View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0026915 | AI War 2 | Balance Issue | Apr 11, 2022 8:18 pm | Apr 11, 2022 8:25 pm | |
Reporter | ptarth | Assigned To | ZeusAlmighty | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.016 Necromantic Polish | ||||
Summary | 0026915: Necro vs Sapper balance | ||||
Description | Dealing with Sapper turrets as a Necro player isn't very much fun. Sapper cloaked turrets (and ships?) have albedo = 0.45, so the Tachyon Totem (which gets bonus damage on ships with albedo >= 0.70) aren't very effective. I'd guess that the turrets are supposed to have an albedo = 0.70 (like Ambush turrets). (I'm not really sure how albedo & cloak balance is accomplished.) | ||||
Tags | No tags attached. | ||||
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Autosave at 2h 20m 0s.savemet (117 bytes)
UK 916421118 8400 necro4 <color=#ff3232>Hard </color> Neinzul Enthusiast Difficulty 7 0 <color=#00fb00>Ptarth</color> |
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*Sapper turrets/ships with cloaking now all have an albedo of 0.7 so they are properly dealt with by their counters **Thanks to ptarth for pointing out this inconsistency! |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 11, 2022 8:18 pm | ptarth | New Issue | |
Apr 11, 2022 8:18 pm | ptarth | File Added: Autosave at 2h 20m 0s.save | |
Apr 11, 2022 8:18 pm | ptarth | File Added: Autosave at 2h 20m 0s.savemet | |
Apr 11, 2022 8:25 pm | ZeusAlmighty | Assigned To | => ZeusAlmighty |
Apr 11, 2022 8:25 pm | ZeusAlmighty | Status | new => resolved |
Apr 11, 2022 8:25 pm | ZeusAlmighty | Resolution | open => fixed |
Apr 11, 2022 8:25 pm | ZeusAlmighty | Note Added: 0065944 |