View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0027474 | AI War 2 | Bug - Gameplay | Jun 19, 2022 9:39 pm | Jun 24, 2022 12:16 am | |
Reporter | Lord Of Nothing | Assigned To | tom.prince | ||
Status | resolved | Resolution | fixed | ||
Product Version | 5.018 Easier Reconnection | ||||
Fixed in Version | 5.500 Classic Fusion, And A Megaton Otherwise | ||||
Summary | 0027474: Rams are broken with stacking. | ||||
Description | Specifically, the problem is: A ram deals M damage, and dies. A stack of N rams deals deals N*M damage, and the top ram of the stack dies. So a stack of rams will deal 0000001:0000001/2N^2*M damage before all dying, instead of the N*M they should. So Rams are massively stronger when stacked, when they should *all* die in the first attack. (Or, ideally, only as many rams should die as are needed to kill the target, but I don't know how much more fiddly that code would be.) Attached is a save with some stacked rams and some AI shield generators to use as targets. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 19, 2022 9:39 pm | Lord Of Nothing | New Issue | |
Jun 19, 2022 9:39 pm | Lord Of Nothing | File Added: Rams.save | |
Jun 19, 2022 9:39 pm | Lord Of Nothing | Description Updated | |
Jun 24, 2022 12:16 am | tom.prince | Assigned To | => tom.prince |
Jun 24, 2022 12:16 am | tom.prince | Status | new => resolved |
Jun 24, 2022 12:16 am | tom.prince | Resolution | open => fixed |
Jun 24, 2022 12:16 am | tom.prince | Fixed in Version | => 5.500 Classic Fusion, And A Megaton Otherwise |
Jun 24, 2022 12:16 am | tom.prince | Note Added: 0067035 |