View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0025774 | AI War 2 | Bug - Gameplay | Nov 3, 2021 9:50 pm | Nov 4, 2021 12:09 am | |
Reporter | ZeusAlmighty | Assigned To | ZeusAlmighty | ||
Status | closed | Resolution | fixed | ||
Product Version | Beta 3.744 Pathfinding | ||||
Summary | 0025774: Bug report -- DLC3 Building mechanic using "tags" seems to only pull from 1 tag, ignoring others | ||||
Description | think there may be a possible bug with the way tags work for the orbiting stuff. For the stealth guardpost, I only wanted it to have cloaked turrets. So that's ambush in the base game and EMP in the DLC1. I created several versions of these guardposts so that DLC1 turrets have the right expansion tag ...anyway, the tag for the EMP one seems to always get overridden by the ambush tag. I was only ever seeing the ambush turrets unless I removed that tag altogether This likely is causing problems elsewhere where there are multiple tags Here are steps to exhibit this: 1) In the ZA game entity folder, open "NA_Guardposts." Search for "OrbitalStealthGuardPost6" 2) the tags for this entity are: tag_to_spawn_from_for_build_point_for_per_second_construction="OrbitalTurret_DLC1_EMP,OrbitalTurret_Cloak" (The former only refers to the EMP turret, which is a copy from DLC1. The latter only refers to the Ambush turret, which is a copy from the base game. Both of these are in "ZA_Turrets_Orbital) 3) For better testing, the weights on the Guardpost should be increased to an abritarily high number. The turrets take a short time to build, using the new mechanic. 4) the cheat code "cmd:scanforlife" will tachyon purge any planet that's being looked at | ||||
Tags | No tags attached. | ||||
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Badger pointed out that the field doesn't support lists. I was able to adapt things over to function pretty much identically |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 3, 2021 9:50 pm | ZeusAlmighty | New Issue | |
Nov 3, 2021 9:50 pm | ZeusAlmighty | Status | new => assigned |
Nov 3, 2021 9:50 pm | ZeusAlmighty | Assigned To | => Chris_McElligottPark |
Nov 4, 2021 12:09 am | ZeusAlmighty | Assigned To | Chris_McElligottPark => ZeusAlmighty |
Nov 4, 2021 12:09 am | ZeusAlmighty | Status | assigned => closed |
Nov 4, 2021 12:09 am | ZeusAlmighty | Resolution | open => fixed |
Nov 4, 2021 12:09 am | ZeusAlmighty | Note Added: 0063181 |