View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0026299 | AI War 2 | Bug - Gameplay | Feb 6, 2022 4:16 pm | Feb 8, 2022 9:53 am | |
Reporter | ZeusAlmighty | Assigned To | ZeusAlmighty | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 3.795 Deduplicating | ||||
Summary | 0026299: Bug report -- Lightning Tower unable to fire at targets within range | ||||
Description | *SVN Build* The Lightning Tower is a Necomancer static defense with the chain lightning weapon In this save, the LT is not firing even though it has target in range. The tooltip says: "98 seconds since shot hit (0 damage): DMG Abort: Shooting Dead Target FIRE ABORT: Empty Target List | ||||
Tags | No tags attached. | ||||
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Bug_Lightning Tower unable to fire.savemet (113 bytes)
UK 70448317 663 Necromancer <color=#ffe066>Moderate </color> Aggressor Difficulty 7 0 <color=#007fff>Zeus</color> |
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You've uploaded a savemet, not the actual save. |
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Does this still happen in the new version? |
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This is still happening. The target is the "retribution" guardian, could be a weird interaction with that particular ships as the Tower is able to get out shots on other things Here's the actual save this time |
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Do the lightning towers hit other things? |
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They were able to attack other ships in that save, but seemed to specifically avoid attacking the retribution guardian |
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I'm happy to report that this is not a bug, but a design feature of that unit for some reason. Feel free to take off the limited-targets tag, and that would let it attack anything. Cheers! |
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Oh! Um, I guess I'll see what I did there... |
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Removed the tag... Thanks! |
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Sure thing! Probably just a copy-paste thing from another unit. |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 6, 2022 4:16 pm | ZeusAlmighty | New Issue | |
Feb 6, 2022 4:16 pm | ZeusAlmighty | Status | new => assigned |
Feb 6, 2022 4:16 pm | ZeusAlmighty | Assigned To | => Chris_McElligottPark |
Feb 6, 2022 4:16 pm | ZeusAlmighty | File Added: Bug_Lightning Tower unable to fire.savemet | |
Feb 6, 2022 7:02 pm | Daniexpert | Note Added: 0064181 | |
Feb 6, 2022 9:31 pm | Chris_McElligottPark | Status | assigned => feedback |
Feb 6, 2022 9:31 pm | Chris_McElligottPark | Note Added: 0064211 | |
Feb 6, 2022 10:56 pm | ZeusAlmighty | Note Added: 0064221 | |
Feb 6, 2022 10:56 pm | ZeusAlmighty | File Added: Bug_Lightning Tower unable to fire.save | |
Feb 6, 2022 10:56 pm | ZeusAlmighty | Status | feedback => assigned |
Feb 7, 2022 1:16 am | BadgerBadger | Note Added: 0064224 | |
Feb 7, 2022 4:23 pm | ZeusAlmighty | Note Added: 0064236 | |
Feb 7, 2022 5:57 pm | Chris_McElligottPark | Note Added: 0064239 | |
Feb 7, 2022 5:57 pm | Chris_McElligottPark | File Added: lightningtowererror.PNG | |
Feb 7, 2022 5:58 pm | Chris_McElligottPark | Assigned To | Chris_McElligottPark => ZeusAlmighty |
Feb 7, 2022 5:58 pm | Chris_McElligottPark | Status | assigned => feedback |
Feb 8, 2022 12:47 am | ZeusAlmighty | Note Added: 0064262 | |
Feb 8, 2022 12:54 am | ZeusAlmighty | Status | feedback => resolved |
Feb 8, 2022 12:54 am | ZeusAlmighty | Resolution | open => fixed |
Feb 8, 2022 12:54 am | ZeusAlmighty | Note Added: 0064263 | |
Feb 8, 2022 9:53 am | Chris_McElligottPark | Note Added: 0064265 |