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IDProjectCategoryLast Update
0025382AI War 2Gameplay IssueJul 10, 2021 11:24 am
ReporterDaniexpert Assigned To 
Status newResolutionopen 
Product Version3.307 Art Overload And The Devourer Chrysalis 
Summary0025382: MP sync issues
DescriptionI played as a client over the steam multi-sockets relayed framework and had this issue throughout the entire game: often ships or stations and everything that comes with them, from a particular player or AI (never more than one!), on one or more planets, would disappear totally and then reappear after 1-2s to 10-15s later, both on map and in the planet view. My client would think that certain things don't exist, because, for example, when a station disappears, the build tab gets empty except for the build command station buttons. It's quite hard to explain properly. It's most likely something related to the syncing between the client and host. I don't know if the fact that we are geographically far away enhances this behaviour (latency between us is 150-200 ms generally). The logs have no errors or particular messages.
The next time I will be playing, I'll try to make a short video clip when that happens, because it would be much easier to understand that way.
I apologize for the intricate report.
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Relationships

duplicate of 0025373 resolvedChris_McElligottPark Multiplayer None Host Things Exploding Bug 

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Issue History

Date Modified Username Field Change
Jul 8, 2021 12:47 pm Daniexpert New Issue
Jul 10, 2021 11:24 am Daniexpert Relationship added duplicate of 0025373