View Issue Details

IDProjectCategoryLast Update
0025564AI War 2Crash/ExceptionSep 24, 2021 12:44 am
ReporterStarKelp Assigned ToChris_McElligottPark  
Severitymajor 
Status resolvedResolutionfixed 
Product VersionBeta 3.700 Bulk Of The Great Refactor 
Fixed in VersionBeta 3.701 Natural Object Order 
Summary0025564: Marauder Fatal Errors
DescriptionOccurs between 15 seconds and 1 minute after the attached save.

Errors start at line 1373, game restart at line 1420.

DELAYED3: Error B! Called CreateExternalBaseInfo<Arcen.AIW2.External.MarauderOutpostRaiderPerUnitBaseInfo>() when BaseInfo was actually a different type, Arcen.AIW2.External.OutguardPerUnitBaseInfo on MarauderOutpost
TagsNo tags attached.

Activities

StarKelp

Sep 23, 2021 1:33 pm

developer  

Autosave at 21m 17s.save (188,888 bytes)
Autosave at 21m 17s.savemet (110 bytes)   
UK
548392971
1277
test
<color=#66ffce>Easier </color> Full Ensemble
Difficulty 7
1
<color=#b57edc>Star</color>
Autosave at 21m 17s.savemet (110 bytes)   
ArcenDebugLog.txt (125,561 bytes)   
8/16/2021 5:02:36 PM	SINGLEP	Current directory used: E:/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: E:/Steam/steamapps/common/AI War 2/PlayerData/
8/16/2021 5:02:36 PM	SINGLEP	Boot up FleetOS (0.2289s)
8/16/2021 5:02:36 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19043) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1650
graphicsDeviceID: 8066
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3962
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
processorCount: 8
processorFrequency: 3392
systemMemorySize: 16341
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
8/16/2021 5:02:36 PM	SINGLEP	Check System Logs For Rogue Intelligence (0.2969s)
8/16/2021 5:02:36 PM	SINGLEP	Inspect Aft Hatches (0.0250s)
8/16/2021 5:02:36 PM	SINGLEP	Found 488 xml files in 112 folders in 44ms
8/16/2021 5:02:37 PM	SINGLEP	Check For Extra Modules (1.0076s)
8/16/2021 5:02:37 PM	SINGLEP	488 Xml Files Parsed in 959ms
8/16/2021 5:02:37 PM	SINGLEP	Gather Ancient Lifeforms (0.0050s)
8/16/2021 5:02:37 PM	3.509	SINGLEP	Game Version: 3.509
8/16/2021 5:02:37 PM	3.509	SINGLEP	Eject Trash Into Hyperspace (0.0130s)
8/16/2021 5:02:37 PM	3.509	SINGLEP	Bring Cloaking Systems Online (0.0350s)
8/16/2021 5:02:37 PM	3.509	SINGLEP	Update mod and expansion statuses!
8/16/2021 5:02:37 PM	3.509	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (Installed And Enabled!)  
8/16/2021 5:02:37 PM	3.509	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  CapturableDreadnoughts (Disabled)  DevourerChrysalis (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreStartingFleets (Disabled)  MoreStartingFleetsPlus (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
8/16/2021 5:02:37 PM	3.509	SINGLEP	Check Nearby Stellar Masses (0.0390s)
8/16/2021 5:02:37 PM	3.509	SINGLEP	488 Xml Files Checked For Exp/Mod Status in 17ms
8/16/2021 5:02:37 PM	3.509	SINGLEP	Pruning Excess Brain Cells (0.2898s)
8/16/2021 5:02:38 PM	3.509	SINGLEP	No resolution change was required.
8/16/2021 5:02:38 PM	3.509	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
8/16/2021 5:02:38 PM	3.509	SINGLEP	Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60)
8/16/2021 5:02:38 PM	3.509	SINGLEP	Remembering Alamo (0.1279s)
8/16/2021 5:02:38 PM	3.509	SINGLEP	Calculate Odds Of Success (0.1969s)
8/16/2021 5:02:38 PM	3.509	SINGLEP	Briefly Panic (0.2157s)
8/16/2021 5:02:39 PM	3.509	SINGLEP	Install Confidence Routines (0.5726s)
8/16/2021 5:02:39 PM	3.509	SINGLEP	Late Axionic Computations (0.4453s)
8/16/2021 5:02:39 PM	3.509	SINGLEP	Acquiring Towel (0.0190s)
8/16/2021 5:02:39 PM	3.509	SINGLEP	Inhibiting Visual Scans (0.0696s)
8/16/2021 5:02:39 PM	3.509	SINGLEP	Ejecting Tactical Core (0.1009s)
8/16/2021 5:02:39 PM	3.509	SINGLEP	Grouping Flow Fields (0.0380s)
8/16/2021 5:02:39 PM	3.509	SINGLEP	Sucking In Starfields (0.1479s)
8/16/2021 5:02:40 PM	3.509	SINGLEP	Breaking Distant Planets (0.1600s)
8/16/2021 5:02:40 PM	3.509	SINGLEP	Calculating Firing Cones (0.0070s)
8/16/2021 5:02:40 PM	3.509	SINGLEP	Disassembling And Reassembling Ship Parts (0.1939s)
8/16/2021 5:02:40 PM	3.509	SINGLEP	initializing champion classes
8/16/2021 5:02:40 PM	3.509	SINGLEP	Re-Aligning Objectives (0.1419s)
8/16/2021 5:02:43 PM	3.509	SINGLEP	Expansion: The Neinzul Abyss  Roaming Enclave Migrant is 23 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less.
8/16/2021 5:02:43 PM	3.509	SINGLEP	Expansion: The Neinzul Abyss  Militarized Roaming Enclave is 27 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less.
8/16/2021 5:02:43 PM	3.509	SINGLEP	Detecting Antimatter (2.8219s)
8/16/2021 5:02:43 PM	3.509	SINGLEP	Post-Proton Surge (0.0260s)
8/16/2021 5:02:43 PM	3.509	SINGLEP	DELAYED1: We have 30 sapper difficulties
8/16/2021 5:02:43 PM	3.509	SINGLEP	Background Radiation Taste Test (0.0350s)
8/16/2021 5:02:43 PM	3.509	SINGLEP	Shuffling Chairs On Command Deck (0.0270s)
8/16/2021 5:02:43 PM	3.509	SINGLEP	Windshield Wiping (0.1759s)
8/16/2021 5:02:43 PM	3.509	SINGLEP	Last Organizational Modeling (0.1889s)
8/16/2021 5:02:43 PM	3.509	SINGLEP	Stimulate Modulation (0.1107s)
8/16/2021 5:02:43 PM	3.509	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 0
8/16/2021 5:02:43 PM	3.509	SINGLEP	Order Cores By Seniority (0.0100s)
8/16/2021 5:02:43 PM	3.509	SINGLEP	DELAYED2: Info: will dump 1609 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
8/16/2021 5:02:44 PM	3.509	SINGLEP	Final Checks (0.5886s)
8/16/2021 5:02:44 PM	3.509	SINGLEP	Load Historical Documents (0.0180s)
8/16/2021 5:02:44 PM	3.509	SINGLEP	8.4 seconds total load time.
Check System Logs For Rogue Intelligence (0.3s)
Check For Extra Modules (1.0s)
Pruning Excess Brain Cells (0.3s)
Install Confidence Routines (0.6s)
Late Axionic Computations (0.4s)
Detecting Antimatter (2.8s)
Final Checks (0.6s)
8/16/2021 5:02:44 PM	3.509	SINGLEP	Hello Steam user 'StarKelp'
8/16/2021 5:02:48 PM	3.509	SINGLEP	Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/Neinzul Paradise/Autosave at 24m 0s.save Source1: AnythingElse Source3: LoadingSaveGame
8/16/2021 5:02:48 PM	3.509	SINGLEP	Recalculated Strengths For Loaded Galaxy Map in 35ms
8/16/2021 5:02:48 PM	3.509	SINGLEP	Finish load save in 822.1ms
8/16/2021 5:03:17 PM	3.509	SINGLEP	DELAYED3: Raid Engine #2324 AI Sentinels on Bouwman is sending a wave against Migrant Fleets
8/17/2021 1:20:40 PM	SINGLEP	Current directory used: E:/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: E:/Steam/steamapps/common/AI War 2/PlayerData/
8/17/2021 1:20:40 PM	SINGLEP	Boot up FleetOS (0.6084s)
8/17/2021 1:20:41 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19043) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1650
graphicsDeviceID: 8066
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3962
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
processorCount: 8
processorFrequency: 3392
systemMemorySize: 16341
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
8/17/2021 1:20:42 PM	SINGLEP	Check System Logs For Rogue Intelligence (2.3268s)
8/17/2021 1:20:43 PM	SINGLEP	Inspect Aft Hatches (0.6780s)
8/17/2021 1:20:43 PM	SINGLEP	Found 488 xml files in 112 folders in 57ms
8/17/2021 1:20:49 PM	SINGLEP	Check For Extra Modules (6.0527s)
8/17/2021 1:20:49 PM	SINGLEP	488 Xml Files Parsed in 5,991ms
8/17/2021 1:20:49 PM	SINGLEP	Gather Ancient Lifeforms (0.0070s)
8/17/2021 1:20:49 PM	3.510	SINGLEP	Game Version: 3.510
8/17/2021 1:20:49 PM	3.510	SINGLEP	Eject Trash Into Hyperspace (0.0703s)
8/17/2021 1:20:49 PM	3.510	SINGLEP	Bring Cloaking Systems Online (0.1310s)
8/17/2021 1:20:49 PM	3.510	SINGLEP	Update mod and expansion statuses!
8/17/2021 1:20:49 PM	3.510	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (Installed And Enabled!)  
8/17/2021 1:20:49 PM	3.510	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  CapturableDreadnoughts (Disabled)  DevourerChrysalis (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreStartingFleets (Disabled)  MoreStartingFleetsPlus (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
8/17/2021 1:20:49 PM	3.510	SINGLEP	Check Nearby Stellar Masses (0.0710s)
8/17/2021 1:20:49 PM	3.510	SINGLEP	488 Xml Files Checked For Exp/Mod Status in 16ms
8/17/2021 1:20:49 PM	3.510	SINGLEP	Pruning Excess Brain Cells (0.3158s)
8/17/2021 1:20:50 PM	3.510	SINGLEP	No resolution change was required.
8/17/2021 1:20:50 PM	3.510	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
8/17/2021 1:20:50 PM	3.510	SINGLEP	Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60)
8/17/2021 1:20:51 PM	3.510	SINGLEP	Remembering Alamo (1.0952s)
8/17/2021 1:20:54 PM	3.510	SINGLEP	Calculate Odds Of Success (3.0922s)
8/17/2021 1:20:58 PM	3.510	SINGLEP	Briefly Panic (3.9220s)
8/17/2021 1:20:58 PM	3.510	SINGLEP	Install Confidence Routines (0.7578s)
8/17/2021 1:21:05 PM	3.510	SINGLEP	Late Axionic Computations (6.5106s)
8/17/2021 1:21:05 PM	3.510	SINGLEP	Acquiring Towel (0.0250s)
8/17/2021 1:21:05 PM	3.510	SINGLEP	Inhibiting Visual Scans (0.1014s)
8/17/2021 1:21:05 PM	3.510	SINGLEP	Ejecting Tactical Core (0.2712s)
8/17/2021 1:21:05 PM	3.510	SINGLEP	Grouping Flow Fields (0.0450s)
8/17/2021 1:21:12 PM	3.510	SINGLEP	Hugging Starfields (6.4820s)
8/17/2021 1:21:16 PM	3.510	SINGLEP	Verifying Distant Planets (4.6961s)
8/17/2021 1:21:16 PM	3.510	SINGLEP	Calculating Firing Cones (0.0080s)
8/17/2021 1:21:17 PM	3.510	SINGLEP	Remembering Lost Ship Parts (0.2207s)
8/17/2021 1:21:17 PM	3.510	SINGLEP	initializing champion classes
8/17/2021 1:21:17 PM	3.510	SINGLEP	Re-Aligning Objectives (0.1419s)
8/17/2021 1:22:35 PM	3.510	SINGLEP	Expansion: The Neinzul Abyss  Roaming Enclave Migrant is 23 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less.
8/17/2021 1:22:35 PM	3.510	SINGLEP	Expansion: The Neinzul Abyss  Militarized Roaming Enclave is 27 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less.
8/17/2021 1:22:35 PM	3.510	SINGLEP	Obfuscating Hulls (77.9096s)
8/17/2021 1:22:35 PM	3.510	SINGLEP	Post-Proton Surge (0.0260s)
8/17/2021 1:22:35 PM	3.510	SINGLEP	DELAYED1: We have 30 sapper difficulties
8/17/2021 1:22:35 PM	3.510	SINGLEP	Background Radiation Taste Test (0.1101s)
8/17/2021 1:22:35 PM	3.510	SINGLEP	Shuffling Chairs On Command Deck (0.0510s)
8/17/2021 1:22:35 PM	3.510	SINGLEP	Windshield Wiping (0.1409s)
8/17/2021 1:22:35 PM	3.510	SINGLEP	Last Organizational Modeling (0.2250s)
8/17/2021 1:22:35 PM	3.510	SINGLEP	Stimulate Modulation (0.1059s)
8/17/2021 1:22:35 PM	3.510	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 0
8/17/2021 1:22:35 PM	3.510	SINGLEP	Order Cores By Seniority (0.0080s)
8/17/2021 1:22:35 PM	3.510	SINGLEP	DELAYED2: Info: will dump 1609 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
8/17/2021 1:22:37 PM	3.510	SINGLEP	Final Checks (1.2098s)
8/17/2021 1:22:37 PM	3.510	SINGLEP	Load Historical Documents (0.0080s)
8/17/2021 1:22:37 PM	3.510	SINGLEP	117.4 seconds total load time.
Boot up FleetOS (0.6s)
Check System Logs For Rogue Intelligence (2.3s)
Inspect Aft Hatches (0.7s)
Check For Extra Modules (6.1s)
Pruning Excess Brain Cells (0.3s)
Remembering Alamo (1.1s)
Calculate Odds Of Success (3.1s)
Briefly Panic (3.9s)
Install Confidence Routines (0.8s)
Late Axionic Computations (6.5s)
Ejecting Tactical Core (0.3s)
Hugging Starfields (6.5s)
Verifying Distant Planets (4.7s)
Obfuscating Hulls (77.9s)
Final Checks (1.2s)
8/17/2021 1:22:39 PM	3.510	SINGLEP	Hello Steam user 'StarKelp'
8/17/2021 1:22:47 PM	3.510	SINGLEP	Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings
8/17/2021 1:22:47 PM	3.510	SINGLEP	PlayerAccount Star has now been put in control of faction 1.
8/17/2021 1:22:47 PM	3.510	SINGLEP	in strip extra, Star: hasHadFirstPlayer True shouldBeRemoved False
8/17/2021 1:22:47 PM	3.510	SINGLEP	Clear out factions that should not be in UI based on savegame: 14  Macrophage Infestation - Enraged  (Beacon) Macrophage Infestation - Tamed  (Beacon) Scourge  (Beacon) Human Resistance Fighters  (Beacon) Fallen Spire  (Beacon) Devourer Golem  Outguard  Cross Planet Attack  Anti-Player Zombie  Anti-Everyone Zombie  Anti-AI Zombie  AI Reserves  Relentless AI Wave  Border Aggression
8/17/2021 1:22:47 PM	3.510	SINGLEP	loading as template
8/17/2021 1:22:47 PM	3.510	SINGLEP	Fix Missing Faction: Added the faction AIBorder Aggression.
8/17/2021 1:22:47 PM	3.510	SINGLEP	Fix Missing Faction: Added the faction AIRelentlessWave.
8/17/2021 1:22:47 PM	3.510	SINGLEP	Fix Missing Faction: Added the faction AIReserves.
8/17/2021 1:22:47 PM	3.510	SINGLEP	Fix Missing Faction: Added the faction AntiAIZombie.
8/17/2021 1:22:47 PM	3.510	SINGLEP	Fix Missing Faction: Added the faction AntiEveryoneZombie.
8/17/2021 1:22:47 PM	3.510	SINGLEP	Fix Missing Faction: Added the faction AntiPlayerZombie.
8/17/2021 1:22:47 PM	3.510	SINGLEP	Fix Missing Faction: Added the faction CPALogic.
8/17/2021 1:22:47 PM	3.510	SINGLEP	Fix Missing Faction: Added the faction EnragedMacrophage.
8/17/2021 1:22:47 PM	3.510	SINGLEP	Fix Missing Faction: Added the faction Mercenary.
8/17/2021 1:22:47 PM	3.510	SINGLEP	Fix Missing Faction: Added the faction TamedMacrophage.
8/17/2021 1:22:47 PM	3.510	SINGLEP	Finish load save in 546.8ms
8/17/2021 1:22:48 PM	3.510	SINGLEP	Start Generate Partial Map with Simple and seed 109846953 and planet count 80 and 57 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings)
8/17/2021 1:22:48 PM	3.510	SINGLEP	PlayerAccount Star has now been put in control of faction 1.
8/17/2021 1:22:48 PM	3.510	SINGLEP	Fixed 4560 missing planet factions.
8/17/2021 1:22:48 PM	3.510	SINGLEP	Generate Partial Map Complete  284ms Seed: 109846953
8/17/2021 1:23:39 PM	3.510	SINGLEP	Start Generate FULL Map with Simple and seed 109846953 and planet count 80 and 56 factions (StartingMainGameAfterLobby NotLoadingAnything)
8/17/2021 1:23:39 PM	3.510	SINGLEP	Mapgen: Removed the faction EnragedMacrophage.
8/17/2021 1:23:39 PM	3.510	SINGLEP	Mapgen: Removed the faction TamedMacrophage.
8/17/2021 1:23:40 PM	3.510	SINGLEP	Calculated Initial Strengths For New Full Galaxy Map in 1ms
8/17/2021 1:23:40 PM	3.510	SINGLEP	Generate FULL Map Complete  525ms Seed: 109846953
8/17/2021 1:23:41 PM	3.510	SINGLEP	DELAYED3: Fixed incorrect count of ships to be granted.  Was 10, now 6 Tractor Array from Other Defensive Schematic Server
8/17/2021 6:22:41 PM	SINGLEP	Current directory used: E:/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: E:/Steam/steamapps/common/AI War 2/PlayerData/
8/17/2021 6:22:41 PM	SINGLEP	Boot up FleetOS (0.6428s)
8/17/2021 6:22:44 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19043) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1650
graphicsDeviceID: 8066
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3962
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
processorCount: 8
processorFrequency: 3392
systemMemorySize: 16341
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
8/17/2021 6:22:44 PM	SINGLEP	Check System Logs For Rogue Intelligence (3.3704s)
8/17/2021 6:22:44 PM	SINGLEP	Inspect Aft Hatches (0.2080s)
8/17/2021 6:22:44 PM	SINGLEP	Found 488 xml files in 112 folders in 64ms
8/17/2021 6:22:47 PM	SINGLEP	Check For Extra Modules (2.4207s)
8/17/2021 6:22:47 PM	SINGLEP	488 Xml Files Parsed in 2,354ms
8/17/2021 6:22:47 PM	SINGLEP	Gather Ancient Lifeforms (0.0070s)
8/17/2021 6:22:47 PM	3.600	SINGLEP	Game Version: 3.600
8/17/2021 6:22:47 PM	3.600	SINGLEP	Eject Trash Into Hyperspace (0.0511s)
8/17/2021 6:22:47 PM	3.600	SINGLEP	Bring Cloaking Systems Online (0.1200s)
8/17/2021 6:22:47 PM	3.600	SINGLEP	Update mod and expansion statuses!
8/17/2021 6:22:47 PM	3.600	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (Installed And Enabled!)  
8/17/2021 6:22:47 PM	3.600	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  CapturableDreadnoughts (Disabled)  DevourerChrysalis (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreStartingFleets (Disabled)  MoreStartingFleetsPlus (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
8/17/2021 6:22:47 PM	3.600	SINGLEP	Check Nearby Stellar Masses (0.0999s)
8/17/2021 6:22:47 PM	3.600	SINGLEP	488 Xml Files Checked For Exp/Mod Status in 15ms
8/17/2021 6:22:47 PM	3.600	SINGLEP	Pruning Excess Brain Cells (0.3208s)
8/17/2021 6:22:48 PM	3.600	SINGLEP	No resolution change was required.
8/17/2021 6:22:48 PM	3.600	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
8/17/2021 6:22:48 PM	3.600	SINGLEP	Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60)
8/17/2021 6:22:48 PM	3.600	SINGLEP	Remembering Alamo (0.9475s)
8/17/2021 6:22:51 PM	3.600	SINGLEP	Calculate Odds Of Success (2.5560s)
8/17/2021 6:22:54 PM	3.600	SINGLEP	Briefly Panic (3.3827s)
8/17/2021 6:22:55 PM	3.600	SINGLEP	Install Confidence Routines (0.8378s)
8/17/2021 6:23:02 PM	3.600	SINGLEP	Late Axionic Computations (7.0852s)
8/17/2021 6:23:02 PM	3.600	SINGLEP	Acquiring Towel (0.1061s)
8/17/2021 6:23:02 PM	3.600	SINGLEP	Inhibiting Visual Scans (0.0700s)
8/17/2021 6:23:03 PM	3.600	SINGLEP	Ejecting Tactical Core (0.2084s)
8/17/2021 6:23:03 PM	3.600	SINGLEP	Grouping Flow Fields (0.0310s)
8/17/2021 6:23:09 PM	3.600	SINGLEP	Weepinig Over Starfields (6.4321s)
8/17/2021 6:23:14 PM	3.600	SINGLEP	Pinpointing Distant Planets (4.7973s)
8/17/2021 6:23:14 PM	3.600	SINGLEP	Calculating Firing Cones (0.1004s)
8/17/2021 6:23:14 PM	3.600	SINGLEP	Ejecting Ship Parts Into Space (0.1789s)
8/17/2021 6:23:14 PM	3.600	SINGLEP	initializing champion classes
8/17/2021 6:23:14 PM	3.600	SINGLEP	Re-Aligning Objectives (0.0880s)
8/17/2021 6:24:32 PM	3.600	SINGLEP	Expansion: The Neinzul Abyss  Roaming Enclave Migrant is 23 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less.
8/17/2021 6:24:32 PM	3.600	SINGLEP	Expansion: The Neinzul Abyss  Militarized Roaming Enclave is 27 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less.
8/17/2021 6:24:32 PM	3.600	SINGLEP	Detecting Power Spikes (77.9998s)
8/17/2021 6:24:32 PM	3.600	SINGLEP	Post-Proton Surge (0.0290s)
8/17/2021 6:24:32 PM	3.600	SINGLEP	DELAYED1: We have 30 sapper difficulties
8/17/2021 6:24:32 PM	3.600	SINGLEP	Background Radiation Taste Test (0.0631s)
8/17/2021 6:24:32 PM	3.600	SINGLEP	Shuffling Chairs On Command Deck (0.0500s)
8/17/2021 6:24:33 PM	3.600	SINGLEP	Windshield Wiping (0.1954s)
8/17/2021 6:24:33 PM	3.600	SINGLEP	Last Organizational Modeling (0.2259s)
8/17/2021 6:24:33 PM	3.600	SINGLEP	Stimulate Modulation (0.1079s)
8/17/2021 6:24:33 PM	3.600	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 0
8/17/2021 6:24:33 PM	3.600	SINGLEP	Order Cores By Seniority (0.0080s)
8/17/2021 6:24:33 PM	3.600	SINGLEP	DELAYED2: Info: will dump 1609 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
8/17/2021 6:24:34 PM	3.600	SINGLEP	Final Checks (1.2765s)
8/17/2021 6:24:34 PM	3.600	SINGLEP	Load Historical Documents (0.0110s)
8/17/2021 6:24:34 PM	3.600	SINGLEP	114.0 seconds total load time.
Boot up FleetOS (0.6s)
Check System Logs For Rogue Intelligence (3.4s)
Check For Extra Modules (2.4s)
Pruning Excess Brain Cells (0.3s)
Remembering Alamo (0.9s)
Calculate Odds Of Success (2.6s)
Briefly Panic (3.4s)
Install Confidence Routines (0.8s)
Late Axionic Computations (7.1s)
Weepinig Over Starfields (6.4s)
Pinpointing Distant Planets (4.8s)
Detecting Power Spikes (78.0s)
Final Checks (1.3s)
8/17/2021 6:24:35 PM	3.600	SINGLEP	Hello Steam user 'StarKelp'
8/17/2021 6:25:23 PM	3.600	SINGLEP	Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings
8/17/2021 6:25:23 PM	3.600	SINGLEP	PlayerAccount Star has now been put in control of faction 1.
8/17/2021 6:25:24 PM	3.600	SINGLEP	in strip extra, Star: hasHadFirstPlayer True shouldBeRemoved False
8/17/2021 6:25:24 PM	3.600	SINGLEP	Clear out factions that should not be in UI based on savegame: 12  (Beacon) Scourge  (Beacon) Human Resistance Fighters  (Beacon) Fallen Spire  (Beacon) Devourer Golem  Outguard  Cross Planet Attack  Anti-Player Zombie  Anti-Everyone Zombie  Anti-AI Zombie  AI Reserves  Relentless AI Wave  Border Aggression
8/17/2021 6:25:24 PM	3.600	SINGLEP	loading as template
8/17/2021 6:25:24 PM	3.600	SINGLEP	Fix Missing Faction: Added the faction AIBorder Aggression.
8/17/2021 6:25:24 PM	3.600	SINGLEP	Fix Missing Faction: Added the faction AIRelentlessWave.
8/17/2021 6:25:24 PM	3.600	SINGLEP	Fix Missing Faction: Added the faction AIReserves.
8/17/2021 6:25:24 PM	3.600	SINGLEP	Fix Missing Faction: Added the faction AntiAIZombie.
8/17/2021 6:25:24 PM	3.600	SINGLEP	Fix Missing Faction: Added the faction AntiEveryoneZombie.
8/17/2021 6:25:24 PM	3.600	SINGLEP	Fix Missing Faction: Added the faction AntiPlayerZombie.
8/17/2021 6:25:24 PM	3.600	SINGLEP	Fix Missing Faction: Added the faction CPALogic.
8/17/2021 6:25:24 PM	3.600	SINGLEP	Fix Missing Faction: Added the faction Mercenary.
8/17/2021 6:25:24 PM	3.600	SINGLEP	Finish load save in 478.3ms
8/17/2021 6:25:24 PM	3.600	SINGLEP	Start Generate Partial Map with Simple and seed 109846953 and planet count 80 and 55 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings)
8/17/2021 6:25:24 PM	3.600	SINGLEP	PlayerAccount Star has now been put in control of faction 1.
8/17/2021 6:25:24 PM	3.600	SINGLEP	Fixed 4400 missing planet factions.
8/17/2021 6:25:24 PM	3.600	SINGLEP	Generate Partial Map Complete  150ms Seed: 109846953
8/17/2021 6:26:01 PM	3.600	SINGLEP	Start Generate FULL Map with Simple and seed 109846953 and planet count 80 and 53 factions (StartingMainGameAfterLobby NotLoadingAnything)
8/17/2021 6:26:01 PM	3.600	SINGLEP	Mapgen: Removed the faction TamedMacrophage.
8/17/2021 6:26:01 PM	3.600	SINGLEP	Calculated Initial Strengths For New Full Galaxy Map in 1ms
8/17/2021 6:26:02 PM	3.600	SINGLEP	Generate FULL Map Complete  524ms Seed: 109846953
8/17/2021 6:26:03 PM	3.600	SINGLEP	DELAYED3: Fixed incorrect count of ships to be granted.  Was 50, now 10 Crusher Turret from Turret Schematic Server
8/17/2021 6:29:43 PM	SINGLEP	Current directory used: E:/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: E:/Steam/steamapps/common/AI War 2/PlayerData/
8/17/2021 6:29:44 PM	SINGLEP	Boot up FleetOS (0.2249s)
8/17/2021 6:29:44 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19043) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1650
graphicsDeviceID: 8066
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3962
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
processorCount: 8
processorFrequency: 3392
systemMemorySize: 16341
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
8/17/2021 6:29:44 PM	SINGLEP	Check System Logs For Rogue Intelligence (0.3777s)
8/17/2021 6:29:44 PM	SINGLEP	Inspect Aft Hatches (0.0330s)
8/17/2021 6:29:44 PM	SINGLEP	Found 488 xml files in 112 folders in 42ms
8/17/2021 6:29:45 PM	SINGLEP	Check For Extra Modules (0.9455s)
8/17/2021 6:29:45 PM	SINGLEP	488 Xml Files Parsed in 902ms
8/17/2021 6:29:45 PM	SINGLEP	Gather Ancient Lifeforms (0.0060s)
8/17/2021 6:29:45 PM	3.600	SINGLEP	Game Version: 3.600
8/17/2021 6:29:45 PM	3.600	SINGLEP	Eject Trash Into Hyperspace (0.0590s)
8/17/2021 6:29:45 PM	3.600	SINGLEP	Bring Cloaking Systems Online (0.0819s)
8/17/2021 6:29:45 PM	3.600	SINGLEP	Update mod and expansion statuses!
8/17/2021 6:29:45 PM	3.600	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (Installed And Enabled!)  
8/17/2021 6:29:45 PM	3.600	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  CapturableDreadnoughts (Disabled)  DevourerChrysalis (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreStartingFleets (Disabled)  MoreStartingFleetsPlus (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
8/17/2021 6:29:45 PM	3.600	SINGLEP	Check Nearby Stellar Masses (0.0420s)
8/17/2021 6:29:45 PM	3.600	SINGLEP	488 Xml Files Checked For Exp/Mod Status in 19ms
8/17/2021 6:29:45 PM	3.600	SINGLEP	Pruning Excess Brain Cells (0.3048s)
8/17/2021 6:29:45 PM	3.600	SINGLEP	No resolution change was required.
8/17/2021 6:29:45 PM	3.600	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
8/17/2021 6:29:45 PM	3.600	SINGLEP	Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60)
8/17/2021 6:29:45 PM	3.600	SINGLEP	Remembering Alamo (0.1189s)
8/17/2021 6:29:46 PM	3.600	SINGLEP	Calculate Odds Of Success (0.1959s)
8/17/2021 6:29:46 PM	3.600	SINGLEP	Briefly Panic (0.2528s)
8/17/2021 6:29:47 PM	3.600	SINGLEP	Install Confidence Routines (0.6386s)
8/17/2021 6:29:47 PM	3.600	SINGLEP	Late Axionic Computations (0.4673s)
8/17/2021 6:29:47 PM	3.600	SINGLEP	Acquiring Towel (0.0180s)
8/17/2021 6:29:47 PM	3.600	SINGLEP	Inhibiting Visual Scans (0.0600s)
8/17/2021 6:29:47 PM	3.600	SINGLEP	Ejecting Tactical Core (0.0879s)
8/17/2021 6:29:47 PM	3.600	SINGLEP	Grouping Flow Fields (0.0310s)
8/17/2021 6:29:47 PM	3.600	SINGLEP	Fearing Starfields (0.1499s)
8/17/2021 6:29:48 PM	3.600	SINGLEP	Mapping Distant Planets (0.1599s)
8/17/2021 6:29:48 PM	3.600	SINGLEP	Calculating Firing Cones (0.0060s)
8/17/2021 6:29:48 PM	3.600	SINGLEP	Splitting Ship Parts Into Smaller Parts (0.1972s)
8/17/2021 6:29:48 PM	3.600	SINGLEP	initializing champion classes
8/17/2021 6:29:48 PM	3.600	SINGLEP	Re-Aligning Objectives (0.1359s)
8/17/2021 6:29:51 PM	3.600	SINGLEP	Expansion: The Neinzul Abyss  Roaming Enclave Migrant is 23 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less.
8/17/2021 6:29:51 PM	3.600	SINGLEP	Expansion: The Neinzul Abyss  Militarized Roaming Enclave is 27 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less.
8/17/2021 6:29:51 PM	3.600	SINGLEP	Ensure Engines Can Take It (2.8092s)
8/17/2021 6:29:51 PM	3.600	SINGLEP	Post-Proton Surge (0.0260s)
8/17/2021 6:29:51 PM	3.600	SINGLEP	DELAYED1: We have 30 sapper difficulties
8/17/2021 6:29:51 PM	3.600	SINGLEP	Background Radiation Taste Test (0.0380s)
8/17/2021 6:29:51 PM	3.600	SINGLEP	Shuffling Chairs On Command Deck (0.0270s)
8/17/2021 6:29:51 PM	3.600	SINGLEP	Windshield Wiping (0.1489s)
8/17/2021 6:29:51 PM	3.600	SINGLEP	Last Organizational Modeling (0.1859s)
8/17/2021 6:29:51 PM	3.600	SINGLEP	Stimulate Modulation (0.1069s)
8/17/2021 6:29:51 PM	3.600	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 0
8/17/2021 6:29:51 PM	3.600	SINGLEP	Order Cores By Seniority (0.0090s)
8/17/2021 6:29:51 PM	3.600	SINGLEP	DELAYED2: Info: will dump 1609 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
8/17/2021 6:29:52 PM	3.600	SINGLEP	Final Checks (0.6073s)
8/17/2021 6:29:52 PM	3.600	SINGLEP	Load Historical Documents (0.0060s)
8/17/2021 6:29:52 PM	3.600	SINGLEP	8.6 seconds total load time.
Check System Logs For Rogue Intelligence (0.4s)
Check For Extra Modules (0.9s)
Pruning Excess Brain Cells (0.3s)
Briefly Panic (0.3s)
Install Confidence Routines (0.6s)
Late Axionic Computations (0.5s)
Ensure Engines Can Take It (2.8s)
Final Checks (0.6s)
8/17/2021 6:29:52 PM	3.600	SINGLEP	Hello Steam user 'StarKelp'
8/17/2021 6:30:08 PM	3.600	SINGLEP	Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings
8/17/2021 6:30:08 PM	3.600	SINGLEP	PlayerAccount Star has now been put in control of faction 1.
8/17/2021 6:30:08 PM	3.600	SINGLEP	in strip extra, Star: hasHadFirstPlayer True shouldBeRemoved False
8/17/2021 6:30:08 PM	3.600	SINGLEP	Clear out factions that should not be in UI based on savegame: 14  (Beacon) Scourge  (Beacon) Nanocaust  (Beacon) Human Resistance Fighters  (Beacon) Marauders  (Beacon) Fallen Spire  (Beacon) Devourer Golem  Outguard  Cross Planet Attack  Anti-Player Zombie  Anti-Everyone Zombie  Anti-AI Zombie  AI Reserves  Relentless AI Wave  Border Aggression
8/17/2021 6:30:08 PM	3.600	SINGLEP	loading as template
8/17/2021 6:30:08 PM	3.600	SINGLEP	Fix Missing Faction: Added the faction AIBorder Aggression.
8/17/2021 6:30:08 PM	3.600	SINGLEP	Fix Missing Faction: Added the faction AIRelentlessWave.
8/17/2021 6:30:08 PM	3.600	SINGLEP	Fix Missing Faction: Added the faction AIReserves.
8/17/2021 6:30:08 PM	3.600	SINGLEP	Fix Missing Faction: Added the faction AntiAIZombie.
8/17/2021 6:30:08 PM	3.600	SINGLEP	Fix Missing Faction: Added the faction AntiEveryoneZombie.
8/17/2021 6:30:08 PM	3.600	SINGLEP	Fix Missing Faction: Added the faction AntiPlayerZombie.
8/17/2021 6:30:08 PM	3.600	SINGLEP	Fix Missing Faction: Added the faction CPALogic.
8/17/2021 6:30:08 PM	3.600	SINGLEP	Fix Missing Faction: Added the faction Mercenary.
8/17/2021 6:30:08 PM	3.600	SINGLEP	Finish load save in 338.7ms
8/17/2021 6:30:09 PM	3.600	SINGLEP	Start Generate Partial Map with Simple and seed 109846953 and planet count 80 and 53 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings)
8/17/2021 6:30:09 PM	3.600	SINGLEP	PlayerAccount Star has now been put in control of faction 1.
8/17/2021 6:30:09 PM	3.600	SINGLEP	Fixed 4240 missing planet factions.
8/17/2021 6:30:09 PM	3.600	SINGLEP	Generate Partial Map Complete  111ms Seed: 109846953
8/17/2021 6:30:16 PM	3.600	SINGLEP	Start Generate Partial Map with Simple and seed 819210944 and planet count 80 and 53 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
8/17/2021 6:30:16 PM	3.600	SINGLEP	PlayerAccount Star is controlling faction 1 already.
8/17/2021 6:30:16 PM	3.600	SINGLEP	Fixed 4240 missing planet factions.
8/17/2021 6:30:16 PM	3.600	SINGLEP	Generate Partial Map Complete  61ms Seed: 819210944
8/17/2021 6:30:17 PM	3.600	SINGLEP	Start Generate Partial Map with Simple and seed 232424756 and planet count 80 and 53 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
8/17/2021 6:30:17 PM	3.600	SINGLEP	PlayerAccount Star is controlling faction 1 already.
8/17/2021 6:30:17 PM	3.600	SINGLEP	Fixed 4240 missing planet factions.
8/17/2021 6:30:17 PM	3.600	SINGLEP	Generate Partial Map Complete  46ms Seed: 232424756
8/17/2021 6:30:19 PM	3.600	SINGLEP	Start Generate Partial Map with Simple and seed 526666842 and planet count 80 and 53 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
8/17/2021 6:30:19 PM	3.600	SINGLEP	PlayerAccount Star is controlling faction 1 already.
8/17/2021 6:30:19 PM	3.600	SINGLEP	Fixed 4240 missing planet factions.
8/17/2021 6:30:19 PM	3.600	SINGLEP	Generate Partial Map Complete  40ms Seed: 526666842
8/17/2021 6:30:21 PM	3.600	SINGLEP	Start Generate FULL Map with Simple and seed 526666842 and planet count 80 and 53 factions (StartingMainGameAfterLobby NotLoadingAnything)
8/17/2021 6:30:21 PM	3.600	SINGLEP	Mapgen: Removed the faction TamedMacrophage.
8/17/2021 6:30:21 PM	3.600	SINGLEP	Calculated Initial Strengths For New Full Galaxy Map in 1ms
8/17/2021 6:30:21 PM	3.600	SINGLEP	Generate FULL Map Complete  534ms Seed: 526666842
8/17/2021 6:30:23 PM	3.600	SINGLEP	DELAYED3: Fixed incorrect count of ships to be granted.  Was 10, now 5 Ambush Post from Other Defensive Schematic Server
8/17/2021 6:31:01 PM	3.600	SINGLEP	Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/Migrant Heck/sav.save Source1: AnythingElse Source3: LoadingSaveGame
8/17/2021 6:31:01 PM	3.600	SINGLEP	Recalculated Strengths For Loaded Galaxy Map in 0ms
8/17/2021 6:31:01 PM	3.600	SINGLEP	Finish load save in 299.1ms
8/17/2021 6:31:38 PM	3.600	SINGLEP	No resolution change was required.
8/17/2021 6:31:38 PM	3.600	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
8/17/2021 6:31:38 PM	3.600	SINGLEP	Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60)
8/17/2021 8:37:17 PM	SINGLEP	Current directory used: E:/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: E:/Steam/steamapps/common/AI War 2/PlayerData/
8/17/2021 8:37:17 PM	SINGLEP	Boot up FleetOS (0.2269s)
8/17/2021 8:37:17 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19043) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1650
graphicsDeviceID: 8066
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3962
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
processorCount: 8
processorFrequency: 3392
systemMemorySize: 16341
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
8/17/2021 8:37:17 PM	SINGLEP	Check System Logs For Rogue Intelligence (0.2988s)
8/17/2021 8:37:17 PM	SINGLEP	Inspect Aft Hatches (0.0300s)
8/17/2021 8:37:17 PM	SINGLEP	Found 488 xml files in 112 folders in 49ms
8/17/2021 8:37:18 PM	SINGLEP	Check For Extra Modules (0.4772s)
8/17/2021 8:37:18 PM	SINGLEP	488 Xml Files Parsed in 425ms
8/17/2021 8:37:18 PM	SINGLEP	Gather Ancient Lifeforms (0.0050s)
8/17/2021 8:37:18 PM	3.600	SINGLEP	Game Version: 3.600
8/17/2021 8:37:18 PM	3.600	SINGLEP	Eject Trash Into Hyperspace (0.0100s)
8/17/2021 8:37:18 PM	3.600	SINGLEP	Bring Cloaking Systems Online (0.0330s)
8/17/2021 8:37:18 PM	3.600	SINGLEP	Update mod and expansion statuses!
8/17/2021 8:37:18 PM	3.600	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (Installed And Enabled!)  
8/17/2021 8:37:18 PM	3.600	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  CapturableDreadnoughts (Disabled)  DevourerChrysalis (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreStartingFleets (Disabled)  MoreStartingFleetsPlus (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
8/17/2021 8:37:18 PM	3.600	SINGLEP	Check Nearby Stellar Masses (0.0430s)
8/17/2021 8:37:18 PM	3.600	SINGLEP	488 Xml Files Checked For Exp/Mod Status in 19ms
8/17/2021 8:37:18 PM	3.600	SINGLEP	Pruning Excess Brain Cells (0.0382s)
8/17/2021 8:37:18 PM	3.600	SINGLEP	No resolution change was required.
8/17/2021 8:37:18 PM	3.600	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
8/17/2021 8:37:18 PM	3.600	SINGLEP	Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60)
8/17/2021 8:37:18 PM	3.600	SINGLEP	Remembering Alamo (0.1119s)
8/17/2021 8:37:18 PM	3.600	SINGLEP	Calculate Odds Of Success (0.1823s)
8/17/2021 8:37:18 PM	3.600	SINGLEP	Briefly Panic (0.2369s)
8/17/2021 8:37:19 PM	3.600	SINGLEP	Install Confidence Routines (0.5967s)
8/17/2021 8:37:19 PM	3.600	SINGLEP	Late Axionic Computations (0.3137s)
8/17/2021 8:37:19 PM	3.600	SINGLEP	Acquiring Towel (0.0170s)
8/17/2021 8:37:19 PM	3.600	SINGLEP	Inhibiting Visual Scans (0.0281s)
8/17/2021 8:37:19 PM	3.600	SINGLEP	Ejecting Tactical Core (0.1130s)
8/17/2021 8:37:19 PM	3.600	SINGLEP	Grouping Flow Fields (0.0294s)
8/17/2021 8:37:20 PM	3.600	SINGLEP	Surrounding Starfields (0.1559s)
8/17/2021 8:37:20 PM	3.600	SINGLEP	Mapping Distant Planets (0.1689s)
8/17/2021 8:37:20 PM	3.600	SINGLEP	Calculating Firing Cones (0.0070s)
8/17/2021 8:37:20 PM	3.600	SINGLEP	Wearing Ship Parts On Head (0.1868s)
8/17/2021 8:37:20 PM	3.600	SINGLEP	initializing champion classes
8/17/2021 8:37:20 PM	3.600	SINGLEP	Re-Aligning Objectives (0.1349s)
8/17/2021 8:37:23 PM	3.600	SINGLEP	Expansion: The Neinzul Abyss  Roaming Enclave Migrant is 23 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less.
8/17/2021 8:37:23 PM	3.600	SINGLEP	Expansion: The Neinzul Abyss  Militarized Roaming Enclave is 27 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less.
8/17/2021 8:37:23 PM	3.600	SINGLEP	Upgrade /dev/null (2.7598s)
8/17/2021 8:37:23 PM	3.600	SINGLEP	Post-Proton Surge (0.0250s)
8/17/2021 8:37:23 PM	3.600	SINGLEP	DELAYED1: We have 30 sapper difficulties
8/17/2021 8:37:23 PM	3.600	SINGLEP	Background Radiation Taste Test (0.0330s)
8/17/2021 8:37:23 PM	3.600	SINGLEP	Shuffling Chairs On Command Deck (0.0300s)
8/17/2021 8:37:23 PM	3.600	SINGLEP	Windshield Wiping (0.0790s)
8/17/2021 8:37:23 PM	3.600	SINGLEP	Last Organizational Modeling (0.1749s)
8/17/2021 8:37:23 PM	3.600	SINGLEP	Stimulate Modulation (0.1069s)
8/17/2021 8:37:23 PM	3.600	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 0
8/17/2021 8:37:23 PM	3.600	SINGLEP	Order Cores By Seniority (0.0080s)
8/17/2021 8:37:23 PM	3.600	SINGLEP	DELAYED2: Info: will dump 1609 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
8/17/2021 8:37:24 PM	3.600	SINGLEP	Final Checks (0.5716s)
8/17/2021 8:37:24 PM	3.600	SINGLEP	Load Historical Documents (0.0040s)
8/17/2021 8:37:24 PM	3.600	SINGLEP	7.3 seconds total load time.
Check System Logs For Rogue Intelligence (0.3s)
Check For Extra Modules (0.5s)
Install Confidence Routines (0.6s)
Late Axionic Computations (0.3s)
Upgrade /dev/null (2.8s)
Final Checks (0.6s)
8/17/2021 8:37:24 PM	3.600	SINGLEP	Hello Steam user 'StarKelp'
8/17/2021 8:37:26 PM	3.600	SINGLEP	Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings
8/17/2021 8:37:26 PM	3.600	SINGLEP	PlayerAccount Star has now been put in control of faction 1.
8/17/2021 8:37:26 PM	3.600	SINGLEP	in strip extra, Star: hasHadFirstPlayer True shouldBeRemoved False
8/17/2021 8:37:26 PM	3.600	SINGLEP	Clear out factions that should not be in UI based on savegame: 14  (Beacon) Scourge  (Beacon) Nanocaust  (Beacon) Human Resistance Fighters  (Beacon) Marauders  (Beacon) Fallen Spire  (Beacon) Devourer Golem  Outguard  Cross Planet Attack  Anti-Player Zombie  Anti-Everyone Zombie  Anti-AI Zombie  AI Reserves  Relentless AI Wave  Border Aggression
8/17/2021 8:37:26 PM	3.600	SINGLEP	loading as template
8/17/2021 8:37:26 PM	3.600	SINGLEP	Fix Missing Faction: Added the faction AIBorder Aggression.
8/17/2021 8:37:26 PM	3.600	SINGLEP	Fix Missing Faction: Added the faction AIRelentlessWave.
8/17/2021 8:37:26 PM	3.600	SINGLEP	Fix Missing Faction: Added the faction AIReserves.
8/17/2021 8:37:26 PM	3.600	SINGLEP	Fix Missing Faction: Added the faction AntiAIZombie.
8/17/2021 8:37:26 PM	3.600	SINGLEP	Fix Missing Faction: Added the faction AntiEveryoneZombie.
8/17/2021 8:37:26 PM	3.600	SINGLEP	Fix Missing Faction: Added the faction AntiPlayerZombie.
8/17/2021 8:37:26 PM	3.600	SINGLEP	Fix Missing Faction: Added the faction CPALogic.
8/17/2021 8:37:26 PM	3.600	SINGLEP	Fix Missing Faction: Added the faction Mercenary.
8/17/2021 8:37:26 PM	3.600	SINGLEP	Finish load save in 411.5ms
8/17/2021 8:37:26 PM	3.600	SINGLEP	Start Generate Partial Map with Simple and seed 526666842 and planet count 80 and 53 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings)
8/17/2021 8:37:27 PM	3.600	SINGLEP	PlayerAccount Star has now been put in control of faction 1.
8/17/2021 8:37:27 PM	3.600	SINGLEP	Fixed 4240 missing planet factions.
8/17/2021 8:37:27 PM	3.600	SINGLEP	Generate Partial Map Complete  95ms Seed: 526666842
8/17/2021 8:40:17 PM	3.600	SINGLEP	Start Generate FULL Map with Simple and seed 526666842 and planet count 80 and 53 factions (StartingMainGameAfterLobby NotLoadingAnything)
8/17/2021 8:40:17 PM	3.600	SINGLEP	Mapgen: Removed the faction TamedMacrophage.
8/17/2021 8:40:17 PM	3.600	SINGLEP	Calculated Initial Strengths For New Full Galaxy Map in 1ms
8/17/2021 8:40:17 PM	3.600	SINGLEP	Generate FULL Map Complete  516ms Seed: 526666842
8/17/2021 8:40:38 PM	3.600	SINGLEP	Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings
8/17/2021 8:40:38 PM	3.600	SINGLEP	PlayerAccount Star has now been put in control of faction 1.
8/17/2021 8:40:38 PM	3.600	SINGLEP	in strip extra, Star: hasHadFirstPlayer True shouldBeRemoved False
8/17/2021 8:40:38 PM	3.600	SINGLEP	Clear out factions that should not be in UI based on savegame: 14  (Beacon) Scourge  (Beacon) Nanocaust  (Beacon) Human Resistance Fighters  (Beacon) Marauders  (Beacon) Fallen Spire  (Beacon) Devourer Golem  Outguard  Cross Planet Attack  Anti-Player Zombie  Anti-Everyone Zombie  Anti-AI Zombie  AI Reserves  Relentless AI Wave  Border Aggression
8/17/2021 8:40:38 PM	3.600	SINGLEP	loading as template
8/17/2021 8:40:38 PM	3.600	SINGLEP	Fix Missing Faction: Added the faction AIBorder Aggression.
8/17/2021 8:40:38 PM	3.600	SINGLEP	Fix Missing Faction: Added the faction AIRelentlessWave.
8/17/2021 8:40:38 PM	3.600	SINGLEP	Fix Missing Faction: Added the faction AIReserves.
8/17/2021 8:40:38 PM	3.600	SINGLEP	Fix Missing Faction: Added the faction AntiAIZombie.
8/17/2021 8:40:38 PM	3.600	SINGLEP	Fix Missing Faction: Added the faction AntiEveryoneZombie.
8/17/2021 8:40:38 PM	3.600	SINGLEP	Fix Missing Faction: Added the faction AntiPlayerZombie.
8/17/2021 8:40:38 PM	3.600	SINGLEP	Fix Missing Faction: Added the faction CPALogic.
8/17/2021 8:40:38 PM	3.600	SINGLEP	Fix Missing Faction: Added the faction Mercenary.
8/17/2021 8:40:38 PM	3.600	SINGLEP	Finish load save in 148.2ms
8/17/2021 8:40:38 PM	3.600	SINGLEP	Start Generate Partial Map with Simple and seed 526666842 and planet count 80 and 53 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings)
8/17/2021 8:40:38 PM	3.600	SINGLEP	PlayerAccount Star has now been put in control of faction 1.
8/17/2021 8:40:38 PM	3.600	SINGLEP	Fixed 4240 missing planet factions.
8/17/2021 8:40:38 PM	3.600	SINGLEP	Generate Partial Map Complete  38ms Seed: 526666842
8/17/2021 8:40:40 PM	3.600	SINGLEP	Start Generate Partial Map with Simple and seed 243318884 and planet count 80 and 53 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
8/17/2021 8:40:40 PM	3.600	SINGLEP	PlayerAccount Star is controlling faction 1 already.
8/17/2021 8:40:40 PM	3.600	SINGLEP	Fixed 4240 missing planet factions.
8/17/2021 8:40:40 PM	3.600	SINGLEP	Generate Partial Map Complete  40ms Seed: 243318884
8/17/2021 8:40:41 PM	3.600	SINGLEP	Start Generate Partial Map with Simple and seed 487615428 and planet count 80 and 53 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
8/17/2021 8:40:41 PM	3.600	SINGLEP	PlayerAccount Star is controlling faction 1 already.
8/17/2021 8:40:41 PM	3.600	SINGLEP	Fixed 4240 missing planet factions.
8/17/2021 8:40:41 PM	3.600	SINGLEP	Generate Partial Map Complete  40ms Seed: 487615428
8/17/2021 8:40:47 PM	3.600	SINGLEP	Start Generate FULL Map with Simple and seed 487615428 and planet count 80 and 53 factions (StartingMainGameAfterLobby NotLoadingAnything)
8/17/2021 8:40:47 PM	3.600	SINGLEP	Mapgen: Removed the faction TamedMacrophage.
8/17/2021 8:40:47 PM	3.600	SINGLEP	Calculated Initial Strengths For New Full Galaxy Map in 0ms
8/17/2021 8:40:47 PM	3.600	SINGLEP	Generate FULL Map Complete  339ms Seed: 487615428
8/17/2021 8:40:47 PM	3.600	SINGLEP	DELAYED3: Fixed incorrect count of ships to be granted.  Was 4, now 10 Area Minefield from Other Defensive Schematic Server
8/17/2021 8:49:42 PM	3.600	SINGLEP	Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/Migrant Heck/Autosave at 8m 0s.save Source1: AnythingElse Source3: LoadingSaveGame
8/17/2021 8:49:42 PM	3.600	SINGLEP	Recalculated Strengths For Loaded Galaxy Map in 0ms
8/17/2021 8:49:42 PM	3.600	SINGLEP	Finish load save in 333.0ms
8/17/2021 9:11:28 PM	SINGLEP	Current directory used: E:/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: E:/Steam/steamapps/common/AI War 2/PlayerData/
8/17/2021 9:11:28 PM	SINGLEP	Boot up FleetOS (0.2220s)
8/17/2021 9:11:29 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19043) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1650
graphicsDeviceID: 8066
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3962
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
processorCount: 8
processorFrequency: 3392
systemMemorySize: 16341
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
8/17/2021 9:11:29 PM	SINGLEP	Check System Logs For Rogue Intelligence (0.3200s)
8/17/2021 9:11:29 PM	SINGLEP	Inspect Aft Hatches (0.0350s)
8/17/2021 9:11:29 PM	SINGLEP	Found 488 xml files in 112 folders in 47ms
8/17/2021 9:11:30 PM	SINGLEP	Check For Extra Modules (0.9634s)
8/17/2021 9:11:30 PM	SINGLEP	488 Xml Files Parsed in 914ms
8/17/2021 9:11:30 PM	SINGLEP	Gather Ancient Lifeforms (0.0080s)
8/17/2021 9:11:30 PM	3.600	SINGLEP	Game Version: 3.600
8/17/2021 9:11:30 PM	3.600	SINGLEP	Eject Trash Into Hyperspace (0.0080s)
8/17/2021 9:11:30 PM	3.600	SINGLEP	Bring Cloaking Systems Online (0.0240s)
8/17/2021 9:11:30 PM	3.600	SINGLEP	Update mod and expansion statuses!
8/17/2021 9:11:30 PM	3.600	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (Installed And Enabled!)  
8/17/2021 9:11:30 PM	3.600	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  CapturableDreadnoughts (Disabled)  DevourerChrysalis (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreStartingFleets (Disabled)  MoreStartingFleetsPlus (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
8/17/2021 9:11:30 PM	3.600	SINGLEP	Check Nearby Stellar Masses (0.0300s)
8/17/2021 9:11:30 PM	3.600	SINGLEP	488 Xml Files Checked For Exp/Mod Status in 13ms
8/17/2021 9:11:30 PM	3.600	SINGLEP	Pruning Excess Brain Cells (0.2628s)
8/17/2021 9:11:30 PM	3.600	SINGLEP	No resolution change was required.
8/17/2021 9:11:30 PM	3.600	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
8/17/2021 9:11:30 PM	3.600	SINGLEP	Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60)
8/17/2021 9:11:30 PM	3.600	SINGLEP	Remembering Alamo (0.1009s)
8/17/2021 9:11:30 PM	3.600	SINGLEP	Calculate Odds Of Success (0.1694s)
8/17/2021 9:11:31 PM	3.600	SINGLEP	Briefly Panic (0.2169s)
8/17/2021 9:11:31 PM	3.600	SINGLEP	Install Confidence Routines (0.5377s)
8/17/2021 9:11:32 PM	3.600	SINGLEP	Late Axionic Computations (0.4288s)
8/17/2021 9:11:32 PM	3.600	SINGLEP	Acquiring Towel (0.0150s)
8/17/2021 9:11:32 PM	3.600	SINGLEP	Inhibiting Visual Scans (0.0740s)
8/17/2021 9:11:32 PM	3.600	SINGLEP	Ejecting Tactical Core (0.0909s)
8/17/2021 9:11:32 PM	3.600	SINGLEP	Grouping Flow Fields (0.0396s)
8/17/2021 9:11:32 PM	3.600	SINGLEP	Hoping Starfields Are Nice (0.1599s)
8/17/2021 9:11:32 PM	3.600	SINGLEP	Gazing At Distant Planets (0.1539s)
8/17/2021 9:11:32 PM	3.600	SINGLEP	Calculating Firing Cones (0.0060s)
8/17/2021 9:11:32 PM	3.600	SINGLEP	Scrapping Extra Ship Parts (0.1745s)
8/17/2021 9:11:32 PM	3.600	SINGLEP	initializing champion classes
8/17/2021 9:11:32 PM	3.600	SINGLEP	Re-Aligning Objectives (0.1229s)
8/17/2021 9:11:35 PM	3.600	SINGLEP	Expansion: The Neinzul Abyss  Roaming Enclave Migrant is 23 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less.
8/17/2021 9:11:35 PM	3.600	SINGLEP	Expansion: The Neinzul Abyss  Militarized Roaming Enclave is 27 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less.
8/17/2021 9:11:35 PM	3.600	SINGLEP	Ensure Ordnance Functional (2.7292s)
8/17/2021 9:11:35 PM	3.600	SINGLEP	Post-Proton Surge (0.0250s)
8/17/2021 9:11:35 PM	3.600	SINGLEP	DELAYED1: We have 30 sapper difficulties
8/17/2021 9:11:35 PM	3.600	SINGLEP	Background Radiation Taste Test (0.0300s)
8/17/2021 9:11:35 PM	3.600	SINGLEP	Shuffling Chairs On Command Deck (0.0320s)
8/17/2021 9:11:35 PM	3.600	SINGLEP	Windshield Wiping (0.1339s)
8/17/2021 9:11:36 PM	3.600	SINGLEP	Last Organizational Modeling (0.1729s)
8/17/2021 9:11:36 PM	3.600	SINGLEP	Stimulate Modulation (0.0979s)
8/17/2021 9:11:36 PM	3.600	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 0
8/17/2021 9:11:36 PM	3.600	SINGLEP	Order Cores By Seniority (0.0070s)
8/17/2021 9:11:36 PM	3.600	SINGLEP	DELAYED2: Info: will dump 1609 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
8/17/2021 9:11:36 PM	3.600	SINGLEP	Final Checks (0.5397s)
8/17/2021 9:11:36 PM	3.600	SINGLEP	Load Historical Documents (0.0050s)
8/17/2021 9:11:36 PM	3.600	SINGLEP	8.0 seconds total load time.
Check System Logs For Rogue Intelligence (0.3s)
Check For Extra Modules (1.0s)
Pruning Excess Brain Cells (0.3s)
Install Confidence Routines (0.5s)
Late Axionic Computations (0.4s)
Ensure Ordnance Functional (2.7s)
Final Checks (0.5s)
8/17/2021 9:11:36 PM	3.600	SINGLEP	Hello Steam user 'StarKelp'
8/17/2021 9:11:58 PM	3.600	SINGLEP	Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/Migrant Heck/Gaming.save Source1: AnythingElse Source3: LoadingSaveGame
8/17/2021 9:11:59 PM	3.600	SINGLEP	Recalculated Strengths For Loaded Galaxy Map in 28ms
8/17/2021 9:11:59 PM	3.600	SINGLEP	Finish load save in 800.2ms
8/17/2021 9:36:51 PM	SINGLEP	Current directory used: E:/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: E:/Steam/steamapps/common/AI War 2/PlayerData/
8/17/2021 9:36:51 PM	SINGLEP	Boot up FleetOS (0.2259s)
8/17/2021 9:36:51 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19043) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1650
graphicsDeviceID: 8066
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3962
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
processorCount: 8
processorFrequency: 3392
systemMemorySize: 16341
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
8/17/2021 9:36:51 PM	SINGLEP	Check System Logs For Rogue Intelligence (0.2818s)
8/17/2021 9:36:51 PM	SINGLEP	Inspect Aft Hatches (0.0300s)
8/17/2021 9:36:52 PM	SINGLEP	Found 488 xml files in 112 folders in 41ms
8/17/2021 9:36:52 PM	SINGLEP	Check For Extra Modules (0.4945s)
8/17/2021 9:36:52 PM	SINGLEP	488 Xml Files Parsed in 450ms
8/17/2021 9:36:52 PM	SINGLEP	Gather Ancient Lifeforms (0.0060s)
8/17/2021 9:36:52 PM	3.600	SINGLEP	Game Version: 3.600
8/17/2021 9:36:52 PM	3.600	SINGLEP	Eject Trash Into Hyperspace (0.0134s)
8/17/2021 9:36:52 PM	3.600	SINGLEP	Bring Cloaking Systems Online (0.0382s)
8/17/2021 9:36:52 PM	3.600	SINGLEP	Update mod and expansion statuses!
8/17/2021 9:36:52 PM	3.600	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (Installed And Enabled!)  
8/17/2021 9:36:52 PM	3.600	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  CapturableDreadnoughts (Disabled)  DevourerChrysalis (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreStartingFleets (Disabled)  MoreStartingFleetsPlus (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
8/17/2021 9:36:52 PM	3.600	SINGLEP	Check Nearby Stellar Masses (0.0315s)
8/17/2021 9:36:52 PM	3.600	SINGLEP	488 Xml Files Checked For Exp/Mod Status in 15ms
8/17/2021 9:36:52 PM	3.600	SINGLEP	Pruning Excess Brain Cells (0.0340s)
8/17/2021 9:36:52 PM	3.600	SINGLEP	No resolution change was required.
8/17/2021 9:36:52 PM	3.600	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
8/17/2021 9:36:52 PM	3.600	SINGLEP	Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60)
8/17/2021 9:36:52 PM	3.600	SINGLEP	Remembering Alamo (0.1049s)
8/17/2021 9:36:52 PM	3.600	SINGLEP	Calculate Odds Of Success (0.1709s)
8/17/2021 9:36:53 PM	3.600	SINGLEP	Briefly Panic (0.2149s)
8/17/2021 9:36:53 PM	3.600	SINGLEP	Install Confidence Routines (0.5846s)
8/17/2021 9:36:53 PM	3.600	SINGLEP	Late Axionic Computations (0.3383s)
8/17/2021 9:36:54 PM	3.600	SINGLEP	Acquiring Towel (0.0210s)
8/17/2021 9:36:54 PM	3.600	SINGLEP	Inhibiting Visual Scans (0.0160s)
8/17/2021 9:36:54 PM	3.600	SINGLEP	Ejecting Tactical Core (0.0951s)
8/17/2021 9:36:54 PM	3.600	SINGLEP	Grouping Flow Fields (0.0300s)
8/17/2021 9:36:54 PM	3.600	SINGLEP	Medicating Starfields (0.1539s)
8/17/2021 9:36:54 PM	3.600	SINGLEP	Fondly Remembering Distant Planets (0.1569s)
8/17/2021 9:36:54 PM	3.600	SINGLEP	Calculating Firing Cones (0.0070s)
8/17/2021 9:36:54 PM	3.600	SINGLEP	Collapsing Pile Of Ship Parts (0.1991s)
8/17/2021 9:36:54 PM	3.600	SINGLEP	initializing champion classes
8/17/2021 9:36:54 PM	3.600	SINGLEP	Re-Aligning Objectives (0.1379s)
8/17/2021 9:36:57 PM	3.600	SINGLEP	Expansion: The Neinzul Abyss  Roaming Enclave Migrant is 23 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less.
8/17/2021 9:36:57 PM	3.600	SINGLEP	Expansion: The Neinzul Abyss  Militarized Roaming Enclave is 27 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less.
8/17/2021 9:36:57 PM	3.600	SINGLEP	Restrain Self From Stating The Odds (2.8085s)
8/17/2021 9:36:57 PM	3.600	SINGLEP	Post-Proton Surge (0.0232s)
8/17/2021 9:36:57 PM	3.600	SINGLEP	DELAYED1: We have 30 sapper difficulties
8/17/2021 9:36:57 PM	3.600	SINGLEP	Background Radiation Taste Test (0.0320s)
8/17/2021 9:36:57 PM	3.600	SINGLEP	Shuffling Chairs On Command Deck (0.0300s)
8/17/2021 9:36:57 PM	3.600	SINGLEP	Windshield Wiping (0.0889s)
8/17/2021 9:36:57 PM	3.600	SINGLEP	Last Organizational Modeling (0.1969s)
8/17/2021 9:36:58 PM	3.600	SINGLEP	Stimulate Modulation (0.1059s)
8/17/2021 9:36:58 PM	3.600	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 0
8/17/2021 9:36:58 PM	3.600	SINGLEP	Order Cores By Seniority (0.0080s)
8/17/2021 9:36:58 PM	3.600	SINGLEP	DELAYED2: Info: will dump 1609 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
8/17/2021 9:36:58 PM	3.600	SINGLEP	Final Checks (0.5448s)
8/17/2021 9:36:58 PM	3.600	SINGLEP	Load Historical Documents (0.0050s)
8/17/2021 9:36:58 PM	3.600	SINGLEP	7.2 seconds total load time.
Check System Logs For Rogue Intelligence (0.3s)
Check For Extra Modules (0.5s)
Install Confidence Routines (0.6s)
Late Axionic Computations (0.3s)
Restrain Self From Stating The Odds (2.8s)
Final Checks (0.5s)
8/17/2021 9:36:58 PM	3.600	SINGLEP	Hello Steam user 'StarKelp'
8/17/2021 9:37:01 PM	3.600	SINGLEP	Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/Migrant Heck/Autosave at 24m 0s.save Source1: AnythingElse Source3: LoadingSaveGame
8/17/2021 9:37:02 PM	3.600	SINGLEP	Recalculated Strengths For Loaded Galaxy Map in 32ms
8/17/2021 9:37:02 PM	3.600	SINGLEP	Finish load save in 889.9ms
8/17/2021 9:37:09 PM	3.600	SINGLEP	Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/Migrant Heck\Autosave at 19m 0s.save Source1: AnythingElse Source3: LoadingSaveGame
8/17/2021 9:37:10 PM	3.600	SINGLEP	Recalculated Strengths For Loaded Galaxy Map in 0ms
8/17/2021 9:37:10 PM	3.600	SINGLEP	Finish load save in 352.6ms
8/17/2021 9:38:04 PM	3.600	SINGLEP	No resolution change was required.
8/17/2021 9:38:04 PM	3.600	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
8/17/2021 9:38:04 PM	3.600	SINGLEP	Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60)
8/17/2021 9:41:24 PM	3.600	SINGLEP	Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/Migrant Heck/Gaming.save Source1: AnythingElse Source3: LoadingSaveGame
8/17/2021 9:41:24 PM	3.600	SINGLEP	Recalculated Strengths For Loaded Galaxy Map in 0ms
8/17/2021 9:41:24 PM	3.600	SINGLEP	Finish load save in 361.4ms
8/17/2021 9:51:14 PM	3.600	SINGLEP	No resolution change was required.
8/17/2021 9:51:14 PM	3.600	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
8/17/2021 9:51:14 PM	3.600	SINGLEP	Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60)
8/17/2021 9:55:59 PM	3.600	SINGLEP	No resolution change was required.
8/17/2021 9:55:59 PM	3.600	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
8/17/2021 9:55:59 PM	3.600	SINGLEP	Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60)
8/18/2021 8:42:09 AM	SINGLEP	Current directory used: E:/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: E:/Steam/steamapps/common/AI War 2/PlayerData/
8/18/2021 8:42:09 AM	SINGLEP	Boot up FleetOS (0.7241s)
8/18/2021 8:42:12 AM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19043) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1650
graphicsDeviceID: 8066
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3962
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
processorCount: 8
processorFrequency: 3392
systemMemorySize: 16341
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
8/18/2021 8:42:12 AM	SINGLEP	Check System Logs For Rogue Intelligence (2.6260s)
8/18/2021 8:42:12 AM	SINGLEP	Inspect Aft Hatches (0.3896s)
8/18/2021 8:42:12 AM	SINGLEP	Found 496 xml files in 113 folders in 53ms
8/18/2021 8:42:15 AM	SINGLEP	Check For Extra Modules (2.6254s)
8/18/2021 8:42:15 AM	SINGLEP	496 Xml Files Parsed in 2,564ms
8/18/2021 8:42:15 AM	SINGLEP	Gather Ancient Lifeforms (0.0076s)
8/18/2021 8:42:15 AM	3.600	SINGLEP	Game Version: 3.600
8/18/2021 8:42:15 AM	3.600	SINGLEP	Eject Trash Into Hyperspace (0.0655s)
8/18/2021 8:42:15 AM	3.600	SINGLEP	Bring Cloaking Systems Online (0.1309s)
8/18/2021 8:42:15 AM	3.600	SINGLEP	Update mod and expansion statuses!
8/18/2021 8:42:15 AM	3.600	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (Installed And Enabled!)  
8/18/2021 8:42:15 AM	3.600	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  CapturableDreadnoughts (Disabled)  DevourerChrysalis (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreStartingFleets (Disabled)  MoreStartingFleetsPlus (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
8/18/2021 8:42:15 AM	3.600	SINGLEP	Check Nearby Stellar Masses (0.0909s)
8/18/2021 8:42:15 AM	3.600	SINGLEP	496 Xml Files Checked For Exp/Mod Status in 17ms
8/18/2021 8:42:16 AM	3.600	SINGLEP	Pruning Excess Brain Cells (0.2798s)
8/18/2021 8:42:16 AM	3.600	SINGLEP	No resolution change was required.
8/18/2021 8:42:16 AM	3.600	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
8/18/2021 8:42:16 AM	3.600	SINGLEP	Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60)
8/18/2021 8:42:16 AM	3.600	SINGLEP	Remembering Alamo (0.7744s)
8/18/2021 8:42:19 AM	3.600	SINGLEP	Calculate Odds Of Success (2.9134s)
8/18/2021 8:42:23 AM	3.600	SINGLEP	Briefly Panic (3.9210s)
8/18/2021 8:42:24 AM	3.600	SINGLEP	Install Confidence Routines (0.7911s)
8/18/2021 8:42:31 AM	3.600	SINGLEP	Late Axionic Computations (6.6631s)
8/18/2021 8:42:31 AM	3.600	SINGLEP	Acquiring Towel (0.0811s)
8/18/2021 8:42:31 AM	3.600	SINGLEP	Inhibiting Visual Scans (0.0540s)
8/18/2021 8:42:31 AM	3.600	SINGLEP	Ejecting Tactical Core (0.2535s)
8/18/2021 8:42:31 AM	3.600	SINGLEP	Grouping Flow Fields (0.0370s)
8/18/2021 8:42:37 AM	3.600	SINGLEP	Burying Starfields (6.3801s)
8/18/2021 8:42:42 AM	3.600	SINGLEP	Resizing Distant Planets (4.6880s)
8/18/2021 8:42:42 AM	3.600	SINGLEP	Calculating Firing Cones (0.0135s)
8/18/2021 8:42:43 AM	3.600	SINGLEP	Breaking In New Ship Parts (0.3672s)
8/18/2021 8:42:43 AM	3.600	SINGLEP	initializing champion classes
8/18/2021 8:42:43 AM	3.600	SINGLEP	Re-Aligning Objectives (0.1329s)
8/18/2021 8:44:00 AM	3.600	SINGLEP	Expansion: The Neinzul Abyss  Roaming Enclave Migrant is 23 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less.
8/18/2021 8:44:00 AM	3.600	SINGLEP	Expansion: The Neinzul Abyss  Militarized Roaming Enclave is 27 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less.
8/18/2021 8:44:00 AM	3.600	SINGLEP	Eject And Reinsert Warp Cores (77.7893s)
8/18/2021 8:44:00 AM	3.600	SINGLEP	Post-Proton Surge (0.0240s)
8/18/2021 8:44:00 AM	3.600	SINGLEP	DELAYED1: We have 30 sapper difficulties
8/18/2021 8:44:01 AM	3.600	SINGLEP	Background Radiation Taste Test (0.0603s)
8/18/2021 8:44:01 AM	3.600	SINGLEP	Shuffling Chairs On Command Deck (0.0426s)
8/18/2021 8:44:01 AM	3.600	SINGLEP	Windshield Wiping (0.1700s)
8/18/2021 8:44:01 AM	3.600	SINGLEP	Last Organizational Modeling (0.1949s)
8/18/2021 8:44:01 AM	3.600	SINGLEP	Stimulate Modulation (0.1189s)
8/18/2021 8:44:01 AM	3.600	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 0
8/18/2021 8:44:01 AM	3.600	SINGLEP	Order Cores By Seniority (0.0070s)
8/18/2021 8:44:01 AM	3.600	SINGLEP	DELAYED2: Info: will dump 1609 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
8/18/2021 8:44:02 AM	3.600	SINGLEP	Final Checks (1.3322s)
8/18/2021 8:44:02 AM	3.600	SINGLEP	Load Historical Documents (0.0155s)
8/18/2021 8:44:02 AM	3.600	SINGLEP	113.8 seconds total load time.
Boot up FleetOS (0.7s)
Check System Logs For Rogue Intelligence (2.6s)
Inspect Aft Hatches (0.4s)
Check For Extra Modules (2.6s)
Pruning Excess Brain Cells (0.3s)
Remembering Alamo (0.8s)
Calculate Odds Of Success (2.9s)
Briefly Panic (3.9s)
Install Confidence Routines (0.8s)
Late Axionic Computations (6.7s)
Ejecting Tactical Core (0.3s)
Burying Starfields (6.4s)
Resizing Distant Planets (4.7s)
Breaking In New Ship Parts (0.4s)
Eject And Reinsert Warp Cores (77.8s)
Final Checks (1.3s)
8/18/2021 8:44:04 AM	3.600	SINGLEP	Hello Steam user 'StarKelp'
8/18/2021 8:44:11 AM	3.600	SINGLEP	Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings
8/18/2021 8:44:11 AM	3.600	SINGLEP	PlayerAccount Star has now been put in control of faction 1.
8/18/2021 8:44:11 AM	3.600	SINGLEP	in strip extra, Star: hasHadFirstPlayer True shouldBeRemoved False
8/18/2021 8:44:11 AM	3.600	SINGLEP	Clear out factions that should not be in UI based on savegame: 14  (Beacon) Scourge  (Beacon) Nanocaust  (Beacon) Human Resistance Fighters  (Beacon) Marauders  (Beacon) Fallen Spire  (Beacon) Devourer Golem  Outguard  Cross Planet Attack  Anti-Player Zombie  Anti-Everyone Zombie  Anti-AI Zombie  AI Reserves  Relentless AI Wave  Border Aggression
8/18/2021 8:44:11 AM	3.600	SINGLEP	loading as template
8/18/2021 8:44:11 AM	3.600	SINGLEP	Fix Missing Faction: Added the faction AIBorder Aggression.
8/18/2021 8:44:11 AM	3.600	SINGLEP	Fix Missing Faction: Added the faction AIRelentlessWave.
8/18/2021 8:44:11 AM	3.600	SINGLEP	Fix Missing Faction: Added the faction AIReserves.
8/18/2021 8:44:11 AM	3.600	SINGLEP	Fix Missing Faction: Added the faction AntiAIZombie.
8/18/2021 8:44:11 AM	3.600	SINGLEP	Fix Missing Faction: Added the faction AntiEveryoneZombie.
8/18/2021 8:44:11 AM	3.600	SINGLEP	Fix Missing Faction: Added the faction AntiPlayerZombie.
8/18/2021 8:44:11 AM	3.600	SINGLEP	Fix Missing Faction: Added the faction CPALogic.
8/18/2021 8:44:11 AM	3.600	SINGLEP	Fix Missing Faction: Added the faction Mercenary.
8/18/2021 8:44:12 AM	3.600	SINGLEP	Finish load save in 521.0ms
8/18/2021 8:44:12 AM	3.600	SINGLEP	Start Generate Partial Map with Simple and seed 487615428 and planet count 80 and 53 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings)
8/18/2021 8:44:12 AM	3.600	SINGLEP	PlayerAccount Star has now been put in control of faction 1.
8/18/2021 8:44:12 AM	3.600	SINGLEP	Fixed 4240 missing planet factions.
8/18/2021 8:44:12 AM	3.600	SINGLEP	Generate Partial Map Complete  195ms Seed: 487615428
8/18/2021 8:47:42 AM	3.600	SINGLEP	Start Generate FULL Map with Simple and seed 487615428 and planet count 80 and 54 factions (StartingMainGameAfterLobby NotLoadingAnything)
8/18/2021 8:47:42 AM	3.600	SINGLEP	Mapgen: Removed the faction TamedMacrophage.
8/18/2021 8:47:42 AM	3.600	SINGLEP	Calculated Initial Strengths For New Full Galaxy Map in 1ms
8/18/2021 8:47:42 AM	3.600	SINGLEP	Generate FULL Map Complete  546ms Seed: 487615428
8/18/2021 8:48:08 AM	3.600	SINGLEP	Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/Migrant Heck/Autosave at 44m 0s.save Source1: AnythingElse Source3: LoadingSaveGame
8/18/2021 8:48:08 AM	3.600	SINGLEP	Missing 'Arcen.AIW2.Core.ObjectiveCategoryTable' in Table and Non-Table serialization lookups!
8/18/2021 8:48:08 AM	3.600	SINGLEP	Location 1: Go back to main menu since save load failed.
8/18/2021 8:48:08 AM	3.600	SINGLEP	Failed to load save in 39.1ms
8/18/2021 8:48:16 AM	3.600	SINGLEP	Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/Migrant Heck/Autosave at 44m 0s.save Source1: AnythingElse Source3: LoadingSaveGame
8/18/2021 8:48:16 AM	3.600	SINGLEP	Missing 'Arcen.AIW2.Core.ObjectiveCategoryTable' in Table and Non-Table serialization lookups!
8/18/2021 8:48:16 AM	3.600	SINGLEP	Location 1: Go back to main menu since save load failed.
8/18/2021 8:48:16 AM	3.600	SINGLEP	Failed to load save in 12.9ms
8/18/2021 8:53:05 AM	SINGLEP	Current directory used: E:/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: E:/Steam/steamapps/common/AI War 2/PlayerData/
8/18/2021 8:53:05 AM	SINGLEP	Boot up FleetOS (0.2199s)
8/18/2021 8:53:05 AM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19043) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1650
graphicsDeviceID: 8066
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3962
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
processorCount: 8
processorFrequency: 3392
systemMemorySize: 16341
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
8/18/2021 8:53:05 AM	SINGLEP	Check System Logs For Rogue Intelligence (0.3071s)
8/18/2021 8:53:05 AM	SINGLEP	Inspect Aft Hatches (0.0280s)
8/18/2021 8:53:05 AM	SINGLEP	Found 496 xml files in 113 folders in 48ms
8/18/2021 8:53:05 AM	SINGLEP	Check For Extra Modules (0.5372s)
8/18/2021 8:53:05 AM	SINGLEP	496 Xml Files Parsed in 487ms
8/18/2021 8:53:05 AM	SINGLEP	Gather Ancient Lifeforms (0.0060s)
8/18/2021 8:53:05 AM	3.600	SINGLEP	Game Version: 3.600
8/18/2021 8:53:05 AM	3.600	SINGLEP	Eject Trash Into Hyperspace (0.0140s)
8/18/2021 8:53:05 AM	3.600	SINGLEP	Bring Cloaking Systems Online (0.0225s)
8/18/2021 8:53:05 AM	3.600	SINGLEP	Update mod and expansion statuses!
8/18/2021 8:53:05 AM	3.600	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (Installed And Enabled!)  
8/18/2021 8:53:05 AM	3.600	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  CapturableDreadnoughts (Disabled)  DevourerChrysalis (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreStartingFleets (Disabled)  MoreStartingFleetsPlus (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
8/18/2021 8:53:05 AM	3.600	SINGLEP	Check Nearby Stellar Masses (0.0340s)
8/18/2021 8:53:06 AM	3.600	SINGLEP	496 Xml Files Checked For Exp/Mod Status in 15ms
8/18/2021 8:53:06 AM	3.600	SINGLEP	Pruning Excess Brain Cells (0.0290s)
8/18/2021 8:53:06 AM	3.600	SINGLEP	No resolution change was required.
8/18/2021 8:53:06 AM	3.600	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
8/18/2021 8:53:06 AM	3.600	SINGLEP	Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60)
8/18/2021 8:53:06 AM	3.600	SINGLEP	Remembering Alamo (0.0985s)
8/18/2021 8:53:06 AM	3.600	SINGLEP	Calculate Odds Of Success (0.1929s)
8/18/2021 8:53:06 AM	3.600	SINGLEP	Briefly Panic (0.2409s)
8/18/2021 8:53:07 AM	3.600	SINGLEP	Install Confidence Routines (0.6020s)
8/18/2021 8:53:07 AM	3.600	SINGLEP	Late Axionic Computations (0.3208s)
8/18/2021 8:53:07 AM	3.600	SINGLEP	Acquiring Towel (0.0170s)
8/18/2021 8:53:07 AM	3.600	SINGLEP	Inhibiting Visual Scans (0.0250s)
8/18/2021 8:53:07 AM	3.600	SINGLEP	Ejecting Tactical Core (0.0994s)
8/18/2021 8:53:07 AM	3.600	SINGLEP	Grouping Flow Fields (0.0320s)
8/18/2021 8:53:07 AM	3.600	SINGLEP	Stabbing Starfields (0.1649s)
8/18/2021 8:53:08 AM	3.600	SINGLEP	Reconstituting Distant Planets (0.1849s)
8/18/2021 8:53:08 AM	3.600	SINGLEP	Calculating Firing Cones (0.0060s)
8/18/2021 8:53:08 AM	3.600	SINGLEP	Violating Ship Part Bylaws (0.1859s)
8/18/2021 8:53:08 AM	3.600	SINGLEP	initializing champion classes
8/18/2021 8:53:08 AM	3.600	SINGLEP	Re-Aligning Objectives (0.1049s)
8/18/2021 8:53:11 AM	3.600	SINGLEP	Expansion: The Neinzul Abyss  Roaming Enclave Migrant is 23 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less.
8/18/2021 8:53:11 AM	3.600	SINGLEP	Expansion: The Neinzul Abyss  Militarized Roaming Enclave is 27 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less.
8/18/2021 8:53:11 AM	3.600	SINGLEP	Fiddle With Inertial Dampers (2.8425s)
8/18/2021 8:53:11 AM	3.600	SINGLEP	Post-Proton Surge (0.0249s)
8/18/2021 8:53:11 AM	3.600	SINGLEP	DELAYED1: We have 30 sapper difficulties
8/18/2021 8:53:11 AM	3.600	SINGLEP	Background Radiation Taste Test (0.0310s)
8/18/2021 8:53:11 AM	3.600	SINGLEP	Shuffling Chairs On Command Deck (0.0260s)
8/18/2021 8:53:11 AM	3.600	SINGLEP	Windshield Wiping (0.1069s)
8/18/2021 8:53:11 AM	3.600	SINGLEP	Last Organizational Modeling (0.2429s)
8/18/2021 8:53:11 AM	3.600	SINGLEP	Stimulate Modulation (0.1129s)
8/18/2021 8:53:11 AM	3.600	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 0
8/18/2021 8:53:11 AM	3.600	SINGLEP	Order Cores By Seniority (0.0080s)
8/18/2021 8:53:11 AM	3.600	SINGLEP	DELAYED2: Info: will dump 1609 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
8/18/2021 8:53:12 AM	3.600	SINGLEP	Final Checks (0.5607s)
8/18/2021 8:53:12 AM	3.600	SINGLEP	Load Historical Documents (0.0040s)
8/18/2021 8:53:12 AM	3.600	SINGLEP	7.4 seconds total load time.
Check System Logs For Rogue Intelligence (0.3s)
Check For Extra Modules (0.5s)
Install Confidence Routines (0.6s)
Late Axionic Computations (0.3s)
Fiddle With Inertial Dampers (2.8s)
Final Checks (0.6s)
8/18/2021 8:53:12 AM	3.600	SINGLEP	Hello Steam user 'StarKelp'
8/18/2021 8:53:15 AM	3.600	SINGLEP	Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings
8/18/2021 8:53:15 AM	3.600	SINGLEP	PlayerAccount Star has now been put in control of faction 1.
8/18/2021 8:53:15 AM	3.600	SINGLEP	in strip extra, Star: hasHadFirstPlayer True shouldBeRemoved False
8/18/2021 8:53:15 AM	3.600	SINGLEP	Clear out factions that should not be in UI based on savegame: 14  (Beacon) Scourge  (Beacon) Nanocaust  (Beacon) Human Resistance Fighters  (Beacon) Marauders  (Beacon) Fallen Spire  (Beacon) Devourer Golem  Outguard  Cross Planet Attack  Anti-Player Zombie  Anti-Everyone Zombie  Anti-AI Zombie  AI Reserves  Relentless AI Wave  Border Aggression
8/18/2021 8:53:15 AM	3.600	SINGLEP	loading as template
8/18/2021 8:53:15 AM	3.600	SINGLEP	Fix Missing Faction: Added the faction AIBorder Aggression.
8/18/2021 8:53:15 AM	3.600	SINGLEP	Fix Missing Faction: Added the faction AIRelentlessWave.
8/18/2021 8:53:15 AM	3.600	SINGLEP	Fix Missing Faction: Added the faction AIReserves.
8/18/2021 8:53:15 AM	3.600	SINGLEP	Fix Missing Faction: Added the faction AntiAIZombie.
8/18/2021 8:53:15 AM	3.600	SINGLEP	Fix Missing Faction: Added the faction AntiEveryoneZombie.
8/18/2021 8:53:15 AM	3.600	SINGLEP	Fix Missing Faction: Added the faction AntiPlayerZombie.
8/18/2021 8:53:15 AM	3.600	SINGLEP	Fix Missing Faction: Added the faction CPALogic.
8/18/2021 8:53:15 AM	3.600	SINGLEP	Fix Missing Faction: Added the faction Mercenary.
8/18/2021 8:53:15 AM	3.600	SINGLEP	Finish load save in 360.4ms
8/18/2021 8:53:15 AM	3.600	SINGLEP	Start Generate Partial Map with Simple and seed 487615428 and planet count 80 and 54 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings)
8/18/2021 8:53:15 AM	3.600	SINGLEP	PlayerAccount Star has now been put in control of faction 1.
8/18/2021 8:53:15 AM	3.600	SINGLEP	Fixed 4320 missing planet factions.
8/18/2021 8:53:15 AM	3.600	SINGLEP	Generate Partial Map Complete  98ms Seed: 487615428
8/18/2021 8:53:25 AM	3.600	SINGLEP	Start Generate FULL Map with Simple and seed 487615428 and planet count 80 and 54 factions (StartingMainGameAfterLobby NotLoadingAnything)
8/18/2021 8:53:25 AM	3.600	SINGLEP	Mapgen: Removed the faction TamedMacrophage.
8/18/2021 8:53:25 AM	3.600	SINGLEP	Calculated Initial Strengths For New Full Galaxy Map in 1ms
8/18/2021 8:53:25 AM	3.600	SINGLEP	Generate FULL Map Complete  587ms Seed: 487615428
8/18/2021 8:53:43 AM	3.600	SINGLEP	Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/Neinzul Hecker/Gaming.save Source1: AnythingElse Source3: LoadingSaveGame
8/18/2021 8:53:43 AM	3.600	SINGLEP	Recalculated Strengths For Loaded Galaxy Map in 0ms
8/18/2021 8:53:43 AM	3.600	SINGLEP	Finish load save in 323.4ms
8/18/2021 9:16:12 AM	3.600	SINGLEP	DELAYED3: Raid Engine #2306 AI Sentinels on Masamune is sending a wave against Migrant Fleets
8/18/2021 9:17:00 AM	3.600	SINGLEP	DELAYED4: Blank FleetMembership for ship of type Ablative Gatling!
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <515034d0d3624a12bc2d50c31f161646>:0 
  at Arcen.AIW2.External.EntitySimLogicImplementation.ReevaluateUnitOrders (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.GameEntity_Squad Entity) [0x00000] in <af2732c15b844e90a1176ed6a7529190>:0 
  at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass65_0.<DoShipAILogic>b__1 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <af2732c15b844e90a1176ed6a7529190>:0 
  at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1fe4904f357c43d9962f25d622e3433c>:0 
  at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1fe4904f357c43d9962f25d622e3433c>:0 
  at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass65_0.<DoShipAILogic>b__0 (Arcen.AIW2.Core.Planet planet) [0x00000] in <af2732c15b844e90a1176ed6a7529190>:0 
  at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1fe4904f357c43d9962f25d622e3433c>:0 
  at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1fe4904f357c43d9962f25d622e3433c>:0 
  at Arcen.AIW2.External.EntitySimLogicImplementation.DoShipAILogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <af2732c15b844e90a1176ed6a7529190>:0 
  at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <af2732c15b844e90a1176ed6a7529190>:0 
  at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <af2732c15b844e90a1176ed6a7529190>:0 
  at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <af2732c15b844e90a1176ed6a7529190>:0 
  at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <af2732c15b844e90a1176ed6a7529190>:0 
  at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <af2732c15b844e90a1176ed6a7529190>:0 
  at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 

8/18/2021 9:18:30 AM	3.600	SINGLEP	DELAYED5: Raid Engine #2306 AI Sentinels on Masamune is sending a wave against Migrant Fleets
8/18/2021 9:20:56 AM	3.600	SINGLEP	DELAYED6: Raid Engine #2306 AI Sentinels on Masamune is sending a wave against Migrant Fleets
8/18/2021 9:23:03 AM	3.600	SINGLEP	DELAYED7: Raid Engine #2306 AI Sentinels on Masamune is sending a wave against Migrant Fleets
9/23/2021 12:01:06 PM	SINGLEP	Current directory used: E:/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: E:/Steam/steamapps/common/AI War 2/PlayerData/
9/23/2021 12:01:06 PM	SINGLEP	Boot up FleetOS (0.5931s)
9/23/2021 12:01:09 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19043) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1650
graphicsDeviceID: 8066
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3962
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
processorCount: 8
processorFrequency: 3392
systemMemorySize: 16341
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
9/23/2021 12:01:10 PM	SINGLEP	Check System Logs For Rogue Intelligence (4.5988s)
9/23/2021 12:01:11 PM	SINGLEP	Inspect Aft Hatches (0.5104s)
9/23/2021 12:01:11 PM	SINGLEP	Found 513 xml files in 120 folders in 53ms
9/23/2021 12:01:14 PM	SINGLEP	Check For Extra Modules (3.2849s)
9/23/2021 12:01:14 PM	SINGLEP	513 Xml Files Parsed in 3,229ms
9/23/2021 12:01:14 PM	SINGLEP	Gather Ancient Lifeforms (0.0090s)
9/23/2021 12:01:14 PM	3.700	SINGLEP	Game Version: 3.700
9/23/2021 12:01:14 PM	3.700	SINGLEP	Eject Trash Into Hyperspace (0.0515s)
9/23/2021 12:01:14 PM	3.700	SINGLEP	Bring Cloaking Systems Online (0.1354s)
9/23/2021 12:01:14 PM	3.700	SINGLEP	Update mod and expansion statuses!
9/23/2021 12:01:14 PM	3.700	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (Installed And Enabled!)  
9/23/2021 12:01:14 PM	3.700	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  CapturableDreadnoughts (Disabled)  DevourerChrysalis (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreFrigates (Disabled)  MoreStartingFleets (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  SuperSaiyanOverlord (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
9/23/2021 12:01:14 PM	3.700	SINGLEP	Check Nearby Stellar Masses (0.1201s)
9/23/2021 12:01:14 PM	3.700	SINGLEP	513 Xml Files Checked For Exp/Mod Status in 20ms
9/23/2021 12:01:15 PM	3.700	SINGLEP	Pruning Excess Brain Cells (0.3442s)
9/23/2021 12:01:16 PM	3.700	SINGLEP	No resolution change was required.
9/23/2021 12:01:16 PM	3.700	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
9/23/2021 12:01:16 PM	3.700	SINGLEP	Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60)
9/23/2021 12:01:16 PM	3.700	SINGLEP	Remembering Alamo (1.3597s)
9/23/2021 12:01:19 PM	3.700	SINGLEP	Calculate Odds Of Success (2.6549s)
9/23/2021 12:01:22 PM	3.700	SINGLEP	Briefly Panic (3.3168s)
9/23/2021 12:01:23 PM	3.700	SINGLEP	Install Confidence Routines (0.7425s)
9/23/2021 12:01:27 PM	3.700	SINGLEP	Could not find asset bundle 'exp2_zenith_onslaught' at any of these locations:  
E:/Steam/steamapps/common/AI War 2/AssetBundles_Win/exp2_zenith_onslaught 
E:/Steam/steamapps/common/AI War 2/GlobalBundles/exp2_zenith_onslaught 
E:/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/AssetBundles_Win/exp2_zenith_onslaught 
E:/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/GlobalBundles/exp2_zenith_onslaught 
E:/Steam/steamapps/common/AI War 2/Expansions/2_Zenith_Onslaught/AssetBundles_Win/exp2_zenith_onslaught 
E:/Steam/steamapps/common/AI War 2/Expansions/2_Zenith_Onslaught/GlobalBundles/exp2_zenith_onslaught 
E:/Steam/steamapps/common/AI War 2/Expansions/3_The_Neinzul_Abyss/AssetBundles_Win/exp2_zenith_onslaught 
E:/Steam/steamapps/common/AI War 2/Expansions/3_The_Neinzul_Abyss/GlobalBundles/exp2_zenith_onslaught
9/23/2021 12:01:27 PM	3.700	SINGLEP	Could not find AddonObjectOrParticleField Prefab 'exp2_zenith_onslaught.assets/_dlc2/portals/zahomeportal.prefab' for ZAHomePortal
9/23/2021 12:01:27 PM	3.700	SINGLEP	Could not find AddonObjectOrParticleField Prefab 'exp2_zenith_onslaught.assets/_dlc2/portals/zahomeportalhacked.prefab' for ZAHomePortalHacked
9/23/2021 12:01:27 PM	3.700	SINGLEP	Could not find AddonObjectOrParticleField Prefab 'exp2_zenith_onslaught.assets/_dlc2/portals/zawarppoint.prefab' for ZAWarpPoint
9/23/2021 12:01:27 PM	3.700	SINGLEP	Could not find AddonObjectOrParticleField Prefab 'exp2_zenith_onslaught.assets/_dlc2/zenithminer/zmmining/zenithminermining.prefab' for ZenithMinerMining
9/23/2021 12:01:27 PM	3.700	SINGLEP	Could not find AddonObjectOrParticleField Prefab 'exp2_zenith_onslaught.Assets/_DLC2/ZenithMiner/ZMProbe/ZenithMinerProbe.prefab' for ZenithMinerProbe
9/23/2021 12:01:27 PM	3.700	SINGLEP	Late Axionic Computations (3.9208s)
9/23/2021 12:01:27 PM	3.700	SINGLEP	Acquiring Towel (0.1312s)
9/23/2021 12:01:27 PM	3.700	SINGLEP	Inhibiting Visual Scans (0.0490s)
9/23/2021 12:01:28 PM	3.700	SINGLEP	Ejecting Tactical Core (1.4023s)
9/23/2021 12:01:28 PM	3.700	SINGLEP	Grouping Flow Fields (0.0610s)
9/23/2021 12:01:35 PM	3.700	SINGLEP	Propping Up Starfields (6.3845s)
9/23/2021 12:01:39 PM	3.700	SINGLEP	Ejecting Distant Planets (4.7875s)
9/23/2021 12:01:39 PM	3.700	SINGLEP	Calculating Firing Cones (0.0180s)
9/23/2021 12:01:40 PM	3.700	SINGLEP	Remembering Lost Ship Parts (0.5071s)
9/23/2021 12:01:40 PM	3.700	SINGLEP	Re-Aligning Objectives (0.1849s)
9/23/2021 12:08:08 PM	SINGLEP	Current directory used: E:/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: E:/Steam/steamapps/common/AI War 2/PlayerData/
9/23/2021 12:08:08 PM	SINGLEP	Boot up FleetOS (0.4766s)
9/23/2021 12:08:08 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19043) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1650
graphicsDeviceID: 8066
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3962
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
processorCount: 8
processorFrequency: 3392
systemMemorySize: 16341
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
9/23/2021 12:08:08 PM	SINGLEP	Check System Logs For Rogue Intelligence (0.4822s)
9/23/2021 12:08:09 PM	SINGLEP	Inspect Aft Hatches (0.2205s)
9/23/2021 12:08:09 PM	SINGLEP	Found 513 xml files in 120 folders in 42ms
9/23/2021 12:08:12 PM	SINGLEP	Check For Extra Modules (2.9380s)
9/23/2021 12:08:12 PM	SINGLEP	513 Xml Files Parsed in 2,892ms
9/23/2021 12:08:12 PM	SINGLEP	Gather Ancient Lifeforms (0.0080s)
9/23/2021 12:08:12 PM	3.700	SINGLEP	Game Version: 3.700
9/23/2021 12:08:12 PM	3.700	SINGLEP	Eject Trash Into Hyperspace (0.0591s)
9/23/2021 12:08:12 PM	3.700	SINGLEP	Bring Cloaking Systems Online (0.1542s)
9/23/2021 12:08:12 PM	3.700	SINGLEP	Update mod and expansion statuses!
9/23/2021 12:08:12 PM	3.700	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (Installed And Enabled!)  
9/23/2021 12:08:12 PM	3.700	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  CapturableDreadnoughts (Disabled)  DevourerChrysalis (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreFrigates (Disabled)  MoreStartingFleets (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  SuperSaiyanOverlord (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
9/23/2021 12:08:12 PM	3.700	SINGLEP	Check Nearby Stellar Masses (0.0540s)
9/23/2021 12:08:12 PM	3.700	SINGLEP	513 Xml Files Checked For Exp/Mod Status in 25ms
9/23/2021 12:08:12 PM	3.700	SINGLEP	Pruning Excess Brain Cells (0.3516s)
9/23/2021 12:08:13 PM	3.700	SINGLEP	No resolution change was required.
9/23/2021 12:08:13 PM	3.700	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
9/23/2021 12:08:13 PM	3.700	SINGLEP	Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60)
9/23/2021 12:08:13 PM	3.700	SINGLEP	Remembering Alamo (1.1716s)
9/23/2021 12:08:16 PM	3.700	SINGLEP	Calculate Odds Of Success (2.8532s)
9/23/2021 12:08:20 PM	3.700	SINGLEP	Briefly Panic (3.3320s)
9/23/2021 12:08:20 PM	3.700	SINGLEP	Install Confidence Routines (0.6828s)
9/23/2021 12:08:27 PM	3.700	SINGLEP	Late Axionic Computations (6.6422s)
9/23/2021 12:08:27 PM	3.700	SINGLEP	Acquiring Towel (0.0220s)
9/23/2021 12:08:27 PM	3.700	SINGLEP	Inhibiting Visual Scans (0.0870s)
9/23/2021 12:08:28 PM	3.700	SINGLEP	Ejecting Tactical Core (1.3677s)
9/23/2021 12:08:28 PM	3.700	SINGLEP	Grouping Flow Fields (0.0340s)
9/23/2021 12:08:35 PM	3.700	SINGLEP	Surrounding Starfields (6.5302s)
9/23/2021 12:08:40 PM	3.700	SINGLEP	Discovering Distant Planets (4.7814s)
9/23/2021 12:08:40 PM	3.700	SINGLEP	Calculating Firing Cones (0.0120s)
9/23/2021 12:08:40 PM	3.700	SINGLEP	Ejecting Ship Parts Into Space (0.5052s)
9/23/2021 12:08:40 PM	3.700	SINGLEP	Re-Aligning Objectives (0.0969s)
9/23/2021 12:09:49 PM	3.700	SINGLEP	Calculate Closest Relative Dimensions (68.6778s)
9/23/2021 12:09:49 PM	3.700	SINGLEP	Post-Proton Surge (0.0245s)
9/23/2021 12:09:49 PM	3.700	SINGLEP	DELAYED1: We have 30 sapper difficulties
9/23/2021 12:09:49 PM	3.700	SINGLEP	Background Radiation Taste Test (0.0470s)
9/23/2021 12:09:49 PM	3.700	SINGLEP	Shuffling Chairs On Command Deck (0.0460s)
9/23/2021 12:09:49 PM	3.700	SINGLEP	Windshield Wiping (0.2401s)
9/23/2021 12:09:50 PM	3.700	SINGLEP	Last Organizational Modeling (0.3218s)
9/23/2021 12:09:50 PM	3.700	SINGLEP	Stimulate Modulation (0.1609s)
9/23/2021 12:09:50 PM	3.700	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 0
9/23/2021 12:09:50 PM	3.700	SINGLEP	Order Cores By Seniority (0.0090s)
9/23/2021 12:09:50 PM	3.700	SINGLEP	DELAYED2: Info: will dump 1503 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
9/23/2021 12:09:51 PM	3.700	SINGLEP	Final Checks (1.6196s)
9/23/2021 12:09:51 PM	3.700	SINGLEP	Load Historical Documents (0.0060s)
9/23/2021 12:09:51 PM	3.700	SINGLEP	104.0 seconds total load time.
Boot up FleetOS (0.5s)
Check System Logs For Rogue Intelligence (0.5s)
Check For Extra Modules (2.9s)
Pruning Excess Brain Cells (0.4s)
Remembering Alamo (1.2s)
Calculate Odds Of Success (2.9s)
Briefly Panic (3.3s)
Install Confidence Routines (0.7s)
Late Axionic Computations (6.6s)
Ejecting Tactical Core (1.4s)
Surrounding Starfields (6.5s)
Discovering Distant Planets (4.8s)
Ejecting Ship Parts Into Space (0.5s)
Calculate Closest Relative Dimensions (68.7s)
Last Organizational Modeling (0.3s)
Final Checks (1.6s)
9/23/2021 12:09:53 PM	3.700	SINGLEP	Hello Steam user 'Celestial Seaweed'
9/23/2021 12:10:12 PM	3.700	SINGLEP	Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings
9/23/2021 12:10:12 PM	3.700	SINGLEP	System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, Arcen.Universal.SerializationCommandType SerializationType) [0x0041f] in <cee84cd1279e4bdcaba62b45424dfffc>:0 
  at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, Arcen.Universal.SerializationCommandType SerializationType) [0x00115] in <cee84cd1279e4bdcaba62b45424dfffc>:0 
  at Arcen.Universal.World.LoadWorldFromDiskInner (System.String SaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.GameVersion& FromGameVersion) [0x002c5] in <cee84cd1279e4bdcaba62b45424dfffc>:0 
9/23/2021 12:10:12 PM	3.700	SINGLEP	Did not load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save
9/23/2021 12:10:12 PM	3.700	SINGLEP	Location 1: Go back to main menu since save load failed.
9/23/2021 12:10:12 PM	3.700	SINGLEP	Failed to load save in 233.3ms
9/23/2021 12:10:13 PM	3.700	SINGLEP	Fixed null map type on long-term setup data to be a random type of Dissonance instead.
9/23/2021 12:10:13 PM	3.700	SINGLEP	Start Generate Partial Map with Dissonance and seed 47991611 and planet count 80 and 3 factions (StartingTheLobbyDefaults NotLoadingAnything)
9/23/2021 12:10:13 PM	3.700	SINGLEP	PlayerAccount Star has now been put in control of faction 0 - Human Remnant.
9/23/2021 12:10:32 PM	3.700	SINGLEP	Start Generate Partial Map with CrazyBranching and seed 47991611 and planet count 80 and 15 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
9/23/2021 12:10:32 PM	3.700	SINGLEP	PlayerAccount Star is controlling faction 0 - Human Remnant already.
9/23/2021 12:10:32 PM	3.700	SINGLEP	Generate Partial Map Complete  78ms Seed: 47991611
9/23/2021 12:10:37 PM	3.700	SINGLEP	Start Generate Partial Map with Dissonance and seed 47991611 and planet count 80 and 15 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
9/23/2021 12:10:37 PM	3.700	SINGLEP	PlayerAccount Star is controlling faction 0 - Human Remnant already.
9/23/2021 12:10:37 PM	3.700	SINGLEP	Generate Partial Map Complete  27ms Seed: 47991611
9/23/2021 12:10:40 PM	3.700	SINGLEP	Start Generate Partial Map with Dissonance and seed 893000939 and planet count 80 and 15 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
9/23/2021 12:10:40 PM	3.700	SINGLEP	PlayerAccount Star is controlling faction 0 - Human Remnant already.
9/23/2021 12:10:40 PM	3.700	SINGLEP	Generate Partial Map Complete  28ms Seed: 893000939
9/23/2021 12:11:23 PM	3.700	SINGLEP	Start Generate Partial Map with Dissonance and seed 893000939 and planet count 80 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
9/23/2021 12:11:23 PM	3.700	SINGLEP	PlayerAccount Star is controlling faction 0 - Human Remnant already.
9/23/2021 12:11:23 PM	3.700	SINGLEP	Generate Partial Map Complete  31ms Seed: 893000939
9/23/2021 12:11:34 PM	3.700	SINGLEP	Start Generate FULL Map with Dissonance and seed 893000939 and planet count 80 and 16 factions (StartingMainGameAfterLobby NotLoadingAnything)
9/23/2021 12:11:34 PM	3.700	SINGLEP	Calculated Initial Strengths For New Full Galaxy Map in 1ms
9/23/2021 12:11:34 PM	3.700	SINGLEP	Generate FULL Map Complete  553ms Seed: 893000939
9/23/2021 12:11:36 PM	3.700	SINGLEP	DELAYED3: Fixed incorrect count of ships to be granted.  Was 3, now 4 Tachyon Array from Other Defensive Schematic Server
9/23/2021 12:11:36 PM	3.700	SINGLEP	DELAYED4: Fixed incorrect count of ships to be granted.  Was 5, now 10 Implosion Minefield from Other Defensive Schematic Server
9/23/2021 12:13:01 PM	SINGLEP	Current directory used: E:/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: E:/Steam/steamapps/common/AI War 2/PlayerData/
9/23/2021 12:13:02 PM	SINGLEP	Boot up FleetOS (0.2365s)
9/23/2021 12:13:02 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19043) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1650
graphicsDeviceID: 8066
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3962
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
processorCount: 8
processorFrequency: 3392
systemMemorySize: 16341
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
9/23/2021 12:13:03 PM	SINGLEP	Check System Logs For Rogue Intelligence (1.1215s)
9/23/2021 12:13:03 PM	SINGLEP	Inspect Aft Hatches (0.2245s)
9/23/2021 12:13:03 PM	SINGLEP	Found 513 xml files in 120 folders in 82ms
9/23/2021 12:13:13 PM	SINGLEP	Check For Extra Modules (10.3367s)
9/23/2021 12:13:13 PM	SINGLEP	513 Xml Files Parsed in 10,252ms
9/23/2021 12:13:13 PM	SINGLEP	Gather Ancient Lifeforms (0.0080s)
9/23/2021 12:13:13 PM	3.700	SINGLEP	Game Version: 3.700
9/23/2021 12:13:13 PM	3.700	SINGLEP	Eject Trash Into Hyperspace (0.0675s)
9/23/2021 12:13:13 PM	3.700	SINGLEP	Bring Cloaking Systems Online (0.1082s)
9/23/2021 12:13:13 PM	3.700	SINGLEP	Update mod and expansion statuses!
9/23/2021 12:13:13 PM	3.700	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (Installed And Enabled!)  
9/23/2021 12:13:13 PM	3.700	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  CapturableDreadnoughts (Disabled)  DevourerChrysalis (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreFrigates (Disabled)  MoreStartingFleets (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  SuperSaiyanOverlord (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
9/23/2021 12:13:13 PM	3.700	SINGLEP	Check Nearby Stellar Masses (0.0371s)
9/23/2021 12:13:13 PM	3.700	SINGLEP	513 Xml Files Checked For Exp/Mod Status in 38ms
9/23/2021 12:13:14 PM	3.700	SINGLEP	Pruning Excess Brain Cells (0.1450s)
9/23/2021 12:13:14 PM	3.700	SINGLEP	No resolution change was required.
9/23/2021 12:13:14 PM	3.700	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
9/23/2021 12:13:14 PM	3.700	SINGLEP	Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60)
9/23/2021 12:13:14 PM	3.700	SINGLEP	Remembering Alamo (0.8047s)
9/23/2021 12:13:17 PM	3.700	SINGLEP	Calculate Odds Of Success (2.6964s)
9/23/2021 12:13:20 PM	3.700	SINGLEP	Briefly Panic (3.0550s)
9/23/2021 12:13:21 PM	3.700	SINGLEP	Install Confidence Routines (0.5823s)
9/23/2021 12:13:25 PM	3.700	SINGLEP	Late Axionic Computations (4.1666s)
9/23/2021 12:13:25 PM	3.700	SINGLEP	Acquiring Towel (0.0360s)
9/23/2021 12:13:25 PM	3.700	SINGLEP	Inhibiting Visual Scans (0.0811s)
9/23/2021 12:13:26 PM	3.700	SINGLEP	Ejecting Tactical Core (1.1644s)
9/23/2021 12:13:26 PM	3.700	SINGLEP	Grouping Flow Fields (0.0340s)
9/23/2021 12:13:32 PM	3.700	SINGLEP	Scattering Starfields (6.0027s)
9/23/2021 12:13:36 PM	3.700	SINGLEP	Ejecting Distant Planets (4.1596s)
9/23/2021 12:13:36 PM	3.700	SINGLEP	Calculating Firing Cones (0.0103s)
9/23/2021 12:13:37 PM	3.700	SINGLEP	Violating Ship Part Bylaws (0.5756s)
9/23/2021 12:13:37 PM	3.700	SINGLEP	Re-Aligning Objectives (0.1842s)
9/23/2021 12:14:39 PM	3.700	SINGLEP	Re-inverting All Vacuum Chambers (62.3176s)
9/23/2021 12:14:39 PM	3.700	SINGLEP	Post-Proton Surge (0.0210s)
9/23/2021 12:14:39 PM	3.700	SINGLEP	We have 30 sapper difficulties
9/23/2021 12:14:40 PM	3.700	SINGLEP	Background Radiation Taste Test (0.0722s)
9/23/2021 12:14:40 PM	3.700	SINGLEP	Shuffling Chairs On Command Deck (0.0570s)
9/23/2021 12:14:40 PM	3.700	SINGLEP	Windshield Wiping (0.2173s)
9/23/2021 12:14:40 PM	3.700	SINGLEP	Last Organizational Modeling (0.3218s)
9/23/2021 12:14:40 PM	3.700	SINGLEP	Stimulate Modulation (0.1789s)
9/23/2021 12:14:40 PM	3.700	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 0
9/23/2021 12:14:40 PM	3.700	SINGLEP	Order Cores By Seniority (0.0220s)
9/23/2021 12:14:40 PM	3.700	SINGLEP	DELAYED1: Info: will dump 1503 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
9/23/2021 12:14:42 PM	3.700	SINGLEP	Final Checks (1.6630s)
9/23/2021 12:14:42 PM	3.700	SINGLEP	Load Historical Documents (0.0090s)
9/23/2021 12:14:42 PM	3.700	SINGLEP	100.7 seconds total load time.
Check System Logs For Rogue Intelligence (1.1s)
Check For Extra Modules (10.3s)
Remembering Alamo (0.8s)
Calculate Odds Of Success (2.7s)
Briefly Panic (3.1s)
Install Confidence Routines (0.6s)
Late Axionic Computations (4.2s)
Ejecting Tactical Core (1.2s)
Scattering Starfields (6.0s)
Ejecting Distant Planets (4.2s)
Violating Ship Part Bylaws (0.6s)
Re-inverting All Vacuum Chambers (62.3s)
Last Organizational Modeling (0.3s)
Final Checks (1.7s)
9/23/2021 12:14:43 PM	3.700	SINGLEP	Hello Steam user 'Celestial Seaweed'
9/23/2021 12:14:49 PM	3.700	SINGLEP	Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings
9/23/2021 12:14:49 PM	3.700	SINGLEP	null possible names
9/23/2021 12:14:49 PM	3.700	SINGLEP	loading as template
9/23/2021 12:14:49 PM	3.700	SINGLEP	Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these.
9/23/2021 12:14:49 PM	3.700	SINGLEP	Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these.
9/23/2021 12:14:49 PM	3.700	SINGLEP	Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these.
9/23/2021 12:14:49 PM	3.700	SINGLEP	Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these.
9/23/2021 12:14:49 PM	3.700	SINGLEP	Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these.
9/23/2021 12:14:49 PM	3.700	SINGLEP	Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these.
9/23/2021 12:14:49 PM	3.700	SINGLEP	Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these.
9/23/2021 12:14:49 PM	3.700	SINGLEP	Finish load save in 476.2ms
9/23/2021 12:14:49 PM	3.700	SINGLEP	Start Generate Partial Map with Dissonance and seed 548392971 and planet count 80 and 10 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings)
9/23/2021 12:14:50 PM	3.700	SINGLEP	PlayerAccount Star has now been put in control of faction 0 - Human Remnant.
9/23/2021 12:14:51 PM	3.700	SINGLEP	Generate Partial Map Complete  1873ms Seed: 548392971
9/23/2021 12:15:02 PM	3.700	SINGLEP	Start Generate Partial Map with Dissonance and seed 548392971 and planet count 80 and 17 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
9/23/2021 12:15:02 PM	3.700	SINGLEP	PlayerAccount Star is controlling faction 0 - Human Remnant already.
9/23/2021 12:15:02 PM	3.700	SINGLEP	Generate Partial Map Complete  34ms Seed: 548392971
9/23/2021 12:15:22 PM	3.700	SINGLEP	Start Generate FULL Map with Dissonance and seed 548392971 and planet count 80 and 17 factions (StartingMainGameAfterLobby NotLoadingAnything)
9/23/2021 12:15:22 PM	3.700	SINGLEP	Calculated Initial Strengths For New Full Galaxy Map in 1ms
9/23/2021 12:15:22 PM	3.700	SINGLEP	Generate FULL Map Complete  518ms Seed: 548392971
9/23/2021 12:20:16 PM	3.700	SINGLEP	Exception in planet tooltip text generation at stage 2:System.Exception: Called ToString() method on TimeBasedPoolable Arcen.AIW2.External.PlannedWave
  at Arcen.Universal.TimeBasedPoolable`1[T].ToString () [0x0001d] in <cee84cd1279e4bdcaba62b45424dfffc>:0 
  at Arcen.AIW2.External.Window_InGameHoverPlanetInfo+bPanel+<>c__DisplayClass21_2.<GetTextForPlanetLink>b__0 (Arcen.AIW2.External.PlannedWave wave) [0x00091] in <f52925193511496fb89fa9110de35811>:0 
  at WaveUtils+<>c__DisplayClass2_0.<DoForKnownWavesAgainstHumanWorlds>b__0 (Arcen.AIW2.Core.Faction faction) [0x000d8] in <f52925193511496fb89fa9110de35811>:0 
  at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00012] in <6a65a7bd3b6d4e248156e6998beced5b>:0 
  at WaveUtils.DoForKnownWavesAgainstHumanWorlds (System.Func`2[T,TResult] processorDelegate) [0x0000e] in <f52925193511496fb89fa9110de35811>:0 
  at Arcen.AIW2.External.Window_InGameHoverPlanetInfo+bPanel.GetTextForPlanetLink (Arcen.Universal.ArcenDoubleCharacterBuffer buffer, Arcen.AIW2.Core.GalaxyMapPlanetLinkBase link) [0x000d9] in <f52925193511496fb89fa9110de35811>:0 
  at Arcen.AIW2.External.Window_InGameHoverPlanetInfo+bPanel.GetTextToRender (Arcen.Universal.ArcenDoubleCharacterBuffer buffer, System.Boolean& IsForPlanetLink) [0x0005a] in <f52925193511496fb89fa9110de35811>:0 
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <cee84cd1279e4bdcaba62b45424dfffc>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <cee84cd1279e4bdcaba62b45424dfffc>:0 
  at Arcen.AIW2.External.Window_InGameHoverPlanetInfo+bPanel.GetTextToRender (Arcen.Universal.ArcenDoubleCharacterBuffer buffer, System.Boolean& IsForPlanetLink) [0x00000] in <f52925193511496fb89fa9110de35811>:0 
  at Arcen.AIW2.External.Window_InGameHoverPlanetInfo+bPanel.UpdateContentFromVolatile (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup _SubImages, Arcen.Universal.SubTextGroup _SubTexts) [0x00000] in <f52925193511496fb89fa9110de35811>:0 
  at Arcen.Universal.ArcenUI_ImageButton.OnUpdateVolatileDataFromMainThread () [0x00000] in <cee84cd1279e4bdcaba62b45424dfffc>:0 
  at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00000] in <cee84cd1279e4bdcaba62b45424dfffc>:0 
  at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in <cee84cd1279e4bdcaba62b45424dfffc>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <cee84cd1279e4bdcaba62b45424dfffc>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <6a65a7bd3b6d4e248156e6998beced5b>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

9/23/2021 12:24:39 PM	3.700	SINGLEP	DELAYED2: Error B!  Called CreateExternalBaseInfo<Arcen.AIW2.External.MarauderOutpostRaiderPerUnitBaseInfo>() when BaseInfo was actually a different type, Arcen.AIW2.External.OutguardPerUnitBaseInfo on MarauderOutpost
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <cee84cd1279e4bdcaba62b45424dfffc>:0 
  at Arcen.AIW2.Core.GameEntity_Squad.CreateExternalBaseInfo[T] (System.String BaseInfoSourceName) [0x00000] in <6a65a7bd3b6d4e248156e6998beced5b>:0 
  at Arcen.AIW2.External.MarauderFactionDeepInfo.SpawnRaiders (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <279bd7dc243b4bbf9aca02a814e7204c>:0 
  at Arcen.AIW2.External.MarauderFactionDeepInfo.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <279bd7dc243b4bbf9aca02a814e7204c>:0 
  at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <6a65a7bd3b6d4e248156e6998beced5b>:0 
  at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass67_0.<DoWorldSecondLogic_FromSimBGThread>b__7 (Arcen.AIW2.Core.Faction faction) [0x00000] in <f52925193511496fb89fa9110de35811>:0 
  at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <6a65a7bd3b6d4e248156e6998beced5b>:0 
  at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <f52925193511496fb89fa9110de35811>:0 
  at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <f52925193511496fb89fa9110de35811>:0 
  at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldStepLogic_ClientOrHost_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <f52925193511496fb89fa9110de35811>:0 
  at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <f52925193511496fb89fa9110de35811>:0 
  at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext.InnerRun () [0x00000] in <f52925193511496fb89fa9110de35811>:0 
  at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <f52925193511496fb89fa9110de35811>:0 
  at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <f52925193511496fb89fa9110de35811>:0 
  at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 

9/23/2021 12:24:39 PM	3.700	SINGLEP	DELAYED3: Exception in DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly for faction Marauders(Index 3), so will not run any more of those until a reload of the save.
System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.External.MarauderFactionDeepInfo.SpawnRaiders (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00276] in <279bd7dc243b4bbf9aca02a814e7204c>:0 
  at Arcen.AIW2.External.MarauderFactionDeepInfo.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00ae2] in <279bd7dc243b4bbf9aca02a814e7204c>:0 
  at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0007d] in <6a65a7bd3b6d4e248156e6998beced5b>:0 
9/23/2021 12:27:56 PM	SINGLEP	Current directory used: E:/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: E:/Steam/steamapps/common/AI War 2/PlayerData/
9/23/2021 12:27:56 PM	SINGLEP	Boot up FleetOS (0.2319s)
9/23/2021 12:27:57 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19043) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1650
graphicsDeviceID: 8066
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3962
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
processorCount: 8
processorFrequency: 3392
systemMemorySize: 16341
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
9/23/2021 12:27:57 PM	SINGLEP	Check System Logs For Rogue Intelligence (0.9001s)
9/23/2021 12:27:58 PM	SINGLEP	Inspect Aft Hatches (0.4906s)
9/23/2021 12:27:58 PM	SINGLEP	Found 513 xml files in 120 folders in 202ms
9/23/2021 12:28:08 PM	SINGLEP	Check For Extra Modules (10.3597s)
9/23/2021 12:28:08 PM	SINGLEP	513 Xml Files Parsed in 10,164ms
9/23/2021 12:28:08 PM	SINGLEP	Gather Ancient Lifeforms (0.0160s)
9/23/2021 12:28:08 PM	3.700	SINGLEP	Game Version: 3.700
9/23/2021 12:28:08 PM	3.700	SINGLEP	Eject Trash Into Hyperspace (0.0652s)
9/23/2021 12:28:08 PM	3.700	SINGLEP	Bring Cloaking Systems Online (0.1194s)
9/23/2021 12:28:08 PM	3.700	SINGLEP	Update mod and expansion statuses!
9/23/2021 12:28:08 PM	3.700	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (Installed And Enabled!)  
9/23/2021 12:28:08 PM	3.700	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  CapturableDreadnoughts (Disabled)  DevourerChrysalis (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreFrigates (Disabled)  MoreStartingFleets (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  SuperSaiyanOverlord (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
9/23/2021 12:28:08 PM	3.700	SINGLEP	Check Nearby Stellar Masses (0.0320s)
9/23/2021 12:28:08 PM	3.700	SINGLEP	513 Xml Files Checked For Exp/Mod Status in 13ms
9/23/2021 12:28:09 PM	3.700	SINGLEP	Pruning Excess Brain Cells (0.1253s)
9/23/2021 12:28:09 PM	3.700	SINGLEP	No resolution change was required.
9/23/2021 12:28:09 PM	3.700	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
9/23/2021 12:28:09 PM	3.700	SINGLEP	Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60)
9/23/2021 12:28:09 PM	3.700	SINGLEP	Remembering Alamo (0.8517s)
9/23/2021 12:28:12 PM	3.700	SINGLEP	Calculate Odds Of Success (2.8452s)
9/23/2021 12:28:15 PM	3.700	SINGLEP	Briefly Panic (3.0388s)
9/23/2021 12:28:16 PM	3.700	SINGLEP	Install Confidence Routines (0.6559s)
9/23/2021 12:28:21 PM	3.700	SINGLEP	Late Axionic Computations (5.5023s)
9/23/2021 12:28:22 PM	3.700	SINGLEP	Acquiring Towel (0.0390s)
9/23/2021 12:28:22 PM	3.700	SINGLEP	Inhibiting Visual Scans (0.0768s)
9/23/2021 12:28:23 PM	3.700	SINGLEP	Ejecting Tactical Core (1.2824s)
9/23/2021 12:28:23 PM	3.700	SINGLEP	Grouping Flow Fields (0.0560s)
9/23/2021 12:28:29 PM	3.700	SINGLEP	Dropping Starfields (6.0144s)
9/23/2021 12:28:33 PM	3.700	SINGLEP	Resizing Distant Planets (4.1830s)
9/23/2021 12:28:33 PM	3.700	SINGLEP	Calculating Firing Cones (0.0090s)
9/23/2021 12:28:34 PM	3.700	SINGLEP	Developing New Ship Parts (0.6072s)
9/23/2021 12:28:34 PM	3.700	SINGLEP	Re-Aligning Objectives (0.1865s)
9/23/2021 12:29:38 PM	3.700	SINGLEP	Re-attaching Front Part (63.9317s)
9/23/2021 12:29:38 PM	3.700	SINGLEP	Post-Proton Surge (0.0230s)
9/23/2021 12:29:38 PM	3.700	SINGLEP	DELAYED1: We have 30 sapper difficulties
9/23/2021 12:29:38 PM	3.700	SINGLEP	Background Radiation Taste Test (0.0662s)
9/23/2021 12:29:38 PM	3.700	SINGLEP	Shuffling Chairs On Command Deck (0.0480s)
9/23/2021 12:29:38 PM	3.700	SINGLEP	Windshield Wiping (0.1779s)
9/23/2021 12:29:38 PM	3.700	SINGLEP	Last Organizational Modeling (0.2839s)
9/23/2021 12:29:39 PM	3.700	SINGLEP	Stimulate Modulation (0.1879s)
9/23/2021 12:29:39 PM	3.700	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 0
9/23/2021 12:29:39 PM	3.700	SINGLEP	Order Cores By Seniority (0.0080s)
9/23/2021 12:29:39 PM	3.700	SINGLEP	DELAYED2: Info: will dump 1503 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
9/23/2021 12:29:40 PM	3.700	SINGLEP	Final Checks (1.6637s)
9/23/2021 12:29:40 PM	3.700	SINGLEP	Load Historical Documents (0.0120s)
9/23/2021 12:29:40 PM	3.700	SINGLEP	104.1 seconds total load time.
Check System Logs For Rogue Intelligence (0.9s)
Inspect Aft Hatches (0.5s)
Check For Extra Modules (10.4s)
Remembering Alamo (0.9s)
Calculate Odds Of Success (2.8s)
Briefly Panic (3.0s)
Install Confidence Routines (0.7s)
Late Axionic Computations (5.5s)
Ejecting Tactical Core (1.3s)
Dropping Starfields (6.0s)
Resizing Distant Planets (4.2s)
Developing New Ship Parts (0.6s)
Re-attaching Front Part (63.9s)
Last Organizational Modeling (0.3s)
Final Checks (1.7s)
9/23/2021 12:29:41 PM	3.700	SINGLEP	Hello Steam user 'Celestial Seaweed'
9/23/2021 12:29:55 PM	3.700	SINGLEP	Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/test\Autosave at 21m 17s.save Source1: AnythingElse Source3: LoadingSaveGame
9/23/2021 12:29:56 PM	3.700	SINGLEP	Recalculated Strengths For Loaded Galaxy Map in 21ms
9/23/2021 12:29:56 PM	3.700	SINGLEP	Finish load save in 784.1ms
9/23/2021 12:30:07 PM	3.700	SINGLEP	DELAYED3: Error B!  Called CreateExternalBaseInfo<Arcen.AIW2.External.MarauderOutpostRaiderPerUnitBaseInfo>() when BaseInfo was actually a different type, Arcen.AIW2.External.OutguardPerUnitBaseInfo on MarauderOutpost
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <cee84cd1279e4bdcaba62b45424dfffc>:0 
  at Arcen.AIW2.Core.GameEntity_Squad.CreateExternalBaseInfo[T] (System.String BaseInfoSourceName) [0x00000] in <6a65a7bd3b6d4e248156e6998beced5b>:0 
  at Arcen.AIW2.External.MarauderFactionDeepInfo.SpawnRaiders (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <279bd7dc243b4bbf9aca02a814e7204c>:0 
  at Arcen.AIW2.External.MarauderFactionDeepInfo.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <279bd7dc243b4bbf9aca02a814e7204c>:0 
  at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <6a65a7bd3b6d4e248156e6998beced5b>:0 
  at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass67_0.<DoWorldSecondLogic_FromSimBGThread>b__7 (Arcen.AIW2.Core.Faction faction) [0x00000] in <f52925193511496fb89fa9110de35811>:0 
  at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <6a65a7bd3b6d4e248156e6998beced5b>:0 
  at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <f52925193511496fb89fa9110de35811>:0 
  at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <f52925193511496fb89fa9110de35811>:0 
  at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldStepLogic_ClientOrHost_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <f52925193511496fb89fa9110de35811>:0 
  at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <f52925193511496fb89fa9110de35811>:0 
  at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext.InnerRun () [0x00000] in <f52925193511496fb89fa9110de35811>:0 
  at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <f52925193511496fb89fa9110de35811>:0 
  at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <f52925193511496fb89fa9110de35811>:0 
  at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 

9/23/2021 12:30:07 PM	3.700	SINGLEP	DELAYED4: Exception in DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly for faction Marauders(Index 3), so will not run any more of those until a reload of the save.
System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.External.MarauderFactionDeepInfo.SpawnRaiders (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00276] in <279bd7dc243b4bbf9aca02a814e7204c>:0 
  at Arcen.AIW2.External.MarauderFactionDeepInfo.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00ae2] in <279bd7dc243b4bbf9aca02a814e7204c>:0 
  at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0007d] in <6a65a7bd3b6d4e248156e6998beced5b>:0 
ArcenDebugLog.txt (125,561 bytes)   

Chris_McElligottPark

Sep 24, 2021 12:44 am

administrator   ~0062827

Thanks!

* Fixed a typo in the MarauderOutpostRaiderPerUnitBaseInfo that had it linked to the outguard class instead, which then led to errors. This will still be broken in old savegames, but is fixed in any new ones.

Issue History

Date Modified Username Field Change
Sep 23, 2021 1:33 pm StarKelp New Issue
Sep 23, 2021 1:33 pm StarKelp File Added: Autosave at 21m 17s.save
Sep 23, 2021 1:33 pm StarKelp File Added: Autosave at 21m 17s.savemet
Sep 23, 2021 1:33 pm StarKelp File Added: ArcenDebugLog.txt
Sep 24, 2021 12:44 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Sep 24, 2021 12:44 am Chris_McElligottPark Status new => resolved
Sep 24, 2021 12:44 am Chris_McElligottPark Resolution open => fixed
Sep 24, 2021 12:44 am Chris_McElligottPark Fixed in Version => Beta 3.701 Natural Object Order
Sep 24, 2021 12:44 am Chris_McElligottPark Note Added: 0062827