View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0026219 | AI War 2 | Crash/Exception | Feb 1, 2022 6:04 pm | Feb 1, 2022 7:35 pm | |
Reporter | ptarth | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 3.790 Defense Against Rogues | ||||
Fixed in Version | Beta 3.791 Network Defragmentation | ||||
Summary | 0026219: Linux + Windows10 Multiplayer Log | ||||
Description | DirectIp from Linux to Windows10 Machine worked. Steam Direct from Windows to Linux never worked. Steam Indirect from Windows to Linux worked. A variety of errors from a couple of games. The last set were generating about once every second and comes from the Steam Indirect Windows to Linux (host). Additionally, I was seeing a lot of lag and weirdness in AI strength. There was 2k of threat in the game from game start. The game ended when a 40 strength wave passed through two worlds to kill a homeworld in about 40 minutes of gameplay. | ||||
Tags | No tags attached. | ||||
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Thanks! Mining this for errors now. On the inability for one side to connect over, that's probably a firewall and the ICE/STUN protocols not working on the firewall to automate NAT punchthrough. If you do port forwarding, with the steam networking there are actually multiple ports, which is explained properly in the next build (it was an oversight on my part). Some of the errors are already fixed for the next build, only going through the ones I see that are new. * Fixed an exception in debug stage 5400 of SwitchToFaction. Thanks! |
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* Fix some rare bugs that could happen at just the wrong time in GetWarningLevelForPlanetLink. |
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* Fixed the actual error in DoForKnownWavesAgainstHumanWorlds that could happen on clients in rare cases. |
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* Fixed some exceptions that could happen on the client in DrawPlanetUnderAttackAlertIfNeedBe. |
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* Added extra instrumentation to "entity tooltip text generation at stage 380," but did not fix the actual error that was encountered there yet. |
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And this is the last of the stuff, thanks! * Discovered that network stats are not logged on the client properly when the host sends an orderly shutdown command. Go figure. The really strange stuff that you were reporting should be fixed based on other improvements coming in this next build. Knock on wood, anyhow! |
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success! |
Date Modified | Username | Field | Change |
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Feb 1, 2022 6:04 pm | ptarth | New Issue | |
Feb 1, 2022 6:04 pm | ptarth | File Added: ArcenDebugLog.7z | |
Feb 1, 2022 6:16 pm | Chris_McElligottPark | Note Added: 0064011 | |
Feb 1, 2022 6:39 pm | Chris_McElligottPark | Note Added: 0064012 | |
Feb 1, 2022 6:41 pm | Chris_McElligottPark | Note Added: 0064013 | |
Feb 1, 2022 6:44 pm | Chris_McElligottPark | Note Added: 0064014 | |
Feb 1, 2022 6:48 pm | Chris_McElligottPark | Note Added: 0064015 | |
Feb 1, 2022 6:53 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Feb 1, 2022 6:53 pm | Chris_McElligottPark | Status | new => resolved |
Feb 1, 2022 6:53 pm | Chris_McElligottPark | Resolution | open => fixed |
Feb 1, 2022 6:53 pm | Chris_McElligottPark | Fixed in Version | => Beta 3.791 Network Defragmentation |
Feb 1, 2022 6:53 pm | Chris_McElligottPark | Note Added: 0064017 | |
Feb 1, 2022 7:35 pm | ptarth | Note Added: 0064023 |