View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0024693 | AI War 2 | Bug - Gameplay | Apr 15, 2021 12:18 pm | Apr 16, 2021 1:54 am | |
Reporter | cowforceseven | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 2.800 The Paradigm Shift | ||||
Fixed in Version | 2.802 Multiplayer Steams Onward | ||||
Summary | 0024693: Massive AI Hunter Fleet in the first few minutes | ||||
Description | Pretty much what it says, I took one planet, hacked for some turrets, went to the next planet and found over 120 strength in AI ships. I immediately retreated and was followed by multiple dire guardians and some artillery destroyers. Over a hundred strength was attacking me at 30 AIP. I used the scrub foes command to clear them out, but that would've been an easy game over otherwise, and there was no way to prepare at all. I do have one idea though, I had multiple extremely powerful Dyson spheres nearby, could the hunter have been in the area because of them and turned on me once I arrived on the planet they were on? I've got a few mods enabled, but I'm not sure they had anything to do with it. I included the save file (and savemet file too, whatever that is) from right before I scrubbed the dire guardians. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 15, 2021 12:18 pm | cowforceseven | New Issue | |
Apr 15, 2021 12:18 pm | cowforceseven | File Added: WTH.save | |
Apr 15, 2021 12:18 pm | cowforceseven | File Added: WTH.savemet | |
Apr 16, 2021 1:54 am | BadgerBadger | Assigned To | => BadgerBadger |
Apr 16, 2021 1:54 am | BadgerBadger | Status | new => resolved |
Apr 16, 2021 1:54 am | BadgerBadger | Resolution | open => fixed |
Apr 16, 2021 1:54 am | BadgerBadger | Fixed in Version | => 2.802 Multiplayer Steams Onward |
Apr 16, 2021 1:54 am | BadgerBadger | Note Added: 0061126 |