View Issue Details

IDProjectCategoryLast Update
0026504AI War 2Bug - GameplayFeb 23, 2022 7:19 pm
Reportermotai Assigned To 
Status requires feedbackResolutionopen 
Product VersionBeta 3.902 Spire Onslaught 
Summary0026504: zenith trader fails to join faction to allow building of trader stuff
Descriptionso i hacked the beacon for trader and when i summon wont let me build on home planet?

also having other ai faction seed errors that might be linked to preventing execution
TagsNo tags attached.

Activities

motai

Feb 23, 2022 5:31 am

reporter  

ArcenDebugLog.txt (248,390 bytes)   
2/10/2022 9:51:14 PM	SINGLEP	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
2/10/2022 9:51:15 PM	SINGLEP	Boot up FleetOS (0.1302s)
2/10/2022 9:51:15 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22000) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1650
graphicsDeviceID: 8093
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3962
maxTextureSize: 16384
npotSupport: Full
processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz
processorCount: 16
processorFrequency: 2304
systemMemorySize: 16128
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
2/10/2022 9:51:15 PM	3.798	SINGLEP	Game Version: 3.798
2/10/2022 9:51:15 PM	3.798	SINGLEP	Check System Logs For Rogue Intelligence (0.2161s)
2/10/2022 9:51:15 PM	3.798	SINGLEP	Inspect Aft Hatches (0.0272s)
2/10/2022 9:51:15 PM	3.798	SINGLEP	Found 465 xml files in 128 folders in 34ms
2/10/2022 9:51:15 PM	3.798	SINGLEP	Check For Extra Modules (0.4849s)
2/10/2022 9:51:15 PM	3.798	SINGLEP	465 Xml Files Parsed in 446ms
2/10/2022 9:51:15 PM	3.798	SINGLEP	Gather Ancient Lifeforms (0.0010s)
2/10/2022 9:51:15 PM	3.798	SINGLEP	Eject Trash Into Hyperspace (0.0023s)
2/10/2022 9:51:15 PM	3.798	SINGLEP	Bring Cloaking Systems Online (0.0247s)
2/10/2022 9:51:15 PM	3.798	SINGLEP	Update mod and expansion statuses!
2/10/2022 9:51:15 PM	3.798	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (NOT INSTALLED)  
2/10/2022 9:51:15 PM	3.798	SINGLEP	Mods:  AMU (Disabled)  CapturableDreadnoughts (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  FromSpireFrigateToDreadnought (Disabled)  LostHumans (Disabled)  MicroModCollection (Disabled)  MoreFrigates (Disabled)  MoreStartingFleets (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  StrategicRebalance (Disabled)  StrategicRebalanceDLC1 (Disabled)  StrategicRebalanceDLC2 (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  
2/10/2022 9:51:15 PM	3.798	SINGLEP	Check Nearby Stellar Masses (0.0202s)
2/10/2022 9:51:15 PM	3.798	SINGLEP	465 Xml Files Checked For Exp/Mod Status in 5ms
2/10/2022 9:51:15 PM	3.798	SINGLEP	Pruning Excess Brain Cells (0.0460s)
2/10/2022 9:51:15 PM	3.798	SINGLEP	Resolution changed to fullscreen 1440x2560
2/10/2022 9:51:15 PM	3.798	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
2/10/2022 9:51:15 PM	3.798	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
2/10/2022 9:51:15 PM	3.798	SINGLEP	Remembering Alamo (0.0757s)
2/10/2022 9:51:16 PM	3.798	SINGLEP	Calculate Odds Of Success (0.1405s)
2/10/2022 9:51:16 PM	3.798	SINGLEP	Briefly Panic (0.1330s)
2/10/2022 9:51:16 PM	3.798	SINGLEP	Install Confidence Routines (0.3126s)
2/10/2022 9:51:16 PM	3.798	SINGLEP	Warning Only: No entries found for table 'ExtraDamageModifiers'.
2/10/2022 9:51:16 PM	3.798	SINGLEP	Late Axionic Computations (0.2572s)
2/10/2022 9:51:16 PM	3.798	SINGLEP	Acquiring Towel (0.0170s)
2/10/2022 9:51:16 PM	3.798	SINGLEP	Inhibiting Visual Scans (0.0270s)
2/10/2022 9:51:16 PM	3.798	SINGLEP	Ejecting Tactical Core (0.0574s)
2/10/2022 9:51:16 PM	3.798	SINGLEP	Grouping Flow Fields (0.0300s)
2/10/2022 9:51:17 PM	3.798	SINGLEP	Wishing On Starfields (0.1033s)
2/10/2022 9:51:17 PM	3.798	SINGLEP	Verifying Distant Planets (0.1043s)
2/10/2022 9:51:17 PM	3.798	SINGLEP	Calculating Firing Cones (0.0070s)
2/10/2022 9:51:17 PM	3.798	SINGLEP	Breaking In New Ship Parts (0.3816s)
2/10/2022 9:51:17 PM	3.798	SINGLEP	Re-Aligning Objectives (0.0909s)
2/10/2022 9:51:19 PM	3.798	SINGLEP	Upgrade Blast Capacity (1.4521s)
2/10/2022 9:51:19 PM	3.798	SINGLEP	Post-Proton Surge (0.0120s)
2/10/2022 9:51:19 PM	3.798	SINGLEP	DELAYED1 TID10 Could not find a faction with name <Sappers> that is eligible to be random for AIEmpowerer
2/10/2022 9:51:19 PM	3.798	SINGLEP	DELAYED2 TID10 Could not find a faction with name <Elderlings> that is eligible to be random for AIEmpowerer
2/10/2022 9:51:19 PM	3.798	SINGLEP	Background Radiation Taste Test (0.0270s)
2/10/2022 9:51:19 PM	3.798	SINGLEP	Shuffling Chairs On Command Deck (0.0135s)
2/10/2022 9:51:19 PM	3.798	SINGLEP	Windshield Wiping (0.0912s)
2/10/2022 9:51:19 PM	3.798	SINGLEP	Last Organizational Modeling (0.3254s)
2/10/2022 9:51:19 PM	3.798	SINGLEP	Stimulate Modulation (0.2896s)
2/10/2022 9:51:19 PM	3.798	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 0
2/10/2022 9:51:19 PM	3.798	SINGLEP	Order Cores By Seniority (0.0050s)
2/10/2022 9:51:19 PM	3.798	SINGLEP	DELAYED3 TID5 Info: will dump 1370 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
2/10/2022 9:51:20 PM	3.798	SINGLEP	We got 193 campaign's data when deserializing
2/10/2022 9:51:20 PM	3.798	SINGLEP	Final Checks (0.2464s)
2/10/2022 9:51:20 PM	3.798	SINGLEP	Load Historical Documents (0.0030s)
2/10/2022 9:51:20 PM	3.798	SINGLEP	5.2 seconds total load time.
Check For Extra Modules (0.5s)
Install Confidence Routines (0.3s)
Late Axionic Computations (0.3s)
Breaking In New Ship Parts (0.4s)
Upgrade Blast Capacity (1.5s)
Last Organizational Modeling (0.3s)
Stimulate Modulation (0.3s)
2/10/2022 9:51:20 PM	3.798	SINGLEP	Hello Steam user 'motai'
2/10/2022 9:51:32 PM	3.798	SINGLEP	Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/2-Moderate\Fallen Friends Arise.save Source1: AnythingElse Source3: LoadingQuickStart
2/10/2022 9:51:32 PM	3.798	SINGLEP	Clearing player accounts.
2/10/2022 9:51:32 PM	3.798	SINGLEP	Clearing player accounts.
2/10/2022 9:51:32 PM	3.798	SINGLEP	null possible names for planet Type: Normal so we go into Malkovich mode.
2/10/2022 9:51:32 PM	3.798	SINGLEP	Clearing player accounts.
2/10/2022 9:51:32 PM	3.798	SINGLEP	loading as template
2/10/2022 9:51:32 PM	3.798	SINGLEP	Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these.
2/10/2022 9:51:32 PM	3.798	SINGLEP	Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these.
2/10/2022 9:51:32 PM	3.798	SINGLEP	Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these.
2/10/2022 9:51:32 PM	3.798	SINGLEP	Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these.
2/10/2022 9:51:32 PM	3.798	SINGLEP	Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these.
2/10/2022 9:51:32 PM	3.798	SINGLEP	Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these.
2/10/2022 9:51:32 PM	3.798	SINGLEP	Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these.
2/10/2022 9:51:32 PM	3.798	SINGLEP	Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these.
2/10/2022 9:51:32 PM	3.798	SINGLEP	Finish load save in 188ms
2/10/2022 9:51:32 PM	3.798	SINGLEP	DELAYED4 TID18 Start Generate FULL Map with Realistic and seed 1777051890 and planet count 80 and 12 factions (AnythingElse LoadingQuickStart) Logging OFF
2/10/2022 9:51:32 PM	3.798	SINGLEP	DELAYED5 TID18 Map structure generated in 290ms.
2/10/2022 9:51:33 PM	3.798	SINGLEP	DELAYED6 TID18 Null faction controlling planet Presidio (1) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Hori (2) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Dregs (3) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Bunker (4) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Atior (5) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kaho (6) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kruskal (7) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Utagawa (8) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Koza (9) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Yuon (10) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Zuno (11) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Wendaya (12) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Murdoch (13) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Mashey (14) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Cinna (15) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Manna (16) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Bonde (17) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Anbus (18) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Rabana (19) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Freiland (20) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Postel (21) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Valk (22) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kultis (23) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Eva (24) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Newton (25) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Corvus (26) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Martin (27) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Cadez (28) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Maibaum (29) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Lederberg (30) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Livia (31) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Lawrence (32) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Korell (33) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Eden (34) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Shadbolt (35) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Luca (36) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Savitch (37) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Daw (38) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Giedi (39) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Darth (40) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Wallach (41) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Merlon (42) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Nak (43) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Terrible (44) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Nadin (45) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Makassar (46) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Matsumoto (47) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Krishna (48) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Mauchly (49) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Nagao (50) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Libair (51) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Motwani (52) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kalgan (53) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Armus (54) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kennedy (55) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Numos (56) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kayal (57) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Dulla (58) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Zanovar (59) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Druit (60) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Secundus (61) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Arrarat (62) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Naur (63) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Sarr (64) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Neumann (65) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Meertens (66) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Rigel (67) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Lynch (68) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Rhea (69) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Fafnir (70) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Krogstie (71) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Thalia (72) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kowalski (73) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Dex (74) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Trondheim (75) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Eso (76) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Path (77) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Sleator (78) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Mithra (79) in DoInitialOrReconquestDefenseSeeding. This should not be possible


2/10/2022 9:51:45 PM	3.798	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 3798_Reliability
Multiplayer Status: SinglePlayerOnly
==========================================
==========================================

2/10/2022 9:51:45 PM	3.798	SINGLEP	Clearing player accounts.
2/10/2022 9:52:07 PM	3.798	SINGLEP	Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/1-Basic\Helping Hands 2.save Source1: AnythingElse Source3: LoadingQuickStart
2/10/2022 9:52:07 PM	3.798	SINGLEP	Clearing player accounts.
2/10/2022 9:52:07 PM	3.798	SINGLEP	Clearing player accounts.
2/10/2022 9:52:07 PM	3.798	SINGLEP	Clearing player accounts.
2/10/2022 9:52:07 PM	3.798	SINGLEP	loading as template
2/10/2022 9:52:07 PM	3.798	SINGLEP	Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these.
2/10/2022 9:52:07 PM	3.798	SINGLEP	Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these.
2/10/2022 9:52:07 PM	3.798	SINGLEP	Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these.
2/10/2022 9:52:07 PM	3.798	SINGLEP	Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these.
2/10/2022 9:52:07 PM	3.798	SINGLEP	Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these.
2/10/2022 9:52:07 PM	3.798	SINGLEP	Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these.
2/10/2022 9:52:07 PM	3.798	SINGLEP	Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these.
2/10/2022 9:52:07 PM	3.798	SINGLEP	Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these.
2/10/2022 9:52:07 PM	3.798	SINGLEP	Finish load save in 116ms
2/10/2022 9:52:07 PM	3.798	SINGLEP	DELAYED7 TID13 Start Generate FULL Map with Realistic and seed 445388865 and planet count 80 and 12 factions (AnythingElse LoadingQuickStart) Logging OFF
2/10/2022 9:52:08 PM	3.798	SINGLEP	DELAYED8 TID13 Map structure generated in 223ms.
2/10/2022 9:52:08 PM	3.798	SINGLEP	DELAYED9 TID13 Null faction controlling planet Eira (1) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Santanni (2) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Idaten (3) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Simur (4) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Geist (5) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Sortes (6) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Zant (7) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Iger (8) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Zuse (9) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kostya (10) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Haru (11) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kisaragi (12) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Uchuu (13) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Murdoch (14) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Hishiro (15) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Libair (16) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kawa (17) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Locris (18) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Orilia (19) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Indras (20) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Thone (21) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Jundeen (22) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Varil (23) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Greyshire (24) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Echo (25) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Crestholm (26) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Shinobo (27) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Tetsuya (28) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Reiji (29) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kurabe (30) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Badaya (31) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Tichy (32) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Vente (33) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Valian (34) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Butler (35) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Daw (36) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Cantrill (37) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Defeat (38) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Alizon (39) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Oxon (40) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Congo (41) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Dark (42) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Saxon (43) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Amatori (44) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Seruta (45) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kuga (46) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Schischak (47) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Stachowiak (48) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Nodowa (49) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Stearns (50) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Dam (51) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Cousins (52) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Date (53) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Gate (54) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Yeltsin (55) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Chunk (56) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Alaspin (57) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Cin (58) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Vosta (59) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Border (60) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Wendig (61) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kizaki (62) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Yosuke (63) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Liddle (64) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kodera (65) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Lipton (66) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Ko (67) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Pandy (68) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Betsuyaku (69) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Paulson (70) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Thopania (71) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Brinkkemper (72) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Hianov (73) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Candlin (74) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Cathay (75) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Engelbart (76) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Krishna (77) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Ersh (78) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Mikami (79) in DoInitialOrReconquestDefenseSeeding. This should not be possible


2/10/2022 9:52:13 PM	3.798	SINGLEP	DELAYED10 TID16 Start Generate Partial Map with Realistic and seed 445388865 and planet count 80 and 18 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF
2/10/2022 9:52:13 PM	3.798	SINGLEP	DELAYED11 TID16 Map structure generated in 188ms.
2/10/2022 9:52:13 PM	3.798	SINGLEP	DELAYED12 TID16 PlayerAccount Motai is controlling faction 2 - Human Empire already.
2/10/2022 9:52:13 PM	3.798	SINGLEP	DELAYED13 TID16 Generate Partial Map Complete  212ms Seed: 445388865
2/10/2022 9:52:15 PM	3.798	SINGLEP	DELAYED14 TID6 Start Generate FULL Map with Realistic and seed 445388865 and planet count 80 and 18 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF
2/10/2022 9:52:15 PM	3.798	SINGLEP	DELAYED15 TID6 Null faction controlling planet Eira (1) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Santanni (2) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Idaten (3) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Simur (4) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Geist (5) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Sortes (6) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Zant (7) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Iger (8) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Zuse (9) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kostya (10) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Haru (11) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kisaragi (12) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Uchuu (13) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Murdoch (14) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Hishiro (15) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Libair (16) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kawa (17) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Locris (18) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Orilia (19) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Indras (20) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Thone (21) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Jundeen (22) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Varil (23) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Greyshire (24) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Echo (25) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Crestholm (26) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Shinobo (27) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Tetsuya (28) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Reiji (29) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kurabe (30) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Badaya (31) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Tichy (32) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Vente (33) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Valian (34) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Butler (35) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Daw (36) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Cantrill (37) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Defeat (38) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Alizon (39) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Oxon (40) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Congo (41) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Dark (42) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Saxon (43) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Amatori (44) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Seruta (45) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kuga (46) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Schischak (47) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Stachowiak (48) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Nodowa (49) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Stearns (50) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Dam (51) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Cousins (52) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Date (53) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Gate (54) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Yeltsin (55) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Chunk (56) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Alaspin (57) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Cin (58) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Vosta (59) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Border (60) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Wendig (61) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kizaki (62) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Yosuke (63) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Liddle (64) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kodera (65) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Lipton (66) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Ko (67) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Pandy (68) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Betsuyaku (69) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Paulson (70) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Thopania (71) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Brinkkemper (72) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Hianov (73) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Candlin (74) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Cathay (75) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Engelbart (76) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Krishna (77) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Ersh (78) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Mikami (79) in DoInitialOrReconquestDefenseSeeding. This should not be possible


2/10/2022 9:52:15 PM	3.798	SINGLEP	DELAYED16 TID6 Generate Partial Map Complete  172ms Seed: 445388865
2/10/2022 9:52:18 PM	3.798	SINGLEP	DELAYED17 TID18 Start Generate FULL Map with Realistic and seed 445388865 and planet count 80 and 18 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF
2/10/2022 9:52:18 PM	3.798	SINGLEP	DELAYED18 TID18 Null faction controlling planet Eira (1) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Santanni (2) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Idaten (3) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Simur (4) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Geist (5) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Sortes (6) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Zant (7) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Iger (8) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Zuse (9) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kostya (10) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Haru (11) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kisaragi (12) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Uchuu (13) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Murdoch (14) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Hishiro (15) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Libair (16) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kawa (17) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Locris (18) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Orilia (19) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Indras (20) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Thone (21) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Jundeen (22) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Varil (23) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Greyshire (24) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Echo (25) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Crestholm (26) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Shinobo (27) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Tetsuya (28) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Reiji (29) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kurabe (30) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Badaya (31) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Tichy (32) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Vente (33) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Valian (34) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Butler (35) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Daw (36) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Cantrill (37) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Defeat (38) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Alizon (39) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Oxon (40) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Congo (41) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Dark (42) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Saxon (43) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Amatori (44) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Seruta (45) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kuga (46) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Schischak (47) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Stachowiak (48) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Nodowa (49) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Stearns (50) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Dam (51) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Cousins (52) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Date (53) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Gate (54) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Yeltsin (55) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Chunk (56) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Alaspin (57) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Cin (58) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Vosta (59) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Border (60) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Wendig (61) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kizaki (62) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Yosuke (63) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Liddle (64) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kodera (65) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Lipton (66) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Ko (67) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Pandy (68) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Betsuyaku (69) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Paulson (70) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Thopania (71) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Brinkkemper (72) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Hianov (73) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Candlin (74) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Cathay (75) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Engelbart (76) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Krishna (77) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Ersh (78) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Mikami (79) in DoInitialOrReconquestDefenseSeeding. This should not be possible


2/10/2022 9:52:18 PM	3.798	SINGLEP	DELAYED19 TID18 Generate Partial Map Complete  153ms Seed: 445388865
2/10/2022 9:52:23 PM	3.798	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 3798_Reliability
Multiplayer Status: SinglePlayerOnly
==========================================
==========================================

2/10/2022 9:52:23 PM	3.798	SINGLEP	Clearing player accounts.
2/10/2022 9:52:25 PM	3.798	SINGLEP	Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings
2/10/2022 9:52:25 PM	3.798	SINGLEP	Clearing player accounts.
2/10/2022 9:52:25 PM	3.798	SINGLEP	Clearing player accounts.
2/10/2022 9:52:25 PM	3.798	SINGLEP	Clearing player accounts.
2/10/2022 9:52:25 PM	3.798	SINGLEP	loading as template
2/10/2022 9:52:25 PM	3.798	SINGLEP	Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these.
2/10/2022 9:52:25 PM	3.798	SINGLEP	Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these.
2/10/2022 9:52:25 PM	3.798	SINGLEP	Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these.
2/10/2022 9:52:25 PM	3.798	SINGLEP	Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these.
2/10/2022 9:52:25 PM	3.798	SINGLEP	Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these.
2/10/2022 9:52:25 PM	3.798	SINGLEP	Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these.
2/10/2022 9:52:25 PM	3.798	SINGLEP	Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these.
2/10/2022 9:52:25 PM	3.798	SINGLEP	Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these.
2/10/2022 9:52:25 PM	3.798	SINGLEP	Finish load save in 97ms
2/10/2022 9:52:25 PM	3.798	SINGLEP	DELAYED20 TID23 Start Generate Partial Map with Realistic and seed 679414642 and planet count 80 and 12 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF
2/10/2022 9:52:25 PM	3.798	SINGLEP	DELAYED21 TID23 Map structure generated in 251ms.
2/10/2022 9:52:25 PM	3.798	SINGLEP	DELAYED22 TID23 PlayerAccount Motai has now been put in control of faction 2 - Human Empire.
2/10/2022 9:52:25 PM	3.798	SINGLEP	DELAYED23 TID23 Generate Partial Map Complete  262ms Seed: 679414642
2/10/2022 9:52:30 PM	3.798	SINGLEP	DELAYED24 TID22 Start Generate FULL Map with Realistic and seed 679414642 and planet count 80 and 18 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF
2/10/2022 9:52:30 PM	3.798	SINGLEP	DELAYED25 TID22 Null faction controlling planet Presidio (1) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Raijinmaru (2) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Lommand (3) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Replica (4) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Young (5) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Valian (6) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Carte (7) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Tichy (8) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Bolo (9) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Spewak (10) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Rondelle (11) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Sifaki (12) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Murdoch (13) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Hinton (14) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Cassida (15) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Hennessy (16) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Harmony (17) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Vap (18) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Thalia (19) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Toda (20) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Bressua (21) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Hoare (22) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Tora (23) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Hirschberg (24) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kazan (25) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Vardi (26) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Thone (27) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Vazirani (28) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Orilia (29) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Irwin (30) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Esthar (31) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Ichbiah (32) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Lix (33) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Wirth (34) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Hivehom (35) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Widom (36) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Zanzibar (37) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Jacobson (38) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Aiko (39) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Iverson (40) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Adzuki (41) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Wulf (42) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Geist (43) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Wolfram (44) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Idaten (45) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Motte (46) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Obishima (47) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Hori (48) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kumagai (49) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Demaine (50) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Pell (51) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet DeMarco (52) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Hani (53) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Pommel (54) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Edman (55) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Spur (56) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Waylan (57) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Dertouzos (58) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Atior (59) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Denning (60) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Acoya (61) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Unity (62) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Meteor (63) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Ward (64) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Tsuji (65) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Eckert (66) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Vostea (67) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Eades (68) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Ory (69) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Foin (70) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Winograd (71) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Corono (72) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Warwick (73) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Engelbart (74) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Endriti (75) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Eich (76) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Demo (77) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Levin (78) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Mandress (79) in DoInitialOrReconquestDefenseSeeding. This should not be possible


2/10/2022 9:52:30 PM	3.798	SINGLEP	DELAYED26 TID22 Generate Partial Map Complete  149ms Seed: 679414642
2/10/2022 9:52:33 PM	3.798	SINGLEP	Clearing player accounts.
2/10/2022 9:54:23 PM	SINGLEP	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
2/10/2022 9:54:23 PM	SINGLEP	Boot up FleetOS (0.1295s)
2/10/2022 9:54:24 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22000) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1650
graphicsDeviceID: 8093
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3962
maxTextureSize: 16384
npotSupport: Full
processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz
processorCount: 16
processorFrequency: 2304
systemMemorySize: 16128
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
2/10/2022 9:54:24 PM	3.798	SINGLEP	Game Version: 3.798
2/10/2022 9:54:24 PM	3.798	SINGLEP	Check System Logs For Rogue Intelligence (0.2255s)
2/10/2022 9:54:24 PM	3.798	SINGLEP	Inspect Aft Hatches (0.0230s)
2/10/2022 9:54:24 PM	3.798	SINGLEP	Found 465 xml files in 128 folders in 32ms
2/10/2022 9:54:24 PM	3.798	SINGLEP	Check For Extra Modules (0.5028s)
2/10/2022 9:54:24 PM	3.798	SINGLEP	465 Xml Files Parsed in 467ms
2/10/2022 9:54:24 PM	3.798	SINGLEP	Gather Ancient Lifeforms (0.0010s)
2/10/2022 9:54:24 PM	3.798	SINGLEP	Eject Trash Into Hyperspace (0.0030s)
2/10/2022 9:54:24 PM	3.798	SINGLEP	Bring Cloaking Systems Online (0.0250s)
2/10/2022 9:54:24 PM	3.798	SINGLEP	Update mod and expansion statuses!
2/10/2022 9:54:24 PM	3.798	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (NOT INSTALLED)  
2/10/2022 9:54:24 PM	3.798	SINGLEP	Mods:  AMU (Disabled)  CapturableDreadnoughts (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  FromSpireFrigateToDreadnought (Disabled)  LostHumans (Disabled)  MicroModCollection (Disabled)  MoreFrigates (Disabled)  MoreStartingFleets (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  StrategicRebalance (Disabled)  StrategicRebalanceDLC1 (Disabled)  StrategicRebalanceDLC2 (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  
2/10/2022 9:54:24 PM	3.798	SINGLEP	Check Nearby Stellar Masses (0.0217s)
2/10/2022 9:54:24 PM	3.798	SINGLEP	465 Xml Files Checked For Exp/Mod Status in 4ms
2/10/2022 9:54:24 PM	3.798	SINGLEP	Pruning Excess Brain Cells (0.0421s)
2/10/2022 9:54:24 PM	3.798	SINGLEP	Resolution changed to fullscreen 1440x2560
2/10/2022 9:54:24 PM	3.798	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
2/10/2022 9:54:24 PM	3.798	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
2/10/2022 9:54:24 PM	3.798	SINGLEP	Remembering Alamo (0.0847s)
2/10/2022 9:54:25 PM	3.798	SINGLEP	Calculate Odds Of Success (0.2258s)
2/10/2022 9:54:25 PM	3.798	SINGLEP	Briefly Panic (0.1735s)
2/10/2022 9:54:25 PM	3.798	SINGLEP	Install Confidence Routines (0.3126s)
2/10/2022 9:54:25 PM	3.798	SINGLEP	Warning Only: No entries found for table 'ExtraDamageModifiers'.
2/10/2022 9:54:25 PM	3.798	SINGLEP	Late Axionic Computations (0.3958s)
2/10/2022 9:54:25 PM	3.798	SINGLEP	Acquiring Towel (0.0190s)
2/10/2022 9:54:26 PM	3.798	SINGLEP	Inhibiting Visual Scans (0.0725s)
2/10/2022 9:54:26 PM	3.798	SINGLEP	Ejecting Tactical Core (0.0702s)
2/10/2022 9:54:26 PM	3.798	SINGLEP	Grouping Flow Fields (0.0292s)
2/10/2022 9:54:26 PM	3.798	SINGLEP	Burying Starfields (0.2643s)
2/10/2022 9:54:26 PM	3.798	SINGLEP	Scouring Distant Planets (0.2423s)
2/10/2022 9:54:26 PM	3.798	SINGLEP	Calculating Firing Cones (0.0072s)
2/10/2022 9:54:27 PM	3.798	SINGLEP	Jailbreaking Favorite Ship Parts (0.3718s)
2/10/2022 9:54:27 PM	3.798	SINGLEP	Re-Aligning Objectives (0.1110s)
2/10/2022 9:54:30 PM	3.798	SINGLEP	Replicating Terminal (2.9798s)
2/10/2022 9:54:30 PM	3.798	SINGLEP	Post-Proton Surge (0.0135s)
2/10/2022 9:54:30 PM	3.798	SINGLEP	DELAYED1 TID17 Could not find a faction with name <Sappers> that is eligible to be random for AIEmpowerer
2/10/2022 9:54:30 PM	3.798	SINGLEP	DELAYED2 TID17 Could not find a faction with name <Elderlings> that is eligible to be random for AIEmpowerer
2/10/2022 9:54:30 PM	3.798	SINGLEP	Background Radiation Taste Test (0.0268s)
2/10/2022 9:54:30 PM	3.798	SINGLEP	Shuffling Chairs On Command Deck (0.0165s)
2/10/2022 9:54:30 PM	3.798	SINGLEP	Windshield Wiping (0.1172s)
2/10/2022 9:54:30 PM	3.798	SINGLEP	Last Organizational Modeling (0.3895s)
2/10/2022 9:54:30 PM	3.798	SINGLEP	Stimulate Modulation (0.2402s)
2/10/2022 9:54:30 PM	3.798	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 0
2/10/2022 9:54:30 PM	3.798	SINGLEP	Order Cores By Seniority (0.0071s)
2/10/2022 9:54:30 PM	3.798	SINGLEP	DELAYED3 TID13 Info: will dump 1370 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
2/10/2022 9:54:31 PM	3.798	SINGLEP	We got 193 campaign's data when deserializing
2/10/2022 9:54:31 PM	3.798	SINGLEP	Final Checks (0.3143s)
2/10/2022 9:54:31 PM	3.798	SINGLEP	Load Historical Documents (0.0040s)
2/10/2022 9:54:31 PM	3.798	SINGLEP	7.5 seconds total load time.
Check For Extra Modules (0.5s)
Install Confidence Routines (0.3s)
Late Axionic Computations (0.4s)
Burying Starfields (0.3s)
Jailbreaking Favorite Ship Parts (0.4s)
Replicating Terminal (3.0s)
Last Organizational Modeling (0.4s)
Final Checks (0.3s)
2/10/2022 9:54:31 PM	3.798	SINGLEP	Hello Steam user 'motai'
2/10/2022 9:54:34 PM	3.798	SINGLEP	Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/huzzah/test.save Source1: AnythingElse Source3: LoadingSaveGame
2/10/2022 9:54:34 PM	3.798	SINGLEP	Clearing player accounts.
2/10/2022 9:54:35 PM	3.798	SINGLEP	Finish load save in 750ms
2/10/2022 9:54:43 PM	3.798	SINGLEP	Clearing player accounts.
2/10/2022 9:54:50 PM	3.798	SINGLEP	Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/1-Basic\Helping Hands 2.save Source1: AnythingElse Source3: LoadingQuickStart
2/10/2022 9:54:50 PM	3.798	SINGLEP	Clearing player accounts.
2/10/2022 9:54:50 PM	3.798	SINGLEP	Clearing player accounts.
2/10/2022 9:54:50 PM	3.798	SINGLEP	null possible names for planet Type: Normal so we go into Malkovich mode.
2/10/2022 9:54:50 PM	3.798	SINGLEP	Clearing player accounts.
2/10/2022 9:54:50 PM	3.798	SINGLEP	loading as template
2/10/2022 9:54:50 PM	3.798	SINGLEP	Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these.
2/10/2022 9:54:50 PM	3.798	SINGLEP	Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these.
2/10/2022 9:54:50 PM	3.798	SINGLEP	Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these.
2/10/2022 9:54:50 PM	3.798	SINGLEP	Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these.
2/10/2022 9:54:50 PM	3.798	SINGLEP	Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these.
2/10/2022 9:54:50 PM	3.798	SINGLEP	Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these.
2/10/2022 9:54:50 PM	3.798	SINGLEP	Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these.
2/10/2022 9:54:50 PM	3.798	SINGLEP	Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these.
2/10/2022 9:54:50 PM	3.798	SINGLEP	Finish load save in 131ms
2/10/2022 9:54:50 PM	3.798	SINGLEP	DELAYED4 TID13 Start Generate FULL Map with Realistic and seed 150922103 and planet count 80 and 12 factions (AnythingElse LoadingQuickStart) Logging OFF
2/10/2022 9:54:51 PM	3.798	SINGLEP	DELAYED5 TID13 Map structure generated in 233ms.
2/10/2022 9:54:51 PM	3.798	SINGLEP	DELAYED6 TID13 Null faction controlling planet Luxerion (1) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Shamir (2) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Altissia (3) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Shenker (4) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Romo (5) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Tesler (6) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Secundus (7) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Thalheim (8) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Crawley (9) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Dahl (10) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Crusher (11) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Das (12) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Murdoch (13) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Simur (14) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Olle (15) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Sortes (16) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Eaglet (17) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Bowen (18) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Escudo (19) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Brinkkemper (20) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Dabo (21) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Herado (22) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kagame (23) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Indras (24) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Daz (25) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Butler (26) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Dei (27) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Candlin (28) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Postel (29) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Ixion (30) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Rabana (31) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Jundeen (32) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Vasilissa (33) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Atanasoff (34) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Gatru (35) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Bader (36) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Hoshi (37) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Tyrann (38) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Tsuki (39) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Hemry (40) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Terel (41) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Reiji (42) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Vincetori (43) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kirie (44) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kazus (45) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Daen (46) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Duster (47) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Nando (48) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Corono (49) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Haru (50) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Flint (51) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Uchuu (52) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Prime (53) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Cistron (54) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Atalia (55) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Jell (56) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Murra (57) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kisho (58) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Hesperus (59) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kazan (60) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Ommog (61) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Romatism (62) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Zoth (63) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Chroma (64) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Juro (65) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Hansha (66) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Tetsuya (67) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Taeko (68) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kaliban (69) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Astpop (70) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kalixa (71) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Stelo (72) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Mirat (73) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kurabe (74) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Afor (75) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Gouto (76) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Vardi (77) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Carte (78) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Veloso (79) in DoInitialOrReconquestDefenseSeeding. This should not be possible


2/10/2022 9:55:00 PM	3.798	SINGLEP	DELAYED7 TID5 Start Generate FULL Map with Realistic and seed 150922103 and planet count 80 and 18 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF
2/10/2022 9:55:00 PM	3.798	SINGLEP	DELAYED8 TID5 Map structure generated in 197ms.
2/10/2022 9:55:00 PM	3.798	SINGLEP	DELAYED9 TID5 Null faction controlling planet Luxerion (1) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Shamir (2) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Altissia (3) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Shenker (4) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Romo (5) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Tesler (6) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Secundus (7) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Thalheim (8) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Crawley (9) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Dahl (10) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Crusher (11) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Das (12) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Murdoch (13) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Simur (14) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Olle (15) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Sortes (16) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Eaglet (17) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Bowen (18) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Escudo (19) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Brinkkemper (20) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Dabo (21) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Herado (22) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kagame (23) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Indras (24) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Daz (25) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Butler (26) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Dei (27) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Candlin (28) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Postel (29) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Ixion (30) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Rabana (31) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Jundeen (32) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Vasilissa (33) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Atanasoff (34) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Gatru (35) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Bader (36) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Hoshi (37) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Tyrann (38) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Tsuki (39) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Hemry (40) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Terel (41) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Reiji (42) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Vincetori (43) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kirie (44) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kazus (45) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Daen (46) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Duster (47) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Nando (48) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Corono (49) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Haru (50) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Flint (51) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Uchuu (52) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Prime (53) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Cistron (54) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Atalia (55) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Jell (56) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Murra (57) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kisho (58) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Hesperus (59) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kazan (60) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Ommog (61) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Romatism (62) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Zoth (63) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Chroma (64) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Juro (65) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Hansha (66) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Tetsuya (67) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Taeko (68) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kaliban (69) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Astpop (70) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kalixa (71) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Stelo (72) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Mirat (73) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kurabe (74) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Afor (75) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Gouto (76) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Vardi (77) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Carte (78) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Veloso (79) in DoInitialOrReconquestDefenseSeeding. This should not be possible


2/10/2022 9:55:00 PM	3.798	SINGLEP	DELAYED10 TID5 Generate Partial Map Complete  367ms Seed: 150922103
2/10/2022 9:55:04 PM	3.798	SINGLEP	DELAYED11 TID13 Start Generate FULL Map with Realistic and seed 150922103 and planet count 80 and 18 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF
2/10/2022 9:55:04 PM	3.798	SINGLEP	DELAYED12 TID13 Null faction controlling planet Luxerion (1) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Shamir (2) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Altissia (3) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Shenker (4) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Romo (5) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Tesler (6) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Secundus (7) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Thalheim (8) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Crawley (9) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Dahl (10) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Crusher (11) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Das (12) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Murdoch (13) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Simur (14) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Olle (15) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Sortes (16) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Eaglet (17) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Bowen (18) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Escudo (19) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Brinkkemper (20) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Dabo (21) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Herado (22) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kagame (23) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Indras (24) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Daz (25) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Butler (26) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Dei (27) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Candlin (28) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Postel (29) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Ixion (30) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Rabana (31) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Jundeen (32) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Vasilissa (33) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Atanasoff (34) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Gatru (35) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Bader (36) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Hoshi (37) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Tyrann (38) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Tsuki (39) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Hemry (40) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Terel (41) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Reiji (42) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Vincetori (43) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kirie (44) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kazus (45) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Daen (46) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Duster (47) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Nando (48) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Corono (49) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Haru (50) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Flint (51) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Uchuu (52) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Prime (53) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Cistron (54) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Atalia (55) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Jell (56) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Murra (57) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kisho (58) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Hesperus (59) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kazan (60) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Ommog (61) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Romatism (62) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Zoth (63) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Chroma (64) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Juro (65) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Hansha (66) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Tetsuya (67) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Taeko (68) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kaliban (69) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Astpop (70) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kalixa (71) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Stelo (72) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Mirat (73) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Kurabe (74) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Afor (75) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Gouto (76) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Vardi (77) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Carte (78) in DoInitialOrReconquestDefenseSeeding. This should not be possible

Null faction controlling planet Veloso (79) in DoInitialOrReconquestDefenseSeeding. This should not be possible


2/10/2022 9:55:04 PM	3.798	SINGLEP	DELAYED13 TID13 Generate Partial Map Complete  164ms Seed: 150922103
2/10/2022 9:55:06 PM	3.798	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 3798_Reliability
Multiplayer Status: SinglePlayerOnly
==========================================
==========================================

2/10/2022 9:55:06 PM	3.798	SINGLEP	Clearing player accounts.
2/10/2022 9:55:09 PM	3.798	SINGLEP	Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/huzzah/test.save Source1: AnythingElse Source3: LoadingSaveGame
2/10/2022 9:55:09 PM	3.798	SINGLEP	Clearing player accounts.
2/10/2022 9:55:09 PM	3.798	SINGLEP	Finish load save in 265ms
2/10/2022 10:07:33 PM	3.798	SINGLEP	DELAYED14 TID13 Scourge found best weak planet Kyosuke from 1 options
2/10/2022 10:22:20 PM	3.798	SINGLEP	btnNotification.HandleMouseover Notification Note-Failure: Failed notification HandleMouseover lastSetBy:note StringForComparison1:   Type: Arcen.AIW2.Core.NotificationNonSim  IDStringForDebugging: Instigators
2/10/2022 10:22:20 PM	3.798	SINGLEP	btnNotification.HandleMouseover Notification Note-Failure: Failed notification HandleMouseover lastSetBy:note StringForComparison1:   Type: Arcen.AIW2.Core.NotificationNonSim  IDStringForDebugging: Instigators
2/10/2022 10:22:20 PM	3.798	SINGLEP	btnNotification.HandleMouseover Notification Note-Failure: Failed notification HandleMouseover lastSetBy:note StringForComparison1:   Type: Arcen.AIW2.Core.NotificationNonSim  IDStringForDebugging: Instigators
2/10/2022 10:23:22 PM	3.798	SINGLEP	DELAYED15 TID25 Scourge found best weak planet Nodowa from 3 options
2/10/2022 10:24:20 PM	3.798	SINGLEP	DELAYED16 TID22 Scourge found best friendly planet Nodowa
2/10/2022 10:26:46 PM	3.798	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 3798_Reliability
Multiplayer Status: SinglePlayerOnly
==========================================
==========================================

2/10/2022 10:26:46 PM	3.798	SINGLEP	Clearing player accounts.
2/15/2022 1:28:54 AM	SINGLEP	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
2/15/2022 1:28:55 AM	SINGLEP	Boot up FleetOS (0.1541s)
2/15/2022 1:28:55 AM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22000) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1650
graphicsDeviceID: 8093
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3962
maxTextureSize: 16384
npotSupport: Full
processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz
processorCount: 16
processorFrequency: 2304
systemMemorySize: 16128
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
2/15/2022 1:28:55 AM	3.803	SINGLEP	Game Version: 3.803
2/15/2022 1:28:55 AM	3.803	SINGLEP	Check System Logs For Rogue Intelligence (0.4170s)
2/15/2022 1:28:55 AM	3.803	SINGLEP	Inspect Aft Hatches (0.2126s)
2/15/2022 1:28:55 AM	3.803	SINGLEP	Found 479 xml files in 132 folders in 40ms
2/15/2022 1:28:57 AM	3.803	SINGLEP	Check For Extra Modules (1.3239s)
2/15/2022 1:28:57 AM	3.803	SINGLEP	479 Xml Files Parsed in 1,278ms
2/15/2022 1:28:57 AM	3.803	SINGLEP	Gather Ancient Lifeforms (0.0010s)
2/15/2022 1:28:57 AM	3.803	SINGLEP	Eject Trash Into Hyperspace (0.0031s)
2/15/2022 1:28:57 AM	3.803	SINGLEP	Bring Cloaking Systems Online (0.1246s)
2/15/2022 1:28:57 AM	3.803	SINGLEP	Update mod and expansion statuses!
2/15/2022 1:28:57 AM	3.803	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (NOT INSTALLED)  
2/15/2022 1:28:57 AM	3.803	SINGLEP	Mods:  AMU (Disabled)  CapturableDreadnoughts (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  FromSpireFrigateToDreadnought (Disabled)  LostHumans (Disabled)  MicroModCollection (Disabled)  MoreFrigates (Disabled)  MoreStartingFleets (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  StrategicRebalance (Disabled)  StrategicRebalanceDLC1 (Disabled)  StrategicRebalanceDLC2 (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  
2/15/2022 1:28:57 AM	3.803	SINGLEP	Check Nearby Stellar Masses (0.0443s)
2/15/2022 1:28:57 AM	3.803	SINGLEP	479 Xml Files Checked For Exp/Mod Status in 5ms
2/15/2022 1:28:57 AM	3.803	SINGLEP	Pruning Excess Brain Cells (0.4022s)
2/15/2022 1:28:58 AM	3.803	SINGLEP	Resolution changed to fullscreen 1440x2560
2/15/2022 1:28:58 AM	3.803	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
2/15/2022 1:28:58 AM	3.803	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
2/15/2022 1:28:58 AM	3.803	SINGLEP	Remembering Alamo (0.4051s)
2/15/2022 1:28:58 AM	3.803	SINGLEP	Calculate Odds Of Success (0.1674s)
2/15/2022 1:28:58 AM	3.803	SINGLEP	Briefly Panic (0.1594s)
2/15/2022 1:28:58 AM	3.803	SINGLEP	Install Confidence Routines (0.3565s)
2/15/2022 1:28:58 AM	3.803	SINGLEP	Warning Only: No entries found for table 'ExtraDamageModifiers'.
2/15/2022 1:28:59 AM	3.803	SINGLEP	Late Axionic Computations (0.5207s)
2/15/2022 1:28:59 AM	3.803	SINGLEP	Acquiring Towel (0.0144s)
2/15/2022 1:28:59 AM	3.803	SINGLEP	Inhibiting Visual Scans (0.0564s)
2/15/2022 1:28:59 AM	3.803	SINGLEP	Ejecting Tactical Core (0.0716s)
2/15/2022 1:28:59 AM	3.803	SINGLEP	Grouping Flow Fields (0.0325s)
2/15/2022 1:28:59 AM	3.803	SINGLEP	Gesticulating Starfields (0.2895s)
2/15/2022 1:28:59 AM	3.803	SINGLEP	Fondly Remembering Distant Planets (0.2744s)
2/15/2022 1:28:59 AM	3.803	SINGLEP	Calculating Firing Cones (0.0106s)
2/15/2022 1:29:00 AM	3.803	SINGLEP	Remembering Lost Ship Parts (0.4466s)
2/15/2022 1:29:00 AM	3.803	SINGLEP	Re-Aligning Objectives (0.0928s)
2/15/2022 1:29:03 AM	3.803	SINGLEP	Unscrewing Unessential Parts (2.9315s)
2/15/2022 1:29:03 AM	3.803	SINGLEP	Post-Proton Surge (0.0125s)
2/15/2022 1:29:03 AM	3.803	SINGLEP	DELAYED1 TID31 Could not find a faction with name <Sappers> that is eligible to be random for AIEmpowerer
2/15/2022 1:29:03 AM	3.803	SINGLEP	DELAYED2 TID31 Could not find a faction with name <Elderlings> that is eligible to be random for AIEmpowerer
2/15/2022 1:29:03 AM	3.803	SINGLEP	Background Radiation Taste Test (0.0302s)
2/15/2022 1:29:03 AM	3.803	SINGLEP	Shuffling Chairs On Command Deck (0.0159s)
2/15/2022 1:29:03 AM	3.803	SINGLEP	Windshield Wiping (0.1393s)
2/15/2022 1:29:04 AM	3.803	SINGLEP	Last Organizational Modeling (0.3846s)
2/15/2022 1:29:04 AM	3.803	SINGLEP	Stimulate Modulation (0.3189s)
2/15/2022 1:29:04 AM	3.803	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 0
2/15/2022 1:29:04 AM	3.803	SINGLEP	Order Cores By Seniority (0.0062s)
2/15/2022 1:29:04 AM	3.803	SINGLEP	DELAYED3 TID24 Info: will dump 1395 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
2/15/2022 1:29:04 AM	3.803	SINGLEP	We got 193 campaign's data when deserializing
2/15/2022 1:29:04 AM	3.803	SINGLEP	Final Checks (0.3227s)
2/15/2022 1:29:04 AM	3.803	SINGLEP	Load Historical Documents (0.0040s)
2/15/2022 1:29:04 AM	3.803	SINGLEP	9.8 seconds total load time.
Check System Logs For Rogue Intelligence (0.4s)
Check For Extra Modules (1.3s)
Pruning Excess Brain Cells (0.4s)
Remembering Alamo (0.4s)
Install Confidence Routines (0.4s)
Late Axionic Computations (0.5s)
Gesticulating Starfields (0.3s)
Fondly Remembering Distant Planets (0.3s)
Remembering Lost Ship Parts (0.4s)
Unscrewing Unessential Parts (2.9s)
Last Organizational Modeling (0.4s)
Stimulate Modulation (0.3s)
Final Checks (0.3s)
2/15/2022 1:29:05 AM	3.803	SINGLEP	Hello Steam user 'motai'
2/15/2022 1:29:23 AM	3.803	SINGLEP	Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Fun With Factions\Buggalactic War.save Source1: AnythingElse Source3: LoadingQuickStart
2/15/2022 1:29:23 AM	3.803	SINGLEP	Clearing player accounts.
2/15/2022 1:29:23 AM	3.803	SINGLEP	Clearing player accounts.
2/15/2022 1:29:23 AM	3.803	SINGLEP	null possible names for planet Type: Normal so we go into Malkovich mode.
2/15/2022 1:29:23 AM	3.803	SINGLEP	Clearing player accounts.
2/15/2022 1:29:23 AM	3.803	SINGLEP	loading as template
2/15/2022 1:29:23 AM	3.803	SINGLEP	Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these.
2/15/2022 1:29:23 AM	3.803	SINGLEP	Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these.
2/15/2022 1:29:23 AM	3.803	SINGLEP	Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these.
2/15/2022 1:29:23 AM	3.803	SINGLEP	Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these.
2/15/2022 1:29:23 AM	3.803	SINGLEP	Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these.
2/15/2022 1:29:23 AM	3.803	SINGLEP	Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these.
2/15/2022 1:29:23 AM	3.803	SINGLEP	Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these.
2/15/2022 1:29:23 AM	3.803	SINGLEP	Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these.
2/15/2022 1:29:23 AM	3.803	SINGLEP	Finish load save in 207ms
2/15/2022 1:29:23 AM	3.803	SINGLEP	DELAYED4 TID25 Start Generate FULL Map with Realistic and seed 637904116 and planet count 80 and 14 factions (AnythingElse LoadingQuickStart) Logging OFF
2/15/2022 1:29:24 AM	3.803	SINGLEP	DELAYED5 TID25 Map structure generated in 271ms.
2/15/2022 1:42:38 AM	3.803	SINGLEP	Clearing player accounts.
2/16/2022 8:56:04 AM	SINGLEP	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
2/16/2022 8:56:04 AM	SINGLEP	Boot up FleetOS (0.1462s)
2/16/2022 8:56:05 AM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22000) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1650
graphicsDeviceID: 8093
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3962
maxTextureSize: 16384
npotSupport: Full
processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz
processorCount: 16
processorFrequency: 2304
systemMemorySize: 16128
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
2/16/2022 8:56:05 AM	3.804	SINGLEP	Game Version: 3.804
2/16/2022 8:56:05 AM	3.804	SINGLEP	Check System Logs For Rogue Intelligence (0.4388s)
2/16/2022 8:56:05 AM	3.804	SINGLEP	Inspect Aft Hatches (0.2002s)
2/16/2022 8:56:05 AM	3.804	SINGLEP	Found 480 xml files in 132 folders in 46ms
2/16/2022 8:56:06 AM	3.804	SINGLEP	Check For Extra Modules (1.3108s)
2/16/2022 8:56:06 AM	3.804	SINGLEP	480 Xml Files Parsed in 1,259ms
2/16/2022 8:56:06 AM	3.804	SINGLEP	Gather Ancient Lifeforms (0.0000s)
2/16/2022 8:56:06 AM	3.804	SINGLEP	Eject Trash Into Hyperspace (0.0031s)
2/16/2022 8:56:06 AM	3.804	SINGLEP	Bring Cloaking Systems Online (0.1217s)
2/16/2022 8:56:06 AM	3.804	SINGLEP	Update mod and expansion statuses!
2/16/2022 8:56:06 AM	3.804	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (NOT INSTALLED)  
2/16/2022 8:56:06 AM	3.804	SINGLEP	Mods:  AMU (Disabled)  CapturableDreadnoughts (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  FromSpireFrigateToDreadnought (Disabled)  LostHumans (Disabled)  MicroModCollection (Disabled)  MoreFrigates (Disabled)  MoreStartingFleets (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  StrategicRebalance (Disabled)  StrategicRebalanceDLC1 (Disabled)  StrategicRebalanceDLC2 (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  
2/16/2022 8:56:06 AM	3.804	SINGLEP	Check Nearby Stellar Masses (0.0330s)
2/16/2022 8:56:06 AM	3.804	SINGLEP	480 Xml Files Checked For Exp/Mod Status in 5ms
2/16/2022 8:56:07 AM	3.804	SINGLEP	Pruning Excess Brain Cells (0.2416s)
2/16/2022 8:56:07 AM	3.804	SINGLEP	Resolution changed to fullscreen 1440x2560
2/16/2022 8:56:07 AM	3.804	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
2/16/2022 8:56:07 AM	3.804	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
2/16/2022 8:56:07 AM	3.804	SINGLEP	Remembering Alamo (0.3303s)
2/16/2022 8:56:07 AM	3.804	SINGLEP	Calculate Odds Of Success (0.2294s)
2/16/2022 8:56:07 AM	3.804	SINGLEP	Briefly Panic (0.1994s)
2/16/2022 8:56:08 AM	3.804	SINGLEP	Install Confidence Routines (0.3412s)
2/16/2022 8:56:08 AM	3.804	SINGLEP	Warning Only: No entries found for table 'ExtraDamageModifiers'.
2/16/2022 8:56:08 AM	3.804	SINGLEP	Late Axionic Computations (0.5245s)
2/16/2022 8:56:08 AM	3.804	SINGLEP	Acquiring Towel (0.0149s)
2/16/2022 8:56:08 AM	3.804	SINGLEP	Inhibiting Visual Scans (0.0532s)
2/16/2022 8:56:08 AM	3.804	SINGLEP	Ejecting Tactical Core (0.0709s)
2/16/2022 8:56:09 AM	3.804	SINGLEP	Grouping Flow Fields (0.0301s)
2/16/2022 8:56:09 AM	3.804	SINGLEP	Weepinig Over Starfields (0.2839s)
2/16/2022 8:56:09 AM	3.804	SINGLEP	Blowing Up Distant Planets (0.2538s)
2/16/2022 8:56:09 AM	3.804	SINGLEP	Calculating Firing Cones (0.0090s)
2/16/2022 8:56:09 AM	3.804	SINGLEP	Holding Ship Parts For Comfort (0.4300s)
2/16/2022 8:56:10 AM	3.804	SINGLEP	Re-Aligning Objectives (0.0949s)
2/16/2022 8:56:13 AM	3.804	SINGLEP	Realigning Flow (2.9580s)
2/16/2022 8:56:13 AM	3.804	SINGLEP	Post-Proton Surge (0.0158s)
2/16/2022 8:56:13 AM	3.804	SINGLEP	DELAYED1 TID29 Could not find a faction with name <Sappers> that is eligible to be random for AIEmpowerer
2/16/2022 8:56:13 AM	3.804	SINGLEP	DELAYED2 TID29 Could not find a faction with name <Elderlings> that is eligible to be random for AIEmpowerer
2/16/2022 8:56:13 AM	3.804	SINGLEP	Background Radiation Taste Test (0.0305s)
2/16/2022 8:56:13 AM	3.804	SINGLEP	Shuffling Chairs On Command Deck (0.0152s)
2/16/2022 8:56:13 AM	3.804	SINGLEP	Windshield Wiping (0.1364s)
2/16/2022 8:56:13 AM	3.804	SINGLEP	Last Organizational Modeling (0.3531s)
2/16/2022 8:56:13 AM	3.804	SINGLEP	Stimulate Modulation (0.3256s)
2/16/2022 8:56:13 AM	3.804	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 0
2/16/2022 8:56:13 AM	3.804	SINGLEP	Order Cores By Seniority (0.0047s)
2/16/2022 8:56:13 AM	3.804	SINGLEP	DELAYED3 TID30 Info: will dump 1395 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
2/16/2022 8:56:14 AM	3.804	SINGLEP	We got 199 campaign's data when deserializing
2/16/2022 8:56:14 AM	3.804	SINGLEP	Final Checks (0.3177s)
2/16/2022 8:56:14 AM	3.804	SINGLEP	Load Historical Documents (0.2280s)
2/16/2022 8:56:14 AM	3.804	SINGLEP	9.8 seconds total load time.
Check System Logs For Rogue Intelligence (0.4s)
Check For Extra Modules (1.3s)
Remembering Alamo (0.3s)
Install Confidence Routines (0.3s)
Late Axionic Computations (0.5s)
Weepinig Over Starfields (0.3s)
Blowing Up Distant Planets (0.3s)
Holding Ship Parts For Comfort (0.4s)
Realigning Flow (3.0s)
Last Organizational Modeling (0.4s)
Stimulate Modulation (0.3s)
Final Checks (0.3s)
2/16/2022 8:56:14 AM	3.804	SINGLEP	Hello Steam user 'motai'
2/16/2022 8:56:33 AM	3.804	SINGLEP	Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Fun With Factions\Buggalactic War.save Source1: AnythingElse Source3: LoadingQuickStart
2/16/2022 8:56:33 AM	3.804	SINGLEP	Clearing player accounts.
2/16/2022 8:56:33 AM	3.804	SINGLEP	Clearing player accounts.
2/16/2022 8:56:33 AM	3.804	SINGLEP	null possible names for planet Type: Normal so we go into Malkovich mode.
2/16/2022 8:56:33 AM	3.804	SINGLEP	Clearing player accounts.
2/16/2022 8:56:33 AM	3.804	SINGLEP	loading as template
2/16/2022 8:56:33 AM	3.804	SINGLEP	Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these.
2/16/2022 8:56:33 AM	3.804	SINGLEP	Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these.
2/16/2022 8:56:33 AM	3.804	SINGLEP	Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these.
2/16/2022 8:56:33 AM	3.804	SINGLEP	Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these.
2/16/2022 8:56:33 AM	3.804	SINGLEP	Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these.
2/16/2022 8:56:33 AM	3.804	SINGLEP	Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these.
2/16/2022 8:56:33 AM	3.804	SINGLEP	Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these.
2/16/2022 8:56:33 AM	3.804	SINGLEP	Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these.
2/16/2022 8:56:33 AM	3.804	SINGLEP	Finish load save in 201ms
2/16/2022 8:56:33 AM	3.804	SINGLEP	DELAYED4 TID55 Start Generate FULL Map with Realistic and seed 1945564215 and planet count 80 and 14 factions (AnythingElse LoadingQuickStart) Logging OFF
2/16/2022 8:56:34 AM	3.804	SINGLEP	DELAYED5 TID55 Map structure generated in 238ms.
2/16/2022 8:56:34 AM	3.804	SINGLEP	DELAYED6 TID23 Fixed incorrect count of ships to be granted.  Was 2, now 10 Shredder Turret from Turret Schematic Server
2/16/2022 8:56:34 AM	3.804	SINGLEP	DELAYED7 TID23 Fixed incorrect count of ships to be granted.  Was 1, now 4 Focused Gravity Generator from Other Defensive Schematic Server
2/16/2022 8:56:34 AM	3.804	SINGLEP	DELAYED8 TID23 Fixed incorrect count of ships to be granted.  Was 3, now 1 Drone Stockade from Other Defensive Schematic Server
2/16/2022 10:58:34 AM	3.804	SINGLEP	DELAYED9 TID18 
Memory Profile Debug Data On Game Exit:
Game Version: 3804_SmooshingBugs
Multiplayer Status: SinglePlayerOnly
==========================================
==========================================

2/16/2022 10:58:34 AM	3.804	SINGLEP	Clearing player accounts.
2/18/2022 5:15:38 AM	SINGLEP	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
2/18/2022 5:15:38 AM	SINGLEP	Boot up FleetOS (0.1582s)
2/18/2022 5:15:38 AM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22000) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1650
graphicsDeviceID: 8093
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3962
maxTextureSize: 16384
npotSupport: Full
processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz
processorCount: 16
processorFrequency: 2304
systemMemorySize: 16128
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
2/18/2022 5:15:38 AM	3.805	SINGLEP	Game Version: 3.805
2/18/2022 5:15:38 AM	3.805	SINGLEP	Check System Logs For Rogue Intelligence (0.4119s)
2/18/2022 5:15:39 AM	3.805	SINGLEP	Inspect Aft Hatches (0.2061s)
2/18/2022 5:15:39 AM	3.805	SINGLEP	Found 480 xml files in 132 folders in 36ms
2/18/2022 5:15:40 AM	3.805	SINGLEP	Check For Extra Modules (1.3058s)
2/18/2022 5:15:40 AM	3.805	SINGLEP	480 Xml Files Parsed in 1,264ms
2/18/2022 5:15:40 AM	3.805	SINGLEP	Gather Ancient Lifeforms (0.0010s)
2/18/2022 5:15:40 AM	3.805	SINGLEP	Eject Trash Into Hyperspace (0.0040s)
2/18/2022 5:15:40 AM	3.805	SINGLEP	Bring Cloaking Systems Online (0.1216s)
2/18/2022 5:15:40 AM	3.805	SINGLEP	Update mod and expansion statuses!
2/18/2022 5:15:40 AM	3.805	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (NOT INSTALLED)  
2/18/2022 5:15:40 AM	3.805	SINGLEP	Mods:  AMU (Disabled)  CapturableDreadnoughts (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  FromSpireFrigateToDreadnought (Disabled)  LostHumans (Disabled)  MicroModCollection (Disabled)  MoreFrigates (Disabled)  MoreStartingFleets (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  StrategicRebalance (Disabled)  StrategicRebalanceDLC1 (Disabled)  StrategicRebalanceDLC2 (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  
2/18/2022 5:15:40 AM	3.805	SINGLEP	Check Nearby Stellar Masses (0.0293s)
2/18/2022 5:15:40 AM	3.805	SINGLEP	480 Xml Files Checked For Exp/Mod Status in 5ms
2/18/2022 5:15:40 AM	3.805	SINGLEP	Pruning Excess Brain Cells (0.2392s)
2/18/2022 5:15:41 AM	3.805	SINGLEP	Resolution changed to fullscreen 1440x2560
2/18/2022 5:15:41 AM	3.805	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
2/18/2022 5:15:41 AM	3.805	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
2/18/2022 5:15:41 AM	3.805	SINGLEP	Remembering Alamo (0.3314s)
2/18/2022 5:15:41 AM	3.805	SINGLEP	Calculate Odds Of Success (0.2248s)
2/18/2022 5:15:41 AM	3.805	SINGLEP	Briefly Panic (0.1929s)
2/18/2022 5:15:41 AM	3.805	SINGLEP	Install Confidence Routines (0.3498s)
2/18/2022 5:15:42 AM	3.805	SINGLEP	Warning Only: No entries found for table 'ExtraDamageModifiers'.
2/18/2022 5:15:42 AM	3.805	SINGLEP	Late Axionic Computations (0.5015s)
2/18/2022 5:15:42 AM	3.805	SINGLEP	Acquiring Towel (0.0150s)
2/18/2022 5:15:42 AM	3.805	SINGLEP	Inhibiting Visual Scans (0.0360s)
2/18/2022 5:15:42 AM	3.805	SINGLEP	Ejecting Tactical Core (0.0700s)
2/18/2022 5:15:42 AM	3.805	SINGLEP	Grouping Flow Fields (0.0321s)
2/18/2022 5:15:42 AM	3.805	SINGLEP	Underestimating Starfields (0.2976s)
2/18/2022 5:15:43 AM	3.805	SINGLEP	Verifying Distant Planets (0.2361s)
2/18/2022 5:15:43 AM	3.805	SINGLEP	Calculating Firing Cones (0.0087s)
2/18/2022 5:15:43 AM	3.805	SINGLEP	Disassembling And Reassembling Ship Parts (0.4120s)
2/18/2022 5:15:43 AM	3.805	SINGLEP	Re-Aligning Objectives (0.0990s)
2/18/2022 5:15:46 AM	3.805	SINGLEP	Weaponizing Cryonics (2.9545s)
2/18/2022 5:15:46 AM	3.805	SINGLEP	Post-Proton Surge (0.0122s)
2/18/2022 5:15:46 AM	3.805	SINGLEP	DELAYED1 TID13 Could not find a faction with name <Sappers> that is eligible to be random for AIEmpowerer
2/18/2022 5:15:46 AM	3.805	SINGLEP	DELAYED2 TID13 Could not find a faction with name <Elderlings> that is eligible to be random for AIEmpowerer
2/18/2022 5:15:46 AM	3.805	SINGLEP	Background Radiation Taste Test (0.0298s)
2/18/2022 5:15:46 AM	3.805	SINGLEP	Shuffling Chairs On Command Deck (0.0144s)
2/18/2022 5:15:46 AM	3.805	SINGLEP	Windshield Wiping (0.1410s)
2/18/2022 5:15:47 AM	3.805	SINGLEP	Last Organizational Modeling (0.3580s)
2/18/2022 5:15:47 AM	3.805	SINGLEP	Stimulate Modulation (0.3062s)
2/18/2022 5:15:47 AM	3.805	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 0
2/18/2022 5:15:47 AM	3.805	SINGLEP	Order Cores By Seniority (0.0072s)
2/18/2022 5:15:47 AM	3.805	SINGLEP	DELAYED3 TID17 Info: will dump 1395 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
2/18/2022 5:15:47 AM	3.805	SINGLEP	We got 199 campaign's data when deserializing
2/18/2022 5:15:47 AM	3.805	SINGLEP	Final Checks (0.3086s)
2/18/2022 5:15:47 AM	3.805	SINGLEP	Load Historical Documents (0.0035s)
2/18/2022 5:15:48 AM	3.805	SINGLEP	9.7 seconds total load time.
Check System Logs For Rogue Intelligence (0.4s)
Check For Extra Modules (1.3s)
Remembering Alamo (0.3s)
Install Confidence Routines (0.3s)
Late Axionic Computations (0.5s)
Underestimating Starfields (0.3s)
Disassembling And Reassembling Ship Parts (0.4s)
Weaponizing Cryonics (3.0s)
Last Organizational Modeling (0.4s)
Stimulate Modulation (0.3s)
Final Checks (0.3s)
2/18/2022 5:15:48 AM	3.805	SINGLEP	Hello Steam user 'motai'
2/18/2022 5:15:57 AM	3.805	SINGLEP	Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/bugsy\test.save Source1: AnythingElse Source3: LoadingSaveGame
2/18/2022 5:15:57 AM	3.805	SINGLEP	Clearing player accounts.
2/18/2022 5:15:58 AM	3.805	SINGLEP	Finish load save in 592ms
2/18/2022 5:43:58 AM	3.805	SINGLEP	DELAYED4 TID5 BUG: no telium for harvester on Moravec
2/18/2022 5:44:01 AM	3.805	SINGLEP	DELAYED5 TID15 BUG: no telium for harvester on Moravec
2/18/2022 5:44:04 AM	3.805	SINGLEP	DELAYED6 TID10 BUG: no telium for harvester on Moravec
2/18/2022 5:44:07 AM	3.805	SINGLEP	DELAYED7 TID14 BUG: no telium for harvester on Moravec
2/18/2022 5:44:10 AM	3.805	SINGLEP	DELAYED8 TID32 BUG: no telium for harvester on Moravec
2/18/2022 5:44:13 AM	3.805	SINGLEP	DELAYED9 TID6 BUG: no telium for harvester on Moravec
2/18/2022 5:44:16 AM	3.805	SINGLEP	DELAYED10 TID29 BUG: no telium for harvester on Moravec
2/18/2022 5:44:19 AM	3.805	SINGLEP	DELAYED11 TID30 BUG: no telium for harvester on Moravec
2/18/2022 5:44:22 AM	3.805	SINGLEP	DELAYED12 TID26 BUG: no telium for harvester on Moravec
2/18/2022 5:44:25 AM	3.805	SINGLEP	DELAYED13 TID13 BUG: no telium for harvester on Moravec
2/18/2022 5:44:29 AM	3.805	SINGLEP	DELAYED14 TID6 BUG: no telium for harvester on Moravec
2/18/2022 5:44:32 AM	3.805	SINGLEP	DELAYED15 TID20 BUG: no telium for harvester on Moravec
2/18/2022 5:44:35 AM	3.805	SINGLEP	DELAYED16 TID8 BUG: no telium for harvester on Moravec
2/18/2022 5:44:38 AM	3.805	SINGLEP	DELAYED17 TID21 BUG: no telium for harvester on Moravec
2/18/2022 5:44:41 AM	3.805	SINGLEP	DELAYED18 TID31 BUG: no telium for harvester on Moravec
2/18/2022 5:44:44 AM	3.805	SINGLEP	DELAYED19 TID5 BUG: no telium for harvester on Moravec
2/18/2022 5:44:47 AM	3.805	SINGLEP	DELAYED20 TID27 BUG: no telium for harvester on Moravec
2/18/2022 5:44:50 AM	3.805	SINGLEP	DELAYED21 TID17 BUG: no telium for harvester on Moravec
2/18/2022 5:44:53 AM	3.805	SINGLEP	DELAYED22 TID19 BUG: no telium for harvester on Moravec
2/18/2022 5:44:56 AM	3.805	SINGLEP	DELAYED23 TID15 BUG: no telium for harvester on Moravec
2/18/2022 5:44:59 AM	3.805	SINGLEP	DELAYED24 TID13 BUG: no telium for harvester on Moravec
2/18/2022 5:45:02 AM	3.805	SINGLEP	DELAYED25 TID9 BUG: no telium for harvester on Moravec
2/18/2022 5:45:05 AM	3.805	SINGLEP	DELAYED26 TID25 BUG: no telium for harvester on Moravec
2/18/2022 5:45:08 AM	3.805	SINGLEP	DELAYED27 TID10 BUG: no telium for harvester on Moravec
2/18/2022 5:45:11 AM	3.805	SINGLEP	DELAYED28 TID19 BUG: no telium for harvester on Moravec
2/18/2022 5:45:14 AM	3.805	SINGLEP	DELAYED29 TID7 BUG: no telium for harvester on Moravec
2/18/2022 5:45:17 AM	3.805	SINGLEP	DELAYED30 TID6 BUG: no telium for harvester on Moravec
2/18/2022 5:45:21 AM	3.805	SINGLEP	DELAYED31 TID10 BUG: no telium for harvester on Moravec
2/18/2022 5:45:24 AM	3.805	SINGLEP	DELAYED32 TID31 BUG: no telium for harvester on Moravec
2/18/2022 5:45:27 AM	3.805	SINGLEP	DELAYED33 TID11 BUG: no telium for harvester on Moravec
2/18/2022 6:31:41 AM	3.805	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 3805_BolsteringSpire
Multiplayer Status: SinglePlayerOnly
==========================================
==========================================

2/18/2022 6:31:41 AM	3.805	SINGLEP	Clearing player accounts.
2/18/2022 6:31:46 AM	3.805	SINGLEP	Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/bugsy\Autosave at 3h 10m 0s.save Source1: StartingTheLobbyFromPrior Source3: LoadingSaveGame
2/18/2022 6:31:46 AM	3.805	SINGLEP	Clearing player accounts.
2/18/2022 6:31:46 AM	3.805	SINGLEP	Clearing player accounts.
2/18/2022 6:31:46 AM	3.805	SINGLEP	PlayerAccount Motai has now been put in control of faction 3 - Human Empire.
2/18/2022 6:31:46 AM	3.805	SINGLEP	Clearing player accounts.
2/18/2022 6:31:46 AM	3.805	SINGLEP	in strip extra, Motai: hasHadFirstPlayer True shouldBeRemoved False
2/18/2022 6:31:46 AM	3.805	SINGLEP	Clear out factions that are not current confirmed as needed based on savegame: 17  AI Praetorian Guard  AI Hunter Fleet  AI Warden Fleet  Relentless AI Wave  Cross Planet Attack  Border Aggression  Wormhole Invasion  Macrophage Infestation - Tamed  Outguard  AI Instigators  Macrophage Infestation - Enraged  Anti-Player Zombie  Anti-Everyone Zombie  Anti-AI Zombie  AI Reserves  Macrophage Infestation  Natural Objects
2/18/2022 6:31:46 AM	3.805	SINGLEP	loading as template
2/18/2022 6:31:46 AM	3.805	SINGLEP	The AI is not neutral toward the Neutral Faction; this was a bug in games started in the 2.062 patch. This save game will have interesting and unusual instabilities and problems. You are recommended to start a new game on a more recent patch.
2/18/2022 6:31:46 AM	3.805	SINGLEP	FixDuringDeserForTemplate_AddAnyMissingFactions inner error at stage 1370 for faction AIBorderAggression

System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.Core.World_AIW2.FixDuringDeserForTemplate_AddAnyMissingFactions () [0x004ae] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at Arcen.AIW2.Core.Engine_AIW2.LogErrorDuringCurrentMapGen (System.String Error) [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.AIW2.Core.World_AIW2.FixDuringDeserForTemplate_AddAnyMissingFactions () [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.AIW2.Core.World_AIW2.DoFinalBitsAfterMapGenerationOrFixingSavegame (Arcen.AIW2.Core.Galaxy NewGalaxy, System.Boolean LoadAsTemplate, System.Boolean IsFromMapGen, System.Boolean HadErrorsDuringGeneration) [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.AIW2.Core.World_AIW2.HandlePostSavegameLoadLogic (Arcen.Universal.GameVersion FromGameVersion, System.Boolean LoadAsTemplate) [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.Universal.World.HandlePostSavegameLoadLogic (Arcen.Universal.GameVersion FromGameVersion, System.Boolean LoadAsTemplate) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at Arcen.Universal.Engine_Universal.LoadGameNoCampaignNameSet_NeverCallDirectly_P2 (System.Boolean LoadAsTemplate) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at Arcen.AIW2.Core.Engine_AIW2.LoadGameNoCampaignNameSet (System.String FullSaveGameName, Arcen.AIW2.Core.StartWorldSource1 StartSource1, Arcen.AIW2.Core.StartWorldSource2 StartSource2, System.Boolean IgnoreAnyMissingExpansionsOrMods) [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.AIW2.External.Window_LoadGameMenu+bStartLobby.HandleClick_Subclass (MouseHandlingInput input) [0x00000] in <f1ce58595ca14a12a159195bb2e0dbc6>:0 
  at Arcen.AIW2.External.ButtonAbstractBase.HandleClick (MouseHandlingInput input) [0x00000] in <f1ce58595ca14a12a159195bb2e0dbc6>:0 
  at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 

2/18/2022 6:31:46 AM	3.805	SINGLEP	FixDuringDeserForTemplate_AddAnyMissingFactions inner error at stage 1370 for faction AICrossPlanetAttacker

System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.Core.World_AIW2.FixDuringDeserForTemplate_AddAnyMissingFactions () [0x004ae] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at Arcen.AIW2.Core.Engine_AIW2.LogErrorDuringCurrentMapGen (System.String Error) [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.AIW2.Core.World_AIW2.FixDuringDeserForTemplate_AddAnyMissingFactions () [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.AIW2.Core.World_AIW2.DoFinalBitsAfterMapGenerationOrFixingSavegame (Arcen.AIW2.Core.Galaxy NewGalaxy, System.Boolean LoadAsTemplate, System.Boolean IsFromMapGen, System.Boolean HadErrorsDuringGeneration) [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.AIW2.Core.World_AIW2.HandlePostSavegameLoadLogic (Arcen.Universal.GameVersion FromGameVersion, System.Boolean LoadAsTemplate) [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.Universal.World.HandlePostSavegameLoadLogic (Arcen.Universal.GameVersion FromGameVersion, System.Boolean LoadAsTemplate) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at Arcen.Universal.Engine_Universal.LoadGameNoCampaignNameSet_NeverCallDirectly_P2 (System.Boolean LoadAsTemplate) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at Arcen.AIW2.Core.Engine_AIW2.LoadGameNoCampaignNameSet (System.String FullSaveGameName, Arcen.AIW2.Core.StartWorldSource1 StartSource1, Arcen.AIW2.Core.StartWorldSource2 StartSource2, System.Boolean IgnoreAnyMissingExpansionsOrMods) [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.AIW2.External.Window_LoadGameMenu+bStartLobby.HandleClick_Subclass (MouseHandlingInput input) [0x00000] in <f1ce58595ca14a12a159195bb2e0dbc6>:0 
  at Arcen.AIW2.External.ButtonAbstractBase.HandleClick (MouseHandlingInput input) [0x00000] in <f1ce58595ca14a12a159195bb2e0dbc6>:0 
  at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 

2/18/2022 6:31:46 AM	3.805	SINGLEP	FixDuringDeserForTemplate_AddAnyMissingFactions inner error at stage 1370 for faction AIRelentlessWave

System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.Core.World_AIW2.FixDuringDeserForTemplate_AddAnyMissingFactions () [0x004ae] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at Arcen.AIW2.Core.Engine_AIW2.LogErrorDuringCurrentMapGen (System.String Error) [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.AIW2.Core.World_AIW2.FixDuringDeserForTemplate_AddAnyMissingFactions () [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.AIW2.Core.World_AIW2.DoFinalBitsAfterMapGenerationOrFixingSavegame (Arcen.AIW2.Core.Galaxy NewGalaxy, System.Boolean LoadAsTemplate, System.Boolean IsFromMapGen, System.Boolean HadErrorsDuringGeneration) [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.AIW2.Core.World_AIW2.HandlePostSavegameLoadLogic (Arcen.Universal.GameVersion FromGameVersion, System.Boolean LoadAsTemplate) [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.Universal.World.HandlePostSavegameLoadLogic (Arcen.Universal.GameVersion FromGameVersion, System.Boolean LoadAsTemplate) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at Arcen.Universal.Engine_Universal.LoadGameNoCampaignNameSet_NeverCallDirectly_P2 (System.Boolean LoadAsTemplate) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at Arcen.AIW2.Core.Engine_AIW2.LoadGameNoCampaignNameSet (System.String FullSaveGameName, Arcen.AIW2.Core.StartWorldSource1 StartSource1, Arcen.AIW2.Core.StartWorldSource2 StartSource2, System.Boolean IgnoreAnyMissingExpansionsOrMods) [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.AIW2.External.Window_LoadGameMenu+bStartLobby.HandleClick_Subclass (MouseHandlingInput input) [0x00000] in <f1ce58595ca14a12a159195bb2e0dbc6>:0 
  at Arcen.AIW2.External.ButtonAbstractBase.HandleClick (MouseHandlingInput input) [0x00000] in <f1ce58595ca14a12a159195bb2e0dbc6>:0 
  at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 

2/18/2022 6:31:46 AM	3.805	SINGLEP	Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these.
2/18/2022 6:31:46 AM	3.805	SINGLEP	Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these.
2/18/2022 6:31:46 AM	3.805	SINGLEP	Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these.
2/18/2022 6:31:46 AM	3.805	SINGLEP	Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these.
2/18/2022 6:31:46 AM	3.805	SINGLEP	Fix Missing Faction: Added the faction EnragedMacrophage because the other faction MacrophageInfestation is present.
2/18/2022 6:31:46 AM	3.805	SINGLEP	Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these.
2/18/2022 6:31:46 AM	3.805	SINGLEP	Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these.
2/18/2022 6:31:46 AM	3.805	SINGLEP	Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these.
2/18/2022 6:31:46 AM	3.805	SINGLEP	Fix Missing Faction: Added the faction TamedMacrophage because the other faction MacrophageInfestation is present.
2/18/2022 6:31:46 AM	3.805	SINGLEP	Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these.
2/18/2022 6:31:46 AM	3.805	SINGLEP	GetStringValueForCustomFieldOrDefaultValue: The faction AIReserves has 0 custom fields on it, but none of them were named 'AIWarden_TrimColor'
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at Arcen.AIW2.Core.ConfigurationForFaction.GetStringValueForCustomFieldOrDefaultValue (System.String CustomFieldName, System.Boolean ErrorOnMissingField) [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.AIW2.Core.Faction.GetStringValueForCustomFieldOrDefaultValue (System.String CustomFieldName, System.Boolean ErrorOnMissingField) [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.AIW2.External.AISentinelsFactionBaseInfo.DoRefreshFromFactionSettings () [0x00000] in <f1ce58595ca14a12a159195bb2e0dbc6>:0 
  at Arcen.AIW2.External.ExternalFactionBaseInfoRoot.DoRefreshFromSettings_Outer () [0x00000] in <f1ce58595ca14a12a159195bb2e0dbc6>:0 
  at Arcen.AIW2.External.ExternalFactionBaseInfoRoot.DoGeneralAggregationsPausedOrUnpaused () [0x00000] in <f1ce58595ca14a12a159195bb2e0dbc6>:0 
  at Arcen.AIW2.External.ExternalFactionBaseInfoRoot.DoAnyInitializationImmediatelyAfterFactionAssigned () [0x00000] in <f1ce58595ca14a12a159195bb2e0dbc6>:0 
  at Arcen.AIW2.Core.Faction.DoImmediatelyAfterAllFactionsExist () [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.AIW2.Core.World_AIW2.FixDuringDeserForTemplate_AddAnyMissingFactions () [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.AIW2.Core.World_AIW2.DoFinalBitsAfterMapGenerationOrFixingSavegame (Arcen.AIW2.Core.Galaxy NewGalaxy, System.Boolean LoadAsTemplate, System.Boolean IsFromMapGen, System.Boolean HadErrorsDuringGeneration) [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.AIW2.Core.World_AIW2.HandlePostSavegameLoadLogic (Arcen.Universal.GameVersion FromGameVersion, System.Boolean LoadAsTemplate) [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.Universal.World.HandlePostSavegameLoadLogic (Arcen.Universal.GameVersion FromGameVersion, System.Boolean LoadAsTemplate) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at Arcen.Universal.Engine_Universal.LoadGameNoCampaignNameSet_NeverCallDirectly_P2 (System.Boolean LoadAsTemplate) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at Arcen.AIW2.Core.Engine_AIW2.LoadGameNoCampaignNameSet (System.String FullSaveGameName, Arcen.AIW2.Core.StartWorldSource1 StartSource1, Arcen.AIW2.Core.StartWorldSource2 StartSource2, System.Boolean IgnoreAnyMissingExpansionsOrMods) [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.AIW2.External.Window_LoadGameMenu+bStartLobby.HandleClick_Subclass (MouseHandlingInput input) [0x00000] in <f1ce58595ca14a12a159195bb2e0dbc6>:0 
  at Arcen.AIW2.External.ButtonAbstractBase.HandleClick (MouseHandlingInput input) [0x00000] in <f1ce58595ca14a12a159195bb2e0dbc6>:0 
  at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 

2/18/2022 6:31:46 AM	3.805	SINGLEP	GetStringValueForCustomFieldOrDefaultValue: The faction AIReserves has 0 custom fields on it, but none of them were named 'HunterFleet_TrimColor'
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at Arcen.AIW2.Core.ConfigurationForFaction.GetStringValueForCustomFieldOrDefaultValue (System.String CustomFieldName, System.Boolean ErrorOnMissingField) [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.AIW2.Core.Faction.GetStringValueForCustomFieldOrDefaultValue (System.String CustomFieldName, System.Boolean ErrorOnMissingField) [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.AIW2.External.AISentinelsFactionBaseInfo.DoRefreshFromFactionSettings () [0x00000] in <f1ce58595ca14a12a159195bb2e0dbc6>:0 
  at Arcen.AIW2.External.ExternalFactionBaseInfoRoot.DoRefreshFromSettings_Outer () [0x00000] in <f1ce58595ca14a12a159195bb2e0dbc6>:0 
  at Arcen.AIW2.External.ExternalFactionBaseInfoRoot.DoGeneralAggregationsPausedOrUnpaused () [0x00000] in <f1ce58595ca14a12a159195bb2e0dbc6>:0 
  at Arcen.AIW2.External.ExternalFactionBaseInfoRoot.DoAnyInitializationImmediatelyAfterFactionAssigned () [0x00000] in <f1ce58595ca14a12a159195bb2e0dbc6>:0 
  at Arcen.AIW2.Core.Faction.DoImmediatelyAfterAllFactionsExist () [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.AIW2.Core.World_AIW2.FixDuringDeserForTemplate_AddAnyMissingFactions () [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.AIW2.Core.World_AIW2.DoFinalBitsAfterMapGenerationOrFixingSavegame (Arcen.AIW2.Core.Galaxy NewGalaxy, System.Boolean LoadAsTemplate, System.Boolean IsFromMapGen, System.Boolean HadErrorsDuringGeneration) [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.AIW2.Core.World_AIW2.HandlePostSavegameLoadLogic (Arcen.Universal.GameVersion FromGameVersion, System.Boolean LoadAsTemplate) [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.Universal.World.HandlePostSavegameLoadLogic (Arcen.Universal.GameVersion FromGameVersion, System.Boolean LoadAsTemplate) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at Arcen.Universal.Engine_Universal.LoadGameNoCampaignNameSet_NeverCallDirectly_P2 (System.Boolean LoadAsTemplate) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at Arcen.AIW2.Core.Engine_AIW2.LoadGameNoCampaignNameSet (System.String FullSaveGameName, Arcen.AIW2.Core.StartWorldSource1 StartSource1, Arcen.AIW2.Core.StartWorldSource2 StartSource2, System.Boolean IgnoreAnyMissingExpansionsOrMods) [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.AIW2.External.Window_LoadGameMenu+bStartLobby.HandleClick_Subclass (MouseHandlingInput input) [0x00000] in <f1ce58595ca14a12a159195bb2e0dbc6>:0 
  at Arcen.AIW2.External.ButtonAbstractBase.HandleClick (MouseHandlingInput input) [0x00000] in <f1ce58595ca14a12a159195bb2e0dbc6>:0 
  at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 

2/18/2022 6:31:46 AM	3.805	SINGLEP	GetStringValueForCustomFieldOrDefaultValue: The faction AIReserves has 0 custom fields on it, but none of them were named 'PraetorianGuard_TrimColor'
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at Arcen.AIW2.Core.ConfigurationForFaction.GetStringValueForCustomFieldOrDefaultValue (System.String CustomFieldName, System.Boolean ErrorOnMissingField) [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.AIW2.Core.Faction.GetStringValueForCustomFieldOrDefaultValue (System.String CustomFieldName, System.Boolean ErrorOnMissingField) [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.AIW2.External.AISentinelsFactionBaseInfo.DoRefreshFromFactionSettings () [0x00000] in <f1ce58595ca14a12a159195bb2e0dbc6>:0 
  at Arcen.AIW2.External.ExternalFactionBaseInfoRoot.DoRefreshFromSettings_Outer () [0x00000] in <f1ce58595ca14a12a159195bb2e0dbc6>:0 
  at Arcen.AIW2.External.ExternalFactionBaseInfoRoot.DoGeneralAggregationsPausedOrUnpaused () [0x00000] in <f1ce58595ca14a12a159195bb2e0dbc6>:0 
  at Arcen.AIW2.External.ExternalFactionBaseInfoRoot.DoAnyInitializationImmediatelyAfterFactionAssigned () [0x00000] in <f1ce58595ca14a12a159195bb2e0dbc6>:0 
  at Arcen.AIW2.Core.Faction.DoImmediatelyAfterAllFactionsExist () [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.AIW2.Core.World_AIW2.FixDuringDeserForTemplate_AddAnyMissingFactions () [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.AIW2.Core.World_AIW2.DoFinalBitsAfterMapGenerationOrFixingSavegame (Arcen.AIW2.Core.Galaxy NewGalaxy, System.Boolean LoadAsTemplate, System.Boolean IsFromMapGen, System.Boolean HadErrorsDuringGeneration) [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.AIW2.Core.World_AIW2.HandlePostSavegameLoadLogic (Arcen.Universal.GameVersion FromGameVersion, System.Boolean LoadAsTemplate) [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.Universal.World.HandlePostSavegameLoadLogic (Arcen.Universal.GameVersion FromGameVersion, System.Boolean LoadAsTemplate) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at Arcen.Universal.Engine_Universal.LoadGameNoCampaignNameSet_NeverCallDirectly_P2 (System.Boolean LoadAsTemplate) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at Arcen.AIW2.Core.Engine_AIW2.LoadGameNoCampaignNameSet (System.String FullSaveGameName, Arcen.AIW2.Core.StartWorldSource1 StartSource1, Arcen.AIW2.Core.StartWorldSource2 StartSource2, System.Boolean IgnoreAnyMissingExpansionsOrMods) [0x00000] in <35872fc514894d9f8cc982e7c09025d8>:0 
  at Arcen.AIW2.External.Window_LoadGameMenu+bStartLobby.HandleClick_Subclass (MouseHandlingInput input) [0x00000] in <f1ce58595ca14a12a159195bb2e0dbc6>:0 
  at Arcen.AIW2.External.ButtonAbstractBase.HandleClick (MouseHandlingInput input) [0x00000] in <f1ce58595ca14a12a159195bb2e0dbc6>:0 
  at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <ce656e8429b2414a8dc910e197b2a08e>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 

2/18/2022 6:31:46 AM	3.805	SINGLEP	Finish load save in 301ms
2/18/2022 6:31:46 AM	3.805	SINGLEP	DELAYED34 TID10 Start Generate Partial Map with Realistic and seed 403309370 and planet count 80 and 15 factions (StartingTheLobbyFromPrior LoadingSaveGame) Logging OFF
2/18/2022 6:31:47 AM	3.805	SINGLEP	DELAYED35 TID10 Map structure generated in 671ms.
2/18/2022 6:31:47 AM	3.805	SINGLEP	DELAYED36 TID10 PlayerAccount Motai has now been put in control of faction 2 - Human Empire.
2/18/2022 6:31:47 AM	3.805	SINGLEP	DELAYED37 TID10 Generate Partial Map Complete  765ms Seed: 403309370
2/18/2022 6:31:50 AM	3.805	SINGLEP	Clearing player accounts.
2/18/2022 6:31:56 AM	3.805	SINGLEP	Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/bugsy\Autosave at 3h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame
2/18/2022 6:31:56 AM	3.805	SINGLEP	Clearing player accounts.
2/18/2022 6:31:57 AM	3.805	SINGLEP	Finish load save in 216ms
2/18/2022 6:32:05 AM	3.805	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 3805_BolsteringSpire
Multiplayer Status: SinglePlayerOnly
==========================================
==========================================

2/19/2022 12:16:20 PM	SINGLEP	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
2/19/2022 12:16:20 PM	SINGLEP	Boot up FleetOS (0.1384s)
2/19/2022 12:16:20 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22000) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1650
graphicsDeviceID: 8093
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3962
maxTextureSize: 16384
npotSupport: Full
processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz
processorCount: 16
processorFrequency: 2304
systemMemorySize: 16128
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
2/19/2022 12:16:20 PM	3.806	SINGLEP	Game Version: 3.806
2/19/2022 12:16:20 PM	3.806	SINGLEP	Check System Logs For Rogue Intelligence (0.4245s)
2/19/2022 12:16:21 PM	3.806	SINGLEP	Inspect Aft Hatches (0.1814s)
2/19/2022 12:16:21 PM	3.806	SINGLEP	Found 481 xml files in 133 folders in 43ms
2/19/2022 12:16:22 PM	3.806	SINGLEP	Check For Extra Modules (1.2873s)
2/19/2022 12:16:22 PM	3.806	SINGLEP	481 Xml Files Parsed in 1,240ms
2/19/2022 12:16:22 PM	3.806	SINGLEP	Gather Ancient Lifeforms (0.0010s)
2/19/2022 12:16:22 PM	3.806	SINGLEP	Eject Trash Into Hyperspace (0.0037s)
2/19/2022 12:16:22 PM	3.806	SINGLEP	Bring Cloaking Systems Online (0.1222s)
2/19/2022 12:16:22 PM	3.806	SINGLEP	Update mod and expansion statuses!
2/19/2022 12:16:22 PM	3.806	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (NOT INSTALLED)  
2/19/2022 12:16:22 PM	3.806	SINGLEP	Mods:  AMU (Disabled)  CapturableDreadnoughts (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  FromSpireFrigateToDreadnought (Disabled)  LostHumans (Disabled)  MicroModCollection (Disabled)  MoreFrigates (Disabled)  MoreStartingFleets (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  StrategicRebalance (Disabled)  StrategicRebalanceDLC1 (Disabled)  StrategicRebalanceDLC2 (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  
2/19/2022 12:16:22 PM	3.806	SINGLEP	Check Nearby Stellar Masses (0.0311s)
2/19/2022 12:16:22 PM	3.806	SINGLEP	481 Xml Files Checked For Exp/Mod Status in 5ms
2/19/2022 12:16:22 PM	3.806	SINGLEP	Pruning Excess Brain Cells (0.2366s)
2/19/2022 12:16:23 PM	3.806	SINGLEP	Resolution changed to fullscreen 1440x2560
2/19/2022 12:16:23 PM	3.806	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
2/19/2022 12:16:23 PM	3.806	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
2/19/2022 12:16:23 PM	3.806	SINGLEP	Remembering Alamo (0.3295s)
2/19/2022 12:16:23 PM	3.806	SINGLEP	Calculate Odds Of Success (0.2273s)
2/19/2022 12:16:23 PM	3.806	SINGLEP	Briefly Panic (0.1917s)
2/19/2022 12:16:24 PM	3.806	SINGLEP	Install Confidence Routines (0.4121s)
2/19/2022 12:16:24 PM	3.806	SINGLEP	Warning Only: No entries found for table 'ExtraDamageModifiers'.
2/19/2022 12:16:24 PM	3.806	SINGLEP	Late Axionic Computations (0.5006s)
2/19/2022 12:16:24 PM	3.806	SINGLEP	Acquiring Towel (0.0150s)
2/19/2022 12:16:24 PM	3.806	SINGLEP	Inhibiting Visual Scans (0.0379s)
2/19/2022 12:16:24 PM	3.806	SINGLEP	Ejecting Tactical Core (0.0771s)
2/19/2022 12:16:24 PM	3.806	SINGLEP	Grouping Flow Fields (0.0292s)
2/19/2022 12:16:24 PM	3.806	SINGLEP	Propping Up Starfields (0.2796s)
2/19/2022 12:16:25 PM	3.806	SINGLEP	Verifying Distant Planets (0.2329s)
2/19/2022 12:16:25 PM	3.806	SINGLEP	Calculating Firing Cones (0.0097s)
2/19/2022 12:16:25 PM	3.806	SINGLEP	Wearing Ship Parts On Head (0.4063s)
2/19/2022 12:16:25 PM	3.806	SINGLEP	Re-Aligning Objectives (0.1088s)
2/19/2022 12:16:28 PM	3.806	SINGLEP	EXTERMINATE! EXTERMINATE! (3.0389s)
2/19/2022 12:16:28 PM	3.806	SINGLEP	Post-Proton Surge (0.0163s)
2/19/2022 12:16:28 PM	3.806	SINGLEP	DELAYED1 TID22 Could not find a faction with name <Sappers> that is eligible to be random for AIEmpowerer
2/19/2022 12:16:28 PM	3.806	SINGLEP	DELAYED2 TID22 Could not find a faction with name <Elderlings> that is eligible to be random for AIEmpowerer
2/19/2022 12:16:28 PM	3.806	SINGLEP	Background Radiation Taste Test (0.0289s)
2/19/2022 12:16:28 PM	3.806	SINGLEP	Shuffling Chairs On Command Deck (0.0158s)
2/19/2022 12:16:28 PM	3.806	SINGLEP	Windshield Wiping (0.1398s)
2/19/2022 12:16:29 PM	3.806	SINGLEP	Last Organizational Modeling (0.3790s)
2/19/2022 12:16:29 PM	3.806	SINGLEP	Stimulate Modulation (0.4397s)
2/19/2022 12:16:29 PM	3.806	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 0
2/19/2022 12:16:29 PM	3.806	SINGLEP	Order Cores By Seniority (0.0098s)
2/19/2022 12:16:29 PM	3.806	SINGLEP	DELAYED3 TID32 Info: will dump 1400 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
2/19/2022 12:16:30 PM	3.806	SINGLEP	We got 199 campaign's data when deserializing
2/19/2022 12:16:30 PM	3.806	SINGLEP	Final Checks (0.3901s)
2/19/2022 12:16:30 PM	3.806	SINGLEP	Load Historical Documents (0.0040s)
2/19/2022 12:16:30 PM	3.806	SINGLEP	9.8 seconds total load time.
Check System Logs For Rogue Intelligence (0.4s)
Check For Extra Modules (1.3s)
Remembering Alamo (0.3s)
Install Confidence Routines (0.4s)
Late Axionic Computations (0.5s)
Propping Up Starfields (0.3s)
Wearing Ship Parts On Head (0.4s)
EXTERMINATE! EXTERMINATE! (3.0s)
Last Organizational Modeling (0.4s)
Stimulate Modulation (0.4s)
Final Checks (0.4s)
2/19/2022 12:16:30 PM	3.806	SINGLEP	Hello Steam user 'motai'
2/19/2022 12:27:55 PM	3.806	SINGLEP	DELAYED4 TID33 Update mod and expansion statuses!
2/19/2022 12:27:55 PM	3.806	SINGLEP	DELAYED5 TID33 Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (NOT INSTALLED)  
2/19/2022 12:27:55 PM	3.806	SINGLEP	DELAYED6 TID33 Mods:  AMU (Enabled!)  CapturableDreadnoughts (Disabled)  ExoticShips (Enabled!)  ExtendedShipVariants (Enabled!)  FrigatesFocus (Disabled)  FromSpireFrigateToDreadnought (Disabled)  LostHumans (Enabled!)  MicroModCollection (Disabled)  MoreFrigates (Disabled)  MoreStartingFleets (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Enabled!)  StrategicRebalance (Disabled)  StrategicRebalanceDLC1 (Disabled)  StrategicRebalanceDLC2 (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  
2/19/2022 12:27:55 PM	3.806	SINGLEP	Reload All Tables That Allow For That
2/19/2022 12:27:55 PM	3.806	SINGLEP	DELAYED7 TID31 Reset All Pools From Xml Reload
2/19/2022 12:27:59 PM	3.806	SINGLEP	DELAYED8 TID31 Reuse And Ready (3.3352s)
2/19/2022 12:27:59 PM	3.806	SINGLEP	DELAYED9 TID31 Found 479 xml files in 131 folders in 32ms
2/19/2022 12:27:59 PM	3.806	SINGLEP	DELAYED10 TID31 Clear And Reload Xml (0.6089s)
2/19/2022 12:27:59 PM	3.806	SINGLEP	DELAYED11 TID31 479 Xml Files Parsed in 575ms
2/19/2022 12:27:59 PM	3.806	SINGLEP	DELAYED12 TID31 Gather Ancient Lifeforms (0.0050s)
2/19/2022 12:27:59 PM	3.806	SINGLEP	DELAYED13 TID31 479 Xml Files Checked For Exp/Mod Status in 5ms
2/19/2022 12:27:59 PM	3.806	SINGLEP	DELAYED14 TID31 Pruning Excess Brain Cells (0.0000s)
2/19/2022 12:27:59 PM	3.806	SINGLEP	DELAYED15 TID31 Prep Tables (0.0120s)
2/19/2022 12:27:59 PM	3.806	SINGLEP	Tables Are Prepped (0.0082s)
2/19/2022 12:28:00 PM	3.806	SINGLEP	Warning Only: No entries found for table 'ExtraDamageModifiers'.
2/19/2022 12:28:00 PM	3.806	SINGLEP	Initialize Tables (0.4769s)
2/19/2022 12:28:00 PM	3.806	SINGLEP	Do Table Post-Init (0.0110s)
2/19/2022 12:28:00 PM	3.806	SINGLEP	Irradiating Low-Ranking Crew (0.4433s)
2/19/2022 12:28:00 PM	3.806	SINGLEP	Post-Proton Surge (0.0109s)
2/19/2022 12:28:00 PM	3.806	SINGLEP	Could not find a faction with name <Sappers> that is eligible to be random for AIEmpowerer
2/19/2022 12:28:00 PM	3.806	SINGLEP	Could not find a faction with name <Elderlings> that is eligible to be random for AIEmpowerer
2/19/2022 12:28:00 PM	3.806	SINGLEP	Background Radiation Taste Test (0.0090s)
2/19/2022 12:28:00 PM	3.806	SINGLEP	Shuffling Chairs On Command Deck (0.0119s)
2/19/2022 12:28:01 PM	3.806	SINGLEP	Windshield Wiping (0.1603s)
2/19/2022 12:28:01 PM	3.806	SINGLEP	DELAYED16 TID7 PyoticTranslocatorCorvette_PR on PyoticTranslocatorCorvette Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:28:01 PM	3.806	SINGLEP	DELAYED17 TID7 BeamMedicLightFrigate_RE on BeamMedicLightFrigate Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:28:01 PM	3.806	SINGLEP	DELAYED18 TID7 RadarLightFrigate_AS on RadarLightFrigate Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:28:01 PM	3.806	SINGLEP	DELAYED19 TID7 FlamebladeLightFrigate_FB on FlamebladeLightFrigate Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:28:01 PM	3.806	SINGLEP	DELAYED20 TID7 AmbushBeamBot_AB on AmbushBeamBot Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:28:01 PM	3.806	SINGLEP	DELAYED21 TID7 StormHeavyCorvette_DL on StormHeavyCorvette Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:28:01 PM	3.806	SINGLEP	DELAYED22 TID7 ImmortalCruiser_MR on ImmortalCruiser Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:28:01 PM	3.806	SINGLEP	DELAYED23 TID7 LightningArtilleryFrigate_LA on LightningArtilleryFrigate Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:28:01 PM	3.806	SINGLEP	DELAYED24 TID7 ScavengerHeavyFrigate_E on ScavengerHeavyFrigate Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:28:01 PM	3.806	SINGLEP	DELAYED25 TID7 PhaseCruiser_MA on PhaseCruiser Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:28:01 PM	3.806	SINGLEP	DELAYED26 TID7 TransportFlagship_TargetPainter_TP on TransportFlagship_TargetPainter Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:28:01 PM	3.806	SINGLEP	DELAYED27 TID7 TransportFlagship_TargetPainter_Seeded_TP on TransportFlagship_TargetPainter_Seeded Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:28:01 PM	3.806	SINGLEP	DELAYED28 TID7 BeamBombard_W1 on BeamBombard Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:28:01 PM	3.806	SINGLEP	DELAYED29 TID7 RailBombard_W1 on RailBombard Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:28:01 PM	3.806	SINGLEP	DELAYED30 TID7 CrackerJack_W3 on CrackerJack Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:28:01 PM	3.806	SINGLEP	Last Organizational Modeling (0.2118s)
2/19/2022 12:28:01 PM	3.806	SINGLEP	Stimulate Modulation (0.1299s)
2/19/2022 12:28:01 PM	3.806	SINGLEP	Order Cores By Seniority (0.0033s)
2/19/2022 12:28:01 PM	3.806	SINGLEP	Resolution changed to fullscreen 1440x2560
2/19/2022 12:28:01 PM	3.806	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
2/19/2022 12:28:01 PM	3.806	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
2/19/2022 12:28:28 PM	3.806	SINGLEP	DELAYED31 TID27 Update mod and expansion statuses!
2/19/2022 12:28:28 PM	3.806	SINGLEP	DELAYED32 TID27 Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (NOT INSTALLED)  
2/19/2022 12:28:28 PM	3.806	SINGLEP	DELAYED33 TID27 Mods:  AMU (Enabled!)  CapturableDreadnoughts (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Enabled!)  FrigatesFocus (Disabled)  FromSpireFrigateToDreadnought (Disabled)  LostHumans (Enabled!)  MicroModCollection (Disabled)  MoreFrigates (Disabled)  MoreStartingFleets (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Enabled!)  StrategicRebalance (Disabled)  StrategicRebalanceDLC1 (Disabled)  StrategicRebalanceDLC2 (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  
2/19/2022 12:28:28 PM	3.806	SINGLEP	Reload All Tables That Allow For That
2/19/2022 12:28:28 PM	3.806	SINGLEP	DELAYED34 TID16 Final Checks (26.8691s)
2/19/2022 12:28:28 PM	3.806	SINGLEP	DELAYED35 TID16 Reset All Pools From Xml Reload
2/19/2022 12:28:31 PM	3.806	SINGLEP	DELAYED36 TID16 Reuse And Ready (3.6916s)
2/19/2022 12:28:32 PM	3.806	SINGLEP	DELAYED37 TID16 Found 479 xml files in 131 folders in 31ms
2/19/2022 12:28:32 PM	3.806	SINGLEP	DELAYED38 TID16 Clear And Reload Xml (0.5844s)
2/19/2022 12:28:32 PM	3.806	SINGLEP	DELAYED39 TID16 479 Xml Files Parsed in 552ms
2/19/2022 12:28:32 PM	3.806	SINGLEP	DELAYED40 TID16 Gather Ancient Lifeforms (0.0058s)
2/19/2022 12:28:32 PM	3.806	SINGLEP	DELAYED41 TID16 479 Xml Files Checked For Exp/Mod Status in 5ms
2/19/2022 12:28:32 PM	3.806	SINGLEP	DELAYED42 TID16 Pruning Excess Brain Cells (0.0000s)
2/19/2022 12:28:32 PM	3.806	SINGLEP	DELAYED43 TID16 Prep Tables (0.0010s)
2/19/2022 12:28:32 PM	3.806	SINGLEP	Tables Are Prepped (0.0030s)
2/19/2022 12:28:32 PM	3.806	SINGLEP	Warning Only: No entries found for table 'ExtraDamageModifiers'.
2/19/2022 12:28:32 PM	3.806	SINGLEP	Initialize Tables (0.3337s)
2/19/2022 12:28:32 PM	3.806	SINGLEP	Do Table Post-Init (0.0040s)
2/19/2022 12:28:33 PM	3.806	SINGLEP	Investigate Tachyons (0.2768s)
2/19/2022 12:28:33 PM	3.806	SINGLEP	Post-Proton Surge (0.0090s)
2/19/2022 12:28:33 PM	3.806	SINGLEP	DELAYED44 TID13 Could not find a faction with name <Sappers> that is eligible to be random for AIEmpowerer
2/19/2022 12:28:33 PM	3.806	SINGLEP	DELAYED45 TID13 Could not find a faction with name <Elderlings> that is eligible to be random for AIEmpowerer
2/19/2022 12:28:33 PM	3.806	SINGLEP	Background Radiation Taste Test (0.0091s)
2/19/2022 12:28:33 PM	3.806	SINGLEP	Shuffling Chairs On Command Deck (0.0110s)
2/19/2022 12:28:33 PM	3.806	SINGLEP	Windshield Wiping (0.0325s)
2/19/2022 12:28:33 PM	3.806	SINGLEP	DELAYED46 TID13 TransportFlagship_TargetPainter_TP on TransportFlagship_TargetPainter Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:28:33 PM	3.806	SINGLEP	DELAYED47 TID13 TransportFlagship_TargetPainter_Seeded_TP on TransportFlagship_TargetPainter_Seeded Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:28:33 PM	3.806	SINGLEP	DELAYED48 TID13 BeamBombard_W1 on BeamBombard Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:28:33 PM	3.806	SINGLEP	DELAYED49 TID13 RailBombard_W1 on RailBombard Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:28:33 PM	3.806	SINGLEP	DELAYED50 TID13 CrackerJack_W3 on CrackerJack Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:28:33 PM	3.806	SINGLEP	Last Organizational Modeling (0.1367s)
2/19/2022 12:28:33 PM	3.806	SINGLEP	Stimulate Modulation (0.1197s)
2/19/2022 12:28:33 PM	3.806	SINGLEP	Order Cores By Seniority (0.0022s)
2/19/2022 12:28:33 PM	3.806	SINGLEP	Resolution changed to fullscreen 1440x2560
2/19/2022 12:28:33 PM	3.806	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
2/19/2022 12:28:33 PM	3.806	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
2/19/2022 12:28:43 PM	3.806	SINGLEP	DELAYED51 TID34 Update mod and expansion statuses!
2/19/2022 12:28:43 PM	3.806	SINGLEP	DELAYED52 TID34 Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (NOT INSTALLED)  
2/19/2022 12:28:43 PM	3.806	SINGLEP	DELAYED53 TID34 Mods:  AMU (Enabled!)  CapturableDreadnoughts (Disabled)  ExoticShips (Enabled!)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  FromSpireFrigateToDreadnought (Disabled)  LostHumans (Enabled!)  MicroModCollection (Disabled)  MoreFrigates (Disabled)  MoreStartingFleets (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Enabled!)  StrategicRebalance (Disabled)  StrategicRebalanceDLC1 (Disabled)  StrategicRebalanceDLC2 (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  
2/19/2022 12:28:43 PM	3.806	SINGLEP	Reload All Tables That Allow For That
2/19/2022 12:28:43 PM	3.806	SINGLEP	DELAYED54 TID32 Final Checks (9.5541s)
2/19/2022 12:28:43 PM	3.806	SINGLEP	DELAYED55 TID32 Reset All Pools From Xml Reload
2/19/2022 12:28:46 PM	3.806	SINGLEP	DELAYED56 TID32 Reuse And Ready (3.6006s)
2/19/2022 12:28:46 PM	3.806	SINGLEP	DELAYED57 TID32 Found 479 xml files in 131 folders in 31ms
2/19/2022 12:28:47 PM	3.806	SINGLEP	DELAYED58 TID32 Clear And Reload Xml (0.6341s)
2/19/2022 12:28:47 PM	3.806	SINGLEP	DELAYED59 TID32 479 Xml Files Parsed in 602ms
2/19/2022 12:28:47 PM	3.806	SINGLEP	DELAYED60 TID32 Gather Ancient Lifeforms (0.0040s)
2/19/2022 12:28:47 PM	3.806	SINGLEP	DELAYED61 TID32 479 Xml Files Checked For Exp/Mod Status in 4ms
2/19/2022 12:28:47 PM	3.806	SINGLEP	DELAYED62 TID32 Pruning Excess Brain Cells (0.0000s)
2/19/2022 12:28:47 PM	3.806	SINGLEP	DELAYED63 TID32 Prep Tables (0.0030s)
2/19/2022 12:28:47 PM	3.806	SINGLEP	Tables Are Prepped (0.0020s)
2/19/2022 12:28:47 PM	3.806	SINGLEP	Warning Only: No entries found for table 'ExtraDamageModifiers'.
2/19/2022 12:28:47 PM	3.806	SINGLEP	Initialize Tables (0.3298s)
2/19/2022 12:28:47 PM	3.806	SINGLEP	Do Table Post-Init (0.0040s)
2/19/2022 12:28:47 PM	3.806	SINGLEP	Assimilate Technological Distinctiveness (0.2768s)
2/19/2022 12:28:47 PM	3.806	SINGLEP	Post-Proton Surge (0.0090s)
2/19/2022 12:28:47 PM	3.806	SINGLEP	DELAYED64 TID17 Could not find a faction with name <Sappers> that is eligible to be random for AIEmpowerer
2/19/2022 12:28:47 PM	3.806	SINGLEP	DELAYED65 TID17 Could not find a faction with name <Elderlings> that is eligible to be random for AIEmpowerer
2/19/2022 12:28:47 PM	3.806	SINGLEP	Background Radiation Taste Test (0.0090s)
2/19/2022 12:28:47 PM	3.806	SINGLEP	Shuffling Chairs On Command Deck (0.0112s)
2/19/2022 12:28:47 PM	3.806	SINGLEP	Windshield Wiping (0.0330s)
2/19/2022 12:28:47 PM	3.806	SINGLEP	PyoticTranslocatorCorvette_PR on PyoticTranslocatorCorvette Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:28:47 PM	3.806	SINGLEP	BeamMedicLightFrigate_RE on BeamMedicLightFrigate Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:28:47 PM	3.806	SINGLEP	RadarLightFrigate_AS on RadarLightFrigate Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:28:47 PM	3.806	SINGLEP	FlamebladeLightFrigate_FB on FlamebladeLightFrigate Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:28:47 PM	3.806	SINGLEP	AmbushBeamBot_AB on AmbushBeamBot Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:28:47 PM	3.806	SINGLEP	StormHeavyCorvette_DL on StormHeavyCorvette Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:28:47 PM	3.806	SINGLEP	ImmortalCruiser_MR on ImmortalCruiser Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:28:47 PM	3.806	SINGLEP	LightningArtilleryFrigate_LA on LightningArtilleryFrigate Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:28:47 PM	3.806	SINGLEP	ScavengerHeavyFrigate_E on ScavengerHeavyFrigate Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:28:47 PM	3.806	SINGLEP	PhaseCruiser_MA on PhaseCruiser Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:28:47 PM	3.806	SINGLEP	CrackerJack_W3 on CrackerJack Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:28:48 PM	3.806	SINGLEP	Last Organizational Modeling (0.1521s)
2/19/2022 12:28:48 PM	3.806	SINGLEP	Stimulate Modulation (0.1505s)
2/19/2022 12:28:48 PM	3.806	SINGLEP	Order Cores By Seniority (0.0045s)
2/19/2022 12:28:48 PM	3.806	SINGLEP	Resolution changed to fullscreen 1440x2560
2/19/2022 12:28:48 PM	3.806	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
2/19/2022 12:28:48 PM	3.806	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
2/19/2022 12:29:03 PM	3.806	SINGLEP	DELAYED66 TID8 Update mod and expansion statuses!
2/19/2022 12:29:03 PM	3.806	SINGLEP	DELAYED67 TID8 Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (NOT INSTALLED)  
2/19/2022 12:29:03 PM	3.806	SINGLEP	DELAYED68 TID8 Mods:  AMU (Enabled!)  CapturableDreadnoughts (Disabled)  ExoticShips (Enabled!)  ExtendedShipVariants (Enabled!)  FrigatesFocus (Disabled)  FromSpireFrigateToDreadnought (Disabled)  LostHumans (Disabled)  MicroModCollection (Disabled)  MoreFrigates (Disabled)  MoreStartingFleets (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Enabled!)  StrategicRebalance (Disabled)  StrategicRebalanceDLC1 (Disabled)  StrategicRebalanceDLC2 (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  
2/19/2022 12:29:03 PM	3.806	SINGLEP	Reload All Tables That Allow For That
2/19/2022 12:29:03 PM	3.806	SINGLEP	DELAYED69 TID27 Final Checks (15.0871s)
2/19/2022 12:29:03 PM	3.806	SINGLEP	DELAYED70 TID27 Reset All Pools From Xml Reload
2/19/2022 12:29:06 PM	3.806	SINGLEP	DELAYED71 TID27 Reuse And Ready (3.5526s)
2/19/2022 12:29:06 PM	3.806	SINGLEP	DELAYED72 TID27 Found 479 xml files in 131 folders in 30ms
2/19/2022 12:29:07 PM	3.806	SINGLEP	DELAYED73 TID27 Clear And Reload Xml (0.5039s)
2/19/2022 12:29:07 PM	3.806	SINGLEP	DELAYED74 TID27 479 Xml Files Parsed in 472ms
2/19/2022 12:29:07 PM	3.806	SINGLEP	DELAYED75 TID27 Gather Ancient Lifeforms (0.0065s)
2/19/2022 12:29:07 PM	3.806	SINGLEP	DELAYED76 TID27 479 Xml Files Checked For Exp/Mod Status in 6ms
2/19/2022 12:29:07 PM	3.806	SINGLEP	DELAYED77 TID27 Pruning Excess Brain Cells (0.0000s)
2/19/2022 12:29:07 PM	3.806	SINGLEP	Tables Are Prepped (0.0010s)
2/19/2022 12:29:07 PM	3.806	SINGLEP	DELAYED78 TID27 Prep Tables (0.0012s)
2/19/2022 12:29:07 PM	3.806	SINGLEP	Warning Only: No entries found for table 'ExtraDamageModifiers'.
2/19/2022 12:29:07 PM	3.806	SINGLEP	Initialize Tables (0.4173s)
2/19/2022 12:29:07 PM	3.806	SINGLEP	Do Table Post-Init (0.0109s)
2/19/2022 12:29:08 PM	3.806	SINGLEP	Bend Laws Of Gravity (0.2884s)
2/19/2022 12:29:08 PM	3.806	SINGLEP	Post-Proton Surge (0.0080s)
2/19/2022 12:29:08 PM	3.806	SINGLEP	DELAYED79 TID10 Could not find a faction with name <Sappers> that is eligible to be random for AIEmpowerer
2/19/2022 12:29:08 PM	3.806	SINGLEP	DELAYED80 TID10 Could not find a faction with name <Elderlings> that is eligible to be random for AIEmpowerer
2/19/2022 12:29:08 PM	3.806	SINGLEP	Background Radiation Taste Test (0.0090s)
2/19/2022 12:29:08 PM	3.806	SINGLEP	Shuffling Chairs On Command Deck (0.0116s)
2/19/2022 12:29:08 PM	3.806	SINGLEP	Windshield Wiping (0.0321s)
2/19/2022 12:29:08 PM	3.806	SINGLEP	PyoticTranslocatorCorvette_PR on PyoticTranslocatorCorvette Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:29:08 PM	3.806	SINGLEP	BeamMedicLightFrigate_RE on BeamMedicLightFrigate Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:29:08 PM	3.806	SINGLEP	RadarLightFrigate_AS on RadarLightFrigate Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:29:08 PM	3.806	SINGLEP	FlamebladeLightFrigate_FB on FlamebladeLightFrigate Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:29:08 PM	3.806	SINGLEP	AmbushBeamBot_AB on AmbushBeamBot Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:29:08 PM	3.806	SINGLEP	StormHeavyCorvette_DL on StormHeavyCorvette Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:29:08 PM	3.806	SINGLEP	ImmortalCruiser_MR on ImmortalCruiser Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:29:08 PM	3.806	SINGLEP	LightningArtilleryFrigate_LA on LightningArtilleryFrigate Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:29:08 PM	3.806	SINGLEP	ScavengerHeavyFrigate_E on ScavengerHeavyFrigate Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:29:08 PM	3.806	SINGLEP	PhaseCruiser_MA on PhaseCruiser Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:29:08 PM	3.806	SINGLEP	TransportFlagship_TargetPainter_TP on TransportFlagship_TargetPainter Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:29:08 PM	3.806	SINGLEP	TransportFlagship_TargetPainter_Seeded_TP on TransportFlagship_TargetPainter_Seeded Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:29:08 PM	3.806	SINGLEP	BeamBombard_W1 on BeamBombard Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:29:08 PM	3.806	SINGLEP	RailBombard_W1 on RailBombard Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:29:08 PM	3.806	SINGLEP	CrackerJack_W3 on CrackerJack Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:29:08 PM	3.806	SINGLEP	Last Organizational Modeling (0.1334s)
2/19/2022 12:29:08 PM	3.806	SINGLEP	Stimulate Modulation (0.0854s)
2/19/2022 12:29:08 PM	3.806	SINGLEP	Order Cores By Seniority (0.0026s)
2/19/2022 12:29:08 PM	3.806	SINGLEP	Resolution changed to fullscreen 1440x2560
2/19/2022 12:29:08 PM	3.806	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
2/19/2022 12:29:08 PM	3.806	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
2/19/2022 12:29:17 PM	3.806	SINGLEP	DELAYED81 TID6 Update mod and expansion statuses!
2/19/2022 12:29:17 PM	3.806	SINGLEP	DELAYED82 TID6 Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (NOT INSTALLED)  
2/19/2022 12:29:17 PM	3.806	SINGLEP	DELAYED83 TID6 Mods:  AMU (Enabled!)  CapturableDreadnoughts (Disabled)  ExoticShips (Enabled!)  ExtendedShipVariants (Enabled!)  FrigatesFocus (Disabled)  FromSpireFrigateToDreadnought (Disabled)  LostHumans (Enabled!)  MicroModCollection (Disabled)  MoreFrigates (Disabled)  MoreStartingFleets (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  StrategicRebalance (Disabled)  StrategicRebalanceDLC1 (Disabled)  StrategicRebalanceDLC2 (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  
2/19/2022 12:29:17 PM	3.806	SINGLEP	Reload All Tables That Allow For That
2/19/2022 12:29:17 PM	3.806	SINGLEP	DELAYED84 TID23 Final Checks (9.2799s)
2/19/2022 12:29:17 PM	3.806	SINGLEP	DELAYED85 TID23 Reset All Pools From Xml Reload
2/19/2022 12:29:21 PM	3.806	SINGLEP	DELAYED86 TID23 Reuse And Ready (3.7152s)
2/19/2022 12:29:21 PM	3.806	SINGLEP	DELAYED87 TID23 Found 479 xml files in 131 folders in 29ms
2/19/2022 12:29:22 PM	3.806	SINGLEP	DELAYED88 TID23 Clear And Reload Xml (0.6574s)
2/19/2022 12:29:22 PM	3.806	SINGLEP	DELAYED89 TID23 479 Xml Files Parsed in 628ms
2/19/2022 12:29:22 PM	3.806	SINGLEP	DELAYED90 TID23 Gather Ancient Lifeforms (0.0064s)
2/19/2022 12:29:22 PM	3.806	SINGLEP	DELAYED91 TID23 479 Xml Files Checked For Exp/Mod Status in 6ms
2/19/2022 12:29:22 PM	3.806	SINGLEP	DELAYED92 TID23 Pruning Excess Brain Cells (0.0000s)
2/19/2022 12:29:22 PM	3.806	SINGLEP	DELAYED93 TID23 Prep Tables (0.0020s)
2/19/2022 12:29:22 PM	3.806	SINGLEP	Tables Are Prepped (0.0010s)
2/19/2022 12:29:22 PM	3.806	SINGLEP	Warning Only: No entries found for table 'ExtraDamageModifiers'.
2/19/2022 12:29:22 PM	3.806	SINGLEP	Initialize Tables (0.3390s)
2/19/2022 12:29:22 PM	3.806	SINGLEP	Do Table Post-Init (0.0029s)
2/19/2022 12:29:22 PM	3.806	SINGLEP	Routing Emergency Power (0.2802s)
2/19/2022 12:29:22 PM	3.806	SINGLEP	Post-Proton Surge (0.0068s)
2/19/2022 12:29:22 PM	3.806	SINGLEP	DELAYED94 TID44 Could not find a faction with name <Sappers> that is eligible to be random for AIEmpowerer
2/19/2022 12:29:22 PM	3.806	SINGLEP	DELAYED95 TID44 Could not find a faction with name <Elderlings> that is eligible to be random for AIEmpowerer
2/19/2022 12:29:22 PM	3.806	SINGLEP	Background Radiation Taste Test (0.0090s)
2/19/2022 12:29:22 PM	3.806	SINGLEP	Shuffling Chairs On Command Deck (0.0116s)
2/19/2022 12:29:22 PM	3.806	SINGLEP	Windshield Wiping (0.0310s)
2/19/2022 12:29:22 PM	3.806	SINGLEP	DELAYED96 TID33 PyoticTranslocatorCorvette_PR on PyoticTranslocatorCorvette Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:29:22 PM	3.806	SINGLEP	DELAYED97 TID33 BeamMedicLightFrigate_RE on BeamMedicLightFrigate Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:29:22 PM	3.806	SINGLEP	DELAYED98 TID33 RadarLightFrigate_AS on RadarLightFrigate Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:29:22 PM	3.806	SINGLEP	DELAYED99 TID33 FlamebladeLightFrigate_FB on FlamebladeLightFrigate Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:29:22 PM	3.806	SINGLEP	DELAYED100 TID33 AmbushBeamBot_AB on AmbushBeamBot Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:29:22 PM	3.806	SINGLEP	DELAYED101 TID33 StormHeavyCorvette_DL on StormHeavyCorvette Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:29:22 PM	3.806	SINGLEP	DELAYED102 TID33 ImmortalCruiser_MR on ImmortalCruiser Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:29:22 PM	3.806	SINGLEP	DELAYED103 TID33 LightningArtilleryFrigate_LA on LightningArtilleryFrigate Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:29:22 PM	3.806	SINGLEP	DELAYED104 TID33 ScavengerHeavyFrigate_E on ScavengerHeavyFrigate Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:29:22 PM	3.806	SINGLEP	DELAYED105 TID33 PhaseCruiser_MA on PhaseCruiser Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:29:22 PM	3.806	SINGLEP	DELAYED106 TID33 TransportFlagship_TargetPainter_TP on TransportFlagship_TargetPainter Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:29:22 PM	3.806	SINGLEP	DELAYED107 TID33 TransportFlagship_TargetPainter_Seeded_TP on TransportFlagship_TargetPainter_Seeded Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:29:22 PM	3.806	SINGLEP	DELAYED108 TID33 BeamBombard_W1 on BeamBombard Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:29:22 PM	3.806	SINGLEP	DELAYED109 TID33 RailBombard_W1 on RailBombard Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:29:22 PM	3.806	SINGLEP	Last Organizational Modeling (0.1199s)
2/19/2022 12:29:22 PM	3.806	SINGLEP	Stimulate Modulation (0.0909s)
2/19/2022 12:29:22 PM	3.806	SINGLEP	Order Cores By Seniority (0.0040s)
2/19/2022 12:29:22 PM	3.806	SINGLEP	Resolution changed to fullscreen 1440x2560
2/19/2022 12:29:22 PM	3.806	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
2/19/2022 12:29:22 PM	3.806	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
2/19/2022 12:29:45 PM	3.806	SINGLEP	DELAYED110 TID13 Update mod and expansion statuses!
2/19/2022 12:29:45 PM	3.806	SINGLEP	DELAYED111 TID13 Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (NOT INSTALLED)  
2/19/2022 12:29:45 PM	3.806	SINGLEP	DELAYED112 TID13 Mods:  AMU (Enabled!)  CapturableDreadnoughts (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  FromSpireFrigateToDreadnought (Disabled)  LostHumans (Enabled!)  MicroModCollection (Disabled)  MoreFrigates (Disabled)  MoreStartingFleets (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  StrategicRebalance (Disabled)  StrategicRebalanceDLC1 (Disabled)  StrategicRebalanceDLC2 (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  
2/19/2022 12:29:45 PM	3.806	SINGLEP	Reload All Tables That Allow For That
2/19/2022 12:29:45 PM	3.806	SINGLEP	DELAYED113 TID35 Final Checks (22.1570s)
2/19/2022 12:29:45 PM	3.806	SINGLEP	DELAYED114 TID35 Reset All Pools From Xml Reload
2/19/2022 12:29:48 PM	3.806	SINGLEP	DELAYED115 TID35 Reuse And Ready (3.5891s)
2/19/2022 12:29:48 PM	3.806	SINGLEP	DELAYED116 TID35 Found 479 xml files in 131 folders in 30ms
2/19/2022 12:29:49 PM	3.806	SINGLEP	DELAYED117 TID35 Clear And Reload Xml (1.2036s)
2/19/2022 12:29:49 PM	3.806	SINGLEP	DELAYED118 TID35 479 Xml Files Parsed in 1,173ms
2/19/2022 12:29:49 PM	3.806	SINGLEP	DELAYED119 TID35 Gather Ancient Lifeforms (0.0063s)
2/19/2022 12:29:49 PM	3.806	SINGLEP	DELAYED120 TID35 479 Xml Files Checked For Exp/Mod Status in 6ms
2/19/2022 12:29:49 PM	3.806	SINGLEP	DELAYED121 TID35 Pruning Excess Brain Cells (0.0000s)
2/19/2022 12:29:49 PM	3.806	SINGLEP	DELAYED122 TID35 Prep Tables (0.0010s)
2/19/2022 12:29:49 PM	3.806	SINGLEP	Tables Are Prepped (0.0030s)
2/19/2022 12:29:50 PM	3.806	SINGLEP	Warning Only: No entries found for table 'ExtraDamageModifiers'.
2/19/2022 12:29:50 PM	3.806	SINGLEP	Initialize Tables (0.3054s)
2/19/2022 12:29:50 PM	3.806	SINGLEP	Do Table Post-Init (0.0100s)
2/19/2022 12:29:50 PM	3.806	SINGLEP	Detecting Power Spikes (0.2645s)
2/19/2022 12:29:50 PM	3.806	SINGLEP	Post-Proton Surge (0.0060s)
2/19/2022 12:29:50 PM	3.806	SINGLEP	Could not find a faction with name <Sappers> that is eligible to be random for AIEmpowerer
2/19/2022 12:29:50 PM	3.806	SINGLEP	Could not find a faction with name <Elderlings> that is eligible to be random for AIEmpowerer
2/19/2022 12:29:50 PM	3.806	SINGLEP	Background Radiation Taste Test (0.0090s)
2/19/2022 12:29:50 PM	3.806	SINGLEP	Shuffling Chairs On Command Deck (0.0109s)
2/19/2022 12:29:50 PM	3.806	SINGLEP	Windshield Wiping (0.0310s)
2/19/2022 12:29:50 PM	3.806	SINGLEP	Last Organizational Modeling (0.0990s)
2/19/2022 12:29:50 PM	3.806	SINGLEP	Stimulate Modulation (0.0797s)
2/19/2022 12:29:50 PM	3.806	SINGLEP	DELAYED123 TID13 Info: will dump 1430 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
2/19/2022 12:29:50 PM	3.806	SINGLEP	Order Cores By Seniority (0.0031s)
2/19/2022 12:29:50 PM	3.806	SINGLEP	Resolution changed to fullscreen 1440x2560
2/19/2022 12:29:50 PM	3.806	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
2/19/2022 12:29:50 PM	3.806	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
2/19/2022 12:29:58 PM	3.806	SINGLEP	DELAYED124 TID24 Update mod and expansion statuses!
2/19/2022 12:29:58 PM	3.806	SINGLEP	DELAYED125 TID24 Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (NOT INSTALLED)  
2/19/2022 12:29:58 PM	3.806	SINGLEP	DELAYED126 TID24 Mods:  AMU (Enabled!)  CapturableDreadnoughts (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Enabled!)  FrigatesFocus (Disabled)  FromSpireFrigateToDreadnought (Disabled)  LostHumans (Enabled!)  MicroModCollection (Disabled)  MoreFrigates (Disabled)  MoreStartingFleets (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  StrategicRebalance (Disabled)  StrategicRebalanceDLC1 (Disabled)  StrategicRebalanceDLC2 (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  
2/19/2022 12:29:58 PM	3.806	SINGLEP	Reload All Tables That Allow For That
2/19/2022 12:29:58 PM	3.806	SINGLEP	DELAYED127 TID20 Final Checks (7.5564s)
2/19/2022 12:29:58 PM	3.806	SINGLEP	DELAYED128 TID20 Reset All Pools From Xml Reload
2/19/2022 12:30:01 PM	3.806	SINGLEP	DELAYED129 TID20 Reuse And Ready (3.3990s)
2/19/2022 12:30:01 PM	3.806	SINGLEP	DELAYED130 TID20 Found 479 xml files in 131 folders in 29ms
2/19/2022 12:30:02 PM	3.806	SINGLEP	DELAYED131 TID20 Clear And Reload Xml (0.6114s)
2/19/2022 12:30:02 PM	3.806	SINGLEP	DELAYED132 TID20 479 Xml Files Parsed in 581ms
2/19/2022 12:30:02 PM	3.806	SINGLEP	DELAYED133 TID20 Gather Ancient Lifeforms (0.0064s)
2/19/2022 12:30:02 PM	3.806	SINGLEP	DELAYED134 TID20 479 Xml Files Checked For Exp/Mod Status in 5ms
2/19/2022 12:30:02 PM	3.806	SINGLEP	DELAYED135 TID20 Pruning Excess Brain Cells (0.0000s)
2/19/2022 12:30:02 PM	3.806	SINGLEP	DELAYED136 TID20 Prep Tables (0.0010s)
2/19/2022 12:30:02 PM	3.806	SINGLEP	Tables Are Prepped (0.0035s)
2/19/2022 12:30:02 PM	3.806	SINGLEP	Warning Only: No entries found for table 'ExtraDamageModifiers'.
2/19/2022 12:30:02 PM	3.806	SINGLEP	Initialize Tables (0.3215s)
2/19/2022 12:30:02 PM	3.806	SINGLEP	Do Table Post-Init (0.0110s)
2/19/2022 12:30:02 PM	3.806	SINGLEP	Reboot Warp Drives (0.2704s)
2/19/2022 12:30:02 PM	3.806	SINGLEP	Post-Proton Surge (0.0080s)
2/19/2022 12:30:02 PM	3.806	SINGLEP	DELAYED137 TID26 Could not find a faction with name <Sappers> that is eligible to be random for AIEmpowerer
2/19/2022 12:30:02 PM	3.806	SINGLEP	DELAYED138 TID26 Could not find a faction with name <Elderlings> that is eligible to be random for AIEmpowerer
2/19/2022 12:30:02 PM	3.806	SINGLEP	Background Radiation Taste Test (0.0087s)
2/19/2022 12:30:02 PM	3.806	SINGLEP	Shuffling Chairs On Command Deck (0.0115s)
2/19/2022 12:30:03 PM	3.806	SINGLEP	Windshield Wiping (0.0320s)
2/19/2022 12:30:03 PM	3.806	SINGLEP	DELAYED139 TID5 TransportFlagship_TargetPainter_TP on TransportFlagship_TargetPainter Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:30:03 PM	3.806	SINGLEP	DELAYED140 TID5 TransportFlagship_TargetPainter_Seeded_TP on TransportFlagship_TargetPainter_Seeded Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:30:03 PM	3.806	SINGLEP	DELAYED141 TID5 BeamBombard_W1 on BeamBombard Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:30:03 PM	3.806	SINGLEP	DELAYED142 TID5 RailBombard_W1 on RailBombard Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:30:03 PM	3.806	SINGLEP	Last Organizational Modeling (0.1037s)
2/19/2022 12:30:03 PM	3.806	SINGLEP	Stimulate Modulation (0.0811s)
2/19/2022 12:30:03 PM	3.806	SINGLEP	Order Cores By Seniority (0.0031s)
2/19/2022 12:30:03 PM	3.806	SINGLEP	Resolution changed to fullscreen 1440x2560
2/19/2022 12:30:03 PM	3.806	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
2/19/2022 12:30:03 PM	3.806	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
2/19/2022 12:30:11 PM	3.806	SINGLEP	DELAYED143 TID46 Update mod and expansion statuses!
2/19/2022 12:30:11 PM	3.806	SINGLEP	DELAYED144 TID46 Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (NOT INSTALLED)  
2/19/2022 12:30:11 PM	3.806	SINGLEP	DELAYED145 TID46 Mods:  AMU (Enabled!)  CapturableDreadnoughts (Disabled)  ExoticShips (Enabled!)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  FromSpireFrigateToDreadnought (Disabled)  LostHumans (Enabled!)  MicroModCollection (Disabled)  MoreFrigates (Disabled)  MoreStartingFleets (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  StrategicRebalance (Disabled)  StrategicRebalanceDLC1 (Disabled)  StrategicRebalanceDLC2 (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  
2/19/2022 12:30:11 PM	3.806	SINGLEP	Reload All Tables That Allow For That
2/19/2022 12:30:11 PM	3.806	SINGLEP	DELAYED146 TID36 Final Checks (7.8551s)
2/19/2022 12:30:11 PM	3.806	SINGLEP	DELAYED147 TID36 Reset All Pools From Xml Reload
2/19/2022 12:30:14 PM	3.806	SINGLEP	DELAYED148 TID36 Reuse And Ready (3.5709s)
2/19/2022 12:30:14 PM	3.806	SINGLEP	DELAYED149 TID36 Found 479 xml files in 131 folders in 30ms
2/19/2022 12:30:15 PM	3.806	SINGLEP	DELAYED150 TID36 Clear And Reload Xml (0.5306s)
2/19/2022 12:30:15 PM	3.806	SINGLEP	DELAYED151 TID36 479 Xml Files Parsed in 500ms
2/19/2022 12:30:15 PM	3.806	SINGLEP	DELAYED152 TID36 Gather Ancient Lifeforms (0.0060s)
2/19/2022 12:30:15 PM	3.806	SINGLEP	DELAYED153 TID36 479 Xml Files Checked For Exp/Mod Status in 6ms
2/19/2022 12:30:15 PM	3.806	SINGLEP	DELAYED154 TID36 Pruning Excess Brain Cells (0.0000s)
2/19/2022 12:30:15 PM	3.806	SINGLEP	DELAYED155 TID36 Prep Tables (0.0008s)
2/19/2022 12:30:15 PM	3.806	SINGLEP	Tables Are Prepped (0.0055s)
2/19/2022 12:30:15 PM	3.806	SINGLEP	Warning Only: No entries found for table 'ExtraDamageModifiers'.
2/19/2022 12:30:15 PM	3.806	SINGLEP	Initialize Tables (0.3840s)
2/19/2022 12:30:15 PM	3.806	SINGLEP	Do Table Post-Init (0.0040s)
2/19/2022 12:30:15 PM	3.806	SINGLEP	Weaponizing Cryonics (0.2857s)
2/19/2022 12:30:15 PM	3.806	SINGLEP	Post-Proton Surge (0.0082s)
2/19/2022 12:30:15 PM	3.806	SINGLEP	DELAYED156 TID36 Could not find a faction with name <Sappers> that is eligible to be random for AIEmpowerer
2/19/2022 12:30:15 PM	3.806	SINGLEP	DELAYED157 TID36 Could not find a faction with name <Elderlings> that is eligible to be random for AIEmpowerer
2/19/2022 12:30:15 PM	3.806	SINGLEP	Background Radiation Taste Test (0.0090s)
2/19/2022 12:30:15 PM	3.806	SINGLEP	Shuffling Chairs On Command Deck (0.0133s)
2/19/2022 12:30:15 PM	3.806	SINGLEP	Windshield Wiping (0.0320s)
2/19/2022 12:30:15 PM	3.806	SINGLEP	PyoticTranslocatorCorvette_PR on PyoticTranslocatorCorvette Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:30:15 PM	3.806	SINGLEP	BeamMedicLightFrigate_RE on BeamMedicLightFrigate Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:30:15 PM	3.806	SINGLEP	RadarLightFrigate_AS on RadarLightFrigate Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:30:15 PM	3.806	SINGLEP	FlamebladeLightFrigate_FB on FlamebladeLightFrigate Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:30:15 PM	3.806	SINGLEP	AmbushBeamBot_AB on AmbushBeamBot Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:30:15 PM	3.806	SINGLEP	StormHeavyCorvette_DL on StormHeavyCorvette Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:30:15 PM	3.806	SINGLEP	ImmortalCruiser_MR on ImmortalCruiser Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:30:15 PM	3.806	SINGLEP	LightningArtilleryFrigate_LA on LightningArtilleryFrigate Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:30:15 PM	3.806	SINGLEP	ScavengerHeavyFrigate_E on ScavengerHeavyFrigate Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:30:15 PM	3.806	SINGLEP	PhaseCruiser_MA on PhaseCruiser Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:30:16 PM	3.806	SINGLEP	Last Organizational Modeling (0.1060s)
2/19/2022 12:30:16 PM	3.806	SINGLEP	Stimulate Modulation (0.0774s)
2/19/2022 12:30:16 PM	3.806	SINGLEP	Order Cores By Seniority (0.0022s)
2/19/2022 12:30:16 PM	3.806	SINGLEP	Resolution changed to fullscreen 1440x2560
2/19/2022 12:30:16 PM	3.806	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
2/19/2022 12:30:16 PM	3.806	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
2/19/2022 12:33:21 PM	3.806	SINGLEP	DELAYED158 TID32 Update mod and expansion statuses!
2/19/2022 12:33:21 PM	3.806	SINGLEP	DELAYED159 TID32 Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (NOT INSTALLED)  
2/19/2022 12:33:21 PM	3.806	SINGLEP	DELAYED160 TID32 Mods:  AMU (Enabled!)  CapturableDreadnoughts (Disabled)  ExoticShips (Enabled!)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  FromSpireFrigateToDreadnought (Disabled)  LostHumans (Enabled!)  MicroModCollection (Disabled)  MoreFrigates (Disabled)  MoreStartingFleets (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Enabled!)  StrategicRebalance (Disabled)  StrategicRebalanceDLC1 (Disabled)  StrategicRebalanceDLC2 (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  
2/19/2022 12:33:21 PM	3.806	SINGLEP	Reload All Tables That Allow For That
2/19/2022 12:33:21 PM	3.806	SINGLEP	DELAYED161 TID16 Final Checks (185.2112s)
2/19/2022 12:33:21 PM	3.806	SINGLEP	DELAYED162 TID16 Reset All Pools From Xml Reload
2/19/2022 12:33:24 PM	3.806	SINGLEP	DELAYED163 TID16 Reuse And Ready (3.3958s)
2/19/2022 12:33:24 PM	3.806	SINGLEP	DELAYED164 TID16 Found 479 xml files in 131 folders in 59ms
2/19/2022 12:33:25 PM	3.806	SINGLEP	DELAYED165 TID16 Clear And Reload Xml (0.5623s)
2/19/2022 12:33:25 PM	3.806	SINGLEP	DELAYED166 TID16 479 Xml Files Parsed in 502ms
2/19/2022 12:33:25 PM	3.806	SINGLEP	DELAYED167 TID16 Gather Ancient Lifeforms (0.0050s)
2/19/2022 12:33:25 PM	3.806	SINGLEP	DELAYED168 TID16 479 Xml Files Checked For Exp/Mod Status in 5ms
2/19/2022 12:33:25 PM	3.806	SINGLEP	DELAYED169 TID16 Pruning Excess Brain Cells (0.0000s)
2/19/2022 12:33:25 PM	3.806	SINGLEP	DELAYED170 TID16 Prep Tables (0.0035s)
2/19/2022 12:33:25 PM	3.806	SINGLEP	Tables Are Prepped (0.0010s)
2/19/2022 12:33:25 PM	3.806	SINGLEP	Warning Only: No entries found for table 'ExtraDamageModifiers'.
2/19/2022 12:33:25 PM	3.806	SINGLEP	Initialize Tables (0.3263s)
2/19/2022 12:33:25 PM	3.806	SINGLEP	Do Table Post-Init (0.0030s)
2/19/2022 12:33:25 PM	3.806	SINGLEP	Reboot Warp Drives (0.2787s)
2/19/2022 12:33:25 PM	3.806	SINGLEP	Post-Proton Surge (0.0080s)
2/19/2022 12:33:25 PM	3.806	SINGLEP	DELAYED171 TID14 Could not find a faction with name <Sappers> that is eligible to be random for AIEmpowerer
2/19/2022 12:33:25 PM	3.806	SINGLEP	DELAYED172 TID14 Could not find a faction with name <Elderlings> that is eligible to be random for AIEmpowerer
2/19/2022 12:33:25 PM	3.806	SINGLEP	Background Radiation Taste Test (0.0100s)
2/19/2022 12:33:25 PM	3.806	SINGLEP	Shuffling Chairs On Command Deck (0.0112s)
2/19/2022 12:33:25 PM	3.806	SINGLEP	Windshield Wiping (0.0320s)
2/19/2022 12:33:25 PM	3.806	SINGLEP	PyoticTranslocatorCorvette_PR on PyoticTranslocatorCorvette Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:33:25 PM	3.806	SINGLEP	BeamMedicLightFrigate_RE on BeamMedicLightFrigate Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:33:25 PM	3.806	SINGLEP	RadarLightFrigate_AS on RadarLightFrigate Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:33:25 PM	3.806	SINGLEP	FlamebladeLightFrigate_FB on FlamebladeLightFrigate Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:33:25 PM	3.806	SINGLEP	AmbushBeamBot_AB on AmbushBeamBot Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:33:25 PM	3.806	SINGLEP	StormHeavyCorvette_DL on StormHeavyCorvette Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:33:25 PM	3.806	SINGLEP	ImmortalCruiser_MR on ImmortalCruiser Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:33:25 PM	3.806	SINGLEP	LightningArtilleryFrigate_LA on LightningArtilleryFrigate Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:33:25 PM	3.806	SINGLEP	ScavengerHeavyFrigate_E on ScavengerHeavyFrigate Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:33:25 PM	3.806	SINGLEP	PhaseCruiser_MA on PhaseCruiser Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:33:25 PM	3.806	SINGLEP	CrackerJack_W3 on CrackerJack Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/19/2022 12:33:26 PM	3.806	SINGLEP	Last Organizational Modeling (0.1101s)
2/19/2022 12:33:26 PM	3.806	SINGLEP	Stimulate Modulation (0.0843s)
2/19/2022 12:33:26 PM	3.806	SINGLEP	Order Cores By Seniority (0.0114s)
2/19/2022 12:33:26 PM	3.806	SINGLEP	Resolution changed to fullscreen 1440x2560
2/19/2022 12:33:26 PM	3.806	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
2/19/2022 12:33:26 PM	3.806	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
2/19/2022 12:34:09 PM	3.806	SINGLEP	Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Fun With Factions\All My Friends.save Source1: AnythingElse Source3: LoadingQuickStart
2/19/2022 12:34:09 PM	3.806	SINGLEP	Clearing player accounts.
2/19/2022 12:34:10 PM	3.806	SINGLEP	Clearing player accounts.
2/19/2022 12:34:10 PM	3.806	SINGLEP	null possible names for planet Type: Normal so we go into Malkovich mode.
2/19/2022 12:34:10 PM	3.806	SINGLEP	Clearing player accounts.
2/19/2022 12:34:10 PM	3.806	SINGLEP	loading as template
2/19/2022 12:34:10 PM	3.806	SINGLEP	Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these.
2/19/2022 12:34:10 PM	3.806	SINGLEP	Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these.
2/19/2022 12:34:10 PM	3.806	SINGLEP	Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these.
2/19/2022 12:34:10 PM	3.806	SINGLEP	Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these.
2/19/2022 12:34:10 PM	3.806	SINGLEP	Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these.
2/19/2022 12:34:10 PM	3.806	SINGLEP	Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these.
2/19/2022 12:34:10 PM	3.806	SINGLEP	Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these.
2/19/2022 12:34:10 PM	3.806	SINGLEP	Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these.
2/19/2022 12:34:10 PM	3.806	SINGLEP	Finish load save in 217ms
2/19/2022 12:34:10 PM	3.806	SINGLEP	DELAYED173 TID12 Start Generate FULL Map with Grid and seed 480722899 and planet count 81 and 16 factions (AnythingElse LoadingQuickStart) Logging OFF
2/19/2022 12:34:10 PM	3.806	SINGLEP	DELAYED174 TID12 Map structure generated in 48ms.
2/19/2022 12:34:10 PM	3.806	SINGLEP	DELAYED175 TID39 Fixed incorrect count of ships to be granted.  Was 10, now 2 Gemini Turret from Turret Schematic Server
2/19/2022 12:34:10 PM	3.806	SINGLEP	DELAYED176 TID39 Fixed incorrect count of ships to be granted.  Was 10, now 2 Plasma Turret from Turret Schematic Server
2/19/2022 12:40:08 PM	3.806	SINGLEP	
Memory Profile Debug Data On Game Exit:
Game Version: 3806_SpaceLasers
Multiplayer Status: SinglePlayerOnly
==========================================
==========================================

2/20/2022 12:37:26 PM	SINGLEP	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
2/20/2022 12:37:27 PM	SINGLEP	Boot up FleetOS (0.1481s)
2/20/2022 12:37:27 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22000) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1650
graphicsDeviceID: 8093
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3962
maxTextureSize: 16384
npotSupport: Full
processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz
processorCount: 16
processorFrequency: 2304
systemMemorySize: 16128
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
2/20/2022 12:37:27 PM	3.807	SINGLEP	Game Version: 3.807
2/20/2022 12:37:27 PM	3.807	SINGLEP	Check System Logs For Rogue Intelligence (0.4261s)
2/20/2022 12:37:27 PM	3.807	SINGLEP	Inspect Aft Hatches (0.2208s)
2/20/2022 12:37:27 PM	3.807	SINGLEP	Found 482 xml files in 134 folders in 34ms
2/20/2022 12:37:29 PM	3.807	SINGLEP	Check For Extra Modules (1.4646s)
2/20/2022 12:37:29 PM	3.807	SINGLEP	482 Xml Files Parsed in 1,424ms
2/20/2022 12:37:29 PM	3.807	SINGLEP	Gather Ancient Lifeforms (0.0000s)
2/20/2022 12:37:29 PM	3.807	SINGLEP	Eject Trash Into Hyperspace (0.0033s)
2/20/2022 12:37:29 PM	3.807	SINGLEP	Bring Cloaking Systems Online (0.1220s)
2/20/2022 12:37:29 PM	3.807	SINGLEP	Update mod and expansion statuses!
2/20/2022 12:37:29 PM	3.807	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (NOT INSTALLED)  
2/20/2022 12:37:29 PM	3.807	SINGLEP	Mods:  AMU (Enabled!)  CapturableDreadnoughts (Disabled)  ExoticShips (Enabled!)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  FromSpireFrigateToDreadnought (Disabled)  LostHumans (Enabled!)  MicroModCollection (Disabled)  MoreFrigates (Disabled)  MoreStartingFleets (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Enabled!)  StrategicRebalance (Disabled)  StrategicRebalanceDLC1 (Disabled)  StrategicRebalanceDLC2 (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  
2/20/2022 12:37:29 PM	3.807	SINGLEP	Check Nearby Stellar Masses (0.0317s)
2/20/2022 12:37:29 PM	3.807	SINGLEP	482 Xml Files Checked For Exp/Mod Status in 5ms
2/20/2022 12:37:29 PM	3.807	SINGLEP	Pruning Excess Brain Cells (0.2581s)
2/20/2022 12:37:29 PM	3.807	SINGLEP	Resolution changed to fullscreen 1440x2560
2/20/2022 12:37:29 PM	3.807	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
2/20/2022 12:37:29 PM	3.807	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
2/20/2022 12:37:29 PM	3.807	SINGLEP	Remembering Alamo (0.3374s)
2/20/2022 12:37:30 PM	3.807	SINGLEP	Calculate Odds Of Success (0.3027s)
2/20/2022 12:37:30 PM	3.807	SINGLEP	Briefly Panic (0.1977s)
2/20/2022 12:37:30 PM	3.807	SINGLEP	Install Confidence Routines (0.3468s)
2/20/2022 12:37:30 PM	3.807	SINGLEP	Warning Only: No entries found for table 'ExtraDamageModifiers'.
2/20/2022 12:37:31 PM	3.807	SINGLEP	Late Axionic Computations (0.5003s)
2/20/2022 12:37:31 PM	3.807	SINGLEP	Acquiring Towel (0.0167s)
2/20/2022 12:37:31 PM	3.807	SINGLEP	Inhibiting Visual Scans (0.0339s)
2/20/2022 12:37:31 PM	3.807	SINGLEP	Ejecting Tactical Core (0.0773s)
2/20/2022 12:37:31 PM	3.807	SINGLEP	Grouping Flow Fields (0.0323s)
2/20/2022 12:37:31 PM	3.807	SINGLEP	Blowing Out Starfields (0.2691s)
2/20/2022 12:37:31 PM	3.807	SINGLEP	Rejecting Distant Planets (0.2542s)
2/20/2022 12:37:31 PM	3.807	SINGLEP	Calculating Firing Cones (0.0110s)
2/20/2022 12:37:32 PM	3.807	SINGLEP	Offending Sentient Ship Parts (0.4564s)
2/20/2022 12:37:32 PM	3.807	SINGLEP	Re-Aligning Objectives (0.0981s)
2/20/2022 12:37:35 PM	3.807	SINGLEP	Checking Discrete Energy (3.2280s)
2/20/2022 12:37:35 PM	3.807	SINGLEP	Post-Proton Surge (0.0202s)
2/20/2022 12:37:35 PM	3.807	SINGLEP	DELAYED1 TID17 Could not find a faction with name <Sappers> that is eligible to be random for AIEmpowerer
2/20/2022 12:37:35 PM	3.807	SINGLEP	DELAYED2 TID17 Could not find a faction with name <Elderlings> that is eligible to be random for AIEmpowerer
2/20/2022 12:37:35 PM	3.807	SINGLEP	Background Radiation Taste Test (0.0380s)
2/20/2022 12:37:35 PM	3.807	SINGLEP	Shuffling Chairs On Command Deck (0.0153s)
2/20/2022 12:37:36 PM	3.807	SINGLEP	Windshield Wiping (0.2966s)
2/20/2022 12:37:36 PM	3.807	SINGLEP	DELAYED3 TID11 PyoticTranslocatorCorvette_PR on PyoticTranslocatorCorvette Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/20/2022 12:37:36 PM	3.807	SINGLEP	DELAYED4 TID11 BeamMedicLightFrigate_RE on BeamMedicLightFrigate Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/20/2022 12:37:36 PM	3.807	SINGLEP	DELAYED5 TID11 RadarLightFrigate_AS on RadarLightFrigate Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/20/2022 12:37:36 PM	3.807	SINGLEP	DELAYED6 TID11 FlamebladeLightFrigate_FB on FlamebladeLightFrigate Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/20/2022 12:37:36 PM	3.807	SINGLEP	DELAYED7 TID11 AmbushBeamBot_AB on AmbushBeamBot Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/20/2022 12:37:36 PM	3.807	SINGLEP	DELAYED8 TID11 StormHeavyCorvette_DL on StormHeavyCorvette Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/20/2022 12:37:36 PM	3.807	SINGLEP	DELAYED9 TID11 ImmortalCruiser_MR on ImmortalCruiser Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/20/2022 12:37:36 PM	3.807	SINGLEP	DELAYED10 TID11 LightningArtilleryFrigate_LA on LightningArtilleryFrigate Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/20/2022 12:37:36 PM	3.807	SINGLEP	DELAYED11 TID11 ScavengerHeavyFrigate_E on ScavengerHeavyFrigate Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/20/2022 12:37:36 PM	3.807	SINGLEP	DELAYED12 TID11 PhaseCruiser_MA on PhaseCruiser Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/20/2022 12:37:36 PM	3.807	SINGLEP	DELAYED13 TID11 CrackerJack_W3 on CrackerJack Error!  Beam weapon without beam_weapon_visual_style set!  They won't know how to visually draw.  Please set Laser_BlueBright, Lightning_Green, or whatever.
2/20/2022 12:37:36 PM	3.807	SINGLEP	Last Organizational Modeling (0.4533s)
2/20/2022 12:37:36 PM	3.807	SINGLEP	Stimulate Modulation (0.2531s)
2/20/2022 12:37:36 PM	3.807	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 0
2/20/2022 12:37:36 PM	3.807	SINGLEP	Order Cores By Seniority (0.0064s)
2/20/2022 12:37:37 PM	3.807	SINGLEP	We got 199 campaign's data when deserializing
2/20/2022 12:37:37 PM	3.807	SINGLEP	Final Checks (0.2915s)
2/20/2022 12:37:37 PM	3.807	SINGLEP	Load Historical Documents (0.0047s)
2/20/2022 12:37:37 PM	3.807	SINGLEP	10.2 seconds total load time.
Check System Logs For Rogue Intelligence (0.4s)
Check For Extra Modules (1.5s)
Pruning Excess Brain Cells (0.3s)
Remembering Alamo (0.3s)
Calculate Odds Of Success (0.3s)
Install Confidence Routines (0.3s)
Late Axionic Computations (0.5s)
Blowing Out Starfields (0.3s)
Rejecting Distant Planets (0.3s)
Offending Sentient Ship Parts (0.5s)
Checking Discrete Energy (3.2s)
Windshield Wiping (0.3s)
Last Organizational Modeling (0.5s)
Stimulate Modulation (0.3s)
Final Checks (0.3s)
2/20/2022 12:37:37 PM	3.807	SINGLEP	Hello Steam user 'motai'
2/20/2022 9:41:36 PM	SINGLEP	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
2/20/2022 9:41:36 PM	SINGLEP	Boot up FleetOS (0.1895s)
2/20/2022 9:41:36 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22000) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1650
graphicsDeviceID: 8093
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3962
maxTextureSize: 16384
npotSupport: Full
processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz
processorCount: 16
processorFrequency: 2304
systemMemorySize: 16128
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
2/20/2022 9:41:36 PM	3.900	SINGLEP	Game Version: 3.900
2/20/2022 9:41:36 PM	3.900	SINGLEP	Check System Logs For Rogue Intelligence (0.4711s)
2/20/2022 9:41:36 PM	3.900	SINGLEP	Inspect Aft Hatches (0.2315s)
2/20/2022 9:41:36 PM	3.900	SINGLEP	Found 482 xml files in 134 folders in 53ms
2/20/2022 9:41:38 PM	3.900	SINGLEP	Check For Extra Modules (1.6514s)
2/20/2022 9:41:38 PM	3.900	SINGLEP	482 Xml Files Parsed in 1,590ms
2/20/2022 9:41:38 PM	3.900	SINGLEP	Gather Ancient Lifeforms (0.0010s)
2/20/2022 9:41:38 PM	3.900	SINGLEP	Eject Trash Into Hyperspace (0.0047s)
2/20/2022 9:41:38 PM	3.900	SINGLEP	Bring Cloaking Systems Online (0.1215s)
2/20/2022 9:41:38 PM	3.900	SINGLEP	Update mod and expansion statuses!
2/20/2022 9:41:38 PM	3.900	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (NOT INSTALLED)  
2/20/2022 9:41:38 PM	3.900	SINGLEP	Mods:  AMU (Enabled!)  CapturableDreadnoughts (Disabled)  ExoticShips (Enabled!)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  FromSpireFrigateToDreadnought (Disabled)  LostHumans (Enabled!)  MicroModCollection (Disabled)  MoreFrigates (Disabled)  MoreStartingFleets (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Enabled!)  StrategicRebalance (Disabled)  StrategicRebalanceDLC1 (Disabled)  StrategicRebalanceDLC2 (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  
2/20/2022 9:41:38 PM	3.900	SINGLEP	Check Nearby Stellar Masses (0.0501s)
2/20/2022 9:41:38 PM	3.900	SINGLEP	482 Xml Files Checked For Exp/Mod Status in 15ms
2/20/2022 9:41:38 PM	3.900	SINGLEP	Pruning Excess Brain Cells (0.2593s)
2/20/2022 9:41:39 PM	3.900	SINGLEP	Resolution changed to fullscreen 1440x2560
2/20/2022 9:41:39 PM	3.900	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
2/20/2022 9:41:39 PM	3.900	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
2/20/2022 9:41:39 PM	3.900	SINGLEP	Remembering Alamo (0.4298s)
2/20/2022 9:41:39 PM	3.900	SINGLEP	Calculate Odds Of Success (0.3330s)
2/20/2022 9:41:39 PM	3.900	SINGLEP	Briefly Panic (0.2357s)
2/20/2022 9:41:40 PM	3.900	SINGLEP	Install Confidence Routines (0.5040s)
2/20/2022 9:41:40 PM	3.900	SINGLEP	Warning Only: No entries found for table 'ExtraDamageModifiers'.
2/20/2022 9:41:41 PM	3.900	SINGLEP	Late Axionic Computations (0.6047s)
2/20/2022 9:41:41 PM	3.900	SINGLEP	Acquiring Towel (0.0150s)
2/20/2022 9:41:41 PM	3.900	SINGLEP	Inhibiting Visual Scans (0.0955s)
2/20/2022 9:41:41 PM	3.900	SINGLEP	Ejecting Tactical Core (0.1313s)
2/20/2022 9:41:41 PM	3.900	SINGLEP	Grouping Flow Fields (0.0642s)
2/20/2022 9:41:41 PM	3.900	SINGLEP	Underestimating Starfields (0.4350s)
2/20/2022 9:41:42 PM	3.900	SINGLEP	Destroying Distant Planets (0.4553s)
2/20/2022 9:41:42 PM	3.900	SINGLEP	Calculating Firing Cones (0.0205s)
2/20/2022 9:41:42 PM	3.900	SINGLEP	Developing New Ship Parts (0.4517s)
2/20/2022 9:41:42 PM	3.900	SINGLEP	Re-Aligning Objectives (0.1225s)
2/20/2022 9:41:47 PM	3.900	SINGLEP	Detecting Microfractures (5.1142s)
2/20/2022 9:41:48 PM	3.900	SINGLEP	Post-Proton Surge (0.0324s)
2/20/2022 9:41:48 PM	3.900	SINGLEP	DELAYED1 TID24 Could not find a faction with name <Sappers> that is eligible to be random for AIEmpowerer
2/20/2022 9:41:48 PM	3.900	SINGLEP	DELAYED2 TID24 Could not find a faction with name <Elderlings> that is eligible to be random for AIEmpowerer
2/20/2022 9:41:48 PM	3.900	SINGLEP	Background Radiation Taste Test (0.0704s)
2/20/2022 9:41:48 PM	3.900	SINGLEP	Shuffling Chairs On Command Deck (0.0303s)
2/20/2022 9:41:48 PM	3.900	SINGLEP	Windshield Wiping (0.3445s)
2/20/2022 9:41:48 PM	3.900	SINGLEP	Last Organizational Modeling (0.4347s)
2/20/2022 9:41:49 PM	3.900	SINGLEP	Stimulate Modulation (0.3552s)
2/20/2022 9:41:49 PM	3.900	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 0
2/20/2022 9:41:49 PM	3.900	SINGLEP	Order Cores By Seniority (0.0066s)
2/20/2022 9:41:48 PM	3.900	SINGLEP	DELAYED3 TID10 Info: will dump 1557 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
2/20/2022 9:41:49 PM	3.900	SINGLEP	We got 199 campaign's data when deserializing
2/20/2022 9:41:49 PM	3.900	SINGLEP	Final Checks (0.3431s)
2/20/2022 9:41:49 PM	3.900	SINGLEP	Load Historical Documents (0.0082s)
2/20/2022 9:41:49 PM	3.900	SINGLEP	13.6 seconds total load time.
Check System Logs For Rogue Intelligence (0.5s)
Check For Extra Modules (1.7s)
Pruning Excess Brain Cells (0.3s)
Remembering Alamo (0.4s)
Calculate Odds Of Success (0.3s)
Install Confidence Routines (0.5s)
Late Axionic Computations (0.6s)
Underestimating Starfields (0.4s)
Destroying Distant Planets (0.5s)
Developing New Ship Parts (0.5s)
Detecting Microfractures (5.1s)
Windshield Wiping (0.3s)
Last Organizational Modeling (0.4s)
Stimulate Modulation (0.4s)
Final Checks (0.3s)
2/20/2022 9:41:49 PM	3.900	SINGLEP	Hello Steam user 'motai'
2/20/2022 9:42:45 PM	3.900	SINGLEP	Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Fun With Factions\All My Friends.save Source1: AnythingElse Source3: LoadingQuickStart
2/20/2022 9:42:45 PM	3.900	SINGLEP	Clearing player accounts.
2/20/2022 9:42:45 PM	3.900	SINGLEP	Clearing player accounts.
2/20/2022 9:42:45 PM	3.900	SINGLEP	null possible names for planet Type: Normal so we go into Malkovich mode.
2/20/2022 9:42:45 PM	3.900	SINGLEP	Clearing player accounts.
2/20/2022 9:42:45 PM	3.900	SINGLEP	loading as template
2/20/2022 9:42:45 PM	3.900	SINGLEP	Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these.
2/20/2022 9:42:45 PM	3.900	SINGLEP	Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these.
2/20/2022 9:42:45 PM	3.900	SINGLEP	Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these.
2/20/2022 9:42:45 PM	3.900	SINGLEP	Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these.
2/20/2022 9:42:45 PM	3.900	SINGLEP	Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these.
2/20/2022 9:42:45 PM	3.900	SINGLEP	Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these.
2/20/2022 9:42:45 PM	3.900	SINGLEP	Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these.
2/20/2022 9:42:45 PM	3.900	SINGLEP	Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these.
2/20/2022 9:42:45 PM	3.900	SINGLEP	Finish load save in 255ms
2/20/2022 9:42:45 PM	3.900	SINGLEP	DELAYED4 TID15 Start Generate FULL Map with Grid and seed 1921901465 and planet count 81 and 16 factions (AnythingElse LoadingQuickStart) Logging OFF
2/20/2022 9:42:46 PM	3.900	SINGLEP	DELAYED5 TID15 Map structure generated in 65ms.
2/20/2022 10:22:26 PM	3.900	SINGLEP	DELAYED6 TID20 Raid Engine #2401 AI Sentinels on Acoya is sending a wave against Marauders
2/20/2022 11:35:03 PM	3.900	SINGLEP	Clearing player accounts.
2/20/2022 11:39:22 PM	SINGLEP	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
2/20/2022 11:39:23 PM	SINGLEP	Boot up FleetOS (0.4180s)
2/20/2022 11:39:23 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22000) 64bit
graphicsDeviceName: Intel(R) UHD Graphics
graphicsDeviceID: 39520
graphicsDeviceVendor: Intel
graphicsDeviceVendorID: 32902
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8064
maxTextureSize: 16384
npotSupport: Full
processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz
processorCount: 16
processorFrequency: 2304
systemMemorySize: 16128
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
2/20/2022 11:39:23 PM	3.900	SINGLEP	Game Version: 3.900
2/20/2022 11:39:23 PM	3.900	SINGLEP	Check System Logs For Rogue Intelligence (0.7545s)
2/20/2022 11:39:24 PM	3.900	SINGLEP	Inspect Aft Hatches (0.3760s)
2/20/2022 11:39:24 PM	3.900	SINGLEP	Found 482 xml files in 134 folders in 83ms
2/20/2022 11:39:27 PM	3.900	SINGLEP	Check For Extra Modules (2.9238s)
2/20/2022 11:39:27 PM	3.900	SINGLEP	482 Xml Files Parsed in 2,828ms
2/20/2022 11:39:27 PM	3.900	SINGLEP	Gather Ancient Lifeforms (0.0010s)
2/20/2022 11:39:27 PM	3.900	SINGLEP	Eject Trash Into Hyperspace (0.0131s)
2/20/2022 11:39:27 PM	3.900	SINGLEP	Bring Cloaking Systems Online (0.1192s)
2/20/2022 11:39:27 PM	3.900	SINGLEP	Update mod and expansion statuses!
2/20/2022 11:39:27 PM	3.900	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (NOT INSTALLED)  
2/20/2022 11:39:27 PM	3.900	SINGLEP	Mods:  AMU (Enabled!)  CapturableDreadnoughts (Disabled)  ExoticShips (Enabled!)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  FromSpireFrigateToDreadnought (Disabled)  LostHumans (Enabled!)  MicroModCollection (Disabled)  MoreFrigates (Disabled)  MoreStartingFleets (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Enabled!)  StrategicRebalance (Disabled)  StrategicRebalanceDLC1 (Disabled)  StrategicRebalanceDLC2 (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  
2/20/2022 11:39:27 PM	3.900	SINGLEP	Check Nearby Stellar Masses (0.0958s)
2/20/2022 11:39:27 PM	3.900	SINGLEP	482 Xml Files Checked For Exp/Mod Status in 28ms
2/20/2022 11:39:27 PM	3.900	SINGLEP	Pruning Excess Brain Cells (0.4375s)
2/20/2022 11:39:28 PM	3.900	SINGLEP	Resolution changed to fullscreen 1440x2560
2/20/2022 11:39:28 PM	3.900	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
2/20/2022 11:39:28 PM	3.900	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
2/20/2022 11:39:28 PM	3.900	SINGLEP	Remembering Alamo (0.5769s)
2/20/2022 11:39:28 PM	3.900	SINGLEP	Calculate Odds Of Success (0.2519s)
2/20/2022 11:39:29 PM	3.900	SINGLEP	Briefly Panic (0.2771s)
2/20/2022 11:39:29 PM	3.900	SINGLEP	Install Confidence Routines (0.6480s)
2/20/2022 11:39:30 PM	3.900	SINGLEP	Warning Only: No entries found for table 'ExtraDamageModifiers'.
2/20/2022 11:39:30 PM	3.900	SINGLEP	Late Axionic Computations (0.7410s)
2/20/2022 11:39:30 PM	3.900	SINGLEP	Acquiring Towel (0.0467s)
2/20/2022 11:39:30 PM	3.900	SINGLEP	Inhibiting Visual Scans (0.1059s)
2/20/2022 11:39:30 PM	3.900	SINGLEP	Ejecting Tactical Core (0.1670s)
2/20/2022 11:39:30 PM	3.900	SINGLEP	Grouping Flow Fields (0.1133s)
2/20/2022 11:39:31 PM	3.900	SINGLEP	Exploding Starfields (0.3531s)
2/20/2022 11:39:31 PM	3.900	SINGLEP	Crawling Distant Planets (0.3235s)
2/20/2022 11:39:31 PM	3.900	SINGLEP	Calculating Firing Cones (0.0324s)
2/20/2022 11:39:32 PM	3.900	SINGLEP	Developing New Ship Parts (0.8888s)
2/20/2022 11:39:32 PM	3.900	SINGLEP	Re-Aligning Objectives (0.2822s)
2/20/2022 11:39:36 PM	3.900	SINGLEP	Scan For Internal Dissent (4.0466s)
2/20/2022 11:39:36 PM	3.900	SINGLEP	Post-Proton Surge (0.0791s)
2/20/2022 11:39:36 PM	3.900	SINGLEP	DELAYED1 TID19 Could not find a faction with name <Sappers> that is eligible to be random for AIEmpowerer
2/20/2022 11:39:36 PM	3.900	SINGLEP	DELAYED2 TID19 Could not find a faction with name <Elderlings> that is eligible to be random for AIEmpowerer
2/20/2022 11:39:36 PM	3.900	SINGLEP	Background Radiation Taste Test (0.1078s)
2/20/2022 11:39:37 PM	3.900	SINGLEP	Shuffling Chairs On Command Deck (0.0725s)
2/20/2022 11:39:37 PM	3.900	SINGLEP	Windshield Wiping (0.5129s)
2/20/2022 11:39:38 PM	3.900	SINGLEP	Last Organizational Modeling (0.9419s)
2/20/2022 11:39:39 PM	3.900	SINGLEP	Stimulate Modulation (0.5717s)
2/20/2022 11:39:39 PM	3.900	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 0
2/20/2022 11:39:39 PM	3.900	SINGLEP	Order Cores By Seniority (0.0189s)
2/20/2022 11:39:38 PM	3.900	SINGLEP	DELAYED3 TID29 Info: will dump 1557 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
2/20/2022 11:39:39 PM	3.900	SINGLEP	We got 199 campaign's data when deserializing
2/20/2022 11:39:39 PM	3.900	SINGLEP	Final Checks (0.6998s)
2/20/2022 11:39:39 PM	3.900	SINGLEP	Load Historical Documents (0.0140s)
2/20/2022 11:39:39 PM	3.900	SINGLEP	17.0 seconds total load time.
Boot up FleetOS (0.4s)
Check System Logs For Rogue Intelligence (0.8s)
Inspect Aft Hatches (0.4s)
Check For Extra Modules (2.9s)
Pruning Excess Brain Cells (0.4s)
Remembering Alamo (0.6s)
Calculate Odds Of Success (0.3s)
Briefly Panic (0.3s)
Install Confidence Routines (0.6s)
Late Axionic Computations (0.7s)
Exploding Starfields (0.4s)
Crawling Distant Planets (0.3s)
Developing New Ship Parts (0.9s)
Re-Aligning Objectives (0.3s)
Scan For Internal Dissent (4.0s)
Windshield Wiping (0.5s)
Last Organizational Modeling (0.9s)
Stimulate Modulation (0.6s)
Final Checks (0.7s)
2/20/2022 11:39:40 PM	3.900	SINGLEP	Hello Steam user 'motai'
2/23/2022 4:05:29 AM	SINGLEP	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/
PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
2/23/2022 4:05:29 AM	SINGLEP	Boot up FleetOS (0.1815s)
2/23/2022 4:05:29 AM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22000) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1650
graphicsDeviceID: 8093
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3962
maxTextureSize: 16384
npotSupport: Full
processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz
processorCount: 16
processorFrequency: 2304
systemMemorySize: 16128
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
2/23/2022 4:05:30 AM	3.902	SINGLEP	Game Version: 3.902
2/23/2022 4:05:30 AM	3.902	SINGLEP	Check System Logs For Rogue Intelligence (0.5223s)
2/23/2022 4:05:30 AM	3.902	SINGLEP	Inspect Aft Hatches (0.2759s)
2/23/2022 4:05:30 AM	3.902	SINGLEP	Found 482 xml files in 134 folders in 34ms
2/23/2022 4:05:32 AM	3.902	SINGLEP	Check For Extra Modules (1.6189s)
2/23/2022 4:05:32 AM	3.902	SINGLEP	482 Xml Files Parsed in 1,578ms
2/23/2022 4:05:32 AM	3.902	SINGLEP	Gather Ancient Lifeforms (0.0000s)
2/23/2022 4:05:32 AM	3.902	SINGLEP	Eject Trash Into Hyperspace (0.0070s)
2/23/2022 4:05:32 AM	3.902	SINGLEP	Bring Cloaking Systems Online (0.1172s)
2/23/2022 4:05:32 AM	3.902	SINGLEP	Update mod and expansion statuses!
2/23/2022 4:05:32 AM	3.902	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (NOT INSTALLED)  
2/23/2022 4:05:32 AM	3.902	SINGLEP	Mods:  AMU (Enabled!)  CapturableDreadnoughts (Disabled)  ExoticShips (Enabled!)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  FromSpireFrigateToDreadnought (Disabled)  LostHumans (Enabled!)  MicroModCollection (Disabled)  MoreFrigates (Disabled)  MoreStartingFleets (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Enabled!)  StrategicRebalance (Disabled)  StrategicRebalanceDLC1 (Disabled)  StrategicRebalanceDLC2 (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  
2/23/2022 4:05:32 AM	3.902	SINGLEP	Check Nearby Stellar Masses (0.0675s)
2/23/2022 4:05:32 AM	3.902	SINGLEP	482 Xml Files Checked For Exp/Mod Status in 19ms
2/23/2022 4:05:32 AM	3.902	SINGLEP	Pruning Excess Brain Cells (0.2855s)
2/23/2022 4:05:32 AM	3.902	SINGLEP	Resolution changed to fullscreen 1440x2560
2/23/2022 4:05:32 AM	3.902	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
2/23/2022 4:05:32 AM	3.902	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
2/23/2022 4:05:32 AM	3.902	SINGLEP	Remembering Alamo (0.4163s)
2/23/2022 4:05:33 AM	3.902	SINGLEP	Calculate Odds Of Success (0.3926s)
2/23/2022 4:05:33 AM	3.902	SINGLEP	Briefly Panic (0.2549s)
2/23/2022 4:05:34 AM	3.902	SINGLEP	Install Confidence Routines (0.4808s)
2/23/2022 4:05:34 AM	3.902	SINGLEP	Warning Only: No entries found for table 'ExtraDamageModifiers'.
2/23/2022 4:05:34 AM	3.902	SINGLEP	Late Axionic Computations (0.6700s)
2/23/2022 4:05:34 AM	3.902	SINGLEP	Acquiring Towel (0.0226s)
2/23/2022 4:05:34 AM	3.902	SINGLEP	Inhibiting Visual Scans (0.1023s)
2/23/2022 4:05:34 AM	3.902	SINGLEP	Ejecting Tactical Core (0.1330s)
2/23/2022 4:05:35 AM	3.902	SINGLEP	Grouping Flow Fields (0.0582s)
2/23/2022 4:05:35 AM	3.902	SINGLEP	Eating Starfields (0.4190s)
2/23/2022 4:05:35 AM	3.902	SINGLEP	Screening Distant Planets (0.4190s)
2/23/2022 4:05:35 AM	3.902	SINGLEP	Calculating Firing Cones (0.0211s)
2/23/2022 4:05:36 AM	3.902	SINGLEP	Disassembling And Reassembling Ship Parts (0.4876s)
2/23/2022 4:05:36 AM	3.902	SINGLEP	Re-Aligning Objectives (0.1532s)
2/23/2022 4:05:41 AM	3.902	SINGLEP	Remote Probe Programmed To Replicate (5.0352s)
2/23/2022 4:05:41 AM	3.902	SINGLEP	Post-Proton Surge (0.0518s)
2/23/2022 4:05:41 AM	3.902	SINGLEP	DELAYED1 TID10 Could not find a faction with name <Sappers> that is eligible to be random for AIEmpowerer
2/23/2022 4:05:41 AM	3.902	SINGLEP	DELAYED2 TID10 Could not find a faction with name <Elderlings> that is eligible to be random for AIEmpowerer
2/23/2022 4:05:41 AM	3.902	SINGLEP	Background Radiation Taste Test (0.0975s)
2/23/2022 4:05:41 AM	3.902	SINGLEP	Shuffling Chairs On Command Deck (0.0689s)
2/23/2022 4:05:42 AM	3.902	SINGLEP	Windshield Wiping (0.4272s)
2/23/2022 4:05:42 AM	3.902	SINGLEP	Last Organizational Modeling (0.4766s)
2/23/2022 4:05:43 AM	3.902	SINGLEP	Stimulate Modulation (0.3594s)
2/23/2022 4:05:43 AM	3.902	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 0
2/23/2022 4:05:43 AM	3.902	SINGLEP	Order Cores By Seniority (0.0085s)
2/23/2022 4:05:42 AM	3.902	SINGLEP	DELAYED3 TID8 Info: will dump 1559 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
2/23/2022 4:05:43 AM	3.902	SINGLEP	We got 199 campaign's data when deserializing
2/23/2022 4:05:43 AM	3.902	SINGLEP	Final Checks (0.3612s)
2/23/2022 4:05:43 AM	3.902	SINGLEP	Load Historical Documents (0.0080s)
2/23/2022 4:05:43 AM	3.902	SINGLEP	14.0 seconds total load time.
Check System Logs For Rogue Intelligence (0.5s)
Inspect Aft Hatches (0.3s)
Check For Extra Modules (1.6s)
Pruning Excess Brain Cells (0.3s)
Remembering Alamo (0.4s)
Calculate Odds Of Success (0.4s)
Briefly Panic (0.3s)
Install Confidence Routines (0.5s)
Late Axionic Computations (0.7s)
Eating Starfields (0.4s)
Screening Distant Planets (0.4s)
Disassembling And Reassembling Ship Parts (0.5s)
Remote Probe Programmed To Replicate (5.0s)
Windshield Wiping (0.4s)
Last Organizational Modeling (0.5s)
Stimulate Modulation (0.4s)
Final Checks (0.4s)
2/23/2022 4:05:43 AM	3.902	SINGLEP	Hello Steam user 'motai'
2/23/2022 4:06:39 AM	3.902	SINGLEP	Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/3-Harder\The Swarm.save Source1: AnythingElse Source3: LoadingQuickStart
2/23/2022 4:06:39 AM	3.902	SINGLEP	Clearing player accounts.
2/23/2022 4:06:39 AM	3.902	SINGLEP	Clearing player accounts.
2/23/2022 4:06:39 AM	3.902	SINGLEP	null possible names for planet Type: Normal so we go into Malkovich mode.
2/23/2022 4:06:39 AM	3.902	SINGLEP	Clearing player accounts.
2/23/2022 4:06:39 AM	3.902	SINGLEP	loading as template
2/23/2022 4:06:39 AM	3.902	SINGLEP	Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these.
2/23/2022 4:06:39 AM	3.902	SINGLEP	Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these.
2/23/2022 4:06:39 AM	3.902	SINGLEP	Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these.
2/23/2022 4:06:39 AM	3.902	SINGLEP	Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these.
2/23/2022 4:06:39 AM	3.902	SINGLEP	Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these.
2/23/2022 4:06:39 AM	3.902	SINGLEP	Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these.
2/23/2022 4:06:39 AM	3.902	SINGLEP	Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these.
2/23/2022 4:06:39 AM	3.902	SINGLEP	Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these.
2/23/2022 4:06:39 AM	3.902	SINGLEP	Finish load save in 289ms
2/23/2022 4:06:39 AM	3.902	SINGLEP	DELAYED4 TID20 Start Generate FULL Map with Octopus and seed 1321507975 and planet count 60 and 15 factions (AnythingElse LoadingQuickStart) Logging OFF
2/23/2022 4:06:39 AM	3.902	SINGLEP	DELAYED5 TID20 total central planets: 12
2/23/2022 4:06:39 AM	3.902	SINGLEP	DELAYED6 TID20 created central planets: 12
2/23/2022 4:06:39 AM	3.902	SINGLEP	DELAYED7 TID20 Map structure generated in 88ms.
2/23/2022 4:06:50 AM	3.902	SINGLEP	DELAYED8 TID30 Memory not cleaned up properly at RapidAntiLeakPoolable 'AiSent-SeedEntities-backupPotentialPlanets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet]
2/23/2022 4:06:50 AM	3.902	SINGLEP	DELAYED9 TID30 Memory not cleaned up properly at RapidAntiLeakPoolable 'AiSent-SeedEntities-backupPotentialPlanets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet]
2/23/2022 4:06:50 AM	3.902	SINGLEP	DELAYED10 TID30 Memory not cleaned up properly at RapidAntiLeakPoolable 'AiSent-SeedEntities-backupPotentialPlanets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet]
2/23/2022 4:06:50 AM	3.902	SINGLEP	DELAYED11 TID30 Memory not cleaned up properly at RapidAntiLeakPoolable 'AiSent-SeedEntities-backupPotentialPlanets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet]
2/23/2022 4:06:50 AM	3.902	SINGLEP	DELAYED12 TID30 Memory not cleaned up properly at RapidAntiLeakPoolable 'AiSent-SeedEntities-backupPotentialPlanets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet]
2/23/2022 4:06:50 AM	3.902	SINGLEP	DELAYED13 TID30 Memory not cleaned up properly at RapidAntiLeakPoolable 'AiSent-SeedEntities-backupPotentialPlanets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet]
2/23/2022 4:06:50 AM	3.902	SINGLEP	DELAYED14 TID30 Memory not cleaned up properly at RapidAntiLeakPoolable 'AiSent-SeedEntities-backupPotentialPlanets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet]
2/23/2022 4:06:50 AM	3.902	SINGLEP	DELAYED15 TID30 Memory not cleaned up properly at RapidAntiLeakPoolable 'AiSent-SeedEntities-backupPotentialPlanets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet]
2/23/2022 4:06:50 AM	3.902	SINGLEP	DELAYED16 TID30 Memory not cleaned up properly at RapidAntiLeakPoolable 'AiSent-SeedEntities-backupPotentialPlanets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Planet]
2/23/2022 4:27:15 AM	3.902	SINGLEP	DELAYED17 TID52 spawnOutguardGroup at 1041: Requesting group ZenithTrader on planet Float Dragon at 400000,400000 at time 1041
2/23/2022 4:28:51 AM	3.902	SINGLEP	Clearing player accounts.
ArcenDebugLog.txt (248,390 bytes)   
zenith trader outguard.savemet (109 bytes)   
OC
1321507975
1047
scourge
<color=#ff3fd9>Brutal </color> Swarmer
Difficulty 5
0
<color=#0000fb>Motai</color>

Strategic Sage

Feb 23, 2022 10:37 am

reporter   ~0064750

What happens when you summon the trader? How specifically, is it not letting you build? What happens when you try?

BadgerBadger

Feb 23, 2022 1:16 pm

manager   ~0064761

How did you find a beacon in the beta? Is this actually on the old stable?

ZeusAlmighty

Feb 23, 2022 2:25 pm

manager   ~0064767

This must be the Outgurad Trader if it is from a beacon

Can you try saving your game when you have the trader on your planet, then reload save when its already there?

There was a problem where the outguard trader was only showing its wares on reloading the game. That was "resolved" but might still be a problem

motai

Feb 23, 2022 5:55 pm

reporter   ~0064773

i did save it while he was on planet and it was not accessible before i will reload and check

motai

Feb 23, 2022 5:56 pm

reporter   ~0064774

i click the outguard summon he appears and the build doesnt update.

motai

Feb 23, 2022 5:57 pm

reporter   ~0064775

it might be related to summoning while paused? not sure

Strategic Sage

Feb 23, 2022 7:19 pm

reporter   ~0064777

I downloaded this save and tried it. A couple of notes:

** It's much easier to troubleshoot vanilla saves, as that eliminates mods as a possible source of issues, doesn't require loading and unloading mods for testing, etc.

** I had no trouble building items with the trader immediately. A save from before the trader has been summoned may help identify what is going on. In the previous version of this bug, you could build on reload but it wasn't possible until you did that. I am unable to tell from your description what problem you were having with building though, i.e. exactly what is stopping you from building.

Issue History

Date Modified Username Field Change
Feb 23, 2022 5:31 am motai New Issue
Feb 23, 2022 5:31 am motai File Added: ArcenDebugLog.txt
Feb 23, 2022 5:31 am motai File Added: zenith trader outguard.save
Feb 23, 2022 5:31 am motai File Added: zenith trader outguard.savemet
Feb 23, 2022 10:37 am Strategic Sage Note Added: 0064750
Feb 23, 2022 1:16 pm BadgerBadger Note Added: 0064761
Feb 23, 2022 1:44 pm BadgerBadger Status new => requires feedback
Feb 23, 2022 2:25 pm ZeusAlmighty Note Added: 0064767
Feb 23, 2022 5:55 pm motai Note Added: 0064773
Feb 23, 2022 5:56 pm motai Note Added: 0064774
Feb 23, 2022 5:57 pm motai Note Added: 0064775
Feb 23, 2022 7:19 pm Strategic Sage Note Added: 0064777