View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0028443 | Heart Of The Machine | Bug - Gameplay | May 27, 2024 5:30 am | May 27, 2024 11:07 am | |
Reporter | Trogg | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.524 Black Market Contacts | ||||
Fixed in Version | 0.525 So Much Clarity | ||||
Summary | 0028443: refinery overdrivers REDUCE consumption | ||||
Description | Turns out the recent fixes to overdrivers made them reduce consumption instead. The consumption seems to be being divided by the production multiplier. | ||||
Tags | No tags attached. | ||||
related to | 0028417 | resolved | Chris_McElligottPark | refinery overdrivers increase consumption |
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Thanks! * Added a new bit of text to the Refinery Overdriver to make it more clear how it's meant to work: ** This not only increases the production output, but it has a corresponding reduction in precursor inputs required. ** This makes it all upside; you don't need to be concerned that your usage of precursor will increase, because that will remain flat despite the output increasing. |
Date Modified | Username | Field | Change |
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May 27, 2024 5:30 am | Trogg | New Issue | |
May 27, 2024 5:30 am | Trogg | File Added: a bit too generous.jpg | |
May 27, 2024 5:31 am | Trogg | Relationship added | related to 0028417 |
May 27, 2024 11:07 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
May 27, 2024 11:07 am | Chris_McElligottPark | Status | new => resolved |
May 27, 2024 11:07 am | Chris_McElligottPark | Resolution | open => fixed |
May 27, 2024 11:07 am | Chris_McElligottPark | Fixed in Version | => 0.525 So Much Clarity |
May 27, 2024 11:07 am | Chris_McElligottPark | Note Added: 0068748 |