View Issue Details

IDProjectCategoryLast Update
0025368AI War 2SuggestionJul 8, 2021 3:04 pm
ReporterHaskie Assigned To 
Status newResolutionopen 
Product Version3.307 Art Overload And The Devourer Chrysalis 
Summary0025368: Show full bubble forcefield radius when building turrets regardless of their current status
DescriptionAs it is, when I am building my defenses on a new planet, I typically start by placing one or more force fields down and then wait for them to complete before doing much else. I wait because, while I would normally like to start placing turrets immediately, I rarely know how far the "still-building" force field will reach, and sometimes I want things just on the outside of it, or maybe just on the inside of it. This stopping and waiting frequently really hurts my sense of flow within normal gameplay.

I think that - while having turrets or other static structures in the mouse cursor (the player is intending to place them) - a circle should be drawn automatically showing the full extent of each force field on the map. I think this circle should show even when the bubble is damaged and has shrunk, or even if the force field hasn't even been initially built yet. The circle I have in mind is the same thin line that is displayed when holding Z to view the range of selected units.

Maybe on by default but with an option to turn it off? Or visa versa?
TagsNo tags attached.


There are no notes attached to this issue.

Issue History

Date Modified Username Field Change
Jul 5, 2021 8:11 pm Haskie New Issue
Jul 8, 2021 3:04 pm Haskie Category Gameplay Idea => Suggestion