View Issue Details

IDProjectCategoryLast Update
0026248AI War 2Bug - OtherFeb 4, 2022 5:20 pm
ReporterTuntematon Assigned ToStarKelp  
Status closedResolutionno change required 
Product VersionBeta 3.792 Thread And Entity Sanity 
Summary0026248: Save broken after update
DescriptionGameEntity_Base deserialization error at stage 3000 from serialized version 3.791 loading into new version 3.792, error: System.Exception: Could not find GamEntityTypeData for type 'YounglingLion'
  at Arcen.AIW2.Core.GameEntity_Base.StartAnyEntityDeserializeFrom (Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000e1] in <32fc36845f2f490d846ab4d797dbca30>:0

GameEntity_Squad deserialization error at stage 4000 from serialized version 3.791 loading into new version 3.792, error: System.Exception: Could not read string 'HackName', but did get this partial one: '8ncw9Tb

The savegame you are trying to load had the following inner fatal error: GameEntity_Squad deserialization error at stage 4000 from serialized version 3.791 loading into new version 3.792, error: System.Exception: Could not read string 'HackName', but did get this partial one: '8ncw9Tb
TagsNo tags attached.

Activities

Tuntematon

Feb 4, 2022 10:23 am

reporter  

Player.log (5,007 bytes)   
Mono path[0] = 'F:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Managed'
Mono config path = 'F:/SteamLibrary/steamapps/common/AI War 2/MonoBleedingEdge/etc'
Initialize engine version: 2020.3.21f1 (a38c86f6690f)
[Subsystems] Discovering subsystems at path F:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 2070 (ID=0x1f07)
    Vendor:   
    VRAM:     8031 MB
    Driver:   30.0.14.7168
Begin MonoManager ReloadAssembly
- Completed reload, in  2.141 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

Invalid stride 1 for Compute Buffer - must be greater than 0, less or equal to 2048 and a multiple of 4.
UnloadTime: 5.357900 ms
Fallback handler could not load library F:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000001B47F694040.dll
Fallback handler could not load library F:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000001B47F995040.dll
Fallback handler could not load library F:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000001B48B0254E0.dll
Particle System is trying to spawn on a mesh with zero surface area
Fallback handler could not load library F:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000001B47B167050.dll
Fallback handler could not load library F:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000001B54C3C9010.dll
GameEntity_Base deserialization error at stage 3000 from serialized version 3.791 loading into new version 3.792, error: System.Exception: Could not find GamEntityTypeData for type 'YounglingLion'
  at Arcen.AIW2.Core.GameEntity_Base.StartAnyEntityDeserializeFrom (Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000e1] in <32fc36845f2f490d846ab4d797dbca30>:0 
GameEntity_Squad deserialization error at stage 4000 from serialized version 3.791 loading into new version 3.792, error: System.Exception: Could not read string 'HackName', but did get this partial one: '8ncw9Tb
The savegame you are trying to load had the following inner fatal error: GameEntity_Squad deserialization error at stage 4000 from serialized version 3.791 loading into new version 3.792, error: System.Exception: Could not read string 'HackName', but did get this partial one: '8ncw9Tb
GameEntity_Base deserialization error at stage 3000 from serialized version 3.791 loading into new version 3.792, error: System.Exception: Could not find GamEntityTypeData for type 'YounglingLion'
  at Arcen.AIW2.Core.GameEntity_Base.StartAnyEntityDeserializeFrom (Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000e1] in <32fc36845f2f490d846ab4d797dbca30>:0 
GameEntity_Squad deserialization error at stage 4000 from serialized version 3.791 loading into new version 3.792, error: System.Exception: Could not read string 'HackName', but did get this partial one: '8ncw9Tb
The savegame you are trying to load had the following inner fatal error: GameEntity_Squad deserialization error at stage 4000 from serialized version 3.791 loading into new version 3.792, error: System.Exception: Could not read string 'HackName', but did get this partial one: '8ncw9Tb
GameEntity_Base deserialization error at stage 3000 from serialized version 3.791 loading into new version 3.792, error: System.Exception: Could not find GamEntityTypeData for type 'YounglingLion'
  at Arcen.AIW2.Core.GameEntity_Base.StartAnyEntityDeserializeFrom (Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000e1] in <32fc36845f2f490d846ab4d797dbca30>:0 
GameEntity_Squad deserialization error at stage 4000 from serialized version 3.791 loading into new version 3.792, error: System.Exception: Could not read string 'HackName', but did get this partial one: '8ncw9Tb
The savegame you are trying to load had the following inner fatal error: GameEntity_Squad deserialization error at stage 4000 from serialized version 3.791 loading into new version 3.792, error: System.Exception: Could not read string 'HackName', but did get this partial one: '8ncw9Tb
Setting up 2 worker threads for Enlighten.
  Thread -> id: 3cf4 -> priority: 1 
  Thread -> id: 1cb0 -> priority: 1 
Player.log (5,007 bytes)   
ArcenDebugLog.txt (2,229,225 bytes)

Chris_McElligottPark

Feb 4, 2022 10:59 am

administrator   ~0064101

StarKelp, for the units you removed, like the youngling lion, you have to set up translations to new units (using LookupSwaps) if these were a rename of InternalName, or if you want old units that were X to become Y.

Or, alternatively, if you just want the old units to be gone, then you set them to be deprecated and move them to a separate xml file (ideally) in the same DLC.

BadgerBadger

Feb 4, 2022 12:04 pm

manager   ~0064102

I think the plan was just to break save game compatibility for these factions, which to my mind is okay for DLC3 at this stage

Chris_McElligottPark

Feb 4, 2022 5:20 pm

administrator   ~0064112

Fair. Marking as closed.

Issue History

Date Modified Username Field Change
Feb 4, 2022 10:23 am Tuntematon New Issue
Feb 4, 2022 10:23 am Tuntematon File Added: Player.log
Feb 4, 2022 10:23 am Tuntematon File Added: ArcenDebugLog.txt
Feb 4, 2022 10:23 am Tuntematon File Added: Most Recent Quit Save.save
Feb 4, 2022 10:57 am Chris_McElligottPark Assigned To => StarKelp
Feb 4, 2022 10:57 am Chris_McElligottPark Status new => assigned
Feb 4, 2022 10:59 am Chris_McElligottPark Note Added: 0064101
Feb 4, 2022 12:04 pm BadgerBadger Note Added: 0064102
Feb 4, 2022 5:20 pm Chris_McElligottPark Status assigned => closed
Feb 4, 2022 5:20 pm Chris_McElligottPark Resolution open => no change required
Feb 4, 2022 5:20 pm Chris_McElligottPark Note Added: 0064112