View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0025065 | AI War 2 | Bug - Gameplay | May 24, 2021 9:52 am | May 24, 2021 9:52 am | |
Reporter | GreatYng | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 3.002 More Tweaks | ||||
Summary | 0025065: Completed hack Dyson response allegiance is several kinds of broken | ||||
Description | If I hack for a ship-line and let the hack finish and then destroy my Command Station the Dyson ships stay hostile to the player. They are also friendly to the Antagonized Dyson. Reloading a save after destroying the Command Station has their allegiance correctly set as friendly to the player, and hostile to the Antagonized Dyson. Reloading a save before destroying the Command Station has their allegiance incorrectly set as friendly to the player, and hostile to the Antagonized Dyson (see attached "Dyson Allegiance 2" save, also you might need to wait about 2 seconds after unpausing). If I hack for a ship-line then abort the hack, the Dyson allegiance is always correct regardless of whether I do or do not destroy the Command Station and independent of loading a save. I attached a pre ship-line hack save called "Dyson ship hack" Related suggestion: Perhaps the Dyson hacking response should always consist of Antagonized Dyson ships? That way you can't create a large amount of friendly Dyson ships, although I don't know how viable that is now that Badger has already adjusted the balance of the hacking response. I don't know if the regular production of an unoccupied Dyson being hacked still produces ships allied to the player, but if so that production could be paused for the duration of the hack to help balance the hacking response. If that's already hostile when hacking that's great and working fine (I can't tell right now through the hacking response, and I don't remember from earlier campaigns). | ||||
Tags | No tags attached. | ||||
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My changes from yesterday included making the Dyson spawn antagonized ships in their hacking response |
Date Modified | Username | Field | Change |
---|---|---|---|
May 24, 2021 9:52 am | GreatYng | New Issue | |
May 24, 2021 9:52 am | GreatYng | File Added: Dyson Allegiance 2.save | |
May 24, 2021 9:52 am | GreatYng | File Added: Dyson ship hack.save | |
May 24, 2021 9:52 am | BadgerBadger | Assigned To | => BadgerBadger |
May 24, 2021 9:52 am | BadgerBadger | Status | new => resolved |
May 24, 2021 9:52 am | BadgerBadger | Resolution | open => fixed |
May 24, 2021 9:52 am | BadgerBadger | Note Added: 0061798 |