View Issue Details

IDProjectCategoryLast Update
0025221AI War 2Bug - GameplayJun 23, 2021 4:04 pm
ReporterCRCGamer Assigned ToChris_McElligottPark  
Severityminor 
Status resolvedResolutionfixed 
Product Version3.103 Reality-Bending Tooltip Hotfix 
Fixed in Version3.304 Coilbeams No Longer Tickle 
Summary0025221: Swapping fleet officer to another fleet eats investments.
DescriptionSimply put take a fleet officer (In this case it was Ark One) fully mark them up to Mark VII via direct upgrades, maybe self-hack them once too. Swap them to another fleet and *all* upgrades vanish. In addition to that it doesn't even keep them as a fleet leader, but instead adds them at the bottom of the fleet list as a regular unit!
TagsNo tags attached.

Relationships

related to 0025193 resolvedChris_McElligottPark Upgraded Transport flagships and swapping 

Activities

CRCGamer

Jun 11, 2021 10:53 am

developer   ~0062039

Had to backtrack in my saves a bit and refinish the Archive hack for this to be set up for an easy demonstration.
Simply upgrade fleet 7, Ark One. Attempt to swap it to be in control of fleet 1. Watch all upgrade investments vanish.
You can swap all fleets to it and manually reassign hotkeys without "problems" but that takes more clicks and was what swapping fleet leaders was supposed to make easier.
Officer Swap Bug.save (447,287 bytes)

Darkshade

Jun 11, 2021 11:04 am

reporter   ~0062040

might be related to what i described here https://bugtracker.arcengames.com/view.php?id=25193 ?

Chuito12

Jun 23, 2021 3:43 pm

reporter   ~0062243

I've noticed you can exploit this to get really cheap officer upgrades. mark up a cheap normal transport a couple times, swap with an officer and then the officer now has those mark ups for cheaper than it should be.
I can then mark up the officer as if he still were mk.1 cheaply and have it add on. Its like buying lvl 1 science upgrade twice and adding them for cheap.

Chris_McElligottPark

Jun 23, 2021 4:04 pm

administrator   ~0062244

Thanks!

* The Swap fleet leader no longer actually swaps fleet leaders. This is problematic for a whole lot of reasons (upgrades from techs, upgrades from hacks, history of the fleet leader, drones, and many other things).
** Instead it swaps all of the non-fleet-leader, non-drone lines in the two fleets, thus bypassing this problem.
** There's a bunch of minor interface changes and improvements to get this working fully as well as showing clearly.

Issue History

Date Modified Username Field Change
Jun 11, 2021 10:42 am CRCGamer New Issue
Jun 11, 2021 10:53 am CRCGamer Note Added: 0062039
Jun 11, 2021 10:53 am CRCGamer File Added: Officer Swap Bug.save
Jun 11, 2021 11:04 am Darkshade Note Added: 0062040
Jun 23, 2021 9:53 am Chris_McElligottPark Relationship added related to 0025193
Jun 23, 2021 3:43 pm Chuito12 Note Added: 0062243
Jun 23, 2021 4:04 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Jun 23, 2021 4:04 pm Chris_McElligottPark Status new => resolved
Jun 23, 2021 4:04 pm Chris_McElligottPark Resolution open => fixed
Jun 23, 2021 4:04 pm Chris_McElligottPark Note Added: 0062244
Jun 23, 2021 4:04 pm Chris_McElligottPark Fixed in Version => 3.304 Coilbeams No Longer Tickle