View Issue Details

IDProjectCategoryLast Update
0024859AI War 2Bug - GameplayMay 11, 2021 4:41 pm
Reporteraliyah Assigned ToChris_McElligottPark  
Severitymajor 
Status resolvedResolutionfixed 
Product Version2.902 Rather Refined Ghosts 
Fixed in Version2.903 Journals For Miles 
Summary0024859: fleet not responding to commands
Descriptioni was trying to pull fleet 4 off of killing guardposts and it wasnt responding, i took it out of pursuit and they still didnt respond, then they were all dead and i realized actually they are just fully not responding to commands. the save labeled glitch is the current situation and ive added a few from shortly before, there seems to be a connection with the flagship dying and the ships lose response you could maybe recreate from an earlier stage if that helps.
TagsNo tags attached.

Activities

aliyah

May 9, 2021 3:53 pm

reporter  

glitch.save (419,384 bytes)
glitch.savemet (120 bytes)
15.savemet (120 bytes)
15.save (413,846 bytes)

aliyah

May 9, 2021 4:10 pm

reporter   ~0061462

happened again on the same planet with a totally different approach and fight. actually rendering the game unplayable now.
dead stop 2.save (429,244 bytes)
dead stop 2.savemet (120 bytes)

aliyah

May 9, 2021 4:14 pm

reporter   ~0061463

now unresponsive on a different world. any time this fleet gets crippled the ships ignore commands. bailing for now, please tag me on discord when this is fixed i cant play my save anymore.
unresponsive 3.save (416,859 bytes)

BadgerBadger

May 9, 2021 4:15 pm

manager   ~0061464

The "stuck" units are in fleet 4. Fleet 4 is set to Load Mode, but the flagship is crippled. This

Workaround: Just hit "U" to stop load mode and your ships will be controllable. Or bring some engineers and repair your flagship.

Suggested fix: If a flagship is crippled and in load mode, it automatically exists load mode

Chris_McElligottPark

May 10, 2021 9:02 pm

administrator   ~0061480

Thanks!

* Fixed an issue where if a flagship was crippled while in transport-load mode but did NOT have any ships inside it, then it would get stuck in that mode and the ships in its fleet would not respond to orders. If the flagship had ships inside it when it became crippled, then it would work properly, so this took some specific timing.

This should do it next version without you having to hit U.

aliyah

May 11, 2021 4:41 pm

reporter   ~0061507

thanks :)

Issue History

Date Modified Username Field Change
May 9, 2021 3:53 pm aliyah New Issue
May 9, 2021 3:53 pm aliyah File Added: glitch.save
May 9, 2021 3:53 pm aliyah File Added: glitch.savemet
May 9, 2021 3:53 pm aliyah File Added: Autosave at 3h 42m 0s.save
May 9, 2021 3:53 pm aliyah File Added: Autosave at 3h 42m 0s.savemet
May 9, 2021 3:53 pm aliyah File Added: 15.savemet
May 9, 2021 3:53 pm aliyah File Added: 15.save
May 9, 2021 4:10 pm aliyah File Added: dead stop 2.save
May 9, 2021 4:10 pm aliyah File Added: dead stop 2.savemet
May 9, 2021 4:10 pm aliyah Note Added: 0061462
May 9, 2021 4:14 pm aliyah File Added: unresponsive 3.savemet
May 9, 2021 4:14 pm aliyah File Added: unresponsive 3.save
May 9, 2021 4:14 pm aliyah Note Added: 0061463
May 9, 2021 4:15 pm BadgerBadger Note Added: 0061464
May 10, 2021 9:02 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
May 10, 2021 9:02 pm Chris_McElligottPark Status new => resolved
May 10, 2021 9:02 pm Chris_McElligottPark Resolution open => fixed
May 10, 2021 9:02 pm Chris_McElligottPark Fixed in Version => 2.903 Journals For Miles
May 10, 2021 9:02 pm Chris_McElligottPark Note Added: 0061480
May 11, 2021 4:41 pm aliyah Note Added: 0061507