View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0025461 | AI War 2 | Bug - Gameplay | Aug 3, 2021 2:04 am | Aug 4, 2021 5:17 pm | |
Reporter | Setsuna | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 3.501 Shot Compression And Bugsmashing | ||||
Fixed in Version | Beta 3.503 Multiplayer Sound | ||||
Summary | 0025461: Queen Bee Golem (and possibly deratives) will not construct drones automatically by default | ||||
Description | As per above - after claiming, the above unit will not produce its drones. A workaround is to repeatedly tell it to manually construct, then not construct its drones in the fleet management tab. Eventually you can kickstart it into working. Anyone who isn't aware of the bug or the workaround will assume that none of the drones work. | ||||
Tags | No tags attached. | ||||
related to | 0025422 | resolved | Chris_McElligottPark | Drone construction is permanently halted |
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Thanks! * Removed all the old code for calculating drone construction internally for ships. ** It doesn't have much to do with other metal flows, and thus just does not belong there. *** Specifically it doesn't cost any metal, nothing should be able to boost it to be faster, and so on. ** Also the code was really confusing and has been broken in a lot of strange cases (but not all) ever since the July revamp of metal flows. * Added a new DoForFleetsParallel() set of methods on World which let us do rapid parallel processing of fleets where needed. * There is all-new drone construction logic (well, a lot of it was proted over) that runs in parallel for each fleet, and which calculates itself super efficiently and correctly. ** One thing among many that was funky in the old drone construction math was that if a fleet had multiple drone types it would give diminishing amounts to each one beyond the first. ** Another strange thing with the old drone construction logic was that it constructed in fits and starts, unlike other kinds of construction, and it was really not clear why. ** Now so long a the game isn't paused, and the flagship/centerpiece is not crippled, drones should construct at a steady rate. You're not charged metal for this (never have been), so it's simply handled in the quickest way possible. |
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 3, 2021 2:04 am | Setsuna | New Issue | |
Aug 4, 2021 4:16 pm | Chris_McElligottPark | Relationship added | related to 0025422 |
Aug 4, 2021 5:17 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Aug 4, 2021 5:17 pm | Chris_McElligottPark | Status | new => resolved |
Aug 4, 2021 5:17 pm | Chris_McElligottPark | Resolution | open => fixed |
Aug 4, 2021 5:17 pm | Chris_McElligottPark | Fixed in Version | => Beta 3.503 Multiplayer Sound |
Aug 4, 2021 5:17 pm | Chris_McElligottPark | Note Added: 0062583 |