View Issue Details

IDProjectCategoryLast Update
0025787AI War 2Crash/ExceptionNov 8, 2021 12:13 pm
ReporterUFO Assigned ToChris_McElligottPark  
Severityminor 
Status resolvedResolutionfixed 
Product VersionBeta 3.746 Phantom Ship Syndrome 
Fixed in VersionBeta 3.750 Smooth Simulator 
Summary0025787: Exceptions on the start
DescriptionI am restarting the same custom map with the same factions. All I do is randomizing the map.
Sometimes it starts good, sometimes the game shows exception. One time I had a crash.
In the log a lot of errors from 11/6/2021 2:21:08 PM
TagsNo tags attached.

Activities

UFO

Nov 6, 2021 6:49 am

reporter  

ArcenDebugLog.txt (75,187 bytes)   
11/6/2021 2:16:27 PM	SINGLEP	Current directory used: C:/Program Files/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/
11/6/2021 2:16:27 PM	SINGLEP	Boot up FleetOS (0.1800s)
11/6/2021 2:16:27 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19043) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti
graphicsDeviceID: 7298
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 4018
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz
processorCount: 4
processorFrequency: 3408
systemMemorySize: 16339
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
11/6/2021 2:16:27 PM	SINGLEP	Check System Logs For Rogue Intelligence (0.2887s)
11/6/2021 2:16:27 PM	SINGLEP	Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name
11/6/2021 2:16:27 PM	SINGLEP	Inspect Aft Hatches (0.0312s)
11/6/2021 2:16:27 PM	SINGLEP	Found 413 xml files in 116 folders in 33ms
11/6/2021 2:16:28 PM	SINGLEP	Check For Extra Modules (0.4548s)
11/6/2021 2:16:28 PM	SINGLEP	413 Xml Files Parsed in 422ms
11/6/2021 2:16:28 PM	SINGLEP	Gather Ancient Lifeforms (0.0074s)
11/6/2021 2:16:28 PM	3.746	SINGLEP	Game Version: 3.746
11/6/2021 2:16:28 PM	3.746	SINGLEP	Eject Trash Into Hyperspace (0.0218s)
11/6/2021 2:16:28 PM	3.746	SINGLEP	Bring Cloaking Systems Online (0.0208s)
11/6/2021 2:16:28 PM	3.746	SINGLEP	Update mod and expansion statuses!
11/6/2021 2:16:28 PM	3.746	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (NOT INSTALLED)  
11/6/2021 2:16:28 PM	3.746	SINGLEP	Mods:  CapturableDreadnoughts (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  MicroModCollection (Disabled)  MoreFrigates (Disabled)  MoreStartingFleets (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  StrategicRebalance (Disabled)  StrategicRebalanceDLC1 (Disabled)  StrategicRebalanceDLC2 (Disabled)  SuperchargeRaid (Disabled)  SuperSaiyanOverlord (Disabled)  TameDarkSpire (Disabled)  
11/6/2021 2:16:28 PM	3.746	SINGLEP	Check Nearby Stellar Masses (0.0322s)
11/6/2021 2:16:28 PM	3.746	SINGLEP	413 Xml Files Checked For Exp/Mod Status in 11ms
11/6/2021 2:16:28 PM	3.746	SINGLEP	Pruning Excess Brain Cells (0.0759s)
11/6/2021 2:16:28 PM	3.746	SINGLEP	No resolution change was required.
11/6/2021 2:16:28 PM	3.746	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
11/6/2021 2:16:28 PM	3.746	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
11/6/2021 2:16:28 PM	3.746	SINGLEP	Remembering Alamo (0.1176s)
11/6/2021 2:16:28 PM	3.746	SINGLEP	Calculate Odds Of Success (0.3021s)
11/6/2021 2:16:28 PM	3.746	SINGLEP	Briefly Panic (0.3304s)
11/6/2021 2:16:29 PM	3.746	SINGLEP	Install Confidence Routines (0.4260s)
11/6/2021 2:16:29 PM	3.746	SINGLEP	Warning Only: No entries found for table 'NecromancerUpgrade'.
11/6/2021 2:16:30 PM	3.746	SINGLEP	Late Axionic Computations (0.6567s)
11/6/2021 2:16:30 PM	3.746	SINGLEP	Acquiring Towel (0.0233s)
11/6/2021 2:16:30 PM	3.746	SINGLEP	Inhibiting Visual Scans (0.0169s)
11/6/2021 2:16:30 PM	3.746	SINGLEP	Ejecting Tactical Core (0.1121s)
11/6/2021 2:16:30 PM	3.746	SINGLEP	Grouping Flow Fields (0.0352s)
11/6/2021 2:16:30 PM	3.746	SINGLEP	Stabbing Starfields (0.6364s)
11/6/2021 2:16:31 PM	3.746	SINGLEP	Verifying Distant Planets (0.5169s)
11/6/2021 2:16:31 PM	3.746	SINGLEP	Calculating Firing Cones (0.0064s)
11/6/2021 2:16:31 PM	3.746	SINGLEP	Ejecting Ship Parts Into Space (0.4509s)
11/6/2021 2:16:31 PM	3.746	SINGLEP	Re-Aligning Objectives (0.1007s)
11/6/2021 2:16:37 PM	3.746	SINGLEP	Check Forcefield Integrity (5.3781s)
11/6/2021 2:16:37 PM	3.746	SINGLEP	Post-Proton Surge (0.0124s)
11/6/2021 2:16:37 PM	3.746	SINGLEP	Background Radiation Taste Test (0.0263s)
11/6/2021 2:16:37 PM	3.746	SINGLEP	Shuffling Chairs On Command Deck (0.0139s)
11/6/2021 2:16:37 PM	3.746	SINGLEP	Nomad cleanup!
11/6/2021 2:16:37 PM	3.746	SINGLEP	Windshield Wiping (0.1215s)
11/6/2021 2:16:37 PM	3.746	SINGLEP	Last Organizational Modeling (0.4801s)
11/6/2021 2:16:38 PM	3.746	SINGLEP	Stimulate Modulation (0.3457s)
11/6/2021 2:16:38 PM	3.746	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 0
11/6/2021 2:16:38 PM	3.746	SINGLEP	Order Cores By Seniority (0.0074s)
11/6/2021 2:16:38 PM	3.746	SINGLEP	DELAYED1: Info: will dump 1337 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
11/6/2021 2:16:38 PM	3.746	SINGLEP	Final Checks (0.3784s)
11/6/2021 2:16:38 PM	3.746	SINGLEP	Load Historical Documents (0.0040s)
11/6/2021 2:16:38 PM	3.746	SINGLEP	11.6 seconds total load time.
Check System Logs For Rogue Intelligence (0.3s)
Check For Extra Modules (0.5s)
Calculate Odds Of Success (0.3s)
Briefly Panic (0.3s)
Install Confidence Routines (0.4s)
Late Axionic Computations (0.7s)
Stabbing Starfields (0.6s)
Verifying Distant Planets (0.5s)
Ejecting Ship Parts Into Space (0.5s)
Check Forcefield Integrity (5.4s)
Last Organizational Modeling (0.5s)
Stimulate Modulation (0.3s)
Final Checks (0.4s)
11/6/2021 2:16:38 PM	3.746	SINGLEP	Hello Steam user 'starshatter'
11/6/2021 2:16:42 PM	3.746	SINGLEP	Start load save: C:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings
11/6/2021 2:16:42 PM	3.746	SINGLEP	null possible names
11/6/2021 2:16:42 PM	3.746	SINGLEP	loading as template
11/6/2021 2:16:42 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these.
11/6/2021 2:16:42 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these.
11/6/2021 2:16:42 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these.
11/6/2021 2:16:42 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these.
11/6/2021 2:16:42 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these.
11/6/2021 2:16:42 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these.
11/6/2021 2:16:42 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these.
11/6/2021 2:16:42 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these.
11/6/2021 2:16:42 PM	3.746	SINGLEP	Finish load save in 200.6ms
11/6/2021 2:16:42 PM	3.746	SINGLEP	Start Generate Partial Map with Realistic and seed 915269355 and planet count 80 and 14 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings)
11/6/2021 2:16:42 PM	3.746	SINGLEP	PlayerAccount UFO has now been put in control of faction 1 - Human Remnant.
11/6/2021 2:16:42 PM	3.746	SINGLEP	Generate Partial Map Complete  346ms Seed: 915269355
11/6/2021 2:16:54 PM	3.746	SINGLEP	Start Generate FULL Map with Realistic and seed 915269355 and planet count 80 and 22 factions (StartingMainGameAfterLobby NotLoadingAnything)
11/6/2021 2:16:54 PM	3.746	SINGLEP	Calculated Initial Strengths For New Full Galaxy Map in 26ms
11/6/2021 2:16:54 PM	3.746	SINGLEP	Generate FULL Map Complete  750ms Seed: 915269355
11/6/2021 2:17:26 PM	3.746	SINGLEP	DELAYED2: CalculateRequestedFlows exception hit. debugCode 390 exception System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.External.MetalFlowPlanning.CalculateRequestedFlows (Arcen.Universal.FInt effectiveDeltaTime, Arcen.AIW2.Core.PlanetFaction pFaction, Arcen.AIW2.Core.GameEntity_Squad entity) [0x00f61] in <1d02151d521d48758bd63a7914b5383f>:0 
11/6/2021 2:19:06 PM	3.746	SINGLEP	Start load save: C:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings
11/6/2021 2:19:06 PM	3.746	SINGLEP	loading as template
11/6/2021 2:19:06 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these.
11/6/2021 2:19:06 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these.
11/6/2021 2:19:06 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these.
11/6/2021 2:19:06 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these.
11/6/2021 2:19:06 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these.
11/6/2021 2:19:06 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these.
11/6/2021 2:19:06 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these.
11/6/2021 2:19:06 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these.
11/6/2021 2:19:06 PM	3.746	SINGLEP	Finish load save in 104.5ms
11/6/2021 2:19:06 PM	3.746	SINGLEP	Start Generate Partial Map with Realistic and seed 267286565 and planet count 80 and 14 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings)
11/6/2021 2:19:07 PM	3.746	SINGLEP	PlayerAccount UFO has now been put in control of faction 1 - Human Remnant.
11/6/2021 2:19:07 PM	3.746	SINGLEP	Generate Partial Map Complete  524ms Seed: 267286565
11/6/2021 2:19:09 PM	3.746	SINGLEP	Start Generate Partial Map with Realistic and seed 531109438 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
11/6/2021 2:19:10 PM	3.746	SINGLEP	PlayerAccount UFO is controlling faction 1 - Human Remnant already.
11/6/2021 2:19:10 PM	3.746	SINGLEP	Generate Partial Map Complete  456ms Seed: 531109438
11/6/2021 2:19:10 PM	3.746	SINGLEP	Start Generate Partial Map with Realistic and seed 609227233 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
11/6/2021 2:19:10 PM	3.746	SINGLEP	PlayerAccount UFO is controlling faction 1 - Human Remnant already.
11/6/2021 2:19:10 PM	3.746	SINGLEP	Generate Partial Map Complete  331ms Seed: 609227233
11/6/2021 2:19:15 PM	3.746	SINGLEP	Start Generate FULL Map with Realistic and seed 609227233 and planet count 80 and 22 factions (StartingMainGameAfterLobby NotLoadingAnything)
11/6/2021 2:19:16 PM	3.746	SINGLEP	Calculated Initial Strengths For New Full Galaxy Map in 17ms
11/6/2021 2:19:16 PM	3.746	SINGLEP	Generate FULL Map Complete  660ms Seed: 609227233
11/6/2021 2:19:16 PM	3.746	SINGLEP	DELAYED3: Fixed incorrect count of ships to be granted.  Was 3, now 5 Ambush Post from Other Defensive Schematic Server
11/6/2021 2:19:16 PM	3.746	SINGLEP	DELAYED4: Fixed incorrect count of ships to be granted.  Was 3, now 5 Jammer Minefield from Other Defensive Schematic Server
11/6/2021 2:20:18 PM	SINGLEP	Current directory used: C:/Program Files/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/
11/6/2021 2:20:18 PM	SINGLEP	Boot up FleetOS (0.1711s)
11/6/2021 2:20:18 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19043) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti
graphicsDeviceID: 7298
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 4018
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz
processorCount: 4
processorFrequency: 3408
systemMemorySize: 16339
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
11/6/2021 2:20:19 PM	SINGLEP	Check System Logs For Rogue Intelligence (0.2153s)
11/6/2021 2:20:19 PM	SINGLEP	Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name
11/6/2021 2:20:19 PM	SINGLEP	Inspect Aft Hatches (0.0253s)
11/6/2021 2:20:19 PM	SINGLEP	Found 413 xml files in 116 folders in 32ms
11/6/2021 2:20:19 PM	SINGLEP	Check For Extra Modules (0.4385s)
11/6/2021 2:20:19 PM	SINGLEP	413 Xml Files Parsed in 405ms
11/6/2021 2:20:19 PM	SINGLEP	Gather Ancient Lifeforms (0.0060s)
11/6/2021 2:20:19 PM	3.746	SINGLEP	Game Version: 3.746
11/6/2021 2:20:19 PM	3.746	SINGLEP	Eject Trash Into Hyperspace (0.0233s)
11/6/2021 2:20:19 PM	3.746	SINGLEP	Bring Cloaking Systems Online (0.0233s)
11/6/2021 2:20:19 PM	3.746	SINGLEP	Update mod and expansion statuses!
11/6/2021 2:20:19 PM	3.746	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (NOT INSTALLED)  
11/6/2021 2:20:19 PM	3.746	SINGLEP	Mods:  CapturableDreadnoughts (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  MicroModCollection (Disabled)  MoreFrigates (Disabled)  MoreStartingFleets (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  StrategicRebalance (Disabled)  StrategicRebalanceDLC1 (Disabled)  StrategicRebalanceDLC2 (Disabled)  SuperchargeRaid (Disabled)  SuperSaiyanOverlord (Disabled)  TameDarkSpire (Disabled)  
11/6/2021 2:20:19 PM	3.746	SINGLEP	Check Nearby Stellar Masses (0.0238s)
11/6/2021 2:20:19 PM	3.746	SINGLEP	413 Xml Files Checked For Exp/Mod Status in 13ms
11/6/2021 2:20:19 PM	3.746	SINGLEP	Pruning Excess Brain Cells (0.0610s)
11/6/2021 2:20:19 PM	3.746	SINGLEP	No resolution change was required.
11/6/2021 2:20:19 PM	3.746	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
11/6/2021 2:20:19 PM	3.746	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
11/6/2021 2:20:19 PM	3.746	SINGLEP	Remembering Alamo (0.0997s)
11/6/2021 2:20:19 PM	3.746	SINGLEP	Calculate Odds Of Success (0.1463s)
11/6/2021 2:20:20 PM	3.746	SINGLEP	Briefly Panic (0.2064s)
11/6/2021 2:20:20 PM	3.746	SINGLEP	Install Confidence Routines (0.4077s)
11/6/2021 2:20:20 PM	3.746	SINGLEP	Warning Only: No entries found for table 'NecromancerUpgrade'.
11/6/2021 2:20:20 PM	3.746	SINGLEP	Late Axionic Computations (0.2753s)
11/6/2021 2:20:20 PM	3.746	SINGLEP	Acquiring Towel (0.0208s)
11/6/2021 2:20:20 PM	3.746	SINGLEP	Inhibiting Visual Scans (0.0154s)
11/6/2021 2:20:20 PM	3.746	SINGLEP	Ejecting Tactical Core (0.0670s)
11/6/2021 2:20:20 PM	3.746	SINGLEP	Grouping Flow Fields (0.0332s)
11/6/2021 2:20:21 PM	3.746	SINGLEP	Grappling Starfields (0.1265s)
11/6/2021 2:20:21 PM	3.746	SINGLEP	Blowing Up Distant Planets (0.1329s)
11/6/2021 2:20:21 PM	3.746	SINGLEP	Calculating Firing Cones (0.0045s)
11/6/2021 2:20:21 PM	3.746	SINGLEP	Discontinue Your Favorite Ship Parts (0.4811s)
11/6/2021 2:20:21 PM	3.746	SINGLEP	Re-Aligning Objectives (0.0982s)
11/6/2021 2:20:23 PM	3.746	SINGLEP	Obfuscating Hulls (1.7360s)
11/6/2021 2:20:23 PM	3.746	SINGLEP	Post-Proton Surge (0.0104s)
11/6/2021 2:20:23 PM	3.746	SINGLEP	Background Radiation Taste Test (0.0228s)
11/6/2021 2:20:23 PM	3.746	SINGLEP	Shuffling Chairs On Command Deck (0.0144s)
11/6/2021 2:20:23 PM	3.746	SINGLEP	Nomad cleanup!
11/6/2021 2:20:23 PM	3.746	SINGLEP	Windshield Wiping (0.1170s)
11/6/2021 2:20:24 PM	3.746	SINGLEP	Last Organizational Modeling (0.4216s)
11/6/2021 2:20:24 PM	3.746	SINGLEP	Stimulate Modulation (0.3179s)
11/6/2021 2:20:24 PM	3.746	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 0
11/6/2021 2:20:24 PM	3.746	SINGLEP	Order Cores By Seniority (0.0208s)
11/6/2021 2:20:24 PM	3.746	SINGLEP	DELAYED1: Info: will dump 1337 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
11/6/2021 2:20:24 PM	3.746	SINGLEP	Final Checks (0.3432s)
11/6/2021 2:20:24 PM	3.746	SINGLEP	Load Historical Documents (0.0040s)
11/6/2021 2:20:24 PM	3.746	SINGLEP	6.1 seconds total load time.
Check For Extra Modules (0.4s)
Install Confidence Routines (0.4s)
Late Axionic Computations (0.3s)
Discontinue Your Favorite Ship Parts (0.5s)
Obfuscating Hulls (1.7s)
Last Organizational Modeling (0.4s)
Stimulate Modulation (0.3s)
Final Checks (0.3s)
11/6/2021 2:20:24 PM	3.746	SINGLEP	Hello Steam user 'starshatter'
11/6/2021 2:20:33 PM	3.746	SINGLEP	Start load save: C:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings
11/6/2021 2:20:33 PM	3.746	SINGLEP	null possible names
11/6/2021 2:20:33 PM	3.746	SINGLEP	loading as template
11/6/2021 2:20:33 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these.
11/6/2021 2:20:33 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these.
11/6/2021 2:20:33 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these.
11/6/2021 2:20:33 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these.
11/6/2021 2:20:33 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these.
11/6/2021 2:20:33 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these.
11/6/2021 2:20:33 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these.
11/6/2021 2:20:33 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these.
11/6/2021 2:20:33 PM	3.746	SINGLEP	Finish load save in 194.5ms
11/6/2021 2:20:34 PM	3.746	SINGLEP	Start Generate Partial Map with Realistic and seed 2113521565 and planet count 80 and 14 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings)
11/6/2021 2:20:34 PM	3.746	SINGLEP	PlayerAccount UFO has now been put in control of faction 1 - Human Remnant.
11/6/2021 2:20:34 PM	3.746	SINGLEP	Generate Partial Map Complete  362ms Seed: 2113521565
11/6/2021 2:20:39 PM	3.746	SINGLEP	Start Generate FULL Map with Realistic and seed 2113521565 and planet count 80 and 22 factions (StartingMainGameAfterLobby NotLoadingAnything)
11/6/2021 2:20:39 PM	3.746	SINGLEP	Calculated Initial Strengths For New Full Galaxy Map in 26ms
11/6/2021 2:20:39 PM	3.746	SINGLEP	Generate FULL Map Complete  706ms Seed: 2113521565
11/6/2021 2:20:51 PM	3.746	SINGLEP	Start Generate FULL Map with Realistic and seed 1362726312 and planet count 80 and 22 factions (StartingMainGameAfterLobby NotLoadingAnything)
11/6/2021 2:20:52 PM	3.746	SINGLEP	Calculated Initial Strengths For New Full Galaxy Map in 17ms
11/6/2021 2:20:52 PM	3.746	SINGLEP	Generate FULL Map Complete  473ms Seed: 1362726312
11/6/2021 2:21:08 PM	3.746	SINGLEP	DELAYED2: Exception in AI.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass stage 207
System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.External.AISentinelsFactionDeepInfo.Helper_GuardTractorShips (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.Core.Planet planet, System.Boolean tracing, Arcen.Universal.ArcenCharacterBuffer tracingBuffer, Arcen.Universal.List`1[T] list) [0x00011] in <137b78ebc7d9421db004e67c75ec0670>:0 
  at Arcen.AIW2.External.AISentinelsFactionDeepInfo+<>c__DisplayClass37_1.<DoLongRangePlanning_OnBackgroundNonSimThread_Subclass>b__0 (Arcen.AIW2.Core.Planet planet) [0x00c8f] in <137b78ebc7d9421db004e67c75ec0670>:0 
  at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.External.AISentinelsFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00337] in <137b78ebc7d9421db004e67c75ec0670>:0 
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <fe9392eecbc842ffa78fdafff13118c1>:0 
  at Arcen.AIW2.External.AISentinelsFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00000] in <137b78ebc7d9421db004e67c75ec0670>:0 
  at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in <137b78ebc7d9421db004e67c75ec0670>:0 
  at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00000] in <137b78ebc7d9421db004e67c75ec0670>:0 
  at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext.InnerRun () [0x00000] in <1d02151d521d48758bd63a7914b5383f>:0 
  at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <1d02151d521d48758bd63a7914b5383f>:0 
  at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 

11/6/2021 2:21:19 PM	3.746	SINGLEP	DELAYED3: CalculateRequestedFlows exception hit. debugCode 3750 exception System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.External.MetalFlowPlanning.CalculateRequestedFlows (Arcen.Universal.FInt effectiveDeltaTime, Arcen.AIW2.Core.PlanetFaction pFaction, Arcen.AIW2.Core.GameEntity_Squad entity) [0x00944] in <1d02151d521d48758bd63a7914b5383f>:0 
11/6/2021 2:21:19 PM	3.746	SINGLEP	DELAYED4: Human DoFactionStepLogic_Stage1 error at debugStage 22400: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00226] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.Core.Faction.DoFactionStepLogic_Stage1_SingleThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x0092d] in <ce4249eb374f4381b8b635dd7051de4b>:0 
11/6/2021 2:21:19 PM	3.746	SINGLEP	DELAYED5: Human DoFactionStepLogic_Stage1 error at debugStage 22400: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00226] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.Core.Faction.DoFactionStepLogic_Stage1_SingleThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x0092d] in <ce4249eb374f4381b8b635dd7051de4b>:0 
11/6/2021 2:21:19 PM	3.746	SINGLEP	EntityLineTypeTable.Instance.DoAnyDrawsFromMainThread error: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.Core.ShipToShipLineRenderer.WriteToDrawBufferForOneFrame (Arcen.AIW2.Core.EntityLineType TypeData, UnityEngine.Vector3 Position, UnityEngine.Quaternion Rotation, System.Single TopmostZScale) [0x00071] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.Core.EntityLineType.DoAnyDrawsFromMainThread () [0x0007e] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.Core.EntityLineTypeTable.DoAnyDrawsFromMainThread () [0x00011] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () [0x00160] in <e2d501cc53f742da8223926438c9aae8>:0 
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <fe9392eecbc842ffa78fdafff13118c1>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <fe9392eecbc842ffa78fdafff13118c1>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at ArcenMainGameVisuals.Update () [0x00000] in <a97b33b903654ec69bbf1eecc081d8c3>:0 

11/6/2021 2:21:19 PM	3.746	SINGLEP	EntityLineTypeTable.Instance.DoAnyDrawsFromMainThread error: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.Core.ShipToShipLineRenderer.WriteToDrawBufferForOneFrame (Arcen.AIW2.Core.EntityLineType TypeData, UnityEngine.Vector3 Position, UnityEngine.Quaternion Rotation, System.Single TopmostZScale) [0x00071] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.Core.EntityLineType.DoAnyDrawsFromMainThread () [0x0007e] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.Core.EntityLineTypeTable.DoAnyDrawsFromMainThread () [0x00011] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () [0x00160] in <e2d501cc53f742da8223926438c9aae8>:0 
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <fe9392eecbc842ffa78fdafff13118c1>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <fe9392eecbc842ffa78fdafff13118c1>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at ArcenMainGameVisuals.Update () [0x00000] in <a97b33b903654ec69bbf1eecc081d8c3>:0 

11/6/2021 2:21:20 PM	3.746	SINGLEP	EntityLineTypeTable.Instance.DoAnyDrawsFromMainThread error: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.Core.ShipToShipLineRenderer.WriteToDrawBufferForOneFrame (Arcen.AIW2.Core.EntityLineType TypeData, UnityEngine.Vector3 Position, UnityEngine.Quaternion Rotation, System.Single TopmostZScale) [0x00071] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.Core.EntityLineType.DoAnyDrawsFromMainThread () [0x0007e] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.Core.EntityLineTypeTable.DoAnyDrawsFromMainThread () [0x00011] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () [0x00160] in <e2d501cc53f742da8223926438c9aae8>:0 
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <fe9392eecbc842ffa78fdafff13118c1>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <fe9392eecbc842ffa78fdafff13118c1>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at ArcenMainGameVisuals.Update () [0x00000] in <a97b33b903654ec69bbf1eecc081d8c3>:0 

11/6/2021 2:21:20 PM	3.746	SINGLEP	EntityLineTypeTable.Instance.DoAnyDrawsFromMainThread error: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.Core.ShipToShipLineRenderer.WriteToDrawBufferForOneFrame (Arcen.AIW2.Core.EntityLineType TypeData, UnityEngine.Vector3 Position, UnityEngine.Quaternion Rotation, System.Single TopmostZScale) [0x00071] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.Core.EntityLineType.DoAnyDrawsFromMainThread () [0x0007e] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.Core.EntityLineTypeTable.DoAnyDrawsFromMainThread () [0x00011] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () [0x00160] in <e2d501cc53f742da8223926438c9aae8>:0 
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <fe9392eecbc842ffa78fdafff13118c1>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <fe9392eecbc842ffa78fdafff13118c1>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at ArcenMainGameVisuals.Update () [0x00000] in <a97b33b903654ec69bbf1eecc081d8c3>:0 

11/6/2021 2:21:20 PM	3.746	SINGLEP	EntityLineTypeTable.Instance.DoAnyDrawsFromMainThread error: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.Core.ShipToShipLineRenderer.WriteToDrawBufferForOneFrame (Arcen.AIW2.Core.EntityLineType TypeData, UnityEngine.Vector3 Position, UnityEngine.Quaternion Rotation, System.Single TopmostZScale) [0x00071] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.Core.EntityLineType.DoAnyDrawsFromMainThread () [0x0007e] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.Core.EntityLineTypeTable.DoAnyDrawsFromMainThread () [0x00011] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () [0x00160] in <e2d501cc53f742da8223926438c9aae8>:0 
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <fe9392eecbc842ffa78fdafff13118c1>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <fe9392eecbc842ffa78fdafff13118c1>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at ArcenMainGameVisuals.Update () [0x00000] in <a97b33b903654ec69bbf1eecc081d8c3>:0 

11/6/2021 2:21:20 PM	3.746	SINGLEP	EntityLineTypeTable.Instance.DoAnyDrawsFromMainThread error: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.Core.ShipToShipLineRenderer.WriteToDrawBufferForOneFrame (Arcen.AIW2.Core.EntityLineType TypeData, UnityEngine.Vector3 Position, UnityEngine.Quaternion Rotation, System.Single TopmostZScale) [0x00071] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.Core.EntityLineType.DoAnyDrawsFromMainThread () [0x0007e] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.Core.EntityLineTypeTable.DoAnyDrawsFromMainThread () [0x00011] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () [0x00160] in <e2d501cc53f742da8223926438c9aae8>:0 
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <fe9392eecbc842ffa78fdafff13118c1>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <fe9392eecbc842ffa78fdafff13118c1>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at ArcenMainGameVisuals.Update () [0x00000] in <a97b33b903654ec69bbf1eecc081d8c3>:0 

11/6/2021 2:21:20 PM	3.746	SINGLEP	EntityLineTypeTable.Instance.DoAnyDrawsFromMainThread error: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.Core.ShipToShipLineRenderer.WriteToDrawBufferForOneFrame (Arcen.AIW2.Core.EntityLineType TypeData, UnityEngine.Vector3 Position, UnityEngine.Quaternion Rotation, System.Single TopmostZScale) [0x00071] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.Core.EntityLineType.DoAnyDrawsFromMainThread () [0x0007e] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.Core.EntityLineTypeTable.DoAnyDrawsFromMainThread () [0x00011] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () [0x00160] in <e2d501cc53f742da8223926438c9aae8>:0 
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <fe9392eecbc842ffa78fdafff13118c1>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <fe9392eecbc842ffa78fdafff13118c1>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at ArcenMainGameVisuals.Update () [0x00000] in <a97b33b903654ec69bbf1eecc081d8c3>:0 

11/6/2021 2:21:20 PM	3.746	SINGLEP	EntityLineTypeTable.Instance.DoAnyDrawsFromMainThread error: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.Core.ShipToShipLineRenderer.WriteToDrawBufferForOneFrame (Arcen.AIW2.Core.EntityLineType TypeData, UnityEngine.Vector3 Position, UnityEngine.Quaternion Rotation, System.Single TopmostZScale) [0x00071] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.Core.EntityLineType.DoAnyDrawsFromMainThread () [0x0007e] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.Core.EntityLineTypeTable.DoAnyDrawsFromMainThread () [0x00011] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () [0x00160] in <e2d501cc53f742da8223926438c9aae8>:0 
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <fe9392eecbc842ffa78fdafff13118c1>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <fe9392eecbc842ffa78fdafff13118c1>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at ArcenMainGameVisuals.Update () [0x00000] in <a97b33b903654ec69bbf1eecc081d8c3>:0 

11/6/2021 2:21:20 PM	3.746	SINGLEP	EntityLineTypeTable.Instance.DoAnyDrawsFromMainThread error: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.Core.ShipToShipLineRenderer.WriteToDrawBufferForOneFrame (Arcen.AIW2.Core.EntityLineType TypeData, UnityEngine.Vector3 Position, UnityEngine.Quaternion Rotation, System.Single TopmostZScale) [0x00071] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.Core.EntityLineType.DoAnyDrawsFromMainThread () [0x0007e] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.Core.EntityLineTypeTable.DoAnyDrawsFromMainThread () [0x00011] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () [0x00160] in <e2d501cc53f742da8223926438c9aae8>:0 
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <fe9392eecbc842ffa78fdafff13118c1>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <fe9392eecbc842ffa78fdafff13118c1>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at ArcenMainGameVisuals.Update () [0x00000] in <a97b33b903654ec69bbf1eecc081d8c3>:0 

11/6/2021 2:21:20 PM	3.746	SINGLEP	EntityLineTypeTable.Instance.DoAnyDrawsFromMainThread error: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.Core.ShipToShipLineRenderer.WriteToDrawBufferForOneFrame (Arcen.AIW2.Core.EntityLineType TypeData, UnityEngine.Vector3 Position, UnityEngine.Quaternion Rotation, System.Single TopmostZScale) [0x00071] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.Core.EntityLineType.DoAnyDrawsFromMainThread () [0x0007e] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.Core.EntityLineTypeTable.DoAnyDrawsFromMainThread () [0x00011] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () [0x00160] in <e2d501cc53f742da8223926438c9aae8>:0 
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <fe9392eecbc842ffa78fdafff13118c1>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <fe9392eecbc842ffa78fdafff13118c1>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at ArcenMainGameVisuals.Update () [0x00000] in <a97b33b903654ec69bbf1eecc081d8c3>:0 

11/6/2021 2:21:20 PM	3.746	SINGLEP	EntityLineTypeTable.Instance.DoAnyDrawsFromMainThread error: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.Core.ShipToShipLineRenderer.WriteToDrawBufferForOneFrame (Arcen.AIW2.Core.EntityLineType TypeData, UnityEngine.Vector3 Position, UnityEngine.Quaternion Rotation, System.Single TopmostZScale) [0x00071] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.Core.EntityLineType.DoAnyDrawsFromMainThread () [0x0007e] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.Core.EntityLineTypeTable.DoAnyDrawsFromMainThread () [0x00011] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () [0x00160] in <e2d501cc53f742da8223926438c9aae8>:0 
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <fe9392eecbc842ffa78fdafff13118c1>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <fe9392eecbc842ffa78fdafff13118c1>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at ArcenMainGameVisuals.Update () [0x00000] in <a97b33b903654ec69bbf1eecc081d8c3>:0 

11/6/2021 2:21:20 PM	3.746	SINGLEP	EntityLineTypeTable.Instance.DoAnyDrawsFromMainThread error: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.Core.ShipToShipLineRenderer.WriteToDrawBufferForOneFrame (Arcen.AIW2.Core.EntityLineType TypeData, UnityEngine.Vector3 Position, UnityEngine.Quaternion Rotation, System.Single TopmostZScale) [0x00071] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.Core.EntityLineType.DoAnyDrawsFromMainThread () [0x0007e] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.Core.EntityLineTypeTable.DoAnyDrawsFromMainThread () [0x00011] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () [0x00160] in <e2d501cc53f742da8223926438c9aae8>:0 
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <fe9392eecbc842ffa78fdafff13118c1>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <fe9392eecbc842ffa78fdafff13118c1>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate () [0x00000] in <e2d501cc53f742da8223926438c9aae8>:0 
  at ArcenMainGameVisuals.Update () [0x00000] in <a97b33b903654ec69bbf1eecc081d8c3>:0 

11/6/2021 2:21:35 PM	3.746	SINGLEP	Start Generate FULL Map with Realistic and seed 2129125059 and planet count 80 and 22 factions (StartingMainGameAfterLobby NotLoadingAnything)
11/6/2021 2:21:36 PM	3.746	SINGLEP	Calculated Initial Strengths For New Full Galaxy Map in 24ms
11/6/2021 2:21:36 PM	3.746	SINGLEP	Generate FULL Map Complete  626ms Seed: 2129125059
11/6/2021 2:21:36 PM	3.746	SINGLEP	DELAYED6: Fixed incorrect count of ships to be granted.  Was 10, now 4 Tachyon Array from Other Defensive Schematic Server
11/6/2021 2:22:18 PM	3.746	SINGLEP	Start Generate Partial Map with Realistic and seed 1627954151 and planet count 80 and 14 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings)
11/6/2021 2:22:19 PM	3.746	SINGLEP	PlayerAccount UFO has now been put in control of faction 1 - Human Remnant.
11/6/2021 2:22:19 PM	3.746	SINGLEP	Generate Partial Map Complete  307ms Seed: 1627954151
11/6/2021 2:22:22 PM	3.746	SINGLEP	Start Generate FULL Map with Realistic and seed 1627954151 and planet count 80 and 22 factions (StartingMainGameAfterLobby NotLoadingAnything)
11/6/2021 2:22:22 PM	3.746	SINGLEP	Calculated Initial Strengths For New Full Galaxy Map in 18ms
11/6/2021 2:22:23 PM	3.746	SINGLEP	Generate FULL Map Complete  590ms Seed: 1627954151
11/6/2021 2:22:23 PM	3.746	SINGLEP	DELAYED7: Fixed incorrect count of ships to be granted.  Was 4, now 10 Paralysis Minefield from Other Defensive Schematic Server
11/6/2021 2:23:42 PM	3.746	SINGLEP	Start Generate FULL Map with Realistic and seed 68435792 and planet count 80 and 22 factions (StartingMainGameAfterLobby NotLoadingAnything)
11/6/2021 2:23:42 PM	3.746	SINGLEP	Calculated Initial Strengths For New Full Galaxy Map in 17ms
11/6/2021 2:23:42 PM	3.746	SINGLEP	Generate FULL Map Complete  653ms Seed: 68435792
11/6/2021 2:23:42 PM	3.746	SINGLEP	DELAYED8: Fixed incorrect count of ships to be granted.  Was 10, now 5 Reactive Dummy from Other Defensive Schematic Server
11/6/2021 2:28:10 PM	SINGLEP	Current directory used: C:/Program Files/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/
11/6/2021 2:28:11 PM	SINGLEP	Boot up FleetOS (0.2272s)
11/6/2021 2:28:11 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19043) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti
graphicsDeviceID: 7298
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 4018
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz
processorCount: 4
processorFrequency: 3408
systemMemorySize: 16339
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
11/6/2021 2:28:11 PM	SINGLEP	Check System Logs For Rogue Intelligence (0.1994s)
11/6/2021 2:28:11 PM	SINGLEP	Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name
11/6/2021 2:28:11 PM	SINGLEP	Inspect Aft Hatches (0.0263s)
11/6/2021 2:28:11 PM	SINGLEP	Found 413 xml files in 116 folders in 32ms
11/6/2021 2:28:11 PM	SINGLEP	Check For Extra Modules (0.4856s)
11/6/2021 2:28:11 PM	SINGLEP	413 Xml Files Parsed in 454ms
11/6/2021 2:28:11 PM	SINGLEP	Gather Ancient Lifeforms (0.0074s)
11/6/2021 2:28:11 PM	3.746	SINGLEP	Game Version: 3.746
11/6/2021 2:28:11 PM	3.746	SINGLEP	Eject Trash Into Hyperspace (0.0213s)
11/6/2021 2:28:11 PM	3.746	SINGLEP	Bring Cloaking Systems Online (0.0184s)
11/6/2021 2:28:11 PM	3.746	SINGLEP	Update mod and expansion statuses!
11/6/2021 2:28:11 PM	3.746	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (NOT INSTALLED)  
11/6/2021 2:28:11 PM	3.746	SINGLEP	Mods:  CapturableDreadnoughts (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  MicroModCollection (Disabled)  MoreFrigates (Disabled)  MoreStartingFleets (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  StrategicRebalance (Disabled)  StrategicRebalanceDLC1 (Disabled)  StrategicRebalanceDLC2 (Disabled)  SuperchargeRaid (Disabled)  SuperSaiyanOverlord (Disabled)  TameDarkSpire (Disabled)  
11/6/2021 2:28:11 PM	3.746	SINGLEP	Check Nearby Stellar Masses (0.0233s)
11/6/2021 2:28:11 PM	3.746	SINGLEP	413 Xml Files Checked For Exp/Mod Status in 9ms
11/6/2021 2:28:11 PM	3.746	SINGLEP	Pruning Excess Brain Cells (0.0645s)
11/6/2021 2:28:11 PM	3.746	SINGLEP	No resolution change was required.
11/6/2021 2:28:11 PM	3.746	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
11/6/2021 2:28:11 PM	3.746	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
11/6/2021 2:28:11 PM	3.746	SINGLEP	Remembering Alamo (0.0942s)
11/6/2021 2:28:12 PM	3.746	SINGLEP	Calculate Odds Of Success (0.1419s)
11/6/2021 2:28:12 PM	3.746	SINGLEP	Briefly Panic (0.2202s)
11/6/2021 2:28:12 PM	3.746	SINGLEP	Install Confidence Routines (0.4186s)
11/6/2021 2:28:12 PM	3.746	SINGLEP	Warning Only: No entries found for table 'NecromancerUpgrade'.
11/6/2021 2:28:13 PM	3.746	SINGLEP	Late Axionic Computations (0.2629s)
11/6/2021 2:28:13 PM	3.746	SINGLEP	Acquiring Towel (0.0223s)
11/6/2021 2:28:13 PM	3.746	SINGLEP	Inhibiting Visual Scans (0.0174s)
11/6/2021 2:28:13 PM	3.746	SINGLEP	Ejecting Tactical Core (0.0665s)
11/6/2021 2:28:13 PM	3.746	SINGLEP	Grouping Flow Fields (0.0328s)
11/6/2021 2:28:13 PM	3.746	SINGLEP	Ignoring Starfields (0.1270s)
11/6/2021 2:28:13 PM	3.746	SINGLEP	Digitising Distant Planets (0.1270s)
11/6/2021 2:28:13 PM	3.746	SINGLEP	Calculating Firing Cones (0.0045s)
11/6/2021 2:28:13 PM	3.746	SINGLEP	Remembering Lost Ship Parts (0.4791s)
11/6/2021 2:28:14 PM	3.746	SINGLEP	Re-Aligning Objectives (0.0937s)
11/6/2021 2:28:15 PM	3.746	SINGLEP	Draw Power From Black Holes (1.7489s)
11/6/2021 2:28:15 PM	3.746	SINGLEP	Post-Proton Surge (0.0119s)
11/6/2021 2:28:15 PM	3.746	SINGLEP	Background Radiation Taste Test (0.0283s)
11/6/2021 2:28:15 PM	3.746	SINGLEP	Shuffling Chairs On Command Deck (0.0139s)
11/6/2021 2:28:15 PM	3.746	SINGLEP	Nomad cleanup!
11/6/2021 2:28:15 PM	3.746	SINGLEP	Windshield Wiping (0.1171s)
11/6/2021 2:28:16 PM	3.746	SINGLEP	Last Organizational Modeling (0.5733s)
11/6/2021 2:28:16 PM	3.746	SINGLEP	Stimulate Modulation (0.3338s)
11/6/2021 2:28:16 PM	3.746	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 0
11/6/2021 2:28:16 PM	3.746	SINGLEP	Order Cores By Seniority (0.0070s)
11/6/2021 2:28:16 PM	3.746	SINGLEP	DELAYED1: Info: will dump 1337 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
11/6/2021 2:28:17 PM	3.746	SINGLEP	Final Checks (0.3452s)
11/6/2021 2:28:17 PM	3.746	SINGLEP	Load Historical Documents (0.0044s)
11/6/2021 2:28:17 PM	3.746	SINGLEP	6.4 seconds total load time.
Check For Extra Modules (0.5s)
Install Confidence Routines (0.4s)
Late Axionic Computations (0.3s)
Remembering Lost Ship Parts (0.5s)
Draw Power From Black Holes (1.7s)
Last Organizational Modeling (0.6s)
Stimulate Modulation (0.3s)
Final Checks (0.3s)
11/6/2021 2:28:17 PM	3.746	SINGLEP	Hello Steam user 'starshatter'
11/6/2021 2:28:20 PM	3.746	SINGLEP	Start load save: C:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings
11/6/2021 2:28:20 PM	3.746	SINGLEP	null possible names
11/6/2021 2:28:20 PM	3.746	SINGLEP	loading as template
11/6/2021 2:28:20 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these.
11/6/2021 2:28:20 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these.
11/6/2021 2:28:20 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these.
11/6/2021 2:28:20 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these.
11/6/2021 2:28:20 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these.
11/6/2021 2:28:20 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these.
11/6/2021 2:28:20 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these.
11/6/2021 2:28:20 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these.
11/6/2021 2:28:20 PM	3.746	SINGLEP	Finish load save in 218.5ms
11/6/2021 2:28:21 PM	3.746	SINGLEP	Start Generate Partial Map with Realistic and seed 570930183 and planet count 80 and 14 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings)
11/6/2021 2:28:21 PM	3.746	SINGLEP	PlayerAccount UFO has now been put in control of faction 1 - Human Remnant.
11/6/2021 2:28:21 PM	3.746	SINGLEP	Generate Partial Map Complete  462ms Seed: 570930183
11/6/2021 2:28:27 PM	3.746	SINGLEP	Start Generate Partial Map with Realistic and seed 599072303 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
11/6/2021 2:28:27 PM	3.746	SINGLEP	PlayerAccount UFO is controlling faction 1 - Human Remnant already.
11/6/2021 2:28:27 PM	3.746	SINGLEP	Generate Partial Map Complete  209ms Seed: 599072303
11/6/2021 2:28:28 PM	3.746	SINGLEP	Start Generate Partial Map with Realistic and seed 860219141 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
11/6/2021 2:28:28 PM	3.746	SINGLEP	PlayerAccount UFO is controlling faction 1 - Human Remnant already.
11/6/2021 2:28:28 PM	3.746	SINGLEP	Generate Partial Map Complete  237ms Seed: 860219141
11/6/2021 2:28:32 PM	3.746	SINGLEP	Start Generate FULL Map with Realistic and seed 860219141 and planet count 80 and 22 factions (StartingMainGameAfterLobby NotLoadingAnything)
11/6/2021 2:28:32 PM	3.746	SINGLEP	Calculated Initial Strengths For New Full Galaxy Map in 25ms
11/6/2021 2:28:32 PM	3.746	SINGLEP	Generate FULL Map Complete  698ms Seed: 860219141
11/6/2021 2:30:12 PM	3.746	SINGLEP	Start Generate Partial Map with Realistic and seed 341830611 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
11/6/2021 2:30:13 PM	3.746	SINGLEP	PlayerAccount UFO is controlling faction 1 - Human Remnant already.
11/6/2021 2:30:13 PM	3.746	SINGLEP	Generate Partial Map Complete  302ms Seed: 341830611
11/6/2021 2:30:13 PM	3.746	SINGLEP	Start Generate Partial Map with Realistic and seed 255280207 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
11/6/2021 2:30:13 PM	3.746	SINGLEP	PlayerAccount UFO is controlling faction 1 - Human Remnant already.
11/6/2021 2:30:13 PM	3.746	SINGLEP	Generate Partial Map Complete  375ms Seed: 255280207
11/6/2021 2:30:17 PM	3.746	SINGLEP	Start Generate FULL Map with Realistic and seed 255280207 and planet count 80 and 22 factions (StartingMainGameAfterLobby NotLoadingAnything)
11/6/2021 2:30:17 PM	3.746	SINGLEP	Calculated Initial Strengths For New Full Galaxy Map in 18ms
11/6/2021 2:30:17 PM	3.746	SINGLEP	Generate FULL Map Complete  714ms Seed: 255280207
11/6/2021 2:30:17 PM	3.746	SINGLEP	DELAYED2: Fixed incorrect count of ships to be granted.  Was 2, now 10 Deathgrip Turret from Turret Schematic Server
11/6/2021 2:30:36 PM	3.746	SINGLEP	Start Generate Partial Map with Realistic and seed 631001111 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
11/6/2021 2:30:36 PM	3.746	SINGLEP	PlayerAccount UFO is controlling faction 1 - Human Remnant already.
11/6/2021 2:30:36 PM	3.746	SINGLEP	Generate Partial Map Complete  508ms Seed: 631001111
11/6/2021 2:30:37 PM	3.746	SINGLEP	Start Generate Partial Map with Realistic and seed 415284867 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
11/6/2021 2:30:37 PM	3.746	SINGLEP	PlayerAccount UFO is controlling faction 1 - Human Remnant already.
11/6/2021 2:30:37 PM	3.746	SINGLEP	Generate Partial Map Complete  279ms Seed: 415284867
11/6/2021 2:30:42 PM	3.746	SINGLEP	Start Generate FULL Map with Realistic and seed 415284867 and planet count 80 and 22 factions (StartingMainGameAfterLobby NotLoadingAnything)
11/6/2021 2:30:43 PM	3.746	SINGLEP	Calculated Initial Strengths For New Full Galaxy Map in 31ms
11/6/2021 2:30:43 PM	3.746	SINGLEP	Generate FULL Map Complete  558ms Seed: 415284867
11/6/2021 2:31:03 PM	3.746	SINGLEP	Start Generate Partial Map with Realistic and seed 874460168 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
11/6/2021 2:31:03 PM	3.746	SINGLEP	PlayerAccount UFO is controlling faction 1 - Human Remnant already.
11/6/2021 2:31:03 PM	3.746	SINGLEP	Generate Partial Map Complete  320ms Seed: 874460168
11/6/2021 2:31:04 PM	3.746	SINGLEP	Start Generate Partial Map with Realistic and seed 255011671 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
11/6/2021 2:31:04 PM	3.746	SINGLEP	PlayerAccount UFO is controlling faction 1 - Human Remnant already.
11/6/2021 2:31:04 PM	3.746	SINGLEP	Generate Partial Map Complete  458ms Seed: 255011671
11/6/2021 2:31:05 PM	3.746	SINGLEP	Start Generate Partial Map with Realistic and seed 385397493 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
11/6/2021 2:31:05 PM	3.746	SINGLEP	PlayerAccount UFO is controlling faction 1 - Human Remnant already.
11/6/2021 2:31:05 PM	3.746	SINGLEP	Generate Partial Map Complete  347ms Seed: 385397493
11/6/2021 2:31:06 PM	3.746	SINGLEP	Start Generate Partial Map with Realistic and seed 987424885 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
11/6/2021 2:31:06 PM	3.746	SINGLEP	PlayerAccount UFO is controlling faction 1 - Human Remnant already.
11/6/2021 2:31:06 PM	3.746	SINGLEP	Generate Partial Map Complete  335ms Seed: 987424885
11/6/2021 2:31:07 PM	3.746	SINGLEP	Start Generate Partial Map with Realistic and seed 448512261 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
11/6/2021 2:31:07 PM	3.746	SINGLEP	PlayerAccount UFO is controlling faction 1 - Human Remnant already.
11/6/2021 2:31:07 PM	3.746	SINGLEP	Generate Partial Map Complete  301ms Seed: 448512261
11/6/2021 2:31:11 PM	3.746	SINGLEP	Start Generate FULL Map with Realistic and seed 448512261 and planet count 80 and 22 factions (StartingMainGameAfterLobby NotLoadingAnything)
11/6/2021 2:31:11 PM	3.746	SINGLEP	Calculated Initial Strengths For New Full Galaxy Map in 18ms
11/6/2021 2:31:11 PM	3.746	SINGLEP	Generate FULL Map Complete  533ms Seed: 448512261
11/6/2021 2:31:41 PM	3.746	SINGLEP	Start load save: C:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings
11/6/2021 2:31:41 PM	3.746	SINGLEP	loading as template
11/6/2021 2:31:41 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these.
11/6/2021 2:31:41 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these.
11/6/2021 2:31:41 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these.
11/6/2021 2:31:41 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these.
11/6/2021 2:31:41 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these.
11/6/2021 2:31:41 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these.
11/6/2021 2:31:41 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these.
11/6/2021 2:31:41 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these.
11/6/2021 2:31:41 PM	3.746	SINGLEP	Finish load save in 105.7ms
11/6/2021 2:31:41 PM	3.746	SINGLEP	Start Generate Partial Map with Realistic and seed 499144405 and planet count 80 and 14 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings)
11/6/2021 2:31:41 PM	3.746	SINGLEP	PlayerAccount UFO has now been put in control of faction 1 - Human Remnant.
11/6/2021 2:31:41 PM	3.746	SINGLEP	Generate Partial Map Complete  376ms Seed: 499144405
11/6/2021 2:31:48 PM	3.746	SINGLEP	Start Generate Partial Map with Realistic and seed 114566129 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
11/6/2021 2:31:49 PM	3.746	SINGLEP	PlayerAccount UFO is controlling faction 1 - Human Remnant already.
11/6/2021 2:31:49 PM	3.746	SINGLEP	Generate Partial Map Complete  404ms Seed: 114566129
11/6/2021 2:31:49 PM	3.746	SINGLEP	Start Generate Partial Map with Realistic and seed 792446543 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
11/6/2021 2:31:49 PM	3.746	SINGLEP	PlayerAccount UFO is controlling faction 1 - Human Remnant already.
11/6/2021 2:31:49 PM	3.746	SINGLEP	Generate Partial Map Complete  335ms Seed: 792446543
11/6/2021 2:31:51 PM	3.746	SINGLEP	Start Generate Partial Map with Realistic and seed 141581333 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
11/6/2021 2:31:51 PM	3.746	SINGLEP	PlayerAccount UFO is controlling faction 1 - Human Remnant already.
11/6/2021 2:31:51 PM	3.746	SINGLEP	Generate Partial Map Complete  339ms Seed: 141581333
11/6/2021 2:31:54 PM	3.746	SINGLEP	Start Generate FULL Map with Realistic and seed 141581333 and planet count 80 and 22 factions (StartingMainGameAfterLobby NotLoadingAnything)
11/6/2021 2:31:55 PM	3.746	SINGLEP	Calculated Initial Strengths For New Full Galaxy Map in 69ms
11/6/2021 2:31:55 PM	3.746	SINGLEP	Generate FULL Map Complete  604ms Seed: 141581333
11/6/2021 2:32:05 PM	3.746	SINGLEP	DELAYED22: ERROR In FactoryConstructionForPlayerMobileFleets debugStage 2100: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00873] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <fe9392eecbc842ffa78fdafff13118c1>:0 
  at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.Core.Faction.DoFactionStepLogic_Stage1_SingleThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass60_0.<DoFactionPerStepLogic>b__1 (Arcen.AIW2.Core.Faction faction) [0x00000] in <1d02151d521d48758bd63a7914b5383f>:0 
  at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <ce4249eb374f4381b8b635dd7051de4b>:0 
  at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <1d02151d521d48758bd63a7914b5383f>:0 
  at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldStepLogic_ClientOrHost_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <1d02151d521d48758bd63a7914b5383f>:0 
  at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <1d02151d521d48758bd63a7914b5383f>:0 
  at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext.InnerRun () [0x00000] in <1d02151d521d48758bd63a7914b5383f>:0 
  at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <1d02151d521d48758bd63a7914b5383f>:0 
  at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <1d02151d521d48758bd63a7914b5383f>:0 
  at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 

11/6/2021 2:33:41 PM	3.746	SINGLEP	Start Generate Partial Map with Realistic and seed 45775631 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
11/6/2021 2:33:42 PM	3.746	SINGLEP	PlayerAccount UFO is controlling faction 1 - Human Remnant already.
11/6/2021 2:33:42 PM	3.746	SINGLEP	Generate Partial Map Complete  418ms Seed: 45775631
11/6/2021 2:33:42 PM	3.746	SINGLEP	Start Generate Partial Map with Realistic and seed 121808163 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
11/6/2021 2:33:43 PM	3.746	SINGLEP	PlayerAccount UFO is controlling faction 1 - Human Remnant already.
11/6/2021 2:33:43 PM	3.746	SINGLEP	Generate Partial Map Complete  407ms Seed: 121808163
11/6/2021 2:33:45 PM	3.746	SINGLEP	Start Generate FULL Map with Realistic and seed 121808163 and planet count 80 and 22 factions (StartingMainGameAfterLobby NotLoadingAnything)
11/6/2021 2:33:46 PM	3.746	SINGLEP	Calculated Initial Strengths For New Full Galaxy Map in 97ms
11/6/2021 2:33:46 PM	3.746	SINGLEP	Generate FULL Map Complete  673ms Seed: 121808163
11/6/2021 2:33:51 PM	3.746	SINGLEP	DELAYED23: ArcenShortTermPlanningContext.ParallelRunAllContext error for context StrengthCounting: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: chunkLength
  at System.Text.StringBuilder.ToString () [0x000a6] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDoubleCharacterBuffer.GetStringAndResetForNextUpdate () [0x0008a] in <fe9392eecbc842ffa78fdafff13118c1>:0 
  at Arcen.AIW2.External.StrengthCounting.RunStrengthCounting (System.Boolean StopAfterTimeGetsTooHigh) [0x007df] in <1d02151d521d48758bd63a7914b5383f>:0 
  at Arcen.AIW2.External.StrengthCounting.Execute () [0x00028] in <1d02151d521d48758bd63a7914b5383f>:0 
  at Arcen.AIW2.External.ArcenShortTermPlanningContext+<>c__DisplayClass8_0.<ParallelRunAllContext>b__0 (Arcen.AIW2.External.ArcenShortTermPlanningContext context) [0x0001f] in <1d02151d521d48758bd63a7914b5383f>:0 
11/6/2021 2:34:22 PM	3.746	SINGLEP	Start Generate Partial Map with Realistic and seed 985599135 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
11/6/2021 2:34:23 PM	3.746	SINGLEP	PlayerAccount UFO is controlling faction 1 - Human Remnant already.
11/6/2021 2:34:23 PM	3.746	SINGLEP	Generate Partial Map Complete  539ms Seed: 985599135
11/6/2021 2:34:26 PM	3.746	SINGLEP	Start Generate FULL Map with Realistic and seed 985599135 and planet count 80 and 22 factions (StartingMainGameAfterLobby NotLoadingAnything)
11/6/2021 2:34:27 PM	3.746	SINGLEP	Calculated Initial Strengths For New Full Galaxy Map in 17ms
11/6/2021 2:34:27 PM	3.746	SINGLEP	Generate FULL Map Complete  637ms Seed: 985599135
11/6/2021 2:34:27 PM	3.746	SINGLEP	DELAYED24: Fixed incorrect count of ships to be granted.  Was 3, now 5 Kinetic Buffer from Other Defensive Schematic Server
11/6/2021 2:34:57 PM	3.746	SINGLEP	Start load save: C:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings
11/6/2021 2:34:57 PM	3.746	SINGLEP	loading as template
11/6/2021 2:34:57 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these.
11/6/2021 2:34:57 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these.
11/6/2021 2:34:57 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these.
11/6/2021 2:34:57 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these.
11/6/2021 2:34:57 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these.
11/6/2021 2:34:57 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these.
11/6/2021 2:34:57 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these.
11/6/2021 2:34:57 PM	3.746	SINGLEP	Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these.
11/6/2021 2:34:58 PM	3.746	SINGLEP	Finish load save in 103.6ms
11/6/2021 2:34:58 PM	3.746	SINGLEP	Start Generate Partial Map with Realistic and seed 1156313035 and planet count 80 and 14 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings)
11/6/2021 2:34:58 PM	3.746	SINGLEP	PlayerAccount UFO has now been put in control of faction 1 - Human Remnant.
11/6/2021 2:34:58 PM	3.746	SINGLEP	Generate Partial Map Complete  496ms Seed: 1156313035
11/6/2021 2:35:04 PM	3.746	SINGLEP	Start Generate Partial Map with Realistic and seed 1156313035 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
11/6/2021 2:35:04 PM	3.746	SINGLEP	PlayerAccount UFO is controlling faction 1 - Human Remnant already.
11/6/2021 2:35:04 PM	3.746	SINGLEP	Generate Partial Map Complete  480ms Seed: 1156313035
11/6/2021 2:35:05 PM	3.746	SINGLEP	Start Generate FULL Map with Realistic and seed 1156313035 and planet count 80 and 22 factions (StartingMainGameAfterLobby NotLoadingAnything)
11/6/2021 2:35:06 PM	3.746	SINGLEP	Calculated Initial Strengths For New Full Galaxy Map in 24ms
11/6/2021 2:35:06 PM	3.746	SINGLEP	Generate FULL Map Complete  795ms Seed: 1156313035
ArcenDebugLog.txt (75,187 bytes)   

Chris_McElligottPark

Nov 8, 2021 11:58 am

administrator   ~0063244

Thanks!

* Fleet and TypeData on FleetMembership have now gotten the same sort of treatment that I put in for TypeData and Planet and such on squads.
** The idea here is that when things temporarily go null, we have some major issues that come out in random ways.
** Same treatment for Planet and Faction on Fleet itself, too.

Chris_McElligottPark

Nov 8, 2021 12:13 pm

administrator   ~0063245

Also this:

* Fixed a persistent recent bug, which may have been a memory leak and also caused crashes, where essentially some debugging processes for "sub thread information" in strength counting were being run from multiple threads at once (bad), and also were running even when we were not showing the monitoring window (mostly pointless, but hey let's save a bit of CPU).

Issue History

Date Modified Username Field Change
Nov 6, 2021 6:49 am UFO New Issue
Nov 6, 2021 6:49 am UFO File Added: ArcenDebugLog.txt
Nov 6, 2021 6:50 am UFO Description Updated
Nov 6, 2021 6:50 am UFO Description Updated
Nov 8, 2021 11:58 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Nov 8, 2021 11:58 am Chris_McElligottPark Status new => resolved
Nov 8, 2021 11:58 am Chris_McElligottPark Resolution open => fixed
Nov 8, 2021 11:58 am Chris_McElligottPark Fixed in Version => Beta 3.750 Smooth Simulator
Nov 8, 2021 11:58 am Chris_McElligottPark Note Added: 0063244
Nov 8, 2021 12:13 pm Chris_McElligottPark Note Added: 0063245