View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0025788 | AI War 2 | Crash/Exception | Nov 6, 2021 7:07 am | Nov 8, 2021 4:31 pm | |
Reporter | cml | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 3.746 Phantom Ship Syndrome | ||||
Fixed in Version | Beta 3.750 Smooth Simulator | ||||
Summary | 0025788: Receiving errors not long after the game starts | ||||
Description | A few seconds after starting a new game, I am receiving the following error: DELAYED38: Error occurred in c-o-h sim planning context perSecondNonSimPlan_LT_Cont This is on a clean install with no mods enabled, and happens with multiple AI types. | ||||
Tags | No tags attached. | ||||
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ArcenDebugLog.txt (5,813 bytes)
11/6/2021 11:01:21 AM 3.746 SINGLEP Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 11/6/2021 11:01:21 AM 3.746 SINGLEP loading as template 11/6/2021 11:01:21 AM 3.746 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 11/6/2021 11:01:21 AM 3.746 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 11/6/2021 11:01:21 AM 3.746 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 11/6/2021 11:01:21 AM 3.746 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 11/6/2021 11:01:21 AM 3.746 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 11/6/2021 11:01:21 AM 3.746 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 11/6/2021 11:01:21 AM 3.746 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 11/6/2021 11:01:21 AM 3.746 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 11/6/2021 11:01:21 AM 3.746 SINGLEP Finish load save in 80.4ms 11/6/2021 11:01:21 AM 3.746 SINGLEP Start Generate Partial Map with Classic and seed 765934028 and planet count 80 and 10 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 11/6/2021 11:01:22 AM 3.746 SINGLEP PlayerAccount cml has now been put in control of faction 1 - Human Remnant. 11/6/2021 11:01:22 AM 3.746 SINGLEP Generate Partial Map Complete 257ms Seed: 765934028 11/6/2021 11:01:36 AM 3.746 SINGLEP Start Generate FULL Map with Classic and seed 765934028 and planet count 80 and 16 factions (StartingMainGameAfterLobby NotLoadingAnything) 11/6/2021 11:01:37 AM 3.746 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 9ms 11/6/2021 11:01:37 AM 3.746 SINGLEP Generate FULL Map Complete 528ms Seed: 765934028 11/6/2021 11:01:37 AM 3.746 SINGLEP DELAYED37: Fixed incorrect count of ships to be granted. Was 4, now 10 Corruption Minefield from Other Defensive Schematic Server 11/6/2021 11:01:40 AM 3.746 SINGLEP DELAYED38: Error occurred in c-o-h sim planning context perSecondNonSimPlan_LT_Cont InvalidOperationException Failed to compare two elements in an array. ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER Sort 42 322 0 0 Sort 211 738 0 0 Sort 56 290 0 0 SwapObjectivesFromBuildingToDisplay 64 482 0 0 RegenerateAllObjectives_ClientOrHost 205 546 0 0 DoCentralLoop_ClientAndHost 179 1058 0 0 Execute 24 122 0 0 InnerRun 69 178 0 0 ===RAW STACK TRACE=== at Arcen.Universal.Collections.GenericArraySortHelper`1[T].Sort (T[] keys, System.Int32 index, System.Int32 length, Arcen.Universal.Collections.IComparer`1[T] comparer) [0x0002a] in <fe9392eecbc842ffa78fdafff13118c1>:0 at Arcen.Universal.Collections.ArraySort`1[T].Sort (T[] array, System.Int32 index, System.Int32 length, Arcen.Universal.Collections.IComparer`1[T] comparer) [0x000d3] in <fe9392eecbc842ffa78fdafff13118c1>:0 at Arcen.Universal.List`1[T].Sort (System.Comparison`1[T] comparison) [0x00038] in <fe9392eecbc842ffa78fdafff13118c1>:0 at Arcen.AIW2.Core.ObjectiveCategory.SwapObjectivesFromBuildingToDisplay () [0x00040] in <ce4249eb374f4381b8b635dd7051de4b>:0 at Arcen.AIW2.Core.ObjectiveGeneratorTable.RegenerateAllObjectives_ClientOrHost (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x000cd] in <ce4249eb374f4381b8b635dd7051de4b>:0 at Arcen.AIW2.External.PerSecondNonSimPlanning.DoCentralLoop_ClientAndHost () [0x000b3] in <1d02151d521d48758bd63a7914b5383f>:0 at Arcen.AIW2.External.PerSecondNonSimPlanning.Execute () [0x00018] in <1d02151d521d48758bd63a7914b5383f>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext.InnerRun () [0x00045] in <1d02151d521d48758bd63a7914b5383f>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <fe9392eecbc842ffa78fdafff13118c1>:0 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in <fe9392eecbc842ffa78fdafff13118c1>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext.InnerRun () [0x00000] in <1d02151d521d48758bd63a7914b5383f>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <1d02151d521d48758bd63a7914b5383f>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 |
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First one: * Ugh! There's an error "Error occurred in c-o-h sim planning context", but I can't fix it just yet because I forgot to have it actually include any details about the error it experienced. Sigh. So the new version reports those details. I should then be able to fix it next build, if it's not accidentally fixed by the other fixes in this new build. |
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And the second part, thanks! * Silenced an error that could happen in trying to sort objectives in "ObjectiveCategory.SwapObjectivesFromBuildingToDisplay." ** Almost certainly this was happening because of the bug that tom.prince fixed with this code being kicked off twice instead of once when the game was running twice, but it's good to make sure it's not interrupting game flow either way. |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 6, 2021 7:07 am | cml | New Issue | |
Nov 6, 2021 7:07 am | cml | File Added: ArcenDebugLog.txt | |
Nov 8, 2021 4:27 pm | Chris_McElligottPark | Note Added: 0063253 | |
Nov 8, 2021 4:31 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Nov 8, 2021 4:31 pm | Chris_McElligottPark | Status | new => resolved |
Nov 8, 2021 4:31 pm | Chris_McElligottPark | Resolution | open => fixed |
Nov 8, 2021 4:31 pm | Chris_McElligottPark | Fixed in Version | => Beta 3.750 Smooth Simulator |
Nov 8, 2021 4:31 pm | Chris_McElligottPark | Note Added: 0063254 |