View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0027316 | AI War 2 | Bug - Gameplay | May 11, 2022 12:32 am | May 11, 2022 7:34 pm | |
Reporter | Chuito12 | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 5.008 Xenophiles And Outguard | ||||
Fixed in Version | 5.009 Zeusathon II And DZ Sidekicks | ||||
Summary | 0027316: Deepstrike Reserves Infinite spawn VS Stealth | ||||
Description | Stealth Guardposts captured with the Necromancer, should the end up in deepstrike territory for some reason will have the reserves spawn without any limit. They also wont do their tachyon burst on the planet to reveal them so it ends up with the reserves spawning in thousands of strength | ||||
Tags | No tags attached. | ||||
|
Reserves VS Stealth.savemet (120 bytes)
UK 1021386425 18720 Undead Rising <color=#ffe066>Moderate </color> Vanguard Difficulty 7 0 <color=#007fff>Chuito</color> |
|
Fixed |
Date Modified | Username | Field | Change |
---|---|---|---|
May 11, 2022 12:32 am | Chuito12 | New Issue | |
May 11, 2022 12:32 am | Chuito12 | File Added: image.png | |
May 11, 2022 12:32 am | Chuito12 | File Added: Reserves VS Stealth.savemet | |
May 11, 2022 12:32 am | Chuito12 | File Added: Reserves VS Stealth.save | |
May 11, 2022 11:00 am | BadgerBadger | Assigned To | => BadgerBadger |
May 11, 2022 11:00 am | BadgerBadger | Status | new => assigned |
May 11, 2022 7:34 pm | BadgerBadger | Status | assigned => resolved |
May 11, 2022 7:34 pm | BadgerBadger | Resolution | open => fixed |
May 11, 2022 7:34 pm | BadgerBadger | Fixed in Version | => 5.009 Zeusathon II And DZ Sidekicks |
May 11, 2022 7:34 pm | BadgerBadger | Note Added: 0066708 |