View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0026203 | AI War 2 | Bug - Gameplay | Jan 30, 2022 4:09 am | Feb 1, 2022 7:02 pm | |
Reporter | Bummeri_1 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 3.789 Network Consolidation | ||||
Fixed in Version | Beta 3.791 Network Defragmentation | ||||
Summary | 0026203: Error on losing the game as ARK EMPIRE | ||||
Description | 1/29/2022 9:46:20 PM 3.789 HOST DELAYED36 TID6 Error during CreateNew on squad, FleetMembership was never set for type VWing, GetIsFleetLeader(): False, skipNormalFleetMembershipAdditions: False, FleetOrNullIfNotShip: null at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <8c4befe0a26f449e8eee8936aa128f20>:0 at Arcen.AIW2.Core.GameEntity_Squad.Helper_PostCreationOfSquad (Arcen.AIW2.Core.GameEntity_Squad result, Arcen.AIW2.Core.PlanetFaction PFaction, Arcen.AIW2.Core.GameEntityTypeData TypeData, System.Byte CurrentMarkLevel, Arcen.AIW2.Core.Fleet FleetOrNullIfNotShip, System.Int32 UniqueTypeDataDifferentiatorForDuplicatesOrZero, Arcen.Universal.ArcenPoint StartingLocation, Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntity_Squad+ExtraShipCreationInfo ExtraInfo, System.String CreationReason) [0x00000] in <f0f59c9cd6cf415a8758f7c37e9ddff2>:0 at Arcen.AIW2.Core.GameEntity_Squad.CreateNew_ReturnNullIfMPClient (Arcen.AIW2.Core.PlanetFaction PFaction, Arcen.AIW2.Core.GameEntityTypeData TypeData, System.Byte CurrentMarkLevel, Arcen.AIW2.Core.Fleet FleetOrNullIfNotShip, System.Int32 UniqueTypeDataDifferentiatorForDuplicatesOrZero, Arcen.Universal.ArcenPoint StartingLocation, Arcen.AIW2.Core.ArcenHostOnlySimContext Context, System.String CreationReason) [0x00000] in <f0f59c9cd6cf415a8758f7c37e9ddff2>:0 at Arcen.AIW2.Core.GameEntity_Squad.SpawnEntity_ReturnNullIfMPClient (Arcen.AIW2.Core.GameEntityTypeData typeToSpawn, System.Byte TargetMarkLevel, Arcen.AIW2.Core.Fleet FleetToBeIn, System.Int32 UniqueTypeDataDifferentiatorForDuplicatesOrZero, System.Int16 BehaviorRelatedFactionIndex, Arcen.AIW2.Core.ArcenHostOnlySimContext Context, System.String CreationReason, System.Boolean doFancySpawnEffect) [0x00000] in <f0f59c9cd6cf415a8758f7c37e9ddff2>:0 at Arcen.AIW2.Core.GameEntity_Squad.EjectEntireStackFromMyselfIfPresent (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, System.Int32 OptionalOverkillDamage, System.Boolean WasSelected) [0x00000] in <f0f59c9cd6cf415a8758f7c37e9ddff2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass69_1.<DoCombatStepForPlanet>b__3 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <a1f2aac64be14267b886c2bbd953cb28>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <f0f59c9cd6cf415a8758f7c37e9ddff2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoCombatStepForPlanet (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <a1f2aac64be14267b886c2bbd953cb28>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass86_0.<DoCombatPerStepLogic>b__0 (Arcen.AIW2.Core.Planet planet) [0x00000] in <a1f2aac64be14267b886c2bbd953cb28>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <f0f59c9cd6cf415a8758f7c37e9ddff2>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <f0f59c9cd6cf415a8758f7c37e9ddff2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoCombatPerStepLogic (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <a1f2aac64be14267b886c2bbd953cb28>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldStepLogic_ClientOrHost_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <a1f2aac64be14267b886c2bbd953cb28>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <a1f2aac64be14267b886c2bbd953cb28>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext.BackgroundThreadRunHandler (System.Single SuicidesAfterTime, System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <a1f2aac64be14267b886c2bbd953cb28>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext+<>c__DisplayClass15_0.<RunOnBackgroundThread>b__0 () [0x00000] in <a1f2aac64be14267b886c2bbd953cb28>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 | ||||
Tags | No tags attached. | ||||
|
Thanks! * Fixed an issue that could happen after losing a game, and it now uses the loose fleet rather than having an error. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 30, 2022 4:09 am | Bummeri_1 | New Issue | |
Feb 1, 2022 7:02 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Feb 1, 2022 7:02 pm | Chris_McElligottPark | Status | new => resolved |
Feb 1, 2022 7:02 pm | Chris_McElligottPark | Resolution | open => fixed |
Feb 1, 2022 7:02 pm | Chris_McElligottPark | Fixed in Version | => Beta 3.791 Network Defragmentation |
Feb 1, 2022 7:02 pm | Chris_McElligottPark | Note Added: 0064019 |