View Issue Details

IDProjectCategoryLast Update
0024757AI War 2Bug - GameplayApr 28, 2021 10:37 am
ReporterZeusAlmighty Assigned ToChris_McElligottPark  
Severityminor 
Status resolvedResolutionfixed 
Product Version2.809 Self Optimization 
Fixed in Version2.810 Hotfix for Death 
Summary0024757: ZO phasing warp bug -- doesn't work with "forced_to_always_be_this_state_of_matter="MultiPhase"
DescriptionContext: The top-tier ZA units are set to always be in multiphase *except* after a short duration using a wormhole. They have these tags:

forced_to_always_be_this_state_of_matter="MultiPhase"
    state_of_matter_to_become_on_wormhole_exit="Normal" returns_to_default_state_of_matter_after_seconds_from_wormhole_exit="10"

Problem: The unit's default is considered to be "Normal" instead of "MultiPhase". So in effect, the phase warp doesn't work if the forced tag is not set to normal. The ship is always in normal phase

Solution: Have the forced tag to override the default state of matter if its active
TagsNo tags attached.

Activities

Chris_McElligottPark

Apr 28, 2021 10:37 am

administrator   ~0061255

Untested, but should work!

* In the event that something causes a ship to change states of matter, and that ship has a "forced to always be state of matter" that is not the default (realspace), then when that ship returns to "normal" it will now return to what it is "forced to be" instead of realspace. This should solve a variety of edge cases for unusual units.

Issue History

Date Modified Username Field Change
Apr 28, 2021 1:28 am ZeusAlmighty New Issue
Apr 28, 2021 1:29 am ZeusAlmighty Summary ZO phasing warp bug -- doesn't work with "orced_to_always_be_this_state_of_matter="MultiPhase" => ZO phasing warp bug -- doesn't work with "forced_to_always_be_this_state_of_matter="MultiPhase"
Apr 28, 2021 10:37 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Apr 28, 2021 10:37 am Chris_McElligottPark Status new => resolved
Apr 28, 2021 10:37 am Chris_McElligottPark Resolution open => fixed
Apr 28, 2021 10:37 am Chris_McElligottPark Fixed in Version => 2.810 Hotfix for Death
Apr 28, 2021 10:37 am Chris_McElligottPark Note Added: 0061255