Viewing Issues 17051 - 17100 / 29512

  IDCategorySummaryStatusReporterUpdated 
 00129612
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
user interface needs to include not only the hacking balance but the multiplier being used at any given time
new
CyborgOct 27, 2013
 0012958 
[AI War 1 / Classic]  Bug - Gameplay
FF that is rebuilding doesn't move enemy ships away
new
alocritaniOct 26, 2013
 00129451
[Bionic Dues]  Suggestion - Interface
New Customization: Integrate Store into Inventory
new
nas1mOct 25, 2013
 00129561
[Bionic Dues]  Crash/Exception
Game crashes on startup
closed (keith.lamothe)
FraktylOct 25, 2013
 00129541
[Bionic Dues]  Crash/Exception
Argument is out of range exception
resolved (keith.lamothe)
ScrObotOct 25, 2013
 0012953 Hacking a Core Protector Starship Fab without having marks I-IV unlocked does not create a design tab in the ship design window.
new
Tie-ViperOct 24, 2013
 00129121
[Bionic Dues]  Gameplay Idea
[Feature] New Exo - Warper
new
LokarinOct 23, 2013
 00129522
[Bionic Dues]  Crash/Exception
Fatal Error on customization
resolved (keith.lamothe)
PepisoloOct 23, 2013
 00129482
[AI War 1 / Classic]  Bug - Gameplay
Hacking superterminal use no hacking progress in first 20 ticks
new
alocritaniOct 23, 2013
 0012951 
[Bionic Dues]  Gameplay Idea
No more useless terminals
new
Shrugging KhanOct 23, 2013
 00129331
[Bionic Dues]  GUI
"Recent Patch Notes" goes to the wrong placeJaborOct 23, 2013
 0012950 
[Bionic Dues]  Suggestion - Interface
Scrolling and customization
new
jerithOct 23, 2013
 00129211
[Bionic Dues]  GUI
Auto-Equip Bug
resolved (keith.lamothe)
lyravegaOct 23, 2013
 00129271
[Bionic Dues]  Crash/Exception
Rolling back to version 1.000 crashes when loading a 1.001 profile
resolved (keith.lamothe)
LokarinOct 22, 2013
 00129161
[Bionic Dues]  Graphical Bug
Text overruns in new Customization
resolved (keith.lamothe)
nas1mOct 22, 2013
 00129391
[Bionic Dues]  Bug - Other
Order Playback Speed setting not persisted between sessions
resolved (keith.lamothe)
ScrObotOct 22, 2013
 00125195
[Bionic Dues]  Gameplay Idea
Invenrtory Screen, Way to see if you have any items availableArnosOct 22, 2013
 00129461
[Bionic Dues]  Suggestion - Interface
New Customization: Show comparison on mouse-over in Inventory
resolved (keith.lamothe)
nas1mOct 22, 2013
 00129491
[Bionic Dues]  Gameplay Idea
Sentry spacing
new
Shrugging KhanOct 22, 2013
 0012947 
[Bionic Dues]  Bug - Gameplay
Switching exos on a teleporter teleports
new
jerithOct 22, 2013
 00128953
[Bionic Dues]  Crash/Exception
Seems Unity has issues initializing Intel integrated graphics in some casesGrimerXOct 21, 2013
 00129171
[Bionic Dues]  Suggestion - Interface
New Customization: Add secondary filter dropdown
new
nas1mOct 21, 2013
 0012943 
[Bionic Dues]  GUI
Incorrect plural in game stats on main menu
new
jerithOct 19, 2013
 0012941 
[Bionic Dues]  Suggestion
Proposed Genji Buff - Increased item rarity from small loot container
new
LokarinOct 19, 2013
 0012940 
[Bionic Dues]  Bug - Gameplay
Brawler with +5 Damage Resistance part only gains +4 DR
new
ToranthOct 18, 2013
 0012938 
[Bionic Dues]  Gameplay Idea
Eliminate AoE decay when using Overload
new
WingeOct 17, 2013
 0012937 
[Bionic Dues]  Gameplay Idea
Show Overload Damage Level in Overload Tooltip
new
WingeOct 17, 2013
 0012936 
[Bionic Dues]  Gameplay Idea
Hide tooltip delay
new
WingeOct 17, 2013
 00129351
[Bionic Dues]  Suggestion - Interface
Improve in-battle Exo tooltip
new
AdmiralOct 17, 2013
 00129282
[Bionic Dues]  Graphical Bug
Map icons show up as black squares
new
AdmiralOct 17, 2013
 0012932 
[Bionic Dues]  Bug - Gameplay
Hostage Rescue - not attacking cryopods
new
AdmiralOct 17, 2013
 0012931 
[Bionic Dues]  GUI
Mouse scroll in windowed mode
new
AdmiralOct 17, 2013
 00129303
[Bionic Dues]  Suggestion - Interface
Enable Customization/Inventory Merge suggestions (part 1?)
new
AdmiralOct 17, 2013
 0012929 
[Bionic Dues]  Suggestion - Interface
Display full amount not just current
new
AdmiralOct 17, 2013
 00129233
[Bionic Dues]  GUI
Overload does not tell you how much damage it does in mission
new
ArnosOct 16, 2013
 0012926 
[Bionic Dues]  GUI
[UI] Clicking on your Exo's image in the inventory makes a noise
new
LokarinOct 15, 2013
 0012925 
[Bionic Dues]  Bug - Gameplay
[Bug?] Player Gained "Extra Actions Per Turn" does nothing
new
LokarinOct 15, 2013
 0012924 
[Bionic Dues]  GUI
[UI] The Store and Customization/Inventory have slightly different widths in some resolutions
new
LokarinOct 15, 2013
 0012922 
[Bionic Dues]  Suggestion
[Feature] QuickSave and QuickLoad keys
new
LokarinOct 15, 2013
 0012920 
[Bionic Dues]  Suggestion - Interface
Combined Inventory & Customization panel suggestions
new
lyravegaOct 15, 2013
 0012884 
[Bionic Dues]  Suggestion - Interface
Sorting & Filtering suggestion
new
lyravegaOct 15, 2013
 0012918 
[Bionic Dues]  Suggestion - Interface
colour coding for instakilling bots
new
AziphosOct 15, 2013
 001270817
[Bionic Dues]  Suggestion
Achievement ideas
assigned (keith.lamothe)
nas1mOct 15, 2013
 00129141
[Bionic Dues]  Bug - Gameplay
Non-Player Mines sometimes benefit from Trap Skill
new
WingeOct 14, 2013
 0012913 
[Bionic Dues]  Bug - Gameplay
Bots With "Attack Disabled" still attack cover
new
WingeOct 14, 2013
 00129111
[Bionic Dues]  Gameplay Idea
Click to move/teleport once all bots are killed
new
ScrObotOct 14, 2013
 00129101
[Bionic Dues]  Gameplay Idea
Lower numbers of WyvernBots in missions
new
MiseryOct 14, 2013
 00128702
[Bionic Dues]  Bug - Gameplay
Deployables (Sentries and Mines) can be deployed via hotkey even when depleted/unequipped!
resolved (keith.lamothe)
SNAFUOct 14, 2013
 00128834
[Bionic Dues]  Balance Issue
Sentry Turret scaling
resolved (keith.lamothe)
lyravegaOct 14, 2013
 00128991
[Bionic Dues]  Bug - Gameplay
Legendary loot from Robot Control Center lost after loading ironman auto save
resolved (keith.lamothe)
nas1mOct 14, 2013