View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0026060 | AI War 2 | Gameplay Issue | Jan 5, 2022 9:30 pm | Jan 6, 2022 5:07 pm | |
Reporter | Zaeron | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 3.780 Nomadic Ark Empires And The Hull System | ||||
Fixed in Version | Beta 3.781 Tachyon Healing Reversal | ||||
Summary | 0026060: AI Units Cannot be Detected in Stealth, Do Not Break Stealth on Attack | ||||
Description | Check the planet Vosta in this save, you'll see a huge number of AI units attacking the forcefields near the MDS, indefinitely. | ||||
Tags | No tags attached. | ||||
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test.savemet (78 bytes)
CL 78475427 2736 0105test2 Random Difficulty 8 1 <color=#318ce7>Zaeron</color> |
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Thanks! * Fixed two rather severe issues with tachyon beams in the prior build. ** For one thing, tachyon beams did not point to the proper location of cloaked ships, and instead pointed to the planet center, which was confusing. ** For another, cough, tachyon beams actually gave a constant repair to cloak (thus preventing firing ships from ever decloaking!), rather than damaging the cloak of enemies. ** Both are now fixed! |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 5, 2022 9:30 pm | Zaeron | New Issue | |
Jan 5, 2022 9:30 pm | Zaeron | File Added: test.save | |
Jan 5, 2022 9:30 pm | Zaeron | File Added: test.savemet | |
Jan 6, 2022 5:07 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 6, 2022 5:07 pm | Chris_McElligottPark | Status | new => resolved |
Jan 6, 2022 5:07 pm | Chris_McElligottPark | Resolution | open => fixed |
Jan 6, 2022 5:07 pm | Chris_McElligottPark | Fixed in Version | => Beta 3.781 Tachyon Healing Reversal |
Jan 6, 2022 5:07 pm | Chris_McElligottPark | Note Added: 0063678 |