View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0000832 | AI War 1 / Classic | Suggestion - New Features | Oct 23, 2010 9:57 am | Dec 15, 2010 7:54 pm | |
Reporter | themachineissentient | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 3.903 | ||||
Fixed in Version | 4.051 | ||||
Summary | 0000832: audio suggestion: give a taunt when the AI is responding to a fleet that is too large | ||||
Description | This would help players that don't know the mechanic of not creating a blob to fly across the galaxy. This mechanic is not intuitive. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
related to | 0001588 | resolved | Chris_McElligottPark | More feedback: the cure for complexity |
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That's a really good idea. When the AI Eye is triggered, the AI needs to do a taunt for that for sure. |
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Out of scope for the moment, but marking for consideration in future DLC or expansions. |
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Actually, I think we already have this one partly set up. We do need to do this sooner than later. |
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Thanks! * When alarm posts are triggered, there is now a chat message sent saying what kind of alarm post was triggered and on what planet. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 23, 2010 9:57 am | themachineissentient | New Issue | |
Oct 23, 2010 12:29 pm | Chris_McElligottPark | Note Added: 0001963 | |
Oct 23, 2010 12:29 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Oct 23, 2010 12:29 pm | Chris_McElligottPark | Status | new => confirmed |
Nov 24, 2010 2:46 pm | Chris_McElligottPark | Status | confirmed => considering |
Nov 24, 2010 2:46 pm | Chris_McElligottPark | Note Added: 0004439 | |
Nov 24, 2010 3:18 pm | TheDeadlyShoe | Relationship added | related to 0001588 |
Nov 24, 2010 3:21 pm | Chris_McElligottPark | Note Added: 0004441 | |
Nov 24, 2010 3:21 pm | Chris_McElligottPark | Status | considering => confirmed |
Dec 15, 2010 7:54 pm | Chris_McElligottPark | Note Added: 0006271 | |
Dec 15, 2010 7:54 pm | Chris_McElligottPark | Status | confirmed => resolved |
Dec 15, 2010 7:54 pm | Chris_McElligottPark | Fixed in Version | => 4.051 |
Dec 15, 2010 7:54 pm | Chris_McElligottPark | Resolution | open => fixed |