View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0025268 | AI War 2 | Bug - Gameplay | Jun 17, 2021 6:43 am | Jun 17, 2021 9:04 am | |
Reporter | Ecthelon | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 3.200 Variable Planet Gravity Well Scales And QoL | ||||
Fixed in Version | 3.201 Location Hotfix | ||||
Summary | 0025268: Planets have wormholes and all structures randomly moved around | ||||
Description | After the latest update, all of the wormholes in an existing save have moved randomly on the planets compared to where they should be according to the galaxy map. Worse, the same thing has happened to every building on my worlds (and probably the AI worlds as well). See attached save as an example. | ||||
Tags | No tags attached. | ||||
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Thanks! * Fixed two deserialization bugs introduced last build with the new variable-size gravity wells. These only affected existing savegames (versus new games or saves from new games), and so long as you didn't save over an existing save from an older build, they'll now load properly again. ** First bug was everything loading in completely randomized in each grav well from older saves. Well, this is inspiring a new AI type sometime in the future, at least. ** Second bug was engineers and a few other units wanting to run off to the bottom left of the map. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 17, 2021 6:43 am | Ecthelon | New Issue | |
Jun 17, 2021 6:43 am | Ecthelon | File Added: Manual 2.save | |
Jun 17, 2021 9:04 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jun 17, 2021 9:04 am | Chris_McElligottPark | Status | new => resolved |
Jun 17, 2021 9:04 am | Chris_McElligottPark | Resolution | open => fixed |
Jun 17, 2021 9:04 am | Chris_McElligottPark | Fixed in Version | => 3.201 Location Hotfix |
Jun 17, 2021 9:04 am | Chris_McElligottPark | Note Added: 0062125 |