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IDProjectCategoryLast Update
0027729AI War 2Bug - GameplayOct 20, 2023 9:10 am
ReporterLord Of Nothing Assigned ToDismiss  
Severityminor 
Status resolvedResolutionfixed 
Product Version5.545 Laser Beams 
Fixed in Version5.570 Petawatt 
Summary0027729: Fleet jumping error message.
DescriptionFurther to the discussion on Steam here: https://steamcommunity.com/app/573410/discussions/1/3821908745309608121/

There is a warden carrier guardian on Ephesus in the attached save. Spawn in an ohmu and kill it, then wait a few seconds (you might have to chase it to Samaria). The error message will *sometimes* occur, it's a less consistent reproduction than I would like. It reproduced in 5 of 9 tries.

Debug log:
4/11/2023 12:45:45 AM 5.545 SINGLEP DELAYED3 TID12 Ship MLRS Drone - 11020 was part of faction AI Warden Fleet but has now somehow jumped to AI Hunter Fleet. Yikes! Anything of note just happen in the game in terms of actions taken?
Squad Faction ReasonCode:
Squad Planet ReasonCode:
Squad Fleet ReasonCode List:
Squad Pool status history:
4/11/2023 12:45:45 AM 5.545 SINGLEP DELAYED4 TID12 (After report) NSTUID-A Match: MLRS Drone - 11020 pkid 253748 vs 253748 faction AI Hunter Fleet vs AI Hunter Fleet fleet {Unnamed 21 NPC AIWarden} vs {Unnamed 21 NPC AIWarden} planet Samaria vs Samaria.
OtherSquad Faction ReasonCode:
OtherSquad Planet ReasonCode:
OtherSquad Fleet ReasonCode List:
OtherSquad Pool status history:
4/11/2023 12:45:45 AM 5.545 SINGLEP DELAYED5 TID12 (After report) that's all the matches we found
TagsNo tags attached.

Relationships

has duplicate 0027932 resolvedDismiss Minor error, not game breaking. 

Activities

Lord Of Nothing

Apr 10, 2023 7:48 pm

reporter  

Warden carrier.save (516,570 bytes)

Dismiss

Oct 20, 2023 9:09 am

developer   ~0067968

Drone fleet centerpieces that die give their living drones to the loose fleet (existing behavior, but also the source of this error). As of 5.570 they instead replace those living drones with new entities (with the same hull, orders, etc). This should be a much safer thing to do, as changing the fleet membership of a living ship is not a very well-used code path (in fact, its only this, with the exception of swapping lines between player fleets).

Issue History

Date Modified Username Field Change
Apr 10, 2023 7:48 pm Lord Of Nothing New Issue
Apr 10, 2023 7:48 pm Lord Of Nothing File Added: Warden carrier.save
May 20, 2023 10:23 pm Dismiss Assigned To => Dismiss
May 20, 2023 10:23 pm Dismiss Status new => assigned
Oct 20, 2023 9:09 am Dismiss Status assigned => resolved
Oct 20, 2023 9:09 am Dismiss Resolution open => fixed
Oct 20, 2023 9:09 am Dismiss Fixed in Version => 5.570 Petawatt
Oct 20, 2023 9:09 am Dismiss Note Added: 0067968
Oct 20, 2023 9:10 am Dismiss Relationship added has duplicate 0027932