View Issue Details

IDProjectCategoryLast Update
0026502AI War 2Bug - OtherMar 10, 2022 12:35 pm
ReporterDaniexpert Assigned ToChris_McElligottPark  
Severityminor 
Status resolvedResolutionfixed 
Product VersionBeta 3.902 Spire Onslaught 
Fixed in Version4.004 Easy There, Hack Response 
Summary0026502: Negative wave countdown - Wave not spawning
DescriptionFor some reason the counter went negative and the wave is not spawning. Reloading doesn't change anything
TagsNo tags attached.

Relationships

has duplicate 0026608 resolvedChris_McElligottPark Negative Wave Timer 

Activities

Daniexpert

Feb 22, 2022 10:32 pm

manager  

2022-02-23 04_24_56-AIWar2.png (137,764 bytes)   
2022-02-23 04_24_56-AIWar2.png (137,764 bytes)   
NegativeWaveTimer.save (538,610 bytes)

Daniexpert

Feb 22, 2022 10:35 pm

manager   ~0064742

After some extra time it spawned. Can it be related to a slower thread that ran a bit later than usual (even though it's weird after half a minute).

BadgerBadger

Feb 22, 2022 10:59 pm

manager   ~0064744

Were you on an MP client?

Daniexpert

Feb 22, 2022 11:21 pm

manager   ~0064746

No, SP.
I think it's a performance issue. The game was pretty slowed down, so something was behind

Chris_McElligottPark

Mar 10, 2022 12:35 pm

administrator   ~0065346

Thanks!

* In the event that a wave timer would be negative or zero (aka, it thinks the wave should already have landed, but it has not yet), it now says "SOON" on the notification, and "any second now... but the exact timing may be a surprise" in the tooltip for it.
** Usually waves will launch on time, but there are cases where the game is running the AI threads more slowly because of load, or the "only run every X seconds" logic is there anyway, and so the exact timing is just not actually exact in all cases.
** It doesn't really make any sense to try to make the timing more exact, since this flexibility is one of the things that helps performance, and not knowing down to the second when a wave is going to arrive is mildly interesting anyhow. So now it's simply handled in a way that makes it not look like a bug.

Issue History

Date Modified Username Field Change
Feb 22, 2022 10:32 pm Daniexpert New Issue
Feb 22, 2022 10:32 pm Daniexpert File Added: 2022-02-23 04_24_56-AIWar2.png
Feb 22, 2022 10:32 pm Daniexpert File Added: NegativeWaveTimer.save
Feb 22, 2022 10:35 pm Daniexpert Note Added: 0064742
Feb 22, 2022 10:59 pm BadgerBadger Note Added: 0064744
Feb 22, 2022 11:21 pm Daniexpert Note Added: 0064746
Mar 5, 2022 8:56 am Daniexpert Relationship added has duplicate 0026608
Mar 10, 2022 12:35 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Mar 10, 2022 12:35 pm Chris_McElligottPark Status new => resolved
Mar 10, 2022 12:35 pm Chris_McElligottPark Resolution open => fixed
Mar 10, 2022 12:35 pm Chris_McElligottPark Fixed in Version => 4.004 Easy There, Hack Response
Mar 10, 2022 12:35 pm Chris_McElligottPark Note Added: 0065346