View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0002733 | AI War 1 / Classic | Bug - Other | Feb 2, 2011 11:33 pm | Mar 23, 2011 9:48 pm | |
Reporter | rustayne | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | no change required | ||
Product Version | 5.000 | ||||
Summary | 0002733: Zenith Chameleon Ships are not uncloaking with a tachyon warhead. | ||||
Description | I have a couple of these ships hiding in a system of mine and they don't seem to uncloak when popping a tachyon in the system. They are mark 5, so that might be the issue, but it doesn't say they are immune to it. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
duplicate of | 0002269 | closed | Chris_McElligottPark | Tachyon Warheads to reveal camouflaged ships |
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Chameleons use camouflaging, not cloaking. Tachyons only counter cloaking, not camouflage. Look for out-of-place scrap in your system and move something targetable there. |
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Yea, wish I would of seen the other one. I'm so horrible at searching in this thing. My apologies for double posting. |
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No problem. Thanks to the many ways the same issue can be worded, it can be tough to find existing stuff sometimes. |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 2, 2011 11:33 pm | rustayne | New Issue | |
Feb 2, 2011 11:51 pm | TechSY730 | Relationship added | duplicate of 0002269 |
Feb 3, 2011 2:25 am | KDR_11k | Note Added: 0009985 | |
Feb 3, 2011 6:21 am | rustayne | Note Added: 0009989 | |
Feb 3, 2011 7:12 am | TechSY730 | Note Added: 0009990 | |
Mar 23, 2011 9:48 pm | Chris_McElligottPark | Status | new => closed |
Mar 23, 2011 9:48 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Mar 23, 2011 9:48 pm | Chris_McElligottPark | Resolution | open => no change required |