Viewing Issues 16801 - 16850 / 29508

  IDCategorySummaryStatusReporterUpdated 
 00130622
[The Last Federation]  Gameplay Idea
[0.100] Battle: Modify "where is the enemy mothership" indicatorAdmiralMar 11, 2014
 00130451
[The Last Federation]  Gameplay Idea
[0.100] Battle: Add hotkey to toggle display of some/all rangesAdmiralMar 11, 2014
 00130731
[The Last Federation]  Balance Issue
Monitors not useful enoughMiseryMar 11, 2014
 00130382
[The Last Federation]  Gameplay Idea
[0.100] Battle: Add Minimap showing the whole battle areaAdmiralMar 11, 2014
 00130611
[The Last Federation]  Gameplay Idea
[0.100] Battle: When right/left clicking queued ships, allow multiple steps with modifierAdmiralMar 11, 2014
 00130542
[The Last Federation]  Gameplay Idea
[0.100] Battle: Key to toggle attack lines (like holding shift for good)AdmiralMar 11, 2014
 00130592
[The Last Federation]  Gameplay Idea
[0.100] Battle: Revert to some mode after explicit commands carried out?AdmiralMar 11, 2014
 00130671
[The Last Federation]  Gameplay Idea
[0.100] Add ship type with point-defense lasers?
resolved (keith.lamothe)
AdmiralMar 11, 2014
 00130393
[The Last Federation]  Gameplay Idea
[0.100] Battle: Click built ship to selectAdmiralMar 11, 2014
 00130741
[The Last Federation]  Gameplay Idea
Battle: Allow rubber-banding built ships in bottom list for selectionAdmiralMar 11, 2014
 00130801
[The Last Federation]  Gameplay Idea
A chaff/flare/smoke damage reducing AOE missile as a flagship active ability.Professor Paul1290Mar 11, 2014
 00130811Make ship text include counters for and againstCyborgMar 11, 2014
 00130881
[The Last Federation]  Gameplay Idea
In Combat Abilities with out of combat repercussionsJAlfredGoodwinMar 11, 2014
 00130263
[The Last Federation]  Balance Issue
Able to win battles without issuing any commandsCyborgMar 11, 2014
 00130901
[The Last Federation]  Gameplay Issue
ice chunks and space junk are all starting really concentrated in the center…CyborgMar 11, 2014
 00130862
[The Last Federation]  Suggestion
space junk needs to increase in size and have speed relative to the gravity wellCyborgMar 11, 2014
 00130921
[The Last Federation]  Bug - Other
Key bindings in CombatAdmiralMar 11, 2014
 00130941
[The Last Federation]  Gameplay Idea
Battle: Disable mouse edge panning in WINDOWED modeAdmiralMar 11, 2014
 00130936
[The Last Federation]  Gameplay Idea
Battle: Allow no-selection right click and drag to pan viewAdmiralMar 11, 2014
 00130971
[The Last Federation]  Suggestion
Battle: Change queue order with click dragAdmiralMar 11, 2014
 00130981
[The Last Federation]  Suggestion
Space junk leaves the gameplay area pretty quicklyAdmiralMar 11, 2014
 00130991
[The Last Federation]  Suggestion
Battle: Make buttons for ship modesAdmiralMar 11, 2014
 00131011
[The Last Federation]  Suggestion
Battle: Modifier+Mode to make ALL SHIPS reactAdmiralMar 11, 2014
 00131021
[The Last Federation]  Gameplay Idea
Battle: Have a "stop" button for the mothership?AdmiralMar 11, 2014
 00131341
[The Last Federation]  Gameplay Idea
Visual cooldown/disabled indicator on abilitiesjerithMar 11, 2014
 00131242
[The Last Federation]  Gameplay Issue
Circling swarming movements make it hard to maneuver around constellationsCyborgMar 11, 2014
 00131543
[The Last Federation]  Bug - Gameplay
Hostile acts require non-negative influencejerithMar 11, 2014
 00131531
[The Last Federation]  Balance Issue
All battles are impossible so farMiseryMar 11, 2014
 00131461Mission list entry text overlapsjerithMar 11, 2014
 00131195
[The Last Federation]  Balance Issue
Shields are not scaling with the new modelCyborgMar 11, 2014
 00131761
[The Last Federation]  Bug - Gameplay
Pirate Bases are untargetablewaylon531Mar 11, 2014
 00131003
[The Last Federation]  Suggestion
Battle: Multi-ship selection mode buttons do counterintuitive thingsAdmiralMar 11, 2014
 00131692Ships from hydral stealth shipyard don't show up in squadron listwindgenMar 11, 2014
 00131841
[The Last Federation]  Suggestion
Add flagship icon to combat UICyborgMar 11, 2014
 0013187 cv_requiresvalidevidenceselection when negotiating with the burlustCyborgMar 11, 2014
 00131891
[The Last Federation]  Balance Issue
Needs way to assess battles prior to a contract and retreatCyborgMar 11, 2014
 00131971
[The Last Federation]  Crash/Exception
Exception when selecting more than one flagship ability of the same typeCyborgMar 11, 2014
 00131921
[The Last Federation]  Gameplay Idea
Need a way to get ships to haltmrhanmanMar 11, 2014
 00131603Some settings in the extras tab are about Bionic DuesjerithMar 11, 2014
 00131852
[The Last Federation]  Balance Issue
It's possible to roll a very bad ship combination on quick start and lose the first missionCyborgMar 11, 2014
 00132101
[The Last Federation]  Gameplay Idea
Flagship speed controljerithMar 11, 2014
 00132111
[The Last Federation]  Gameplay Idea
Cancel deployment or dock squadronsjerithMar 11, 2014
 00131732
[The Last Federation]  Bug - Gameplay
Infinite amount of battles to win contractwaylon531Mar 11, 2014
 00132151Clicking OK on the new race introduction can hit solar map UIjerithMar 11, 2014
 00131754
[The Last Federation]  Graphical Bug
Sprites pile up on top of ships
resolved (keith.lamothe)
waylon531Mar 11, 2014
 00131864
[The Last Federation]  Crash/Exception
NullReferenceException: Object reference not set to an instance of an objectCyborgMar 11, 2014
 00132221
[The Last Federation]  Gameplay Issue
Burlust missions involve bargaining pointsCyborgMar 11, 2014
 00132301Everything is Hydral in tickerYoukaiCountryMar 11, 2014
 00132251
[The Last Federation]  Bug - Gameplay
Contract side effects not always correctApatheticMar 11, 2014
 00132322
[The Last Federation]  Balance Issue
Increase Gigacannon damageMiseryMar 11, 2014