View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0006040 | Valley 1 | Bug - Room Issues | Feb 20, 2012 2:02 pm | Feb 21, 2012 6:53 pm | |
Reporter | mithrandi | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.579 | ||||
Fixed in Version | 0.580 | ||||
Summary | 0006040: ProcessAssertionFailure trying to enter a building | ||||
Description | I'm attaching a copy of the world with my glyphbearer standing in front of the building. The error I got when trying to enter the building was this: 2/20/2012 8:47:48 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[DungeonNode].get_Item (Int32 index) [0x00000] in <filename unknown>:0 at ChunkScriptStep_DungeonGeneration.AddRandomInteriorSecretMissionEntrances (.MersenneTwister Random, Int32 ChanceToAdd) [0x00000] in <filename unknown>:0 at ChunkScriptStep_DungeonGeneration.FillDungeon (Int32 DungeonID, DungeonGenerationStyle DungeonStyle, Int32 RandomSeed) [0x00000] in <filename unknown>:0 at ChunkScriptStep_DungeonGeneration.Execute (DungeonGenerationStyle DungeonStyle) [0x00000] in <filename unknown>:0 at GameEntityTypeStaticObjectSubData.CreateInteriorDungeon (Int64 ContainingGameEntityID, GameEntityType ContainingEntityType, .Region ParentRegion, .DungeonNode ParentDungeonNode) [0x00000] in <filename unknown>:0 at GameEntity.GetLinkedDungeonNodeBehindDoorSim (Int32 EntranceIndexBeingStoodAt, Boolean AllowDebugLogging, System.Int32& EntranceIndexToFind, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 UsingEntity:0000013 type:Darrell2 TargetEntity:0025625 type:OldShed2 QueuedAbilityUse.Ability.TypeData.Type:EnterLinkedChunkThroughDoor QueuedAbilityUse.ExecutionContextChunkID:268 QueuedAbilityUse.ExecutionContextRegionID:25 QueuedAbilityUse.TargetGemSocketIndexOrEntranceIndex:0 QueuedAbilityUse.UsingEntityID:13 UsingEntity.TypeData.Type:Darrell2 | ||||
Tags | No tags attached. | ||||
Internal Weight | Major Problem | ||||
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So I exited the game immediately to report the bug; after restarting the game and reloading the world, I can enter the building without any problems. |
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Thanks! * Fixed a fairly rare crash bug that could happen during dungeon generation in the prior version. |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 20, 2012 2:02 pm | mithrandi | New Issue | |
Feb 20, 2012 2:02 pm | mithrandi | File Added: Environ.zip | |
Feb 20, 2012 2:07 pm | mithrandi | Note Added: 0019464 | |
Feb 20, 2012 2:13 pm | tigersfan | Internal Weight | => Major Problem |
Feb 20, 2012 2:13 pm | tigersfan | Assigned To | => Chris_McElligottPark |
Feb 20, 2012 2:13 pm | tigersfan | Status | new => assigned |
Feb 21, 2012 6:53 pm | Chris_McElligottPark | Note Added: 0019528 | |
Feb 21, 2012 6:53 pm | Chris_McElligottPark | Status | assigned => resolved |
Feb 21, 2012 6:53 pm | Chris_McElligottPark | Fixed in Version | => 0.580 |
Feb 21, 2012 6:53 pm | Chris_McElligottPark | Resolution | open => fixed |