View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0025751 | AI War 2 | Suggestion | Nov 1, 2021 1:28 am | Nov 27, 2021 6:22 am | |
Reporter | BadgerBadger | Assigned To | NRSirLimbo | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 3.743 Return Of The Imperial Spire | ||||
Fixed in Version | Beta 3.760 Chaotic Maps And Ark Empires | ||||
Summary | 0025751: Brutal guardian Lair notification should be OMG | ||||
Description | Or maybe start out as High, then in the last few minutes to go OMG? | ||||
Tags | No tags attached. | ||||
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I suppose... How about this: When not yet fully activated (during the initial 5-minute "charge-up" until the first spawn) it's at "high" warning level, and in the last 20% it goes to "highest". When having triggered it goes down to normal, becoming "high" in the last 5 and "highest" in the last minute before actually spawning again. With Brutal Guardians once triggered constantly spawning until the lair is shut up having a constant "highest" level notification isn't the right course I think. |
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I'm fine with that |
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Alright, I'll get to it when I'm done with the rest I want to accomplish today. |
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Took a lot longer that it would've needed to but here it is: * Periodic spawning (Raid Engines, Brutal Guardian Lairs, etc) notifications now have the following priority level: ** Starts out at 0 (informational). ** If it's the local player, increase by 2. Otherwise, if the target spawned against a faction allied to the local player (including other players) increase by 1. ** If the spawn is within the next 10 seconds or 20% of the timer, whichever is less, incrase by 2. Otherwise, if the spawn is within the next 60 seconds or 5% of the timer, whichever is less, increase by 1. ** This way periodic spawning notifications dynamically adjust their priority based on the situation. *** Thanks to Badger for suggesting! |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 1, 2021 1:28 am | BadgerBadger | New Issue | |
Nov 1, 2021 1:28 am | BadgerBadger | Status | new => assigned |
Nov 1, 2021 1:28 am | BadgerBadger | Assigned To | => NRSirLimbo |
Nov 1, 2021 2:00 pm | NRSirLimbo | Note Added: 0063124 | |
Nov 1, 2021 3:02 pm | BadgerBadger | Note Added: 0063125 | |
Nov 1, 2021 3:54 pm | NRSirLimbo | Note Added: 0063128 | |
Nov 27, 2021 6:22 am | NRSirLimbo | Status | assigned => resolved |
Nov 27, 2021 6:22 am | NRSirLimbo | Resolution | open => fixed |
Nov 27, 2021 6:22 am | NRSirLimbo | Fixed in Version | => Beta 3.760 Chaotic Maps And Ark Empires |
Nov 27, 2021 6:22 am | NRSirLimbo | Note Added: 0063353 |