View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0026608 | AI War 2 | Bug - Gameplay | Mar 5, 2022 6:35 am | Mar 10, 2022 12:35 pm | |
Reporter | NRSirLimbo | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | duplicate | ||
Product Version | 4.000 Return From The Endless Beta | ||||
Fixed in Version | 4.004 Easy There, Hack Response | ||||
Summary | 0026608: Negative Wave Timer | ||||
Description | It seems that the wave launches at something like -12 or so seconds, according to the timer. | ||||
Tags | No tags attached. | ||||
duplicate of | 0026502 | resolved | Chris_McElligottPark | Negative wave countdown - Wave not spawning |
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s1.savemet (82 bytes)
UK 557971265 3015 NG_NonBeta_1 Adaptive Difficulty 8 2 <color=#318ce7>Arex</color> |
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Thanks! * In the event that a wave timer would be negative or zero (aka, it thinks the wave should already have landed, but it has not yet), it now says "SOON" on the notification, and "any second now... but the exact timing may be a surprise" in the tooltip for it. ** Usually waves will launch on time, but there are cases where the game is running the AI threads more slowly because of load, or the "only run every X seconds" logic is there anyway, and so the exact timing is just not actually exact in all cases. ** It doesn't really make any sense to try to make the timing more exact, since this flexibility is one of the things that helps performance, and not knowing down to the second when a wave is going to arrive is mildly interesting anyhow. So now it's simply handled in a way that makes it not look like a bug. |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 5, 2022 6:35 am | NRSirLimbo | New Issue | |
Mar 5, 2022 6:35 am | NRSirLimbo | File Added: Screenshot_20220305_123509.png | |
Mar 5, 2022 6:35 am | NRSirLimbo | File Added: s1.save | |
Mar 5, 2022 6:35 am | NRSirLimbo | File Added: s1.savemet | |
Mar 5, 2022 8:56 am | Daniexpert | Relationship added | duplicate of 0026502 |
Mar 10, 2022 12:35 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Mar 10, 2022 12:35 pm | Chris_McElligottPark | Status | new => resolved |
Mar 10, 2022 12:35 pm | Chris_McElligottPark | Resolution | open => duplicate |
Mar 10, 2022 12:35 pm | Chris_McElligottPark | Fixed in Version | => 4.004 Easy There, Hack Response |
Mar 10, 2022 12:35 pm | Chris_McElligottPark | Note Added: 0065347 |