View Issue Details

IDProjectCategoryLast Update
0025268AI War 2Bug - GameplayJun 17, 2021 9:04 am
ReporterEcthelon Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version3.200 Variable Planet Gravity Well Scales And QoL 
Fixed in Version3.201 Location Hotfix 
Summary0025268: Planets have wormholes and all structures randomly moved around
DescriptionAfter the latest update, all of the wormholes in an existing save have moved randomly on the planets compared to where they should be according to the galaxy map.

Worse, the same thing has happened to every building on my worlds (and probably the AI worlds as well).

See attached save as an example.
TagsNo tags attached.

Activities

Ecthelon

Jun 17, 2021 6:43 am

reporter  

Manual 2.save (381,684 bytes)

Chris_McElligottPark

Jun 17, 2021 9:04 am

administrator   ~0062125

Thanks!

* Fixed two deserialization bugs introduced last build with the new variable-size gravity wells. These only affected existing savegames (versus new games or saves from new games), and so long as you didn't save over an existing save from an older build, they'll now load properly again.
** First bug was everything loading in completely randomized in each grav well from older saves. Well, this is inspiring a new AI type sometime in the future, at least.
** Second bug was engineers and a few other units wanting to run off to the bottom left of the map.

Issue History

Date Modified Username Field Change
Jun 17, 2021 6:43 am Ecthelon New Issue
Jun 17, 2021 6:43 am Ecthelon File Added: Manual 2.save
Jun 17, 2021 9:04 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Jun 17, 2021 9:04 am Chris_McElligottPark Status new => resolved
Jun 17, 2021 9:04 am Chris_McElligottPark Resolution open => fixed
Jun 17, 2021 9:04 am Chris_McElligottPark Fixed in Version => 3.201 Location Hotfix
Jun 17, 2021 9:04 am Chris_McElligottPark Note Added: 0062125