View Issue Details
|ID||Project||Category||Date Submitted||Last Update|
|0007429||Valley 1||Suggestion - Mission Ideas||May 1, 2012 8:54 pm||Jul 17, 2012 8:46 am|
|Summary||0007429: "Lay ghost to rest"|
|Description||Copied from forum: How about a chase mission to lay the ghost to rest? As in, create a guardian power/spell that will spawn a mission to lay the ghost to rest peacefully. |
Personally I find myself imagining something a bit like rescue survivor but with a survivor that's shooting miasma at you. So say something like this --- once you spawn the mission, the ghost becomes more aggressive and gains the ability to chase you across chunk transitions, but if you can lure it to a nexus of Ilari power three-five chunks away you can liberate the spirit and get some kind of reward (plus peace of mind).
It would be entirely optional (and possibly not available until you get a necrotonomist or a necberdasher in your settlement), and I think it would get nicely at the sense of " I want to help this thing but it's trying to kill me".
|Tags||No tags attached.|
|Internal Weight||Feature Suggestion|
||I like the rough idea, but the "chase" part seems a bit iffy to me. I'd rather see it as a single chunk but needing to "drag" the ghost into a small "purifying area"; I'm thinking the mission would provide an item that creates a sort of "ghostbusters"-y beam of pulling so that you drag the ghost towards you rather than having it follow passively.|
|May 1, 2012 8:54 pm||martyn_van_buren||New Issue|
|May 2, 2012 8:45 am||tigersfan||Internal Weight||=> Feature Suggestion|
|May 2, 2012 8:45 am||tigersfan||Status||new => considering|
|Jul 17, 2012 6:09 am||Matthew Carras||Relationship added||related to 0008959|
|Jul 17, 2012 6:12 am||Matthew Carras||Relationship added||related to 0007561|
|Jul 17, 2012 8:46 am||BenMiff||Note Added: 0026818|