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IDProjectCategoryLast Update
0026219AI War 2Crash/ExceptionFeb 1, 2022 7:35 pm
Reporterptarth Assigned ToChris_McElligottPark  
Severityminor 
Status resolvedResolutionfixed 
Product VersionBeta 3.790 Defense Against Rogues 
Fixed in VersionBeta 3.791 Network Defragmentation 
Summary0026219: Linux + Windows10 Multiplayer Log
DescriptionDirectIp from Linux to Windows10 Machine worked.
Steam Direct from Windows to Linux never worked.
Steam Indirect from Windows to Linux worked.

A variety of errors from a couple of games.
The last set were generating about once every second and comes from the Steam Indirect Windows to Linux (host).
Additionally, I was seeing a lot of lag and weirdness in AI strength. There was 2k of threat in the game from game start. The game ended when a 40 strength wave passed through two worlds to kill a homeworld in about 40 minutes of gameplay.
TagsNo tags attached.

Activities

ptarth

Feb 1, 2022 6:04 pm

reporter  

ArcenDebugLog.7z (34,633 bytes)

Chris_McElligottPark

Feb 1, 2022 6:16 pm

administrator   ~0064011

Thanks! Mining this for errors now. On the inability for one side to connect over, that's probably a firewall and the ICE/STUN protocols not working on the firewall to automate NAT punchthrough. If you do port forwarding, with the steam networking there are actually multiple ports, which is explained properly in the next build (it was an oversight on my part).

Some of the errors are already fixed for the next build, only going through the ones I see that are new.

* Fixed an exception in debug stage 5400 of SwitchToFaction.

Thanks!

Chris_McElligottPark

Feb 1, 2022 6:39 pm

administrator   ~0064012

* Fix some rare bugs that could happen at just the wrong time in GetWarningLevelForPlanetLink.

Chris_McElligottPark

Feb 1, 2022 6:41 pm

administrator   ~0064013

* Fixed the actual error in DoForKnownWavesAgainstHumanWorlds that could happen on clients in rare cases.

Chris_McElligottPark

Feb 1, 2022 6:44 pm

administrator   ~0064014

* Fixed some exceptions that could happen on the client in DrawPlanetUnderAttackAlertIfNeedBe.

Chris_McElligottPark

Feb 1, 2022 6:48 pm

administrator   ~0064015

* Added extra instrumentation to "entity tooltip text generation at stage 380," but did not fix the actual error that was encountered there yet.

Chris_McElligottPark

Feb 1, 2022 6:53 pm

administrator   ~0064017

And this is the last of the stuff, thanks!

* Discovered that network stats are not logged on the client properly when the host sends an orderly shutdown command. Go figure.


The really strange stuff that you were reporting should be fixed based on other improvements coming in this next build. Knock on wood, anyhow!

ptarth

Feb 1, 2022 7:35 pm

reporter   ~0064023

success!

Issue History

Date Modified Username Field Change
Feb 1, 2022 6:04 pm ptarth New Issue
Feb 1, 2022 6:04 pm ptarth File Added: ArcenDebugLog.7z
Feb 1, 2022 6:16 pm Chris_McElligottPark Note Added: 0064011
Feb 1, 2022 6:39 pm Chris_McElligottPark Note Added: 0064012
Feb 1, 2022 6:41 pm Chris_McElligottPark Note Added: 0064013
Feb 1, 2022 6:44 pm Chris_McElligottPark Note Added: 0064014
Feb 1, 2022 6:48 pm Chris_McElligottPark Note Added: 0064015
Feb 1, 2022 6:53 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Feb 1, 2022 6:53 pm Chris_McElligottPark Status new => resolved
Feb 1, 2022 6:53 pm Chris_McElligottPark Resolution open => fixed
Feb 1, 2022 6:53 pm Chris_McElligottPark Fixed in Version => Beta 3.791 Network Defragmentation
Feb 1, 2022 6:53 pm Chris_McElligottPark Note Added: 0064017
Feb 1, 2022 7:35 pm ptarth Note Added: 0064023