 22, 2019 7:42 pm | |
Reporter | KMan_Gladiator | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.805 Mercs, Hacks, and, Drones, Oh My | ||||
Fixed in Version | BETA 0.853 An Officer And A Bunch Of Fleets | ||||
Summary | 0020771: Pike Corvette Multi-Shot Not Working | ||||
Description | Hey there, Seems as though Pike Corvette multi-shot wants to shoot targets for the increased damage (90mm armor and up) so much that it opts to not fire at targets under 90mm if a 90mm+ target exists on the planet. Once all 90mm+ targets are gone, multi-shot does work on targets under 90mm armor. I did some digging for this particular defect, and might have found a cause: Issue 0020252 "** As a bonus, their targets are now chosen more intelligently than they previously were." This seemed to work, but they don't default to less favorable targets if favorable targets still exist. Let me know if you need any further information, -KMan | ||||
Tags | No tags attached. | ||||
has duplicate | 0020787 | resolved | Chris_McElligottPark | MLRS Multifire not working when on Nanocaust world |
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Note: Seems to occur in Pursuit mode when they are heading towards those favorable targets. I would think they should shoot at other targets on the way. |
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Thank you! * Some complicated code fixes from WeaponMaster have been put in place to hopefully solve the "multi-shot doesn't function when there's an enemy fortress or other super important item present" issue. Please let us know if this doesn't fix it, or any other strange cases wind up happening, but things seem okay from some limited testing so far. |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 11, 2018 11:53 am | KMan_Gladiator | New Issue | |
Nov 11, 2018 12:05 pm | KMan_Gladiator | Note Added: 0050467 | |
Dec 14, 2018 2:56 pm | Michael | Assigned To | => Chris_McElligottPark |
Dec 14, 2018 2:56 pm | Michael | Status | new => acknowledged |
Apr 21, 2019 11:05 pm | wm46 | Relationship added | has duplicate 0020787 |
Apr 22, 2019 7:42 pm | Chris_McElligottPark | Status | acknowledged => resolved |
Apr 22, 2019 7:42 pm | Chris_McElligottPark | Resolution | open => fixed |
Apr 22, 2019 7:42 pm | Chris_McElligottPark | Fixed in Version | => BETA 0.853 An Officer And A Bunch Of Fleets |
Apr 22, 2019 7:42 pm | Chris_McElligottPark | Note Added: 0051309 |