View Issue Details

IDProjectCategoryLast Update
0024748AI War 2Bug - GameplayApr 26, 2021 1:27 pm
Reportergreyhoundgames Assigned ToChris_McElligottPark  
Severitymajor 
Status resolvedResolutionfixed 
Product Version2.808 MP Ghostbusting 
Fixed in Version2.809 Self Optimization 
Summary0024748: Hacking fleet research station, hack gets stuck and errors constantly
Description4/25/2021 8:39:04 AM 2.808 HOST Start load save: E:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/TomNat\NatTomWinning.save Source1: AnythingElse Source3: LoadingSaveGame
4/25/2021 8:39:04 AM 2.808 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Main.
4/25/2021 8:39:04 AM 2.808 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Frequent.
4/25/2021 8:39:04 AM 2.808 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Bulky1.
4/25/2021 8:39:04 AM 2.808 HOST STEAM RELAY SOCKET NETWORK: Opening host channel: Bulky2.
4/25/2021 8:39:04 AM 2.808 HOST Recalculated Strengths For Loaded Galaxy Map in 2ms
4/25/2021 8:39:04 AM 2.808 HOST Finish load save in 85.6ms
4/25/2021 8:40:06 AM 2.808 HOST STEAM RELAY SOCKET NETWORK: Connection from Bartleby to be accepted.
4/25/2021 8:40:06 AM 2.808 HOST STEAM RELAY SOCKET NETWORK: Connection from Bartleby to be accepted.
4/25/2021 8:40:06 AM 2.808 HOST STEAM RELAY SOCKET NETWORK: Connection from Bartleby to be accepted.
4/25/2021 8:40:06 AM 2.808 HOST STEAM RELAY SOCKET NETWORK: Connection from Bartleby to be accepted.
4/25/2021 8:40:07 AM 2.808 HOST STEAM RELAY SOCKET NETWORK: Main Socket connection started from Bartleby connected.
4/25/2021 8:40:08 AM 2.808 HOST STEAM RELAY SOCKET NETWORK: Frequent Socket added to connection from Bartleby.
4/25/2021 8:40:08 AM 2.808 HOST STEAM RELAY SOCKET NETWORK: Bulky2 Socket added to connection from Bartleby.
4/25/2021 8:40:08 AM 2.808 HOST STEAM RELAY SOCKET NETWORK: Bulky1 Socket added to connection from Bartleby.
4/25/2021 8:40:08 AM 2.808 HOST STEAM RELAY SOCKET NETWORK: All socket connections from Bartleby complete, so responding.
4/25/2021 8:40:08 AM 2.808 HOST Client requested to join with the name 'Babar'
4/25/2021 8:40:08 AM 2.808 HOST Tell client 'Babar' that they are accepted.
4/25/2021 8:40:08 AM 2.808 HOST Send client 'Babar' the world data.
4/25/2021 8:47:19 AM 2.808 HOST Logged Achievement To Steam The Way Home
4/25/2021 9:06:09 AM 2.808 HOST DoOneSecondOfHackHandlingData for RorqualHegira debug code 400 exception System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.Core.GameEntity_Squad.DoOneSecondOfHackHandlingData (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x000ef] in <e545e5e2769e4b799297c1b31f0f75a1>:0
4/25/2021 9:06:10 AM 2.808 HOST DoOneSecondOfHackHandlingData for RorqualHegira debug code 400 exception System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.Core.GameEntity_Squad.DoOneSecondOfHackHandlingData (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x000ef] in <e545e5e2769e4b799297c1b31f0f75a1>:0
4/25/2021 9:06:11 AM 2.808 HOST DoOneSecondOfHackHandlingData for RorqualHegira debug code 400 exception System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.Core.GameEntity_Squad.DoOneSecondOfHackHandlingData (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x000ef] in <e545e5e2769e4b799297c1b31f0f75a1>:0
4/25/2021 9:06:12 AM 2.808 HOST DoOneSecondOfHackHandlingData for RorqualHegira debug code 400 exception System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.Core.GameEntity_Squad.DoOneSecondOfHackHandlingData (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x000ef] in <e545e5e2769e4b799297c1b31f0f75a1>:0
4/25/2021 9:06:13 AM 2.808 HOST DoOneSecondOfHackHandlingData for RorqualHegira debug code 400 exception System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.Core.GameEntity_Squad.DoOneSecondOfHackHandlingData (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x000ef] in <e545e5e2769e4b799297c1b31f0f75a1>:0
4/25/2021 9:06:14 AM 2.808 HOST DoOneSecondOfHackHandlingData for RorqualHegira debug code 400 exception System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.Core.GameEntity_Squad.DoOneSecondOfHackHandlingData (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x000ef] in <e545e5e2769e4b799297c1b31f0f75a1>:0
TagsNo tags attached.

Activities

greyhoundgames

Apr 25, 2021 12:15 pm

reporter  

NatTomWinning.save (271,678 bytes)

greyhoundgames

Apr 25, 2021 3:43 pm

reporter   ~0061232

Forgot to mention this is in multiplayer

Chris_McElligottPark

Apr 26, 2021 1:22 pm

administrator   ~0061241

Part 1:

* DoOnFail_CalledFromMainSimOnly() now has very granular exception handling, and will report problems that it has in a sub-area, as well as not actually breaking the entire flow if just part of it goes wrong.

Chris_McElligottPark

Apr 26, 2021 1:27 pm

administrator   ~0061242

Thanks!

* Fixed some cross-threading issues that could happen with hacks that were in the middle of being failed throwing exceptions. (It's possible that these were things that also had a success but then were triggering a fail at the same time for some reason, but both should be fixed now).

Issue History

Date Modified Username Field Change
Apr 25, 2021 12:15 pm greyhoundgames New Issue
Apr 25, 2021 12:15 pm greyhoundgames File Added: NatTomWinning.save
Apr 25, 2021 3:43 pm greyhoundgames Note Added: 0061232
Apr 26, 2021 1:22 pm Chris_McElligottPark Note Added: 0061241
Apr 26, 2021 1:27 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Apr 26, 2021 1:27 pm Chris_McElligottPark Status new => resolved
Apr 26, 2021 1:27 pm Chris_McElligottPark Resolution open => fixed
Apr 26, 2021 1:27 pm Chris_McElligottPark Fixed in Version => 2.809 Self Optimization
Apr 26, 2021 1:27 pm Chris_McElligottPark Note Added: 0061242