View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0027077 | AI War 2 | Balance Issue | Apr 22, 2022 3:31 pm | Apr 22, 2022 8:01 pm | |
Reporter | ptarth | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 5.000 End Of An Era | ||||
Summary | 0027077: Fuseball Turret strength calculation is too high | ||||
Description | The calculation of strength of the Fuseball Turret seems high. A mark 3 turret has a 16 power rating. I'm guessing that due to the potential AOE damage. But with such trivial health they aren't that much of a threat. | ||||
Tags | No tags attached. | ||||
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fuseball.savemet (116 bytes)
CO 279928881 1106 Death Circle <color=#ffe066>Moderate </color> Orbital Difficulty 7 0 <color=#00fb00>Ptarth</color> |
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Strength is mostly just a function of damage and durability. A unit with a high amount of one and a low amount of the other will always have a skewed strength rating. That's more a limitation of how strength works and the difficulty of using one number to approximate the wide range of unit capabilities than anything else. I would personally call this working as intended. IMO you are probably underestimating, to some degree, what Fuseball turrets can do. |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 22, 2022 3:31 pm | ptarth | New Issue | |
Apr 22, 2022 3:31 pm | ptarth | File Added: fuseball.save | |
Apr 22, 2022 3:31 pm | ptarth | File Added: fuseball.savemet | |
Apr 22, 2022 3:31 pm | ptarth | File Added: AIWar2_2022-04-22_12-31-38.jpg | |
Apr 22, 2022 8:00 pm | Strategic Sage | Note Added: 0066276 | |
Apr 22, 2022 8:01 pm | Strategic Sage | Note Edited: 0066276 |