View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0024910 | AI War 2 | Crash/Exception | May 14, 2021 12:55 am | May 14, 2021 10:08 am | |
Reporter | Zweihand | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 2.906 Journaling Along | ||||
Fixed in Version | 2.909 The Hunt Intensifies | ||||
Summary | 0024910: SH AI faction shut down fata error | ||||
Description | Spire Hammer's Sentinels suffered a fatal error and shut down. Attached below are my debug logs from today and the save. | ||||
Tags | No tags attached. | ||||
|
ArcenDebugLog.txt (46,602 bytes)
5/13/2021 1:34:27 PM 2.905 SINGLEP loading as template 5/13/2021 1:34:27 PM 2.905 SINGLEP Added the faction AIRelentlessWave. 5/13/2021 1:34:27 PM 2.905 SINGLEP Added the faction AIReserves. 5/13/2021 1:34:27 PM 2.905 SINGLEP Added the faction AntiAIZombie. 5/13/2021 1:34:27 PM 2.905 SINGLEP Added the faction AntiEveryoneZombie. 5/13/2021 1:34:27 PM 2.905 SINGLEP Added the faction AntiPlayerZombie. 5/13/2021 1:34:27 PM 2.905 SINGLEP Added the faction CPALogic. 5/13/2021 1:34:27 PM 2.905 SINGLEP Added the faction EnragedMacrophage. 5/13/2021 1:34:27 PM 2.905 SINGLEP Added the faction Mercenary. 5/13/2021 1:34:27 PM 2.905 SINGLEP Added the faction TamedMacrophage. 5/13/2021 1:34:27 PM 2.905 SINGLEP Finish load save in 370.2ms 5/13/2021 1:34:27 PM 2.905 SINGLEP Start Generate Partial Map with Octopus and seed 1250868071 and planet count 100 and 24 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 5/13/2021 1:34:27 PM 2.905 SINGLEP Trying to create a minimum spanning tree with 2 planets 5/13/2021 1:34:27 PM 2.905 SINGLEP Trying to create a minimum spanning tree with 4 planets 5/13/2021 1:34:27 PM 2.905 SINGLEP Trying to create a minimum spanning tree with 7 planets 5/13/2021 1:34:27 PM 2.905 SINGLEP Trying to create a minimum spanning tree with 4 planets 5/13/2021 1:34:27 PM 2.905 SINGLEP Trying to create a minimum spanning tree with 2 planets 5/13/2021 1:34:27 PM 2.905 SINGLEP Trying to create a minimum spanning tree with 4 planets 5/13/2021 1:34:27 PM 2.905 SINGLEP Trying to create a minimum spanning tree with 8 planets 5/13/2021 1:34:28 PM 2.905 SINGLEP Trying to create a minimum spanning tree with 4 planets 5/13/2021 1:34:28 PM 2.905 SINGLEP Trying to create a minimum spanning tree with 5 planets 5/13/2021 1:34:28 PM 2.905 SINGLEP PlayerAccount ZE has now been put in control of faction 10. 5/13/2021 1:34:28 PM 2.905 SINGLEP Fixed 2400 missing planet factions. 5/13/2021 1:34:28 PM 2.905 SINGLEP Generate Partial Map Complete 704ms 5/13/2021 1:34:32 PM 2.905 SINGLEP Start Generate Partial Map with Octopus and seed 1250868071 and planet count 40 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/13/2021 1:34:32 PM 2.905 SINGLEP total central planets: 8 5/13/2021 1:34:32 PM 2.905 SINGLEP created central planets: 8 5/13/2021 1:34:32 PM 2.905 SINGLEP Trying to create a minimum spanning tree with 2 planets 5/13/2021 1:34:32 PM 2.905 SINGLEP Trying to create a minimum spanning tree with 2 planets 5/13/2021 1:34:32 PM 2.905 SINGLEP Trying to create a minimum spanning tree with 2 planets 5/13/2021 1:34:32 PM 2.905 SINGLEP Trying to create a minimum spanning tree with 2 planets 5/13/2021 1:34:32 PM 2.905 SINGLEP Trying to create a minimum spanning tree with 2 planets 5/13/2021 1:34:32 PM 2.905 SINGLEP Trying to create a minimum spanning tree with 2 planets 5/13/2021 1:34:32 PM 2.905 SINGLEP Trying to create a minimum spanning tree with 2 planets 5/13/2021 1:34:32 PM 2.905 SINGLEP Trying to create a minimum spanning tree with 2 planets 5/13/2021 1:34:32 PM 2.905 SINGLEP Trying to create a minimum spanning tree with 2 planets 5/13/2021 1:34:32 PM 2.905 SINGLEP Trying to create a minimum spanning tree with 2 planets 5/13/2021 1:34:32 PM 2.905 SINGLEP PlayerAccount ZE is controlling faction 10 already. 5/13/2021 1:34:32 PM 2.905 SINGLEP Fixed 960 missing planet factions. 5/13/2021 1:34:32 PM 2.905 SINGLEP Generate Partial Map Complete 29ms 5/13/2021 1:34:34 PM 2.905 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 2.23 seconds ago. 5/13/2021 1:34:52 PM 2.905 SINGLEP Start Generate FULL Map with Octopus and seed 1250868071 and planet count 40 and 24 factions (StartingMainGameAfterLobby NotLoadingAnything) 5/13/2021 1:34:52 PM 2.905 SINGLEP total central planets: 8 5/13/2021 1:34:52 PM 2.905 SINGLEP created central planets: 8 5/13/2021 1:34:52 PM 2.905 SINGLEP Trying to create a minimum spanning tree with 2 planets 5/13/2021 1:34:52 PM 2.905 SINGLEP Trying to create a minimum spanning tree with 2 planets 5/13/2021 1:34:52 PM 2.905 SINGLEP Trying to create a minimum spanning tree with 2 planets 5/13/2021 1:34:52 PM 2.905 SINGLEP Trying to create a minimum spanning tree with 2 planets 5/13/2021 1:34:52 PM 2.905 SINGLEP Trying to create a minimum spanning tree with 2 planets 5/13/2021 1:34:52 PM 2.905 SINGLEP Trying to create a minimum spanning tree with 2 planets 5/13/2021 1:34:52 PM 2.905 SINGLEP Trying to create a minimum spanning tree with 2 planets 5/13/2021 1:34:52 PM 2.905 SINGLEP Trying to create a minimum spanning tree with 2 planets 5/13/2021 1:34:52 PM 2.905 SINGLEP Trying to create a minimum spanning tree with 2 planets 5/13/2021 1:34:52 PM 2.905 SINGLEP Trying to create a minimum spanning tree with 2 planets 5/13/2021 1:34:52 PM 2.905 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 25ms 5/13/2021 1:34:52 PM 2.905 SINGLEP Generate FULL Map Complete 366ms 5/13/2021 1:34:53 PM 2.905 SINGLEP Fixed incorrect count of ships to be granted. Was 10, now 50 Tritium Sniper Turret from Turret Schematic Server 5/13/2021 1:34:53 PM 2.905 SINGLEP Fixed incorrect count of ships to be granted. Was 100, now 50 Fortified Tesla Turret from Turret Schematic Server 5/13/2021 1:34:53 PM 2.905 SINGLEP Fixed incorrect count of ships to be granted. Was 100, now 50 Nucleophilic Turret from Turret Schematic Server 5/13/2021 1:34:53 PM 2.905 SINGLEP Fixed incorrect count of ships to be granted. Was 50, now 10 Beam Cannon from Turret Schematic Server 5/13/2021 1:35:05 PM 2.905 SINGLEP Skipped log Achievement To Steam Give a Man a Fish... because we think it's already there. 5/13/2021 1:40:55 PM 2.905 SINGLEP triggering entry 0 of 2 at 169: Beginner_EncounterTSS 5/13/2021 1:41:10 PM 2.905 SINGLEP triggering entry 0 of 1 at 200: Beginner_EncounterARS 5/13/2021 1:44:58 PM 2.905 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2905_PlanetGraphics Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 1,139 created, 0 removed, 1,139 active. Factions: 24 created, 0 removed, 24 active. Fireteams: 10 created, 0 removed, 10 active. Fleets: 138 created, 0 removed, 138 active. GameCommands: 107 created, 0 removed, 107 active. GE_Others: 84 created, 0 removed, 84 active. GE_Shots: 27 created, 0 removed, 27 active. GE_Squads: 2,174 created, 462 removed, 1,712 active. Pathfinders: 22 created, 0 removed, 22 active. PlanetFactions: 960 created, 0 removed, 960 active. Planets: 40 created, 0 removed, 40 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/13/2021 9:06:41 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/13/2021 9:06:41 PM SINGLEP Boot up FleetOS (0.1960s) 5/13/2021 9:06:41 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1060 6GB graphicsDeviceID: 7171 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 6052 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 1600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 16335 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/13/2021 9:06:42 PM SINGLEP Check System Logs For Rogue Intelligence (0.3959s) 5/13/2021 9:06:42 PM SINGLEP Inspect Aft Hatches (0.0520s) 5/13/2021 9:06:42 PM SINGLEP Found 425 xml files in 103 folders in 88ms 5/13/2021 9:06:42 PM SINGLEP Check For Extra Modules (0.6710s) 5/13/2021 9:06:42 PM SINGLEP 425 Xml Files Parsed in 580ms 5/13/2021 9:06:42 PM SINGLEP Gather Ancient Lifeforms (0.0050s) 5/13/2021 9:06:42 PM 2.906 SINGLEP Game Version: 2.906 5/13/2021 9:06:42 PM 2.906 SINGLEP Eject Trash Into Hyperspace (0.0100s) 5/13/2021 9:06:42 PM 2.906 SINGLEP Bring Cloaking Systems Online (0.0060s) 5/13/2021 9:06:42 PM 2.906 SINGLEP Recalculate Speed Of Light (0.0140s) 5/13/2021 9:06:42 PM 2.906 SINGLEP Optimize Comfort On Command Decks (0.0130s) 5/13/2021 9:06:42 PM 2.906 SINGLEP Generating Framerates (0.0050s) 5/13/2021 9:06:42 PM 2.906 SINGLEP Update mod and expansion statuses! 5/13/2021 9:06:42 PM 2.906 SINGLEP Expansions: The Spire Rises (Installed But Disabled) Zenith Onslaught (Installed But Disabled) The Neinzul Abyss (Installed But Disabled) 5/13/2021 9:06:42 PM 2.906 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/13/2021 9:06:42 PM 2.906 SINGLEP Check Nearby Stellar Masses (0.0451s) 5/13/2021 9:06:42 PM 2.906 SINGLEP 425 Xml Files Checked For Exp/Mod Status in 11ms 5/13/2021 9:06:43 PM 2.906 SINGLEP Pruning Excess Brain Cells (0.2381s) 5/13/2021 9:06:43 PM 2.906 SINGLEP Remembering Alamo (0.0270s) 5/13/2021 9:06:43 PM 2.906 SINGLEP Boot Audio Comms (0.0110s) 5/13/2021 9:06:43 PM 2.906 SINGLEP Establish Individual Audio Links (0.0300s) 5/13/2021 9:06:43 PM 2.906 SINGLEP No resolution change was required. 5/13/2021 9:06:43 PM 2.906 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/13/2021 9:06:43 PM 2.906 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/13/2021 9:06:43 PM 2.906 SINGLEP Refresh Optical Lensing (0.0130s) 5/13/2021 9:06:43 PM 2.906 SINGLEP Revise Fundamental Physical Laws (0.0260s) 5/13/2021 9:06:43 PM 2.906 SINGLEP Calculate Odds Of Success (0.0270s) 5/13/2021 9:06:43 PM 2.906 SINGLEP Briefly Panic (0.6972s) 5/13/2021 9:06:44 PM 2.906 SINGLEP Install Confidence Routines (0.3731s) 5/13/2021 9:06:44 PM 2.906 SINGLEP Bring Commander Interface Online (0.0750s) 5/13/2021 9:06:44 PM 2.906 SINGLEP Motivate All Crews (0.0570s) 5/13/2021 9:06:44 PM 2.906 SINGLEP Locating Available Networks (0.0740s) 5/13/2021 9:06:44 PM 2.906 SINGLEP Externalizing Patterns (0.0260s) 5/13/2021 9:06:44 PM 2.906 SINGLEP Hooking Externals (0.0080s) 5/13/2021 9:06:44 PM 2.906 SINGLEP Handlizing Hooks (0.0040s) 5/13/2021 9:06:44 PM 2.906 SINGLEP Disengaging Constants (0.0340s) 5/13/2021 9:06:44 PM 2.906 SINGLEP Late Axionic Computations (0.2691s) 5/13/2021 9:06:44 PM 2.906 SINGLEP Warning Only: No entries found for table 'AddonObjectOrParticleField'. 5/13/2021 9:06:44 PM 2.906 SINGLEP Searching For Particle Forms (0.0050s) 5/13/2021 9:06:44 PM 2.906 SINGLEP Weighing Options (0.0060s) 5/13/2021 9:06:44 PM 2.906 SINGLEP Poking At Status Indicators (0.0090s) 5/13/2021 9:06:44 PM 2.906 SINGLEP Discovering States Of Matter (0.0080s) 5/13/2021 9:06:44 PM 2.906 SINGLEP Searching For A Leader (0.0090s) 5/13/2021 9:06:44 PM 2.906 SINGLEP Suppressing Bad Thoughts (0.0080s) 5/13/2021 9:06:44 PM 2.906 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 5/13/2021 9:06:44 PM 2.906 SINGLEP Connecting to Fleet Command (0.0080s) 5/13/2021 9:06:44 PM 2.906 SINGLEP Thinking Of Advice (0.0080s) 5/13/2021 9:06:44 PM 2.906 SINGLEP Degaussing Advice (0.0090s) 5/13/2021 9:06:44 PM 2.906 SINGLEP Reading Alien Diaries (0.0070s) 5/13/2021 9:06:44 PM 2.906 SINGLEP Naming All Known Planets (0.0090s) 5/13/2021 9:06:44 PM 2.906 SINGLEP Remembering Speeds (0.0080s) 5/13/2021 9:06:44 PM 2.906 SINGLEP Prioritizing Targets (0.0090s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Rebooting Sensor Arrays (0.0080s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Unloading Prismatic Grid (0.0080s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Thinking Of Objectives (0.0080s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Inhibiting Visual Scans (0.0480s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Synthesizing Vocals (0.0050s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Investigating Map Signatures (0.0100s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Ventilating Scenarios (0.0050s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Decontaminating Targeting Systems (0.0080s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Ejecting Tactical Core (0.0060s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Calibrating Formations (0.0080s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Intercepting Galactic Maps (0.0080s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Discharging Colored Ions (0.0120s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Replicating Ion Colors (0.0040s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Faction Diagnostics (0.0120s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Buffering Hackers (0.0290s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Inverting Death (0.0070s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Linear Field Variance (0.0100s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Charging Marks (0.0050s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Differentiating Marks (0.1470s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Guarding The Posts (0.0080s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Range Manifolds (0.0040s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Purging ROFs (0.0070s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Manipulating Speeds (0.0070s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Detecting Projectiles (0.0070s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Grouping Flow Fields (0.0060s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Modulating Flow Field Groups (0.0110s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Designing Fleets (0.0080s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Thinking Of Technologies (0.0070s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Categorizing Starboard Sensors (0.0050s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Injecting Galactic Variables (0.0100s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Challenging Starfields (0.0120s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Scanning Distant Planets (0.0230s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Categorizing All Planets (0.0050s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Organizing Commands (0.0210s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Calculating Firing Cones (0.0050s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Discontinue Your Favorite Ship Parts (0.1130s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Re-Aligning Objectives (0.0130s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Sterilizing Test Chamber (0.0050s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Issuing Orders (0.0070s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Augmenting Infusers (0.0070s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Infusing (0.0150s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Load Surrogates (0.0420s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Locate Dictionaries (0.0050s) 5/13/2021 9:06:45 PM 2.906 SINGLEP Set Stage (0.0130s) 5/13/2021 9:06:51 PM 2.906 SINGLEP Harmonizing Prisms (5.8544s) 5/13/2021 9:06:51 PM 2.906 SINGLEP Post-Proton Surge (0.0160s) 5/13/2021 9:06:51 PM 2.906 SINGLEP Background Radiation Taste Test (0.0300s) 5/13/2021 9:06:51 PM 2.906 SINGLEP Shuffling Chairs On Command Deck (0.0130s) 5/13/2021 9:06:51 PM 2.906 SINGLEP Windshield Wiping (0.0060s) 5/13/2021 9:06:51 PM 2.906 SINGLEP Last Organizational Modeling (0.0720s) 5/13/2021 9:06:51 PM 2.906 SINGLEP Info: will dump 790 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/13/2021 9:06:51 PM 2.906 SINGLEP Stimulate Modulation (0.0260s) 5/13/2021 9:06:51 PM 2.906 SINGLEP Tip Servos (0.0060s) 5/13/2021 9:06:51 PM 2.906 SINGLEP Sort Buildings Into Uneven Piles (0.0060s) 5/13/2021 9:06:51 PM 2.906 SINGLEP Design New Fleet Logo (0.0090s) 5/13/2021 9:06:51 PM 2.906 SINGLEP Inspect Fleet Logo (0.0060s) 5/13/2021 9:06:51 PM 2.906 SINGLEP Ogle Enemy Logo (0.0060s) 5/13/2021 9:06:51 PM 2.906 SINGLEP Order Cores By Seniority (0.0070s) 5/13/2021 9:06:51 PM 2.906 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1005 5/13/2021 9:06:51 PM 2.906 SINGLEP Make Factions That Extra Bit Special (0.0090s) 5/13/2021 9:06:52 PM 2.906 SINGLEP Final Checks (0.4279s) 5/13/2021 9:06:52 PM 2.906 SINGLEP Load Historical Documents (0.0040s) 5/13/2021 9:06:52 PM 2.906 SINGLEP 10.7 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.7s) Briefly Panic (0.7s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Harmonizing Prisms (5.9s) Final Checks (0.4s) 5/13/2021 9:06:52 PM 2.906 SINGLEP Hello Steam user '__' 5/13/2021 9:07:05 PM 2.906 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2906_CivilWarOption Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/13/2021 9:07:05 PM 2.906 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 5/13/2021 9:07:05 PM 2.906 SINGLEP PlayerAccount ZE has now been put in control of faction 10. 5/13/2021 9:07:05 PM 2.906 SINGLEP in strip extra, ZE: hasHadFirstPlayer True shouldBeRemoved False 5/13/2021 9:07:05 PM 2.906 SINGLEP Clear out factions that should not be in UI based on savegame: 13 (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 5/13/2021 9:07:05 PM 2.906 SINGLEP loading as template 5/13/2021 9:07:05 PM 2.906 SINGLEP Added the faction AIRelentlessWave. 5/13/2021 9:07:05 PM 2.906 SINGLEP Added the faction AIReserves. 5/13/2021 9:07:05 PM 2.906 SINGLEP Added the faction AntiAIZombie. 5/13/2021 9:07:05 PM 2.906 SINGLEP Added the faction AntiEveryoneZombie. 5/13/2021 9:07:05 PM 2.906 SINGLEP Added the faction AntiPlayerZombie. 5/13/2021 9:07:05 PM 2.906 SINGLEP Added the faction CPALogic. 5/13/2021 9:07:05 PM 2.906 SINGLEP Added the faction EnragedMacrophage. 5/13/2021 9:07:05 PM 2.906 SINGLEP Added the faction Mercenary. 5/13/2021 9:07:05 PM 2.906 SINGLEP Added the faction TamedMacrophage. 5/13/2021 9:07:05 PM 2.906 SINGLEP Finish load save in 215.5ms 5/13/2021 9:07:05 PM 2.906 SINGLEP Start Generate Partial Map with Octopus and seed 1694319708 and planet count 40 and 24 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 5/13/2021 9:07:06 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 2 planets 5/13/2021 9:07:06 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 2 planets 5/13/2021 9:07:06 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 2 planets 5/13/2021 9:07:06 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 2 planets 5/13/2021 9:07:06 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 2 planets 5/13/2021 9:07:06 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 2 planets 5/13/2021 9:07:06 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 2 planets 5/13/2021 9:07:06 PM 2.906 SINGLEP Trying to create a minimum spanning tree with 2 planets 5/13/2021 9:07:06 PM 2.906 SINGLEP PlayerAccount ZE has now been put in control of faction 10. 5/13/2021 9:07:06 PM 2.906 SINGLEP Fixed 960 missing planet factions. 5/13/2021 9:07:06 PM 2.906 SINGLEP Generate Partial Map Complete 72ms 5/13/2021 9:07:19 PM 2.906 SINGLEP PlayerAccount ZE has now been put in control of faction 10. 5/13/2021 9:07:19 PM 2.906 SINGLEP Start Generate Partial Map with Realistic and seed 263616690 and planet count 80 and 20 factions (StartingTheLobbyDefaults NotLoadingAnything) 5/13/2021 9:07:19 PM 2.906 SINGLEP Added the faction AIRelentlessWave. 5/13/2021 9:07:19 PM 2.906 SINGLEP PlayerAccount ZE has now been put in control of faction 1. 5/13/2021 9:07:19 PM 2.906 SINGLEP Fixed 1680 missing planet factions. 5/13/2021 9:07:19 PM 2.906 SINGLEP Generate Partial Map Complete 171ms 5/13/2021 9:07:32 PM 2.906 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2906_CivilWarOption Multiplayer Status: SinglePlayerOnly ========================================== Factions: 21 created, 0 removed, 21 active. Fleets: 101 created, 0 removed, 101 active. GameCommands: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 16 active. PlanetFactions: 1,680 created, 0 removed, 1,680 active. Planets: 80 created, 0 removed, 80 active. ========================================== 5/13/2021 9:07:37 PM 2.906 SINGLEP Update mod and expansion statuses! 5/13/2021 9:07:37 PM 2.906 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 5/13/2021 9:07:37 PM 2.906 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/13/2021 9:07:37 PM 2.906 SINGLEP Found 424 xml files in 102 folders in 44ms 5/13/2021 9:07:38 PM 2.906 SINGLEP 424 Xml Files Parsed in 438ms 5/13/2021 9:07:38 PM 2.906 SINGLEP Gather Ancient Lifeforms (0.4901s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 424 Xml Files Checked For Exp/Mod Status in 16ms 5/13/2021 9:07:38 PM 2.906 SINGLEP Pruning Excess Brain Cells (0.0200s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 0 / 68: Arcen.Universal.XmlModNamesToIgnoreNowTable (0.0130s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 1 / 68: Arcen.Universal.AchievementTable (0.0130s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 2 / 68: Arcen.AIW2.Core.ExternalVisualCoreConstants (0.0130s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 3 / 68: Arcen.Universal.SFXItemTable (0.0140s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 4 / 68: Arcen.Universal.TextEmbededSpriteTable (0.0130s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 5 / 68: Arcen.Universal.ExternalIconDictionaryTable (0.0320s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 6 / 68: Arcen.Universal.MusicTrackTable (0.0130s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 7 / 68: Arcen.AIW2.Core.NetworkingFrameworkTable (0.0160s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 8 / 68: Arcen.Universal.ArcenExternalDataPatternTable (0.0180s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 9 / 68: Arcen.Universal.ArcenExternalCodeHookTable (0.0120s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 10 / 68: Arcen.Universal.ArcenExternalCodeHookHandlerTable (0.0110s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 11 / 68: Arcen.AIW2.Core.ExternalConstants (0.0140s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 12 / 68: Arcen.AIW2.Core.ExternalVisualConstants (0.0040s) 5/13/2021 9:07:38 PM 2.906 SINGLEP Warning Only: No entries found for table 'AddonObjectOrParticleField'. 5/13/2021 9:07:38 PM 2.906 SINGLEP 13 / 68: Arcen.AIW2.Core.AddonObjectOrParticleFieldTable (0.0060s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 14 / 68: Arcen.AIW2.Core.CampaignTypeDataTable (0.0070s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 15 / 68: Arcen.AIW2.Core.IconShipStatusTable (0.0070s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 16 / 68: Arcen.AIW2.Core.StateOfMatterTypeDataTable (0.0070s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 17 / 68: Arcen.AIW2.Core.FleetLeaderTypeDataTable (0.0070s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 18 / 68: Arcen.AIW2.Core.GalaxyMapTextboxFunctionTable (0.0070s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 19 / 68: Arcen.AIW2.Core.AISentinelAlertLevelTable (0.0070s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 20 / 68: Arcen.AIW2.Core.FleetNameTypeDataTable (0.0071s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 21 / 68: Arcen.AIW2.Core.TipCategoryTable (0.0070s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 22 / 68: Arcen.AIW2.Core.TipTable (0.0070s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 23 / 68: Arcen.AIW2.Core.JournalEntryTable (0.0080s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 24 / 68: Arcen.AIW2.Core.PlanetNameTypeDataTable (0.0060s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 25 / 68: Arcen.AIW2.Core.GameSpeedTypeTable (0.0070s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 26 / 68: Arcen.AIW2.Core.Balance_PriorityAsAITargetTable (0.0070s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 27 / 68: Arcen.AIW2.Core.Balance_PriorityAsFRDTargetTable (0.0070s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 28 / 68: Arcen.AIW2.Core.Balance_PriorityToProtectTable (0.0070s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 29 / 68: Arcen.AIW2.Core.ObjectiveGeneratorTable (0.0070s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 30 / 68: Arcen.AIW2.Core.ArcenCameraTypeTable (0.0070s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 31 / 68: Arcen.AIW2.Core.ShipVoiceGroupTable (0.0070s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 32 / 68: Arcen.AIW2.Core.MapTypeDataTable (0.0100s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 33 / 68: Arcen.AIW2.Core.ScenarioDataTable (0.0040s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 34 / 68: Arcen.AIW2.Core.TargetEvaluatorTypeDataTable (0.0080s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 35 / 68: Arcen.AIW2.Core.AIDefensePlacerTable (0.0060s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 36 / 68: Arcen.AIW2.Core.FleetFormationTypeDataTable (0.0070s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 37 / 68: Arcen.AIW2.Core.GalaxyMapDisplayModeTable (0.0080s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 38 / 68: Arcen.AIW2.Core.TeamColorDefinitionTable (0.0101s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 39 / 68: Arcen.AIW2.Core.TeamColorPrefabsTable (0.0029s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 40 / 68: Arcen.AIW2.Core.SpecialFactionDataTable (0.0080s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 41 / 68: Arcen.AIW2.Core.HackingTypeTable (0.0130s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 42 / 68: Arcen.AIW2.Core.DeathEffectTypeTable (0.0040s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 43 / 68: Arcen.AIW2.Core.EntityLineTypeTable (0.1440s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 44 / 68: Arcen.AIW2.Core.Balance_MarkLevelTable (0.0040s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 45 / 68: Arcen.AIW2.Core.MarkLevelScaleStyleTable (0.0071s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 46 / 68: Arcen.AIW2.Core.AIGuardPostAndCommandPlacerTable (0.0080s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 47 / 68: Arcen.AIW2.Core.Balance_RangeTable (0.0060s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 48 / 68: Arcen.AIW2.Core.Balance_RateOfFireTable (0.0070s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 49 / 68: Arcen.AIW2.Core.Balance_SpeedDirectTable (0.0070s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 50 / 68: Arcen.AIW2.Core.Balance_ShotSpeedTable (0.0070s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 51 / 68: Arcen.AIW2.Core.AIShipGroupCategoryTable (0.0070s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 52 / 68: Arcen.AIW2.Core.AIShipGroupTable (0.0100s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 53 / 68: Arcen.AIW2.Core.FleetDesignTemplateTable (0.0070s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 54 / 68: Arcen.AIW2.Core.TechUpgradeTable (0.0040s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 55 / 68: Arcen.AIW2.Core.BuildSidebarCategoryTable (0.0070s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 56 / 68: Arcen.AIW2.Core.AIWar2GalaxySettingCategoryTable (0.0070s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 57 / 68: Arcen.AIW2.Core.AIWar2GalaxySettingSubcategoryTable (0.0070s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 58 / 68: Arcen.AIW2.Core.AIWar2GalaxySettingTable (0.0080s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 59 / 68: Arcen.AIW2.Core.SpaceboxDefinitionTable (0.0060s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 60 / 68: Arcen.AIW2.Core.PlanetDefinitionTable (0.0070s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 61 / 68: Arcen.AIW2.Core.GameCommandTypeTable (0.0130s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 62 / 68: Arcen.AIW2.Core.GameEntityTypeDataTable (0.1730s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 63 / 68: Arcen.AIW2.Core.ObjectiveCategoryTable (0.0040s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 64 / 68: Arcen.AIW2.Core.TestChamberTable (0.0060s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 65 / 68: Arcen.AIW2.Core.TutorialCategoryTable (0.0070s) 5/13/2021 9:07:38 PM 2.906 SINGLEP 66 / 68: Arcen.AIW2.Core.TutorialTable (0.0080s) 5/13/2021 9:07:38 PM 2.906 SINGLEP initializing champion classes 5/13/2021 9:07:38 PM 2.906 SINGLEP 67 / 68: Arcen.Universal.SurrogateTableTable (0.0420s) 5/13/2021 9:07:38 PM 2.906 SINGLEP Locate Dictionaries (0.0030s) 5/13/2021 9:07:38 PM 2.906 SINGLEP Set Stage (0.0130s) 5/13/2021 9:07:41 PM 2.906 SINGLEP Submitting Paperwork To High Command (2.3289s) 5/13/2021 9:07:41 PM 2.906 SINGLEP Post-Proton Surge (0.0070s) 5/13/2021 9:07:41 PM 2.906 SINGLEP Background Radiation Taste Test (0.0100s) 5/13/2021 9:07:41 PM 2.906 SINGLEP Shuffling Chairs On Command Deck (0.0170s) 5/13/2021 9:07:41 PM 2.906 SINGLEP Windshield Wiping (0.0030s) 5/13/2021 9:07:41 PM 2.906 SINGLEP Last Organizational Modeling (0.0870s) 5/13/2021 9:07:41 PM 2.906 SINGLEP Info: will dump 1448 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/13/2021 9:07:41 PM 2.906 SINGLEP Stimulate Modulation (0.0540s) 5/13/2021 9:07:41 PM 2.906 SINGLEP Tip Servos (0.0030s) 5/13/2021 9:07:41 PM 2.906 SINGLEP Sort Buildings Into Uneven Piles (0.0080s) 5/13/2021 9:07:41 PM 2.906 SINGLEP Design New Fleet Logo (0.0070s) 5/13/2021 9:07:41 PM 2.906 SINGLEP Inspect Fleet Logo (0.0070s) 5/13/2021 9:07:41 PM 2.906 SINGLEP Ogle Enemy Logo (0.0070s) 5/13/2021 9:07:41 PM 2.906 SINGLEP Order Cores By Seniority (0.0060s) 5/13/2021 9:07:41 PM 2.906 SINGLEP Make Factions That Extra Bit Special (0.0080s) 5/13/2021 9:07:41 PM 2.906 SINGLEP No resolution change was required. 5/13/2021 9:07:41 PM 2.906 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/13/2021 9:07:41 PM 2.906 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/13/2021 9:07:42 PM 2.906 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2906_CivilWarOption Multiplayer Status: SinglePlayerOnly ========================================== Factions: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. ========================================== 5/13/2021 9:08:50 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/13/2021 9:08:50 PM SINGLEP Boot up FleetOS (0.1830s) 5/13/2021 9:08:51 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1060 6GB graphicsDeviceID: 7171 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 6052 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 1600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 16335 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/13/2021 9:08:51 PM SINGLEP Check System Logs For Rogue Intelligence (0.2961s) 5/13/2021 9:08:51 PM SINGLEP Inspect Aft Hatches (0.0270s) 5/13/2021 9:08:51 PM SINGLEP Found 425 xml files in 103 folders in 50ms 5/13/2021 9:08:51 PM SINGLEP Check For Extra Modules (0.5411s) 5/13/2021 9:08:51 PM SINGLEP 425 Xml Files Parsed in 487ms 5/13/2021 9:08:51 PM SINGLEP Gather Ancient Lifeforms (0.0050s) 5/13/2021 9:08:51 PM 2.906 SINGLEP Game Version: 2.906 5/13/2021 9:08:51 PM 2.906 SINGLEP Eject Trash Into Hyperspace (0.0080s) 5/13/2021 9:08:51 PM 2.906 SINGLEP Bring Cloaking Systems Online (0.0040s) 5/13/2021 9:08:51 PM 2.906 SINGLEP Recalculate Speed Of Light (0.0160s) 5/13/2021 9:08:51 PM 2.906 SINGLEP Optimize Comfort On Command Decks (0.0420s) 5/13/2021 9:08:51 PM 2.906 SINGLEP Generating Framerates (0.0080s) 5/13/2021 9:08:51 PM 2.906 SINGLEP Update mod and expansion statuses! 5/13/2021 9:08:51 PM 2.906 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 5/13/2021 9:08:51 PM 2.906 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/13/2021 9:08:51 PM 2.906 SINGLEP Check Nearby Stellar Masses (0.0470s) 5/13/2021 9:08:51 PM 2.906 SINGLEP 425 Xml Files Checked For Exp/Mod Status in 15ms 5/13/2021 9:08:51 PM 2.906 SINGLEP Pruning Excess Brain Cells (0.0330s) 5/13/2021 9:08:51 PM 2.906 SINGLEP Remembering Alamo (0.0150s) 5/13/2021 9:08:51 PM 2.906 SINGLEP Boot Audio Comms (0.0110s) 5/13/2021 9:08:51 PM 2.906 SINGLEP Establish Individual Audio Links (0.0220s) 5/13/2021 9:08:51 PM 2.906 SINGLEP No resolution change was required. 5/13/2021 9:08:51 PM 2.906 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/13/2021 9:08:51 PM 2.906 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/13/2021 9:08:51 PM 2.906 SINGLEP Refresh Optical Lensing (0.0120s) 5/13/2021 9:08:51 PM 2.906 SINGLEP Revise Fundamental Physical Laws (0.0190s) 5/13/2021 9:08:51 PM 2.906 SINGLEP Calculate Odds Of Success (0.0280s) 5/13/2021 9:08:52 PM 2.906 SINGLEP Briefly Panic (0.3081s) 5/13/2021 9:08:52 PM 2.906 SINGLEP Install Confidence Routines (0.4202s) 5/13/2021 9:08:52 PM 2.906 SINGLEP Bring Commander Interface Online (0.0726s) 5/13/2021 9:08:52 PM 2.906 SINGLEP Motivate All Crews (0.0560s) 5/13/2021 9:08:52 PM 2.906 SINGLEP Locating Available Networks (0.0200s) 5/13/2021 9:08:52 PM 2.906 SINGLEP Externalizing Patterns (0.0180s) 5/13/2021 9:08:52 PM 2.906 SINGLEP Hooking Externals (0.0080s) 5/13/2021 9:08:52 PM 2.906 SINGLEP Handlizing Hooks (0.0110s) 5/13/2021 9:08:52 PM 2.906 SINGLEP Disengaging Constants (0.0280s) 5/13/2021 9:08:52 PM 2.906 SINGLEP Late Axionic Computations (0.0610s) 5/13/2021 9:08:52 PM 2.906 SINGLEP Warning Only: No entries found for table 'AddonObjectOrParticleField'. 5/13/2021 9:08:52 PM 2.906 SINGLEP Searching For Particle Forms (0.0060s) 5/13/2021 9:08:52 PM 2.906 SINGLEP Weighing Options (0.0060s) 5/13/2021 9:08:52 PM 2.906 SINGLEP Poking At Status Indicators (0.0070s) 5/13/2021 9:08:52 PM 2.906 SINGLEP Discovering States Of Matter (0.0080s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Searching For A Leader (0.0090s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Suppressing Bad Thoughts (0.0070s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Connecting to Fleet Command (0.0090s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Thinking Of Advice (0.0070s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Degaussing Advice (0.0090s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Reading Alien Diaries (0.0070s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Naming All Known Planets (0.0070s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Remembering Speeds (0.0070s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Prioritizing Targets (0.0090s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Rebooting Sensor Arrays (0.0070s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Unloading Prismatic Grid (0.0080s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Thinking Of Objectives (0.0080s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Inhibiting Visual Scans (0.0125s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Synthesizing Vocals (0.0050s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Investigating Map Signatures (0.0120s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Ventilating Scenarios (0.0050s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Decontaminating Targeting Systems (0.0070s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Ejecting Tactical Core (0.0070s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Calibrating Formations (0.0090s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Intercepting Galactic Maps (0.0080s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Discharging Colored Ions (0.0130s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Replicating Ion Colors (0.0040s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Faction Diagnostics (0.0120s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Buffering Hackers (0.0290s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Inverting Death (0.0070s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Linear Field Variance (0.0090s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Charging Marks (0.0060s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Differentiating Marks (0.1495s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Guarding The Posts (0.0080s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Range Manifolds (0.0040s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Purging ROFs (0.0070s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Manipulating Speeds (0.0085s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Detecting Projectiles (0.0064s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Grouping Flow Fields (0.0070s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Modulating Flow Field Groups (0.0110s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Designing Fleets (0.0090s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Thinking Of Technologies (0.0070s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Categorizing Starboard Sensors (0.0050s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Injecting Galactic Variables (0.0100s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Miming Starfields (0.0100s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Crawling Distant Planets (0.0110s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Categorizing All Planets (0.0060s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Organizing Commands (0.0175s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Calculating Firing Cones (0.0070s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Disassembling And Reassembling Ship Parts (0.3031s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Re-Aligning Objectives (0.0180s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Sterilizing Test Chamber (0.0080s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Issuing Orders (0.0060s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Augmenting Infusers (0.0070s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Infusing (0.0160s) 5/13/2021 9:08:53 PM 2.906 SINGLEP initializing champion classes 5/13/2021 9:08:53 PM 2.906 SINGLEP Load Surrogates (0.0820s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Locate Dictionaries (0.0050s) 5/13/2021 9:08:53 PM 2.906 SINGLEP Set Stage (0.0111s) 5/13/2021 9:08:56 PM 2.906 SINGLEP Detecting Microfractures (2.5672s) 5/13/2021 9:08:56 PM 2.906 SINGLEP Post-Proton Surge (0.0140s) 5/13/2021 9:08:56 PM 2.906 SINGLEP Background Radiation Taste Test (0.0280s) 5/13/2021 9:08:56 PM 2.906 SINGLEP Shuffling Chairs On Command Deck (0.0180s) 5/13/2021 9:08:56 PM 2.906 SINGLEP Windshield Wiping (0.0050s) 5/13/2021 9:08:56 PM 2.906 SINGLEP Last Organizational Modeling (0.1390s) 5/13/2021 9:08:56 PM 2.906 SINGLEP Info: will dump 1448 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/13/2021 9:08:56 PM 2.906 SINGLEP Stimulate Modulation (0.0580s) 5/13/2021 9:08:56 PM 2.906 SINGLEP Tip Servos (0.0050s) 5/13/2021 9:08:56 PM 2.906 SINGLEP Sort Buildings Into Uneven Piles (0.0080s) 5/13/2021 9:08:56 PM 2.906 SINGLEP Design New Fleet Logo (0.0080s) 5/13/2021 9:08:56 PM 2.906 SINGLEP Inspect Fleet Logo (0.0060s) 5/13/2021 9:08:56 PM 2.906 SINGLEP Ogle Enemy Logo (0.0060s) 5/13/2021 9:08:56 PM 2.906 SINGLEP Order Cores By Seniority (0.0070s) 5/13/2021 9:08:56 PM 2.906 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1354 5/13/2021 9:08:56 PM 2.906 SINGLEP Make Factions That Extra Bit Special (0.0080s) 5/13/2021 9:08:57 PM 2.906 SINGLEP Final Checks (0.4031s) 5/13/2021 9:08:57 PM 2.906 SINGLEP Load Historical Documents (0.0030s) 5/13/2021 9:08:57 PM 2.906 SINGLEP 6.6 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.5s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Disassembling And Reassembling Ship Parts (0.3s) Detecting Microfractures (2.6s) Final Checks (0.4s) 5/13/2021 9:08:57 PM 2.906 SINGLEP Hello Steam user '__' 5/13/2021 9:10:09 PM 2.906 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2906_CivilWarOption Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/13/2021 9:10:09 PM 2.906 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 5/13/2021 9:10:09 PM 2.906 SINGLEP PlayerAccount ZE has now been put in control of faction 1. 5/13/2021 9:10:09 PM 2.906 SINGLEP in strip extra, ZE: hasHadFirstPlayer True shouldBeRemoved False 5/13/2021 9:10:09 PM 2.906 SINGLEP Clear out factions that should not be in UI based on savegame: 13 Relentless AI Wave (Beacon) Macrophage Infestation - Tamed (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Macrophage Infestation - Enraged Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie Cross Planet Attack 5/13/2021 9:10:09 PM 2.906 SINGLEP loading as template 5/13/2021 9:10:09 PM 2.906 SINGLEP Added the faction AIRelentlessWave. 5/13/2021 9:10:09 PM 2.906 SINGLEP Added the faction AIReserves. 5/13/2021 9:10:09 PM 2.906 SINGLEP Added the faction AntiAIZombie. 5/13/2021 9:10:09 PM 2.906 SINGLEP Added the faction AntiEveryoneZombie. 5/13/2021 9:10:09 PM 2.906 SINGLEP Added the faction AntiPlayerZombie. 5/13/2021 9:10:09 PM 2.906 SINGLEP Added the faction CPALogic. 5/13/2021 9:10:09 PM 2.906 SINGLEP Added the faction EnragedMacrophage. 5/13/2021 9:10:09 PM 2.906 SINGLEP Added the faction Mercenary. 5/13/2021 9:10:09 PM 2.906 SINGLEP Added the faction TamedMacrophage. 5/13/2021 9:10:09 PM 2.906 SINGLEP Finish load save in 245.4ms 5/13/2021 9:10:09 PM 2.906 SINGLEP Start Generate Partial Map with Realistic and seed 1427266899 and planet count 80 and 23 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 5/13/2021 9:10:09 PM 2.906 SINGLEP PlayerAccount ZE has now been put in control of faction 1. 5/13/2021 9:10:09 PM 2.906 SINGLEP Fixed 1840 missing planet factions. 5/13/2021 9:10:09 PM 2.906 SINGLEP Generate Partial Map Complete 162ms 5/13/2021 9:10:42 PM 2.906 SINGLEP Start Generate Partial Map with Realistic and seed 1427266899 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/13/2021 9:10:42 PM 2.906 SINGLEP PlayerAccount ZE is controlling faction 1 already. 5/13/2021 9:10:42 PM 2.906 SINGLEP Fixed 1840 missing planet factions. 5/13/2021 9:10:42 PM 2.906 SINGLEP Generate Partial Map Complete 83ms 5/13/2021 9:10:45 PM 2.906 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 2.73 seconds ago. 5/13/2021 9:10:49 PM 2.906 SINGLEP Start Generate Partial Map with Realistic and seed 1427266899 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/13/2021 9:10:49 PM 2.906 SINGLEP PlayerAccount ZE is controlling faction 1 already. 5/13/2021 9:10:49 PM 2.906 SINGLEP Fixed 1840 missing planet factions. 5/13/2021 9:10:49 PM 2.906 SINGLEP Generate Partial Map Complete 101ms 5/13/2021 9:11:32 PM 2.906 SINGLEP Start Generate FULL Map with Realistic and seed 1427266899 and planet count 80 and 23 factions (StartingMainGameAfterLobby NotLoadingAnything) 5/13/2021 9:11:33 PM 2.906 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 28ms 5/13/2021 9:11:33 PM 2.906 SINGLEP Generate FULL Map Complete 407ms 5/13/2021 9:11:38 PM 2.906 SINGLEP Skipped log Achievement To Steam Give a Man a Fish... because we think it's already there. 5/13/2021 9:11:46 PM 2.906 SINGLEP No resolution change was required. 5/13/2021 9:11:46 PM 2.906 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/13/2021 9:11:46 PM 2.906 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/13/2021 9:18:13 PM 2.906 SINGLEP Skipped log Achievement To Steam Lots Of Metal because we think it's already there. 5/13/2021 9:27:25 PM 2.906 SINGLEP Skipped log Achievement To Steam Off to the Dire Graveyard because we think it's already there. 5/13/2021 9:38:52 PM 2.906 SINGLEP Skipped log Achievement To Steam The Way Home because we think it's already there. 5/13/2021 9:46:16 PM 2.906 SINGLEP Skipped log Achievement To Steam FOR SCIENCE! because we think it's already there. 5/13/2021 9:49:50 PM 2.906 SINGLEP BUG: AnalyzeFriendlyToHostileBalance called with null targetPlanet 5/13/2021 9:49:50 PM 2.906 SINGLEP Unknown Exception in DoLongRangePlanning_OnBackgroundNonSimThread for faction AI Sentinels(Index 2), so will not run any more of those until a reload of the save. Check error log to see prior recorded exception. 5/13/2021 9:51:25 PM 2.906 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2906_CivilWarOption Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 75,463 created, 0 removed, 75,463 active. Factions: 23 created, 0 removed, 23 active. Fireteams: 185 created, 95 removed, 90 active. Fleets: 158 created, 7 removed, 151 active. GameCommands: 398 created, 2 removed, 396 active. GE_Others: 250 created, 0 removed, 250 active. GE_Shots: 3,848 created, 0 removed, 3,848 active. GE_Squads: 74,965 created, 65,690 removed, 9,275 active. Pathfinders: 30 created, 0 removed, 30 active. PlanetFactions: 1,840 created, 0 removed, 1,840 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 618 created, 590 removed, 28 active. ========================================== |
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Here's the error. This is a weird one; the BUG line is just a log message: ArcenDebugging.ArcenDebugLogSingleLine("BUG: AnalyzeFriendlyToHostileBalance called with null targetPlanet", Verbosity.ShowAsError ); Does this count as an Exception? 5/13/2021 9:49:50 PM 2.906 SINGLEP BUG: AnalyzeFriendlyToHostileBalance called with null targetPlanet 5/13/2021 9:49:50 PM 2.906 SINGLEP Unknown Exception in DoLongRangePlanning_OnBackgroundNonSimThread for faction AI Sentinels(Index 2), so will not run any more of those until a reload of the save. Check error log to see prior recorded exception. I've added some debugging code. |
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If the verbosity is set to ShowAsError, it will trigger the whole shutdown and such, yeah, unfortunately. You can do ShowAsInfo I think. |
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Thanks! * Suppressed a harmless error message (BUG: AnalyzeFriendlyToHostileBalance called with null targetPlanet) that could nevertheless cause an AI faction to shut down. The way the method returns is proper for basically sending the AI into a holding pattern until it gets a target planet. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 14, 2021 12:55 am | Zweihand | New Issue | |
May 14, 2021 12:55 am | Zweihand | File Added: ArcenDebugLog.txt | |
May 14, 2021 12:55 am | Zweihand | File Added: 1.save | |
May 14, 2021 1:48 am | BadgerBadger | Note Added: 0061566 | |
May 14, 2021 1:50 am | BadgerBadger | Note Edited: 0061566 | |
May 14, 2021 10:05 am | Chris_McElligottPark | Note Added: 0061573 | |
May 14, 2021 10:08 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
May 14, 2021 10:08 am | Chris_McElligottPark | Status | new => resolved |
May 14, 2021 10:08 am | Chris_McElligottPark | Resolution | open => fixed |
May 14, 2021 10:08 am | Chris_McElligottPark | Fixed in Version | => 2.909 The Hunt Intensifies |
May 14, 2021 10:08 am | Chris_McElligottPark | Note Added: 0061574 |