View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0025296 | AI War 2 | Bug - Gameplay | Jun 19, 2021 6:25 am | Jun 19, 2021 1:30 pm | |
Reporter | [SQ UA] k1r0ck | Assigned To | BadgerBadger | ||
Status | closed | Resolution | no change required | ||
Product Version | 3.300 Mapsplosion | ||||
Summary | 0025296: A bug where player units can't jump to another system appeared, again | ||||
Description | I have 8 fleets + battlestation on Omaire Octille and I they can't jump to Crindaas Dex (which is under attack by AI hunter forces). When I click LMB to move to another system, my forces simply do nothing, not even move to wormhole. The same behavior when I Ctrl+LMB directly on wormhole. They still can move inside the system without any problems. Restarting the save/game/steam doesn't help. Previously I already had this bug back in 2019. | ||||
Tags | flagships, fleets, jumps, movement, wormholes | ||||
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Player.log (1,545 bytes)
Mono path[0] = 'D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Managed' Mono config path = 'D:/Steam/steamapps/common/AI War 2/MonoBleedingEdge/etc' Initialize engine version: 2019.4.18f1 (3310a4d4f880) [Subsystems] Discovering subsystems at path D:/Steam/steamapps/common/AI War 2/AIWar2_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81) Vendor: VRAM: 8088 MB Driver: 27.21.14.6140 Begin MonoManager ReloadAssembly - Completed reload, in 2.242 seconds D3D11 device created for Microsoft Media Foundation video decoding. <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.728100 ms Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-00000257C17EE040.dll Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-00000257BD7D9010.dll Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-00000257BD8C2020.dll Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Fallback handler could not load library D:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-00000257DD564950.dll 3_The_Neinzul_Abyss expansion was False 3 mats set to Disabled (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) |
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The bug disappeared when in the Omaire Octille system all my forces got scrapped/destroyed + all Flagships/Combat Factories/Battlestations have 1 HP. |
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A save game to reproduce the problem is likely needed to debug this |
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That's all I have. Unfortunately the exact moment with bug is lost due to autosave is enabled. |
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I was able to reproduce the bug again. Here is the save with the bug. BUG_123.savemet (113 bytes)
UK 399265658 30824 new1 <color=#66ffce>Easier </color> Full Ensemble Difficulty 5 0 <color=#00ffff>k1r0ck</color> |
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There is a black hole machine on Omaire Octille, which prevents most ships from leaving the planet. If you hover a unit that can't leave you'll see that the tooltip says "This unit can't leave the planet". Just blow up the black hole machine. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 19, 2021 6:25 am | [SQ UA] k1r0ck | New Issue | |
Jun 19, 2021 6:25 am | [SQ UA] k1r0ck | File Added: Player.log | |
Jun 19, 2021 6:25 am | [SQ UA] k1r0ck | File Added: 123Untitled.png | |
Jun 19, 2021 6:27 am | [SQ UA] k1r0ck | Tag Attached: wormholes | |
Jun 19, 2021 6:38 am | [SQ UA] k1r0ck | Note Added: 0062162 | |
Jun 19, 2021 6:39 am | [SQ UA] k1r0ck | Tag Attached: fleets | |
Jun 19, 2021 6:40 am | [SQ UA] k1r0ck | Tag Attached: flagships | |
Jun 19, 2021 6:41 am | [SQ UA] k1r0ck | Tag Attached: jumps | |
Jun 19, 2021 6:41 am | [SQ UA] k1r0ck | Tag Attached: movement | |
Jun 19, 2021 8:46 am | BadgerBadger | Note Added: 0062165 | |
Jun 19, 2021 9:02 am | [SQ UA] k1r0ck | Note Added: 0062166 | |
Jun 19, 2021 9:02 am | [SQ UA] k1r0ck | File Added: new1.zip | |
Jun 19, 2021 9:16 am | [SQ UA] k1r0ck | Note Added: 0062167 | |
Jun 19, 2021 9:16 am | [SQ UA] k1r0ck | File Added: BUG_123.save | |
Jun 19, 2021 9:16 am | [SQ UA] k1r0ck | File Added: BUG_123.savemet | |
Jun 19, 2021 10:12 am | BadgerBadger | Note Added: 0062168 | |
Jun 19, 2021 1:30 pm | BadgerBadger | Assigned To | => BadgerBadger |
Jun 19, 2021 1:30 pm | BadgerBadger | Status | new => closed |
Jun 19, 2021 1:30 pm | BadgerBadger | Resolution | open => no change required |