View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0027288 | AI War 2 | Balance Issue | May 8, 2022 2:38 pm | May 11, 2022 7:45 pm | |
Reporter | Mike | Assigned To | BadgerBadger | ||
Status | closed | Resolution | no change required | ||
Product Version | 5.008 Xenophiles And Outguard | ||||
Summary | 0027288: Necro science | ||||
Description | I enjoy science as much as the next guy/gal but mid game the science is out of control it had been one planet I emptied my science by using it all from 4-to complete and now its at 257k. Unless I missed a ship here or there its a useless number that glitches up top as you can see in my photo. Remedy .... coffee for the devs I have no idea. | ||||
Tags | No tags attached. | ||||
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This is definitely not normal Necromancer behavior. Do you have a save to upload or can you show the science detail to see where the game is saying the science came from? |
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Added a screenshot of necro race science (F4) + save game rar. Wasnt sure which one so I just compressed the whole folder. |
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Where were you getting your science? |
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I get regular Templar Spams, so I would go with that. They throw 2k to 5k fleets at me at this point. It seems the AI Matches my strength and throws higher numbers even when they are losing, dying. |
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4 AI in Civil War. I wonder if that would cause Templar Spam. |
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You can just check where you got your resources from |
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ITs not a question of where it seems to be too much. Maybe unbalanced? |
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4 AI in Civil War gets 100% of it's budget instead of 50%. AI starting the game in a civil war is just for fun and not for balance. It's better to use the beacons in late game to start an AI civil war. Templars are designed especially for Necromancer while Fallen Spire are designed for the human player. These combinations are allowed just for fun. I don't see how they could be balanced. |
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I see, so the exo fleets are creating fleets at both necro and human which is stacking templars to spam me? |
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I assume the other player set the game up. Necromancer is set up to get 5 times the resources and 5 extra hexes per city. |
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If the "Necromancer gets a ton more resources" setting is used then I don't think this is a bug at all |
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That does seem to be the culprit here. Also, I misspoke - if you click on the Essence, not Science detail, it will tell you what the source of all your resources are FYI. |
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Using settings to grant yourself huge amounts of science can result in you having huge amounts of science. The setting used by the player here says "Sandbox" in the description, and having huge amounts of science is appropriate for sandbox play. |
Date Modified | Username | Field | Change |
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May 8, 2022 2:38 pm | Mike | New Issue | |
May 8, 2022 2:38 pm | Mike | File Added: steamuserimages-a.akamaihd.jpg | |
May 8, 2022 4:18 pm | Strategic Sage | Note Added: 0066661 | |
May 8, 2022 4:25 pm | Mike | Note Added: 0066662 | |
May 8, 2022 4:25 pm | Mike | File Added: steamuserimages-a.akamaihd-2.jpg | |
May 8, 2022 4:25 pm | Mike | File Added: nec.rar | |
May 8, 2022 5:34 pm | BadgerBadger | Note Added: 0066663 | |
May 8, 2022 5:40 pm | Mike | Note Added: 0066665 | |
May 8, 2022 6:11 pm | Smidlee | Note Added: 0066668 | |
May 8, 2022 7:02 pm | BadgerBadger | Note Added: 0066669 | |
May 8, 2022 8:11 pm | Mike | Note Added: 0066670 | |
May 8, 2022 8:48 pm | Smidlee | Note Added: 0066671 | |
May 8, 2022 8:51 pm | Mike | Note Added: 0066672 | |
May 8, 2022 9:33 pm | Smidlee | Note Added: 0066673 | |
May 9, 2022 10:17 am | BadgerBadger | Note Added: 0066675 | |
May 9, 2022 1:41 pm | Strategic Sage | Note Added: 0066677 | |
May 11, 2022 7:44 pm | BadgerBadger | Assigned To | => BadgerBadger |
May 11, 2022 7:44 pm | BadgerBadger | Status | new => closed |
May 11, 2022 7:44 pm | BadgerBadger | Resolution | open => no change required |
May 11, 2022 7:44 pm | BadgerBadger | Note Added: 0066710 | |
May 11, 2022 7:45 pm | BadgerBadger | Note Edited: 0066710 |