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IDProjectCategoryLast Update
0030028Heart Of The MachineGameplay IdeaDec 21, 2024 7:30 pm
ReporterPingcode Assigned To 
Status newResolutionopen 
Product Version0.600.2 Localization 
Summary0030028: Add an early-game anti-mech solution so the player has some counter-play options when high-level mechs are alerted
DescriptionCurrently it's difficult to deal with high-end mk2 mechs like Diplomats and Convicters due to their combination of high armour and high hacking resistance - the latter of which makes handling them the intended way via hacking a matter of player skill at the minigame. Large Bore AP shells only partially alleviate this, as most player vehicles/mechs have no baseline AP and the +240 AP is insufficient to pierce the armour of most Mk2 mechs

As a result, when they become alerted (such as due to an event drawing them into a fight) the player has few options to respond besides letting them rampage until the alert ends

It would be good to have some options unlocked early to help a player deal with these higher end mechs so that setting up close to a high-security POI has some counter-play, even if they don't fully counter them

For example, some options might be:
- A specialist unit (say, a player mech/vehicle or capturable mech) with disproportionately high armour piercing but mediocre stats elsewhere
- A (heavy? vehicle?) weapon that inflicts an armour shredding effect to eventually reduce armour to beatable levels
- A weapon that inflicts a hack-resistance shredding effect to similarly make hacking the mech easier
- Adding a baseline of armour piercing to player-built mechs so they can potentially boost their armour piercing rating to fight other mechs
TagsNo tags attached.

Relationships

related to 0030052 confirmedChris_McElligottPark Having a "structure blindness" status effect that we can hit mechs with from an item. 
related to 0030053 confirmedChris_McElligottPark StreetSense option to turn off the alarm at military bases. 
child of 0030172 confirmedChris_McElligottPark Balance work pass parent issue. 

Activities

Pingcode

Dec 7, 2024 7:47 pm

reporter   ~0070991

Anecdotally, I find I often end up putting down the game (and moving on to some other activity with my leisure time) after attempting to hack a diplomat or convicter for a few turns in a row - not sure if this is a common experience

Issue History

Date Modified Username Field Change
Dec 7, 2024 7:43 pm Pingcode New Issue
Dec 7, 2024 7:47 pm Pingcode Note Added: 0070991
Dec 9, 2024 4:08 am Pingcode Category Suggestion => Gameplay Idea
Dec 10, 2024 1:12 pm Chris_McElligottPark Relationship added related to 0030052
Dec 10, 2024 1:13 pm Chris_McElligottPark Relationship added related to 0030053
Dec 21, 2024 7:30 pm Chris_McElligottPark Relationship added child of 0030172