View Issue Details

IDProjectCategoryLast Update
0026537AI War 2Gameplay IssueFeb 26, 2022 4:49 pm
ReporterTuntematon Assigned ToBadgerBadger  
Status resolvedResolutionno change required 
Product VersionBeta 3.904 Release Candidate 1 
Fixed in VersionBeta 3.905 Release Candidate 2 
Summary0026537: Who gets kill resources in mp necromancer
DescriptionIf i have understood correctly, necromancers need to shoot killing shot to to elderling/templar to get resources (also capture gurad post?).
It is hard to help necromancer to kill something, beaceuse there is risk that something else kills it first.

Could it use necromatic damage to calculate that necromancer gets resources if it gets killed.
TagsNo tags attached.

Activities

BadgerBadger

Feb 26, 2022 10:46 am

manager   ~0064864

The game doesn't care about last-hits for getting those resources. If a necromancer has 1 strength of forces on the planet when a Gives-Resources-On-Death unit dies, it gets resources. Multiple necromancers should be fine.

Likewise, guard posts will die to remains with a necromancer in the game regardless of whether they have forces on the planet. Then if the necromancer captures the planet they will rebuild the guard posts.

If you notice this not working then please open a new ticket.

BadgerBadger

Feb 26, 2022 2:36 pm

manager   ~0064865

I'm going to make some improvements

BadgerBadger

Feb 26, 2022 4:49 pm

manager   ~0064866

I've modified the unit hovertext and the Necro: Resources tip to clarify this behaviour

Issue History

Date Modified Username Field Change
Feb 26, 2022 9:59 am Tuntematon New Issue
Feb 26, 2022 10:46 am BadgerBadger Note Added: 0064864
Feb 26, 2022 10:46 am BadgerBadger Assigned To => BadgerBadger
Feb 26, 2022 10:46 am BadgerBadger Status new => closed
Feb 26, 2022 10:46 am BadgerBadger Resolution open => no change required
Feb 26, 2022 2:36 pm BadgerBadger Status closed => assigned
Feb 26, 2022 2:36 pm BadgerBadger Note Added: 0064865
Feb 26, 2022 4:49 pm BadgerBadger Status assigned => resolved
Feb 26, 2022 4:49 pm BadgerBadger Fixed in Version => Beta 3.905 Release Candidate 2
Feb 26, 2022 4:49 pm BadgerBadger Note Added: 0064866