View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0026079 | AI War 2 | Bug - Gameplay | Jan 7, 2022 10:14 pm | Jan 8, 2022 10:14 am | |
Reporter | tadrinth | Assigned To | NRSirLimbo | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 3.781 Tachyon Healing Reversal | ||||
Fixed in Version | Beta 3.782 Smooth Reloading | ||||
Summary | 0026079: Invincible Ohmu no longer invincible | ||||
Description | Probably something with the Hull rework. cmd:ohmu is supposed to spawn an invincible golem, but it isn't invincible now. | ||||
Tags | No tags attached. | ||||
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* Fixed the inheriting of extra hull data being wrong: ** The new pipeline now correctly inherits its predecessors' extra hull data. ** RegisterMyDirectParentsICopiedFrom() now guards against attempts to register something as its own parent, which can lead to the game outright crashing with no exceptions or error logs. It also allows for an override that ignores otherwise wrongful alterations of the inheritance that was not set up in XML, but done in runtime itself. ** There also is CanTheoreticallyInheritFrom() which checks if it's possible for something to in theory use something else as its predecessor. ** Fixed yet another wrong boolean inversion in the code for checking if a game entity should use the hull of its predecessor to inherit from, or if had its own, new hull assigned. *** All of the above fixes the Invincible Ohmu... not having been invincible - it could be damaged. ** As added bonus: Total damage invulnerability now shows up in tooltips. *** Thanks to tadrinth for reporting. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 7, 2022 10:14 pm | tadrinth | New Issue | |
Jan 8, 2022 12:09 am | BadgerBadger | Assigned To | => NRSirLimbo |
Jan 8, 2022 12:09 am | BadgerBadger | Status | new => assigned |
Jan 8, 2022 10:14 am | NRSirLimbo | Status | assigned => resolved |
Jan 8, 2022 10:14 am | NRSirLimbo | Resolution | open => fixed |
Jan 8, 2022 10:14 am | NRSirLimbo | Fixed in Version | => Beta 3.782 Smooth Reloading |
Jan 8, 2022 10:14 am | NRSirLimbo | Note Added: 0063705 |