View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0024668 | AI War 2 | Bug - Gameplay | Apr 8, 2021 8:49 pm | Apr 9, 2021 9:43 am | |
Reporter | Metrekec | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 2.770 Multiplayer Metal | ||||
Fixed in Version | Beta 2.772 Wormhole Hotfix | ||||
Summary | 0024668: Can't move ships off of homeworld, Errors Reported By Engine | ||||
Description | Can't move ships off of homeworld, Errors Reported By Engine. Closing the game and reloading the save does not help. This happens after starting a new game on the latest patch (2.771 which is not in the dropdown menu at the moment). This prevents the player from playing the game completely. 4/8/2021 8:44:11 PM (2.771) Mem: 1,166,233,600 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Exception: Passed in null command type Stack Trace: Arcen.AIW2.Core.GameCommand.Create (Arcen.AIW2.Core.GameCommandType Type, Arcen.AIW2.Core.GameCommandSource Source) (at <28e0ace4cc334db29aa7cfa5ba01f221>:0) Arcen.AIW2.ExternalVisualization.GalaxyViewSelector.HandleMouseEvent_GalaxyView (Arcen.AIW2.Core.ArcenMouseEventType EventType, Arcen.AIW2.Core.ArcenInputFlags InputFlags, Arcen.AIW2.Core.Planet PlanetUnderCursor, Arcen.AIW2.Core.GameEntity_Base EntityUnderCursor, PlanetLinkMarker LinkUnderCursor, System.Boolean InBandBoxMode) (at <8c3ac9709032499fb10e5d09d99669d8>:0) Arcen.AIW2.ExternalVisualization.GalaxyViewSelector.RunUpdate (Arcen.AIW2.Core.IUpdateSource Source, System.Boolean CanDoRaycasts, System.Boolean CanDoClickHandling) (at <8c3ac9709032499fb10e5d09d99669d8>:0) GalaxyMapSelectionManager.DoInternalUpdateLogic (System.Boolean CanDoRaycasts, System.Boolean CanDoClickHandling) (at <9a86107535094c8da2407c64a46dc25c>:0) GalaxyMapSelectionManager.Update () (at <9a86107535094c8da2407c64a46dc25c>:0) | ||||
Tags | No tags attached. | ||||
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ErrorsReportedByEngine.txt (4,208 bytes)
11/5/2020 7:30:57 PM (2.627) Mem: 646,025,216 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- GameObjects can not be made active when they are being destroyed. Stack Trace: 1/1/0001 12:00:00 AM (null version) Mem: 20,111,360 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- <RI.Hid> Failed to create device file: 3 The system cannot find the path specified. Stack Trace: 3/20/2021 1:34:49 AM (2.761) Mem: 1,531,957,248 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- ArgumentOutOfRangeException: Index and count must refer to a location within the string. Parameter name: count Stack Trace: System.String.Remove (System.Int32 startIndex, System.Int32 count) (at <9577ac7a62ef43179789031239ba8798>:0) TMPro.TMP_InputField.DeleteKey () (at <f6351f7aecfa442684082a613f64e5ba>:0) TMPro.TMP_InputField.KeyPressed (UnityEngine.Event evt) (at <f6351f7aecfa442684082a613f64e5ba>:0) TMPro.TMP_InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) (at <f6351f7aecfa442684082a613f64e5ba>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IUpdateSelectedHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <180703593e4741bb9b71054376ddc33e>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <180703593e4741bb9b71054376ddc33e>:0) UnityEngine.EventSystems.EventSystem:Update() 4/8/2021 8:44:11 PM (2.771) Mem: 1,166,233,600 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Exception: Passed in null command type Stack Trace: Arcen.AIW2.Core.GameCommand.Create (Arcen.AIW2.Core.GameCommandType Type, Arcen.AIW2.Core.GameCommandSource Source) (at <28e0ace4cc334db29aa7cfa5ba01f221>:0) Arcen.AIW2.ExternalVisualization.GalaxyViewSelector.HandleMouseEvent_GalaxyView (Arcen.AIW2.Core.ArcenMouseEventType EventType, Arcen.AIW2.Core.ArcenInputFlags InputFlags, Arcen.AIW2.Core.Planet PlanetUnderCursor, Arcen.AIW2.Core.GameEntity_Base EntityUnderCursor, PlanetLinkMarker LinkUnderCursor, System.Boolean InBandBoxMode) (at <8c3ac9709032499fb10e5d09d99669d8>:0) Arcen.AIW2.ExternalVisualization.GalaxyViewSelector.RunUpdate (Arcen.AIW2.Core.IUpdateSource Source, System.Boolean CanDoRaycasts, System.Boolean CanDoClickHandling) (at <8c3ac9709032499fb10e5d09d99669d8>:0) GalaxyMapSelectionManager.DoInternalUpdateLogic (System.Boolean CanDoRaycasts, System.Boolean CanDoClickHandling) (at <9a86107535094c8da2407c64a46dc25c>:0) GalaxyMapSelectionManager.Update () (at <9a86107535094c8da2407c64a46dc25c>:0) 4/8/2021 8:48:21 PM (2.771) Mem: 767,856,640 Mode: Off Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Exception: Passed in null command type Stack Trace: Arcen.AIW2.Core.GameCommand.Create (Arcen.AIW2.Core.GameCommandType Type, Arcen.AIW2.Core.GameCommandSource Source) (at <28e0ace4cc334db29aa7cfa5ba01f221>:0) Arcen.AIW2.ExternalVisualization.GalaxyViewSelector.HandleMouseEvent_GalaxyView (Arcen.AIW2.Core.ArcenMouseEventType EventType, Arcen.AIW2.Core.ArcenInputFlags InputFlags, Arcen.AIW2.Core.Planet PlanetUnderCursor, Arcen.AIW2.Core.GameEntity_Base EntityUnderCursor, PlanetLinkMarker LinkUnderCursor, System.Boolean InBandBoxMode) (at <8c3ac9709032499fb10e5d09d99669d8>:0) Arcen.AIW2.ExternalVisualization.GalaxyViewSelector.RunUpdate (Arcen.AIW2.Core.IUpdateSource Source, System.Boolean CanDoRaycasts, System.Boolean CanDoClickHandling) (at <8c3ac9709032499fb10e5d09d99669d8>:0) GalaxyMapSelectionManager.DoInternalUpdateLogic (System.Boolean CanDoRaycasts, System.Boolean CanDoClickHandling) (at <9a86107535094c8da2407c64a46dc25c>:0) GalaxyMapSelectionManager.Update () (at <9a86107535094c8da2407c64a46dc25c>:0) |
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I'm having the same issue but with all wormholes. |
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Sorry about that! * Fix an issue that crept into the last version where player units could not go through wormholes and would error if you tried. ** Amusingly, enemies and NPCs in general could still use wormholes just fine. |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 8, 2021 8:49 pm | Metrekec | New Issue | |
Apr 8, 2021 8:49 pm | Metrekec | Description Updated | |
Apr 8, 2021 8:50 pm | Metrekec | File Added: ArcenDebugLog.txt | |
Apr 8, 2021 8:50 pm | Metrekec | File Added: ErrorsReportedByEngine.txt | |
Apr 8, 2021 8:50 pm | Metrekec | File Added: CantMoveShips.save | |
Apr 8, 2021 8:50 pm | Metrekec | File Added: CantMoveShips.savemet | |
Apr 8, 2021 8:53 pm | Metrekec | Description Updated | |
Apr 8, 2021 9:14 pm | Ithuriel0 | Note Added: 0061069 | |
Apr 9, 2021 9:43 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 9, 2021 9:43 am | Chris_McElligottPark | Status | new => resolved |
Apr 9, 2021 9:43 am | Chris_McElligottPark | Resolution | open => fixed |
Apr 9, 2021 9:43 am | Chris_McElligottPark | Fixed in Version | => Beta 2.772 Wormhole Hotfix |
Apr 9, 2021 9:43 am | Chris_McElligottPark | Note Added: 0061072 |